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I can't do it... I can't level anymore. Please remove the Veteran Ranks now instead of waiting.

  • Daenerys
    Daenerys
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    Varicite wrote: »

    It IS a time sink and there's literally no reason for it. It wasn't even intended to be this way, but beta testers (an EXTREMELY small subsect of the actual player base) complained that they didn't want to roll alts to see the other faction's storylines, and voila:

    The Champion System was born.

    Raises hand, umm excuse me, but I was a Mara tester and member of the closed beta and I do not remember any small subset of the players complaining that they didn't' want to roll alts. In fact, the opposite is true!

    We begged the devs to realize their game ended at 50! That playing through the other factions was NOT end game! That this was causing us to NOT roll alts because we'd seen all the darn content already. It kills faction loyalty, and destroys the purpose for alts. Honestly, I was convinced that this system was just during closed beta because they didn't have anything else for us to do, (this was before they expanded VR at all) and they wanted us to keep testing, so they sent us to other factions. At least that would make sense!

    They didn't listen to our heartfelt feedback, and now you say this :( You have no idea the amount of time some of us spent thoughtfully filling out survey after survey, in game and through email, and we were ignored. Heck, did you know that after we spent countless hours testing the final build, they released an untested build for launch? I need coffee, this is depressing.
  • I_killed_Vivec
    I_killed_Vivec
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    Daenerys wrote: »
    Varicite wrote: »

    It IS a time sink and there's literally no reason for it. It wasn't even intended to be this way, but beta testers (an EXTREMELY small subsect of the actual player base) complained that they didn't want to roll alts to see the other faction's storylines, and voila:

    The Champion System was born.

    Raises hand, umm excuse me, but I was a Mara tester and member of the closed beta and I do not remember any small subset of the players complaining that they didn't' want to roll alts. In fact, the opposite is true!

    We begged the devs to realize their game ended at 50! That playing through the other factions was NOT end game! That this was causing us to NOT roll alts because we'd seen all the darn content already. It kills faction loyalty, and destroys the purpose for alts. Honestly, I was convinced that this system was just during closed beta because they didn't have anything else for us to do, (this was before they expanded VR at all) and they wanted us to keep testing, so they sent us to other factions. At least that would make sense!

    They didn't listen to our heartfelt feedback, and now you say this :( You have no idea the amount of time some of us spent thoughtfully filling out survey after survey, in game and through email, and we were ignored. Heck, did you know that after we spent countless hours testing the final build, they released an untested build for launch? I need coffee, this is depressing.

    Why do you think they didn't listen to your feedback?

    They must have had some reasons for VR, maybe those reasons outweighed the criticisms...

    ZoS is a business, hoping to make money out of this game. The one thing we can be sure of is that they want to keep the majority of players happy - not just those who use the forums. They will not make silly decisions just to be contrary; they will not ignore feedback just for fun. Maybe, instead of being idiots who have no idea how to develop an MMO, they actually have a plan how to keep the majority of their player base happy.

    And for all we know it's working. We don't know the figures - but I'm sure that ZoS do - and maybe the majority (the vast majority) of players aren't concerned about alts and want to play with one character, seeing all of the zones. I'm one of them, and I've been here since beta - and I have the monkey to prove it :)
  • Varicite
    Varicite
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    wraith808 wrote: »
    Varicite wrote: »
    It's rehashed content. That you are forced to do.

    Multiple times.

    It IS a time sink and there's literally no reason for it. It wasn't even intended to be this way, but beta testers (an EXTREMELY small subsect of the actual player base) complained that they didn't want to roll alts to see the other faction's storylines, and voila:

    The Champion System was born.

    Plenty of people manned up by finding other games that aren't needlessly tedious to play, just like plenty of people came back when it went B2P, realized it still sucks to grind V1-14 and left again.

    The Champ System is going. Period. That's still the plan, which they confirmed again recently.

    Sometimes you gotta man up. And sometimes you gotta realize that *** ain't sunshine.

    That goes both ways. Merely removing the VRs isn't going to do anything for the perceived problems. Who knows what the end game is? The best result would be to unlock content and allow for a equitable experience gain from progressing in different ways. Removing VRs by itself addresses none of the underlying issues. VR is just a scapegoat.

    Nobody has suggested to just remove VRs and leave everything else as-is. They could have done that months ago if they wanted a completely broken game.

    I'm not even sure why anyone would think that would happen or argue against a completely moot point. <.<
  • idk
    idk
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    Sphinx2318 wrote: »
    Keep Vet Ranks and re-introduce grinding areas. problem solved

    They are getting rid of vet ranks. Announced months ago but not implemented yet. Grinding areas are bad for the game. Leveled up my most recent character through all vet ranks in a few weeks while still playing my other vet chars in DSA and trials.

    It's not hard. It doesn't take forever.
  • wraith808
    wraith808
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    Varicite wrote: »
    Nobody has suggested to just remove VRs and leave everything else as-is.


    You... haven't been reading much, I take it? There are some variations, but that's all that is meant in the end. Change the VR ranks from 14 to level 64. Just make it stop at 50. There are a few other variations... but, yes Virginia, there are quite a few people posting that just want them removed or the names changed. You can't make this kind of stuff up.
    Quasim ibn-Muhammad - VR 12 Redguard Dragon Knight
    Taladriel Vanima - VR 5 Altmer Nightblade
    Ambalyo iyo Bogaadin - VR 1 Redguard Sorceror
  • theweakminded
    theweakminded
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    When 1.6 came out, I came back and started playing both ESO and GW2 as a noob in both. I actually had fun while leveling. I couldn't decide on which game I wanted to be my main game between ESO and GW2 at first. But just hearing about leveling in veteran ranks really dissuades me from becoming invested in the game.

    The whole concept just sounds horrible, and just hearing about it is enough to make me switch over to GW2 and not touch ESO, despite liking the pve aspect on the way to endgame. Getting one level per zone and grinding through the OTHER realm's quests?? And trash mobs become more of a chore to kill? That just sounds like it would become pure work, with little feeling of character development.

    I'm not sure if this is violating any rules, talking about liking another game more. It probably is. But I just wish ESO knew that their game has potential. They just get in their own way by holding on to some really poor design decisions, which as we see with some games, like Diablo 3, can really be fixed for the better.

    [...] (1-3 if you just grind mobs) per vet rank is not really that bad. Recently there have been plenty of people doing dungeon content from V1-v10 leaving plenty to be done. PvP is not all too horrible as a low Vet if you stick with a group.

    [Moderator Note: Edited per our rules on Flaming]
    Edited by ZOS_EveP on April 23, 2015 9:57AM
  • Varicite
    Varicite
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    wraith808 wrote: »
    Varicite wrote: »
    Nobody has suggested to just remove VRs and leave everything else as-is.


    You... haven't been reading much, I take it? There are some variations, but that's all that is meant in the end. Change the VR ranks from 14 to level 64. Just make it stop at 50. There are a few other variations... but, yes Virginia, there are quite a few people posting that just want them removed or the names changed. You can't make this kind of stuff up.

    I've read the entire thread. I've posted in much of it from the beginning.

    Every single one of those suggestions includes rebalancing the game to accommodate the changes. I haven't seen a single poster say "just make it stop at 50" w/out further including a caveat about trying to make it work also when further pressed.
    Crybabies are complaining about Vet ranks because effort is too hard. Looking at 3-5hrs(1-3 if you just grind mobs) per vet rank is not really that bad. Recently there have been plenty of people doing dungeon content from V1-v10 leaving plenty to be done. PvP is not all too horrible as a low Vet if you stick with a group.

    Which is worse than the crybabies complaining about how they did it that one time on their 1 character so that is exactly the same as doing it 8 times (fully intended, as there are 8 character slots) or the fact that it's completely unnecessary.... how?

    PS) They are going away. We've been removing the VR system for over 6 months now. There are plenty of reasons, not the least of which is that the VAST MAJORITY of players walked out on this game and cited that as one of the main reasons.

    Perhaps the ones who keep begging for them to completely stop their plans right before the very last step are the ones who are crying.

    Edit: Said Champ system was being removed instead of VRs. Silly me.

    Edited by Varicite on April 21, 2015 12:36AM
  • Eliteseraph
    Eliteseraph
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    Aevric wrote: »
    GW2 is mostly a skill based game. You as the player get better instead of just smashing your enemies with superior levels or gear. That's miles ahead of what other MMOs do.

    All the depth of GW2 is in the possible builds and roles. Its not simple tank/heal/DPS.

    And that's why I quit GW2 less than a month after launch. Completely boring. MMO's and "twitch" combat are a horrible combination. If I wanted a "twitch" game, I'd buy a console and play an FPS.
    Not to mention that their "new content" mainly consists of seasonal/holiday events that last a week or so, then disappear.

    As opposed to ESO new content, which....isn't here at all. :/

    Some people like gear-based progression. Personally I find that kind of game old and boring. If something challenges me as a player instead of challenging how many hours I've spent on my character, then that's a good game. It's one of the reasons why ESO feels so dull and half-arsed to me. I'm not rewarded for being good at the game. I'm rewarded for grinding endless hours to up my vet level and champion points until I can overpower content. Or worse....I'm rewarded for using a macro or addon to abuse something like animation cancelling.

    BTW, you should give GW2 another try. You can unlock all previous living story events now and play them at your leisure, and they've made significant upgrades to the quality of life in that game. But YMMV of course.
    EQBallzz wrote: »
    I couldn't agree more. That game was boring. No character progression. I would also argue it is not a skill based game because there is no trinity. It's nothing more than a bunch of DPS mashing buttons and dodging AE circles endlessly and mindlessly. Those big dragon events were laughable. No skill whatsoever. Just a mass zerg of players. Is it even possible to lose one of those? i doubt it. Dungeons were nothing more than ppl dying repeatedly and running back over and over. I actually liked the atmosphere and graphics of GW2 but the progression and lack of trinity killed it for me. No healing or tanking = boring pile of crap.

    Wow...so according to your definition of skill, a game MUST have tank/heal/DPS trinity? This is what's wrong with today's gamers. Good god.

    I get that you like games with the trinity, but you're grossly limiting yourself, and vastly understating or not seeing the depth of GW2s systems. It's like I said originally: GW2 is about progressing the player, not your character.
    Edited by Eliteseraph on April 20, 2015 7:42PM
    "What a sad world we live in, where politeness is mistaken for weakness." - Usagi Yojimbo
  • wraith808
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    Varicite wrote: »
    Every single one of those suggestions includes rebalancing the game to accommodate the changes. I haven't seen a single poster say "just make it stop at 50" w/out further including a caveat about trying to make it work also when further pressed.

    I'm not talking about just this thread. And no they haven't. And yes, there has been a just let it stop at 50. In fact one person went so far as to say just change the levels to 64 and release it this weekend.

    Just an example I could find by a quick search:

    http://forums.elderscrollsonline.com/en/discussion/159575/zos-when-are-vr-levels-going-away-step-1-just-remove-character-vr-levels-and-open-up-vr-items/p1

    That's one of the milder ones.
    Quasim ibn-Muhammad - VR 12 Redguard Dragon Knight
    Taladriel Vanima - VR 5 Altmer Nightblade
    Ambalyo iyo Bogaadin - VR 1 Redguard Sorceror
  • Varicite
    Varicite
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    I'm not really talking about OTHER threads in this thread...
  • NewBlacksmurf
    NewBlacksmurf
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    Davadin wrote: »
    bg22 wrote: »
    Elder_III wrote: »
    VR 1-14 is a complete and utter breeze now. It is not hard or tedious it's just something that the instant gratification generation is too lazy to put the effort in to do it. Man up and do it or don't complain that you're character is weaker. If it's that unappealing for people then it's obvious they picked the wrong game.

    Yeah, it's a breeze if you're unemployed and single.

    Other than that it takes forever man.

    But on a different note, other than time... It's just the simple fact that I (and a LOT of other ppl) don't want to help the other factions man.. That just makes the time sink 10x worse.

    I'm married, full time jobs and a very active 3 yr old, in midst of finding new property to move and financing and all that crap.

    I spent 1hr at least, sometimes 2hr every night (except weekends?).

    Took me a couple enjoyable and fun weeks to go through VR for a new char.

    What's the problem here? That the content is so boring that you sleep on your keyboard? Because all you want to do is the "end game" raiding and gears looting?

    It's not a time sink. It's content. If you don't like it, then you're playing the wrong game.

    Man up, boy.


    Damn, MMO players who wants to enjoy end-game only kinda tick me off.

    Maybe it's Monday morning. Maybe I haven't had my coffee.

    PS: As a Nord, I'm VERY loyal subject to the Pact, and I feel your pain of not wanting to help the other alliance. In fact, that is the biggest motivator for me to keep playing PvP.
    But sometimes you gotta man it up and try to look at things differently, adjust your expectation and figure out cost vs benefit... then just try to enjoy it.

    The first time through OK
    The 2nd and third...pointless considering we know VR levels in some way will be removed
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • EQBallzz
    EQBallzz
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    Aevric wrote: »
    GW2 is mostly a skill based game. You as the player get better instead of just smashing your enemies with superior levels or gear. That's miles ahead of what other MMOs do.

    All the depth of GW2 is in the possible builds and roles. Its not simple tank/heal/DPS.

    And that's why I quit GW2 less than a month after launch. Completely boring. MMO's and "twitch" combat are a horrible combination. If I wanted a "twitch" game, I'd buy a console and play an FPS.
    Not to mention that their "new content" mainly consists of seasonal/holiday events that last a week or so, then disappear.

    As opposed to ESO new content, which....isn't here at all. :/

    Some people like gear-based progression. Personally I find that kind of game old and boring. If something challenges me as a player instead of challenging how many hours I've spent on my character, then that's a good game. It's one of the reasons why ESO feels so dull and half-arsed to me. I'm not rewarded for being good at the game. I'm rewarded for grinding endless hours to up my vet level and champion points until I can overpower content. Or worse....I'm rewarded for using a macro or addon to abuse something like animation cancelling.

    BTW, you should give GW2 another try. You can unlock all previous living story events now and play them at your leisure, and they've made significant upgrades to the quality of life in that game. But YMMV of course.
    EQBallzz wrote: »
    I couldn't agree more. That game was boring. No character progression. I would also argue it is not a skill based game because there is no trinity. It's nothing more than a bunch of DPS mashing buttons and dodging AE circles endlessly and mindlessly. Those big dragon events were laughable. No skill whatsoever. Just a mass zerg of players. Is it even possible to lose one of those? i doubt it. Dungeons were nothing more than ppl dying repeatedly and running back over and over. I actually liked the atmosphere and graphics of GW2 but the progression and lack of trinity killed it for me. No healing or tanking = boring pile of crap.

    Wow...so according to your definition of skill, a game MUST have tank/heal/DPS trinity? This is what's wrong with today's gamers. Good god.

    I get that you like games with the trinity, but you're grossly limiting yourself, and vastly understating or not seeing the depth of GW2s systems. It's like I said originally: GW2 is about progressing the player, not your character.

    There has not been an adequate replacement for the trinity so the answer to your question is yes. A game that requires class interdependence is the only way for a group or raid to have real strategy in encounters. I'm sure there are skillful players in GW2 but the lack of class interdependence means everyone is playing their own little solo game of dodging/dps with little regard for the group other than some group buffs or minor group heals.

    I experienced some of those zone raids with the huge dragons and they were a COMPLETE JOKE. Waves and waves of zergs just dps'ing and dodging circles. Sorry but that doesn't take skill. The dungeons were even worse..no aggro management or dedicated healing so people would just die and run back to the fight over and over. That is not skillful and it was not fun AT ALL. I had to force myself to endure an entire dungeon of that garbage. I repeated it several different times to make sure it wasn't group makeup or something and experienced the same painful thing every single time and that's what everyone I know experienced as well. I found that PvP in GW2 was essentially the same thing..just zergs of ppl dodging circles and trying to dps faster than everyone else. Not fun. Sorry but it's a crappy, shallow combat system.
  • dietlime
    dietlime
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    Looking at 3-5hrs(1-3 if you just grind mobs) per vet rank is not really that bad.


    Where.

    How.

    Tell, now.

    Prove.

    This is not accurate..
    Edited by dietlime on April 21, 2015 1:12AM
  • bg22
    bg22
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    dietlime wrote: »
    Looking at 3-5hrs(1-3 if you just grind mobs) per vet rank is not really that bad.


    Where.

    How.

    Tell, now.

    Prove.

    This is not accurate..

    Honestly man, I think ppl that post that crap are confusing champion points for veteran ranks.

  • purple-magicb16_ESO
    purple-magicb16_ESO
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    time 4 a respec
    I don't comment here often but when I do, I get [snip]
  • Horrum
    Horrum
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    Lol I hear a lot of people saying "man up" and "it's not that hard". Are you kidding me? Of course not. This is a video game!

    If you believe that trudging through vet ranks (have done so twice myself) is the definition of "manning up" or "hard effort"... no I just don't have the words xD The internet makes me laugh.

    The discussion around vet ranks is far deeper than that. Their purpose, effort vs reward, player segregation, forced content vs optional, purpose of champion system if vet ranks are not to be removed, etc. It all boils down to: Does the majority of the player base enjoy questing through three campaigns to achieve the vet ranks.
  • Horrum
    Horrum
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    bg22 wrote: »
    dietlime wrote: »
    Looking at 3-5hrs(1-3 if you just grind mobs) per vet rank is not really that bad.


    Where.

    How.

    Tell, now.

    Prove.

    This is not accurate..

    Honestly man, I think ppl that post that crap are confusing champion points for veteran ranks.

    He is not lying. There are spots. I finished gold the 2nd time around and that left me at vet 12 for my Sorc. I got to vet 14 about 4 hours later (duo though, not solo and it was very aggressive grinding as in pulling massive amounts of mobs at the same time).
    Edited by Horrum on April 22, 2015 2:18PM
  • Lord_Draevan
    Lord_Draevan
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    I haven't been on the forums much since last year and the search function isn't finding anything useful, so I'll ask here: has there been any official announcement from ZOS saying they plan on removing Veteran Ranks at any point?
    Edited by Lord_Draevan on April 22, 2015 5:01PM
    I'm a man of few words. Any questions?
    NA/PC server
  • uso245
    uso245
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    bg22 wrote: »
    I literally cannot stand to level to max again. I'm VR3 (gained V1-V3 doing solo PvP in Cyrodiil) and I cannot PvE for more than 30 seconds without losing complete interest so much so that I either re-enter Cyrodiil, or exit the game.

    I know they plan to remove the Veteran Ranks in June, but why wait..? Just do it. I cannot push myself to go through another 100 levels worth of content for a second time...

    No video-game should be painful in any aspect, and V1-V14 is just that, painful.

    It does NOTHING good for the game. It creates GIGANTIC gaps between players, nothing more, nothing less. That is simply it. A gap creating element.

    People who are really only interested in PvP become frustrated because they are nearly worhtless until around V10, and simply feel turned off to the game because they have to PvE.

    Players who want to complete in the PvE that really matters (once you've loyally defended your alliance), only want to get sweet gear from dungeon runs (trials, etc.) and compete for top times, raid with friends, etc..

    But they're forced to become a traitor and defend the other alliances (which many of us dispise).

    ZoS... Please just remove them now. It does NOTHING to help your game. In fact, it really, really just hurts it.


    I'm AoE Grinding three alts atm, your argument is invalid.

    Edit: My guild is a PvP guild...
    Edited by uso245 on April 22, 2015 5:03PM
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  • uso245
    uso245
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    Gyudan wrote: »
    The main reason why VR is still here is to provide an artifial time sink for players until ZoS releases new content in 6 months. If they removed it now, you'd soon realise how little there is to do at "endgame" ...

    Not to mention they want people to grind CP which atm each VR is about 2.5 CP. By removing it I think most people will just do the bare essentials as opposed to finishing out the level in turn will create the awareness of absence of content.
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  • uso245
    uso245
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    I understand people are stating V14 is OP etc etc regarding PvP however my sorcerer was only a mere V2 when I was sinking my spells into their abdomens. More or less you have to utilize more caution and pick your targets which most people refuse to acknowledge.
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  • Father
    Father
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    500k+ replies. 12k+ views and still no answer from ZOS.

    Can we at least get an official answer ?

    @ZOS_GinaBruno @ZOS_JessicaFolsom @ZOS_MattFiror @ZOS_PaulSage @ZOS_RichLambert @ZOS_NickKonkle
  • Lord_Draevan
    Lord_Draevan
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    Father wrote: »
    500k+ replies. 12k+ views and still no answer from ZOS.

    Can we at least get an official answer ?

    @ZOS_GinaBruno @ZOS_JessicaFolsom @ZOS_MattFiror @ZOS_PaulSage @ZOS_RichLambert @ZOS_NickKonkle

    It would take them all of 5 seconds. Either yes, no, or we're not sure.
    I'm a man of few words. Any questions?
    NA/PC server
  • ItsGlaive
    ItsGlaive
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    Daenerys wrote: »
    Varicite wrote: »

    It IS a time sink and there's literally no reason for it. It wasn't even intended to be this way, but beta testers (an EXTREMELY small subsect of the actual player base) complained that they didn't want to roll alts to see the other faction's storylines, and voila:

    The Champion System was born.

    Raises hand, umm excuse me, but I was a Mara tester and member of the closed beta and I do not remember any small subset of the players complaining that they didn't' want to roll alts. In fact, the opposite is true!

    We begged the devs to realize their game ended at 50! That playing through the other factions was NOT end game! That this was causing us to NOT roll alts because we'd seen all the darn content already. It kills faction loyalty, and destroys the purpose for alts. Honestly, I was convinced that this system was just during closed beta because they didn't have anything else for us to do, (this was before they expanded VR at all) and they wanted us to keep testing, so they sent us to other factions. At least that would make sense!

    They didn't listen to our heartfelt feedback, and now you say this :( You have no idea the amount of time some of us spent thoughtfully filling out survey after survey, in game and through email, and we were ignored. Heck, did you know that after we spent countless hours testing the final build, they released an untested build for launch? I need coffee, this is depressing.

    Why do you think they didn't listen to your feedback?

    They must have had some reasons for VR, maybe those reasons outweighed the criticisms...

    ZoS is a business, hoping to make money out of this game. The one thing we can be sure of is that they want to keep the majority of players happy - not just those who use the forums. They will not make silly decisions just to be contrary; they will not ignore feedback just for fun. Maybe, instead of being idiots who have no idea how to develop an MMO, they actually have a plan how to keep the majority of their player base happy.

    And for all we know it's working. We don't know the figures - but I'm sure that ZoS do - and maybe the majority (the vast majority) of players aren't concerned about alts and want to play with one character, seeing all of the zones. I'm one of them, and I've been here since beta - and I have the monkey to prove it :)

    The reason is that, at the time, there was NO endgame. VR was and is a gimmic to artificially extend the game. Given that one year on, there's still not much of an end game, I can't see them getting rid of VR until at least a couple of DLCs have hit, although I do pray to god it's sooner than that!
    Allow cross-platform transfers and merges
  • Acrolas
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    My strategy is working out pretty well.

    Do 50% quest experience then grind the other 50%.
    I'm VR 5 and I've only done Roost and 75% of Auridon on Silver. And thanks to grinding in Reaper's I have some really, really great gear drops for my level. I plan on being VR 14 before I'm even halfway done with Gold, which will definitely help with CP XP.

    All because I'm applying a little bit of non-linear strategy to the system.

    The story mechanic still stinks like rotten food in a dead cow in a massacred village. But the ranks and leveling I feel are workable.
    signing off
  • bg22
    bg22
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    Father wrote: »
    500k+ replies. 12k+ views and still no answer from ZOS.

    Can we at least get an official answer ?

    @ZOS_GinaBruno @ZOS_JessicaFolsom @ZOS_MattFiror @ZOS_PaulSage @ZOS_RichLambert @ZOS_NickKonkle

    It would take them all of 5 seconds. Either yes, no, or we're not sure.

    I agree...

    We don't need specific details, but SOMETHING would be nice.

    "Yes, we're currently working on removing them." or "No, we've changed our mind and they're here to stay." would suffice.

    Although, of course, a general timeline would be even better, I don't however expect that.
  • Varicite
    Varicite
    ✭✭✭✭✭
    bg22 wrote: »
    Father wrote: »
    500k+ replies. 12k+ views and still no answer from ZOS.

    Can we at least get an official answer ?

    @ZOS_GinaBruno @ZOS_JessicaFolsom @ZOS_MattFiror @ZOS_PaulSage @ZOS_RichLambert @ZOS_NickKonkle

    It would take them all of 5 seconds. Either yes, no, or we're not sure.

    I agree...

    We don't need specific details, but SOMETHING would be nice.

    "Yes, we're currently working on removing them." or "No, we've changed our mind and they're here to stay." would suffice.

    Although, of course, a general timeline would be even better, I don't however expect that.

    To be fair, they did say this a little over a week ago. They are still currently working on removing Veteran Ranks.

    Source: https://www.youtube.com/watch?v=7D0_q6cfhsE&amp;list=PLZng8hzxXSt6-402bM1G2UuZbtnlrMn0z&amp;index=16

  • Lord_Draevan
    Lord_Draevan
    ✭✭✭✭✭
    Varicite wrote: »
    bg22 wrote: »
    Father wrote: »
    500k+ replies. 12k+ views and still no answer from ZOS.

    Can we at least get an official answer ?

    @ZOS_GinaBruno @ZOS_JessicaFolsom @ZOS_MattFiror @ZOS_PaulSage @ZOS_RichLambert @ZOS_NickKonkle

    It would take them all of 5 seconds. Either yes, no, or we're not sure.

    I agree...

    We don't need specific details, but SOMETHING would be nice.

    "Yes, we're currently working on removing them." or "No, we've changed our mind and they're here to stay." would suffice.

    Although, of course, a general timeline would be even better, I don't however expect that.

    To be fair, they did say this a little over a week ago. They are still currently working on removing Veteran Ranks.

    Source: https://www.youtube.com/watch?v=7D0_q6cfhsE&amp;list=PLZng8hzxXSt6-402bM1G2UuZbtnlrMn0z&amp;index=16

    Well I hope it's this year they get removed. Until then I'll just get my characters to V1 then just faff about in PvP.
    I'm a man of few words. Any questions?
    NA/PC server
  • uso245
    uso245
    ✭✭✭
    Varicite wrote: »
    bg22 wrote: »
    Father wrote: »
    500k+ replies. 12k+ views and still no answer from ZOS.

    Can we at least get an official answer ?

    @ZOS_GinaBruno @ZOS_JessicaFolsom @ZOS_MattFiror @ZOS_PaulSage @ZOS_RichLambert @ZOS_NickKonkle

    It would take them all of 5 seconds. Either yes, no, or we're not sure.

    I agree...

    We don't need specific details, but SOMETHING would be nice.

    "Yes, we're currently working on removing them." or "No, we've changed our mind and they're here to stay." would suffice.

    Although, of course, a general timeline would be even better, I don't however expect that.

    To be fair, they did say this a little over a week ago. They are still currently working on removing Veteran Ranks.

    Source: https://www.youtube.com/watch?v=7D0_q6cfhsE&amp;list=PLZng8hzxXSt6-402bM1G2UuZbtnlrMn0z&amp;index=16

    Thank you, people tend not to look into all the information ahead of time and merely go at a single thought without any actual information to back it. Also want to point out to all those that keep saying "I just want to hear them say something i.e. yes or no" when they keep doing that they lose credibility and people will more often ignore them when they say this. People will also complain that there isn't enough information out regarding the removal as well after they do cave and say "we're working on it". It has been stated more often then not that they are in the process of it and the Champion System's first phase is a start towards that switch. People have datamined gear that have Champion Rank requirements instead of having Veteran Ranks but again people tend to skim topics and not really read into them honestly.
    My Facebook Page
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  • bg22
    bg22
    ✭✭✭✭✭
    Varicite wrote: »
    bg22 wrote: »
    Father wrote: »
    500k+ replies. 12k+ views and still no answer from ZOS.

    Can we at least get an official answer ?

    @ZOS_GinaBruno @ZOS_JessicaFolsom @ZOS_MattFiror @ZOS_PaulSage @ZOS_RichLambert @ZOS_NickKonkle

    It would take them all of 5 seconds. Either yes, no, or we're not sure.

    I agree...

    We don't need specific details, but SOMETHING would be nice.

    "Yes, we're currently working on removing them." or "No, we've changed our mind and they're here to stay." would suffice.

    Although, of course, a general timeline would be even better, I don't however expect that.

    To be fair, they did say this a little over a week ago. They are still currently working on removing Veteran Ranks.

    Source: https://www.youtube.com/watch?v=7D0_q6cfhsE&amp;list=PLZng8hzxXSt6-402bM1G2UuZbtnlrMn0z&amp;index=16

    Okay, awesome. Thanks for the heads-up. I've not had a chance to watch it until now. But for others who do want confirmation, at 14:20 in the video, they do confirm that they are working on removing veteran ranks, but do not have an ETA.

    I just wish they'd turn up the heat on this. Although, it's nice to hear that they're still working on it, and that it is happening.
    Edited by bg22 on April 22, 2015 7:09PM
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