mike.gaziotisb16_ESO wrote: »@mike.gaziotisb16_ESO
The point that you refuse to understand is sharing same resource for both dmg and defence causing problems making both uber powerfull in terms of numbers.
DKs and Templars have alrady trade-offs for either magicka or stamina builds. And that is how it should be.
The point that you refuse to understand is that stamina builds already use one resource for offense and defense. Challenge me on that all you want, I'm waiting.
What I'm suggesting is a buff to magicka Templar and DKs and god knows they need it.
Yeah dodge and block. Plus break free which is biggest stamina drainer. They have that at least. And sprint, stealth etc. There are more factors for stamina builds than magicka
mike.gaziotisb16_ESO wrote: »mike.gaziotisb16_ESO wrote: »@mike.gaziotisb16_ESO
The point that you refuse to understand is sharing same resource for both dmg and defence causing problems making both uber powerfull in terms of numbers.
DKs and Templars have alrady trade-offs for either magicka or stamina builds. And that is how it should be.
The point that you refuse to understand is that stamina builds already use one resource for offense and defense. Challenge me on that all you want, I'm waiting.
What I'm suggesting is a buff to magicka Templar and DKs and god knows they need it.
Yeah dodge and block. Plus break free which is biggest stamina drainer. They have that at least. And sprint, stealth etc. There are more factors for stamina builds than magicka
So you agree and what you're saying is that it's ok for stamina to use one resource for offense and defense, but not ok for magicka builds to do the same.
Ok, gotcha
Ifthir_ESO wrote: »And that is your second problem.Ifthir_ESO wrote: »ambush spam
when is the last time Ezareth died to a fear using nb 1v1
please dont tell me how to play a nb I kill sorcs plenty including you, as I have shown
the good ones a nb has no chance killing 1v1 fear or no fearI had a nice couple of fights with Germantrocity and he bugged over 90% of my BoL for several minutes. I know of two other sorcs as well who are consistently doing this as well. I've been able to replicate the issue but I'm loathe to used an exploit/bugged mechanic to win fights.
Nothing against you personally, In fact I respect you as a fellow sorc but...
Using an OP ability to completely shut down ranged magic is no less of an exploit than sorcs who manage to get under your BOL. The ability should be removed. It does nothing but prop up bad sorcs, and you might just find out youve picked up some extremely bad habits god forbid it is ever taken away from you. (Block casting, neglecting wards etc.)
I've been using 100% of the time since I was level 40 and Streak was far superior in all but a handful of ways. I'm not talking about "getting under my BoL" and the ability is hardly an exploit. I agree it adds survivability to bad sorcs, but just like dodge roll and so many other abilities it has plenty of (non-bug) counters.
Block-casting is actually pretty important when using bolt Escape unless you like getting knocked down with invasion and a host of other abilities all the time. I only neglect wards when I don't have another ability more important to cast.
Nothing you've said here makes any sense.
What I said made perfect sense. By "getting under your ball" I meant exactly what you already said. They found some combination of light and heavy attacks (or whatever) to consistently get through it. I think its great, you think its an exploit. Also when we said block casting, neither of us were talking about bolt escape, so why are you even bringing that up? If youre running away and you fear a cc from behind, of course you hold block. Thats not what you said though. Youve become so dependant on being completely immune to magic that you accidentally blocked a crushing shock and lost the fight because of it.
None of what you said was even relevant to what I said.
For a guy who preaches balance (I do too), do you actually think that you should be basically immune to almost all magic damage? On top of your ward? On top of your 3000 per tick magicka regen? On top of your lightning spitting fists of doom? If BOL is fixed the way you appear to want it to be fixed, then that is exactly what you are asking for. Ive not personally found this magical combination of light attacks that will render your ball useless, but there definitely needs to be some sort of limiting mechanic. An hp pool, a very small protective radius, a magic projectile cap, something. As it stands, BOL is a 20 meter radius spacetime warping magic eating black hole. Thats ridiculous. So is reflective scales. So is perma rolling. Those guys getting under your jesus ball arent exploiting mechanics (intended or otherwise) any more than you or anyone else is.
Are you seriously going to stomp on an already long dead DK horse in a nerf sorc thread? Geez leave magicka Dks alone
cozmon3c_ESO wrote: »Ifthir_ESO wrote: »And that is your second problem.Ifthir_ESO wrote: »ambush spam
when is the last time Ezareth died to a fear using nb 1v1
please dont tell me how to play a nb I kill sorcs plenty including you, as I have shown
the good ones a nb has no chance killing 1v1 fear or no fearI had a nice couple of fights with Germantrocity and he bugged over 90% of my BoL for several minutes. I know of two other sorcs as well who are consistently doing this as well. I've been able to replicate the issue but I'm loathe to used an exploit/bugged mechanic to win fights.
Nothing against you personally, In fact I respect you as a fellow sorc but...
Using an OP ability to completely shut down ranged magic is no less of an exploit than sorcs who manage to get under your BOL. The ability should be removed. It does nothing but prop up bad sorcs, and you might just find out youve picked up some extremely bad habits god forbid it is ever taken away from you. (Block casting, neglecting wards etc.)
I've been using 100% of the time since I was level 40 and Streak was far superior in all but a handful of ways. I'm not talking about "getting under my BoL" and the ability is hardly an exploit. I agree it adds survivability to bad sorcs, but just like dodge roll and so many other abilities it has plenty of (non-bug) counters.
Block-casting is actually pretty important when using bolt Escape unless you like getting knocked down with invasion and a host of other abilities all the time. I only neglect wards when I don't have another ability more important to cast.
Nothing you've said here makes any sense.
What I said made perfect sense. By "getting under your ball" I meant exactly what you already said. They found some combination of light and heavy attacks (or whatever) to consistently get through it. I think its great, you think its an exploit. Also when we said block casting, neither of us were talking about bolt escape, so why are you even bringing that up? If youre running away and you fear a cc from behind, of course you hold block. Thats not what you said though. Youve become so dependant on being completely immune to magic that you accidentally blocked a crushing shock and lost the fight because of it.
None of what you said was even relevant to what I said.
For a guy who preaches balance (I do too), do you actually think that you should be basically immune to almost all magic damage? On top of your ward? On top of your 3000 per tick magicka regen? On top of your lightning spitting fists of doom? If BOL is fixed the way you appear to want it to be fixed, then that is exactly what you are asking for. Ive not personally found this magical combination of light attacks that will render your ball useless, but there definitely needs to be some sort of limiting mechanic. An hp pool, a very small protective radius, a magic projectile cap, something. As it stands, BOL is a 20 meter radius spacetime warping magic eating black hole. Thats ridiculous. So is reflective scales. So is perma rolling. Those guys getting under your jesus ball arent exploiting mechanics (intended or otherwise) any more than you or anyone else is.
Are you seriously going to stomp on an already long dead DK horse in a nerf sorc thread? Geez leave magicka Dks alone
Dk reflective scales nerf still doesnt effect 1v1 fights so yes, against any ranged build you are OP still. Because of scales you guys can negate most sorc damage and keep spamming GDB when your low. its near impossible for a sorc to kill a dk if he doesnt slip up with scales. remember that next time you are facing a sorc. atleast bow builds usually have a melee option as there offhand to avoid killing themselves off the reflects. magicka users do not have that option, sorcs most of all since the dont have any melee ranged spells like the other classes and everything hard hitting are projectiles.
cozmon3c_ESO wrote: »Ifthir_ESO wrote: »And that is your second problem.Ifthir_ESO wrote: »ambush spam
when is the last time Ezareth died to a fear using nb 1v1
please dont tell me how to play a nb I kill sorcs plenty including you, as I have shown
the good ones a nb has no chance killing 1v1 fear or no fearI had a nice couple of fights with Germantrocity and he bugged over 90% of my BoL for several minutes. I know of two other sorcs as well who are consistently doing this as well. I've been able to replicate the issue but I'm loathe to used an exploit/bugged mechanic to win fights.
Nothing against you personally, In fact I respect you as a fellow sorc but...
Using an OP ability to completely shut down ranged magic is no less of an exploit than sorcs who manage to get under your BOL. The ability should be removed. It does nothing but prop up bad sorcs, and you might just find out youve picked up some extremely bad habits god forbid it is ever taken away from you. (Block casting, neglecting wards etc.)
I've been using 100% of the time since I was level 40 and Streak was far superior in all but a handful of ways. I'm not talking about "getting under my BoL" and the ability is hardly an exploit. I agree it adds survivability to bad sorcs, but just like dodge roll and so many other abilities it has plenty of (non-bug) counters.
Block-casting is actually pretty important when using bolt Escape unless you like getting knocked down with invasion and a host of other abilities all the time. I only neglect wards when I don't have another ability more important to cast.
Nothing you've said here makes any sense.
What I said made perfect sense. By "getting under your ball" I meant exactly what you already said. They found some combination of light and heavy attacks (or whatever) to consistently get through it. I think its great, you think its an exploit. Also when we said block casting, neither of us were talking about bolt escape, so why are you even bringing that up? If youre running away and you fear a cc from behind, of course you hold block. Thats not what you said though. Youve become so dependant on being completely immune to magic that you accidentally blocked a crushing shock and lost the fight because of it.
None of what you said was even relevant to what I said.
For a guy who preaches balance (I do too), do you actually think that you should be basically immune to almost all magic damage? On top of your ward? On top of your 3000 per tick magicka regen? On top of your lightning spitting fists of doom? If BOL is fixed the way you appear to want it to be fixed, then that is exactly what you are asking for. Ive not personally found this magical combination of light attacks that will render your ball useless, but there definitely needs to be some sort of limiting mechanic. An hp pool, a very small protective radius, a magic projectile cap, something. As it stands, BOL is a 20 meter radius spacetime warping magic eating black hole. Thats ridiculous. So is reflective scales. So is perma rolling. Those guys getting under your jesus ball arent exploiting mechanics (intended or otherwise) any more than you or anyone else is.
Are you seriously going to stomp on an already long dead DK horse in a nerf sorc thread? Geez leave magicka Dks alone
Dk reflective scales nerf still doesnt effect 1v1 fights so yes, against any ranged build you are OP still. Because of scales you guys can negate most sorc damage and keep spamming GDB when your low. its near impossible for a sorc to kill a dk if he doesnt slip up with scales. remember that next time you are facing a sorc. atleast bow builds usually have a melee option as there offhand to avoid killing themselves off the reflects. magicka users do not have that option, sorcs most of all since the dont have any melee ranged spells like the other classes and everything hard hitting are projectiles.
But most Sorcs right now uses: curse, magicka detonation, mines, wrath and light staff. Reflective scales doesnt help much against them.
There are also other facts in that post if you read. You almost everytime start a fight with half stamina because of sneaking.(if you sneak) And blocking =/= using wards
As a magicka build you can also do those movements just like stamina builds use magicka for purge for example.
Then why don't you make shields scale off stamina for stamina builds by this logic? I wouldn't want that though.
Anyways, I don't think this discussion end in somewhere tbh.
I mean lightning staff.cozmon3c_ESO wrote: »cozmon3c_ESO wrote: »Ifthir_ESO wrote: »And that is your second problem.Ifthir_ESO wrote: »ambush spam
when is the last time Ezareth died to a fear using nb 1v1
please dont tell me how to play a nb I kill sorcs plenty including you, as I have shown
the good ones a nb has no chance killing 1v1 fear or no fearI had a nice couple of fights with Germantrocity and he bugged over 90% of my BoL for several minutes. I know of two other sorcs as well who are consistently doing this as well. I've been able to replicate the issue but I'm loathe to used an exploit/bugged mechanic to win fights.
Nothing against you personally, In fact I respect you as a fellow sorc but...
Using an OP ability to completely shut down ranged magic is no less of an exploit than sorcs who manage to get under your BOL. The ability should be removed. It does nothing but prop up bad sorcs, and you might just find out youve picked up some extremely bad habits god forbid it is ever taken away from you. (Block casting, neglecting wards etc.)
I've been using 100% of the time since I was level 40 and Streak was far superior in all but a handful of ways. I'm not talking about "getting under my BoL" and the ability is hardly an exploit. I agree it adds survivability to bad sorcs, but just like dodge roll and so many other abilities it has plenty of (non-bug) counters.
Block-casting is actually pretty important when using bolt Escape unless you like getting knocked down with invasion and a host of other abilities all the time. I only neglect wards when I don't have another ability more important to cast.
Nothing you've said here makes any sense.
What I said made perfect sense. By "getting under your ball" I meant exactly what you already said. They found some combination of light and heavy attacks (or whatever) to consistently get through it. I think its great, you think its an exploit. Also when we said block casting, neither of us were talking about bolt escape, so why are you even bringing that up? If youre running away and you fear a cc from behind, of course you hold block. Thats not what you said though. Youve become so dependant on being completely immune to magic that you accidentally blocked a crushing shock and lost the fight because of it.
None of what you said was even relevant to what I said.
For a guy who preaches balance (I do too), do you actually think that you should be basically immune to almost all magic damage? On top of your ward? On top of your 3000 per tick magicka regen? On top of your lightning spitting fists of doom? If BOL is fixed the way you appear to want it to be fixed, then that is exactly what you are asking for. Ive not personally found this magical combination of light attacks that will render your ball useless, but there definitely needs to be some sort of limiting mechanic. An hp pool, a very small protective radius, a magic projectile cap, something. As it stands, BOL is a 20 meter radius spacetime warping magic eating black hole. Thats ridiculous. So is reflective scales. So is perma rolling. Those guys getting under your jesus ball arent exploiting mechanics (intended or otherwise) any more than you or anyone else is.
Are you seriously going to stomp on an already long dead DK horse in a nerf sorc thread? Geez leave magicka Dks alone
Dk reflective scales nerf still doesnt effect 1v1 fights so yes, against any ranged build you are OP still. Because of scales you guys can negate most sorc damage and keep spamming GDB when your low. its near impossible for a sorc to kill a dk if he doesnt slip up with scales. remember that next time you are facing a sorc. atleast bow builds usually have a melee option as there offhand to avoid killing themselves off the reflects. magicka users do not have that option, sorcs most of all since the dont have any melee ranged spells like the other classes and everything hard hitting are projectiles.
But most Sorcs right now uses: curse, magicka detonation, mines, wrath and light staff. Reflective scales doesnt help much against them.
light staff? do you mean healing staff?
There are also other facts in that post if you read. You almost everytime start a fight with half stamina because of sneaking.(if you sneak) And blocking =/= using wards
As a magicka build you can also do those movements just like stamina builds use magicka for purge for example.
Then why don't you make shields scale off stamina for stamina builds by this logic? I wouldn't want that though.
Anyways, I don't think this discussion end in somewhere tbh.
@Ifthir_ESOIfthir_ESO wrote: »no one said it was useless @Ezareth stop with the strawman.
Fear is a fantastic pvp skill, one of the best. But its not an "I win" button vs a good sorc is what I am saying.
Ifthir_ESO wrote: »whoever said fear is anti sorc skill is dumb
you cant fear 99% of sorcs the are ranging you or streaking through. If you fear them they cc break and bolt away.
Why oh why didn't they make a major and minor ward buff. It'd make shields uniform, unstackable, and inline with the other changes to buffs.
The only ward imo that is really strong is hardened ward. On my sorcerer it's almost 14k, in Cyro.
Why oh why didn't they make a major and minor ward buff. It'd make shields uniform, unstackable, and inline with the other changes to buffs.
The only ward imo that is really strong is hardened ward. On my sorcerer it's almost 14k, in Cyro.
@Sile
I'm going to go ahead and call BS on that. Screen shot of ~10,500 Hardened Ward tooltip while in Cyrodiil please.
I fought a sorc today who agreed to test a build on purpose.
I am 1800 spell damage.
I was doing medium weaving destro fire attacks with Molten Armaments Molten whip + Engulfing Flame + Unstable Flame + Talons + Obsidian Shard.
He standed still just refreshing Hardened Ward / Healing Ward / Harness Magicka for 2minutes.
His health never dropped under 100% hps.
I fought a sorc today who agreed to test a build on purpose.
I am 1800 spell damage.
I was doing medium weaving destro fire attacks with Molten Armaments Molten whip + Engulfing Flame + Unstable Flame + Talons + Obsidian Shard.
He standed still just refreshing Hardened Ward / Healing Ward / Harness Magicka for 2minutes.
He had 18k hps, 26k magicka, 16k stamina wearing warlock / seducer.
His health never dropped under 100%.
mike.gaziotisb16_ESO wrote: »I fought a sorc today who agreed to test a build on purpose.
I am 1800 spell damage.
I was doing medium weaving destro fire attacks with Molten Armaments Molten whip + Engulfing Flame + Unstable Flame + Talons + Obsidian Shard.
He standed still just refreshing Hardened Ward / Healing Ward / Harness Magicka for 2minutes.
He had 18k hps, 26k magicka, 16k stamina wearing warlock / seducer.
His health never dropped under 100%.
I did a test where I was casting crystal fragments against stamina NB for 5 minutes, while he was dodging them.
His health never dropped below 100% as he dodged everyone.
Next.
What I said made perfect sense. By "getting under your ball" I meant exactly what you already said. They found some combination of light and heavy attacks (or whatever) to consistently get through it. I think its great, you think its an exploit. Also when we said block casting, neither of us were talking about bolt escape, so why are you even bringing that up? If youre running away and you fear a cc from behind, of course you hold block. Thats not what you said though. Youve become so dependant on being completely immune to magic that you accidentally blocked a crushing shock and lost the fight because of it.
None of what you said was even relevant to what I said.
For a guy who preaches balance (I do too), do you actually think that you should be basically immune to almost all magic damage? On top of your ward? On top of your 3000 per tick magicka regen? On top of your lightning spitting fists of doom? If BOL is fixed the way you appear to want it to be fixed, then that is exactly what you are asking for. Ive not personally found this magical combination of light attacks that will render your ball useless, but there definitely needs to be some sort of limiting mechanic. An hp pool, a very small protective radius, a magic projectile cap, something. As it stands, BOL is a 20 meter radius spacetime warping magic eating black hole. Thats ridiculous. So is reflective scales. So is perma rolling. Those guys getting under your jesus ball arent exploiting mechanics (intended or otherwise) any more than you or anyone else is.
mike.gaziotisb16_ESO wrote: »I fought a sorc today who agreed to test a build on purpose.
I am 1800 spell damage.
I was doing medium weaving destro fire attacks with Molten Armaments Molten whip + Engulfing Flame + Unstable Flame + Talons + Obsidian Shard.
He standed still just refreshing Hardened Ward / Healing Ward / Harness Magicka for 2minutes.
He had 18k hps, 26k magicka, 16k stamina wearing warlock / seducer.
His health never dropped under 100%.
I did a test where I was casting crystal fragments against stamina NB for 5 minutes, while he was dodging them.
His health never dropped below 100% as he dodged everyone.
Next.
This is a thread about sorcs, not a thread to compare sorcs to other classes. If you don't like nightblades dodge rolling, start your own thread about it.
PS : I also agree that dodge rolling is a signifiant problem at the moment.
Mojomonkeyman wrote: »Wow, I find sorcs whining about stamina users even more annoying than NBs whining about sorcs.
To Ezareth & crew:
Your bias is astounding. Even moreso after witnessing you defending the newly found strentghs of magicka sorc builds with books full of pseudo expertise. Are you seriously indicating that you feel "inferior" to stamina builds right now? That`s so hilarious, I`d even call it shameless.
Go play stamina sorc for a month, make some videos. Then come back and tell me how stamina has more sustain than recasting shields, then tell me how stamina outshines magicka in regards to ressource sharing.
I play both (stam & mag builds), and I claim to be not be biased in that regard, because I really like both styles and tested them extensively. In my experience both benefit and pay for a shared ressource about equally. Both major sustain mechanisms (shields vs dodge) leave windows of vulnerability.
Nonetheless you cannot "fail" to cast a shield, if the shield is up you wont receive the damage from the next hit. Theres a certain breathing room that each cast of a shield nets for the next seconds.
That`s not the case for dodge roll, a "failed" (not correctly timed) dodge roll will end up in receiving a lot of damage which is directly cutting into your health. That leads into spending time and ressources in recovering from those health losses (inbetween dodge rolls). So stamina spends time recovering after a failed move, while magicka is already casting offensively again because a failed cast of a shield is a thing that doesnt exist and didnt really make a difference.
Shield casting is noobproof in that regard. Take a resto with healing ward and your "panic buffer" in critical situations is 20-30k+ hp strong together with class shield. You don`t need it now? Don`t worry, you will benefit from it within the next 20 seconds.There is no such thing for a stamina player.
Those action-reaction scenarios are far more telling balance wise than any raw numbers or tooltips. And magicka builds certainly doenst have the short end of the stick.
To any magicka sorc out there who is complaining about stam, go try it. I would be very surprised if any of you guys wouldn`t eat your words.
To Ezareth: Dude, you spend time & ressources en masse on finding the most boring & noobproof, never out of ressource builds possible in the game. You play a class that supports that build wonderfully. And you still complain about the other side while accusing those from the other side of "grass is greener" thinking. Wish I was that ignorant.
Best regards
cozmon3c_ESO wrote: »Ifthir_ESO wrote: »And that is your second problem.Ifthir_ESO wrote: »ambush spam
when is the last time Ezareth died to a fear using nb 1v1
please dont tell me how to play a nb I kill sorcs plenty including you, as I have shown
the good ones a nb has no chance killing 1v1 fear or no fearI had a nice couple of fights with Germantrocity and he bugged over 90% of my BoL for several minutes. I know of two other sorcs as well who are consistently doing this as well. I've been able to replicate the issue but I'm loathe to used an exploit/bugged mechanic to win fights.
Nothing against you personally, In fact I respect you as a fellow sorc but...
Using an OP ability to completely shut down ranged magic is no less of an exploit than sorcs who manage to get under your BOL. The ability should be removed. It does nothing but prop up bad sorcs, and you might just find out youve picked up some extremely bad habits god forbid it is ever taken away from you. (Block casting, neglecting wards etc.)
I've been using 100% of the time since I was level 40 and Streak was far superior in all but a handful of ways. I'm not talking about "getting under my BoL" and the ability is hardly an exploit. I agree it adds survivability to bad sorcs, but just like dodge roll and so many other abilities it has plenty of (non-bug) counters.
Block-casting is actually pretty important when using bolt Escape unless you like getting knocked down with invasion and a host of other abilities all the time. I only neglect wards when I don't have another ability more important to cast.
Nothing you've said here makes any sense.
What I said made perfect sense. By "getting under your ball" I meant exactly what you already said. They found some combination of light and heavy attacks (or whatever) to consistently get through it. I think its great, you think its an exploit. Also when we said block casting, neither of us were talking about bolt escape, so why are you even bringing that up? If youre running away and you fear a cc from behind, of course you hold block. Thats not what you said though. Youve become so dependant on being completely immune to magic that you accidentally blocked a crushing shock and lost the fight because of it.
None of what you said was even relevant to what I said.
For a guy who preaches balance (I do too), do you actually think that you should be basically immune to almost all magic damage? On top of your ward? On top of your 3000 per tick magicka regen? On top of your lightning spitting fists of doom? If BOL is fixed the way you appear to want it to be fixed, then that is exactly what you are asking for. Ive not personally found this magical combination of light attacks that will render your ball useless, but there definitely needs to be some sort of limiting mechanic. An hp pool, a very small protective radius, a magic projectile cap, something. As it stands, BOL is a 20 meter radius spacetime warping magic eating black hole. Thats ridiculous. So is reflective scales. So is perma rolling. Those guys getting under your jesus ball arent exploiting mechanics (intended or otherwise) any more than you or anyone else is.
Are you seriously going to stomp on an already long dead DK horse in a nerf sorc thread? Geez leave magicka Dks alone
Dk reflective scales nerf still doesnt effect 1v1 fights so yes, against any ranged build you are OP still. Because of scales you guys can negate most sorc damage and keep spamming GDB when your low. its near impossible for a sorc to kill a dk if he doesnt slip up with scales. remember that next time you are facing a sorc. atleast bow builds usually have a melee option as there offhand to avoid killing themselves off the reflects. magicka users do not have that option, sorcs most of all since the dont have any melee ranged spells like the other classes and everything hard hitting are projectiles.
mike.gaziotisb16_ESO wrote: »I fought a sorc today who agreed to test a build on purpose.
I am 1800 spell damage.
I was doing medium weaving destro fire attacks with Molten Armaments Molten whip + Engulfing Flame + Unstable Flame + Talons + Obsidian Shard.
He standed still just refreshing Hardened Ward / Healing Ward / Harness Magicka for 2minutes.
He had 18k hps, 26k magicka, 16k stamina wearing warlock / seducer.
His health never dropped under 100%.
I did a test where I was casting crystal fragments against stamina NB for 5 minutes, while he was dodging them.
His health never dropped below 100% as he dodged everyone.
Next.
Joy_Division wrote: »mike.gaziotisb16_ESO wrote: »I fought a sorc today who agreed to test a build on purpose.
I am 1800 spell damage.
I was doing medium weaving destro fire attacks with Molten Armaments Molten whip + Engulfing Flame + Unstable Flame + Talons + Obsidian Shard.
He standed still just refreshing Hardened Ward / Healing Ward / Harness Magicka for 2minutes.
He had 18k hps, 26k magicka, 16k stamina wearing warlock / seducer.
His health never dropped under 100%.
I did a test where I was casting crystal fragments against stamina NB for 5 minutes, while he was dodging them.
His health never dropped below 100% as he dodged everyone.
Next.
Must be nice to have hardened ward or able to infinite dodge roll. The rest of us mortals who have neither or these unbalancing defense mechanisms can be dismissed because sorcs and perma-dodge rollers point argue their shenanigans are necessary because of the existence of the other.
I fought a sorc today who agreed to test a build on purpose.
I am 1800 spell damage.
I was doing medium weaving destro fire attacks with Molten Armaments Molten whip + Engulfing Flame + Unstable Flame + Talons + Obsidian Shard.
He standed still just refreshing Hardened Ward / Healing Ward / Harness Magicka for 2minutes.
He had 18k hps, 26k magicka, 16k stamina wearing warlock / seducer with other ressource management perks.
His health never dropped under 100%.
This is where shield stacking becomes a problem. When you can get both high ressources management and defense at the same time. It should be one or the other. Ressources management should give you moderate but stable defense over time but you should never be able to resist a burst of damage without kitting it.
mike.gaziotisb16_ESO wrote: »
First off, you're not in Cyrodiil, you're in Rawl'kha.
Secondly, let's have have a look into the attributes & active buffs page shall we?
mike.gaziotisb16_ESO wrote: »
First off, you're not in Cyrodiil, you're in Rawl'kha.
Secondly, let's have have a look into the attributes & active buffs page shall we?
This is the DC Cyrodil gate, the addon just hasn't updated. Does Rawlka really have a DC banner in it, really? (Top right corner)