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ESO Live - Ask Us Anything!

  • Danny231
    Danny231
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    kongkim wrote: »
    Any ETA on new fixes to the Groupe Finder?

    It is out, in the Patch notes for pc, but not for console as of yet!
    Edited by Danny231 on June 12, 2017 4:10PM
  • Djeriko
    Djeriko
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    Are you planning on releasing the Hero costumes (High Elf, Nord, and Breton) again?
    Edited by Djeriko on June 13, 2017 10:56AM
    "When in doubt, kill it with fire."
  • Djeriko
    Djeriko
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    So more than a year ago I had an idea after you guys nerfed ash cloud and its morphs for DK's. Here's a copy from that thread:

    I have an idea to change the ash cloud morphs for DK to allow more flexibility with DK builds. The idea operates much like the morphs for the Fighters Guild ability Trap Beast.

    The old ash cloud ability used to be an aoe that was cast targeting the caster's position at the time. Also cinder storm used to have a miss chance as part of the aoe to any enemies that entered the space which was great for tanks. This miss chance was removed and we were given a ground targeting aoe that we could cast from a distance.

    To help players choose their route, make the cinder storm morph self targeting like it used to and give it a dodge chance instead of miss chance. This works like the NB blur effect when the DK gets major evasion but add "only as long as he is in the aoe" plus the aoe does the same dot of fire dmg. This would make it a great tanking skill while still not putting miss chance and it only works on the caster to have the dodge chance if you are worried about it being spread to too many allies.

    As for eruption, keep it the way it is now. This way you can choose cinder storm for a less damaging tanky spell or a higher damage distance casting spell.

    What do the rest of you guys think?

    So that was the comment from late 2015. Sounds familiar doesn't it? It should, it's pretty much the same as the Warden spell Impaling Shards. It behaves almost exactly the same way my idea came to fruition. You got an aoe that can be used as a ranged dot on one morph and then the other morph is an aoe cast on the area where you stand.

    So since we obviously know you have the ability to make this mechanic work, why not do that for our classic tank, the DK? You can totally give DK some kind of buff to cinder storm where they get minor protection when in the aoe or something to that effect. DK Tanks get their self targeting aoe with a buff and DPS DK's get a ranged aoe with increased fire dmg. Win Win just like what you did with Warden.

    Though I have to admit, you failed to have the Gripping Shards morph have some kind of increasing stats with the I, II, III, IV morph levels. They are all the same. Maybe increasing the time that enemies are rooted would be viable. Looks like an oversight. Either way, I'll ask again. So what do you guys think?
    Edited by Djeriko on June 13, 2017 10:57AM
    "When in doubt, kill it with fire."
  • Qbiken
    Qbiken
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    In maelstrom arena there´re other sets aside from the maelstrom weapons. Example: Winterborn, para bellum, elemental succession....etc

    These sets doesn´t follow the principle of the rest of the sets in this game (all itemslots available in all traits, depending on wether it´s a weapon, jewel or body part of course) These sets doesn´t come in any weapons/Shields and doesn´t exist in traits as sturdy and impenetrable. Any plans on adjusting this??

    Another thing that bothers me with these sets is that necklace exists in blue, Purple and gold quality, but rings are only available in blue and gold quality for these particular sets. Any plans on adjusting this??
    Edited by Qbiken on June 13, 2017 11:31AM
  • Danny231
    Danny231
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    Is there away you can add 12 player trials into group finder thanks!
  • MilwaukeeScott
    MilwaukeeScott
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    Will we be compensated for buying a broken Chapter?
    PS4NA

    All I see is hate and rage from people who don't understand how to.....
  • Danny231
    Danny231
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    Will we be compensated for buying a broken Chapter?

    Sorry, but I do not agree that the chapter is broken! It seems fine. There will be a few bugs here and there. But they do fix them. But I sure they would never make a broken chapter!
  • Elsonso
    Elsonso
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    Will we be compensated for buying a broken Chapter?

    Wow. It's been ages since I have seen you in the game.
    ESO Plus: No
    PC NA/EU: @Elsonso
    XBox EU/NA: @ElsonsoJannus
    X/Twitter: ElsonsoJannus
  • Easily_Lost
    Easily_Lost
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    Will we be compensated for buying a broken Chapter?

    I don't know what's 'broken' about it, mine is working fine ( if you are talking about Morrowind ).
    PC - NA - AD
    started April 2015
    PVE & Solo only

    Meet the LOST family: CP 1250+
    Easily Lost Crafter - lvl 50 - Sorcerer Orc ( knows all traits and most styles )
    Easily Lost-W - lvl 50 - Warden Imperial
    Forever Lost - lvl 50 Sorcerer


    CROWN CRATES: It doesn't affect gameplay, it's not mandatory, it's cosmetic only. If it helps to support the game and ZOS, I support it! Say YES to crown crates.
  • SwaminoNowlino
    SwaminoNowlino
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    Danny231 wrote: »
    Will we be compensated for buying a broken Chapter?

    Sorry, but I do not agree that the chapter is broken! It seems fine. There will be a few bugs here and there. But they do fix them. But I sure they would never make a broken chapter!
    hagermanj wrote: »
    Will we be compensated for buying a broken Chapter?

    I don't know what's 'broken' about it, mine is working fine ( if you are talking about Morrowind ).

    Battlegrounds, the sole reason many of the PVP oriented players bought the expansion, is indeed broken. For consoles, they aren't expected to give us an update that "MAY FIX" the issue until Mid-July.
    KingJ wrote: »
    Hey guys, just to give you an update, we are testing several fixes relating to the Grouping Tool that should help with the remaining queuing issues. Our plan is to include these in Monday's incremental patch, assuming they pass QA.
    @ZOS_GinaBruno Will console get this patch?
    That's the plan, yep. It'll be in the next console incremental, currently looking at mid-July.

    Hey guys, just to give you an update, we are testing several fixes relating to the Grouping Tool that should help with the remaining queuing issues. Our plan is to include these in Monday's incremental patch, assuming they pass QA.

    Can we get some insight into what is broken and what is being done to fix it?
    I can't explain how the issues are being fixed (I'm not a programmer), but can list some of the issues we're currently working on that affect the Grouping Tool and queuing:
    • You can currently join a Battleground with less than two minutes remaining, which along with being less than ideal, also can cause you to get hit with an error message and get kicked back to another queue.
    • You will sometimes never get a Ready Check and will be kicked out of the queue after a full group has come together.
    • After joining a queue, you'll receive an error message that someone has declined the invite, and will get removed from the queue. We're working on not only fixing this issue, but also clarifying the error message so it's clearer what this means and what's happening.
    • You will sometimes encounter a long loading screen when zoning after accepting a Ready Check.
    • There are also a handful of backend issues that are resulting in groups failing to form.

    The certification process on console takes approximately 1 week, depending on the size. Ubisoft generally gets their small ones out in 3 days or so, and 5 days for a bit larger one. Classify this as a bit larger one. No reason console players should be getting this patch any later than 26 June. ZOS has told console players to go pound sand instead of fixing their broken content in a timely fashion.
    Xbox NA : CP 160 StamPlar, MagNB, MagSorc, StamSorc, StamDK, StamNB, Level 10 MagDK & MagPlar, StamWarden, MagWarden

    "We want firing off Dark Exchange in the middle of combat to feel awesome." - The Balance Lord Wrobel
    - And now it sure does, better learn how to bash folks!

    I get by with a little help from logic.
  • GeorgeBlack
    GeorgeBlack
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    Will you remove 5piece proc sets?

    Will you remove Evasion because mmorpg combat is not Dota combat and you must roll dodge or sprint or block to avoide damage?

    Will you simplify CP stats so that people stop going only dps since they can't defend against all: DoT type, critical type, penetration type, direct type, poison type, disease type, barrier breaking type, elemental type, magic type, normal hit type.
    I can't defend against 10+ dmg types so ima go as a DAMAGE DEALER AS WELL with a choice of my attack, let's say proc armor dmg.

    Will you remove max resources damage so that we can make hybrid builds instead of meta riding? (Challenges presented to PvE by the proposed change can be addressed by increasing or lowering PvE mobs power.)

    Will you properly address armor imbalances by making:
    Light armor huge boost to magica and regen and at 7p increase SD
    Medium armor huge boost to stamina and regen and at 7p increase WD
    Heavy armor huge boost to HP and reduce cost of blocking and at 7p reduce cost of break free
    ?

    Will you add a good looking Knightish monster helmet making a set with a good looking big shoulder piece?

    Will you add capes? Just watched Berserk and I would like a cape. I would buy crowns for it.

    Would you change how sustain and resource management works so that DAMAGE DEALERS who can burst you in 2 seconds cannot sustain 1v10 AND so that TANKS that are impossible to kill don't end up out-resourcing 10 people and become last woman/man alive?

    Would you boost PvP with a phenomenon like IC DLC?

    Would you consider changing how sneak in PvP works:
    Enemies are no longer invisible
    Sneak hides names, icons, pets, bright animations (flames lightning etc)

    You wanna hide, go hide behind that tree and move only when it's safe.
    Scouting, organized ambushing will help against zergballs and rush siege.
    No more AP farming gangers.
    ?

    Come on zos. You can do it.

  • ccfeeling
    ccfeeling
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    There is a huge lag , about 1 month ,
    any dos attack issue ZOS found?

    PS4 Platform
  • SomeDudeOnFire
    Dear ZOS,

    Will there ever be more race specific quests? In other words, quests that if you are a certain race, you would get an additional option that other races don't get (like Orcs for the Shatul Clan in Wrothgar). I love those types of quests. And quests where my choices really effect the storyline.
    Lvl 50 Altmer Mag Sorc Vamp CP:89
    I Bite Every Tuesday
    [XB1-NA]
    -Aldmeri Dominion-
  • delarb14_ESO
    delarb14_ESO
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    1) Will 2hd weapons ever count as 2 items for set bonuses?
    2) Will wayshrines be added to player housing?

  • Tiedän
    Tiedän
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    Hey guys; I know there are already plans to build upon the existing housing mechanics: Is there any chance that there will be more 'interactability' with items in player housing? Being able to interact with lights, candles and chairs are a nice touch...but what about interacting with food, drink and beds? I think it would be cool to further integrate our provisioning crafting mechanics; allowing players to display actual useable food or potion items around our houses, rather than making fake wax ones for display. It would also be cool to have nodes to gather crafting materials or even fish in some of the larger homes that have the space. And beds. I know sleep has no actual benefit to gameplay...but it just seems kind of silly we can sit in chairs but clicking on a bed doesn't just automatically trigger the /sleep emote or something. Otherwise I love all the spacious homes in Morrowind!
    Edited by Tiedän on June 17, 2017 2:31AM
    "Battle-Born is a name out of legend, sung in the songs of old and heard in deeds of valor for a hundred generations. 'For Clan Battle-Born!' they cry in the mead halls. 'First into the fray and last to quit their ale!'" - Olfrid Battle-Born
    PC/Mac - NA
    Thian Battle-Born - Nord Stamina DK DPS
    Alynu Dreth - Dunmer Magicka Sorcerer DPS
    Reeh-Jah Nisar - Argonian Stamina Nightblade DPS
    Eraldil Riverrun - Bosmer Stamina Warden DPS
    Tsavani Khanai - Khajit Magicka Templar DPS
    Laila The Huntress - Nord Stamina DK Tank
  • Aiphaton
    Aiphaton
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    Dear Zos,

    Since you choosed to destroy PvP in 1.6 the diversity of builds went down, mostly you see now are procbuilds and oh yeah procbuilds and destroults..
    Also the mentality from the most players are just hiliarious, if you go out with an friend to have some nice fights, you have to be sure that you first dont take any ressource, that you dont go next to an keep unless you are an Sorc or Nightblade which can escape easly. But hey if you do it and take just an ressouce on an "completly" yellow campaign you have to face 20+ people against you which jumping with destroult and evry proc set which is viable (thanks again that you sold now the third time tremorscale and viper in the vendor). After you fought for your live you just tbgd cause you have an high rank, cause you are an noob.... since you can fight with useless classes like 1 stam Dk and an stam Templar against 20 people.
    So my actually question is when do you remove Proc Sets from PVP
    If i play my nightblade most players die cause i ambush them, and if they survive it i can easly take them down cause they are not able to heal up:
    1. Ambush = 4k
    2. Poison injection = 2,1k tick each second getting more after ambush
    3. Viper = atleast 6k +
    4. Oblibion Glyph = thanks to the chps passive im on 2,9k true dmg
    5. Selenes = 8 -14 k dmg
    6. poison from bow bar = 2,8k dmg

      And i have only 2,6k weapon dmg, but still 2,8k stam regen, also 1,2k magicka regen
      cause 5x Eternal hunt,5x Viper and 2x Selenes are just meta...


    Second thing is i payed 40€ for an unfinished game and im actually close to say that you scammed us..
    You promissed working battlegrounds for players..
    Im done with that zerg PvP on evry campaign its pathetic and just brainless...
    Give us our battlegrounds and fix it otherwise you GONNA LOSE PLAYER, cause not evryone is going to enjoy 40€ wasted!
  • MaxwellC
    MaxwellC
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    When will Dragon Knights regain their player based AoE named Flames of Oblivion?
    I have made suggestions that the current useless skill called cauterize should be changed into a single target that applies a DoT while Flames of Oblivion should go back to it's AoE form with increased damage(plus it states flames which means more than one).

    When will DKs get a more updated passive for the current game. Some passives like the slow applied on ardent flame based abilities is/are useless and could be changed to benefit the players more. Even the draconic passive that gives you more health regen based on the amount of draconic skills on your bar is also useless as health regen in both PvP and PvE are not some worth while attribute.

    When will our ultimate (standard of might) go back to it's unique 50% defile and 200 cost ultimate with the other morph being 150? Standard of might is a stationary ability which is only good for holding down an area for a short time as the ability goes away relatively fast imo.

    When will Crydoiil function better + when will the same repetitiveness be fixed in Cyrodiil where you either capture resources,keeps, or kill players. There's nothing new in terms of changing battle tactics (before we the DKs could fly into keeps depending on the target player) and many players have suggested ways to scale in the inner keep. I've suggested in the past how to keep Imperial city relevant as it currently stands it is a complete ghost town. I suggested using the elder scrolls where players of the faction own all of them will have a quest as well as the enemy factions that lead them to the bridge (broken one leading to IC) where they will fight the daedra there which will create the bridge to IC where an event occurs. During this time new drops will be obtainable and new enemies/crafted treasure map locations (fragment pieces that provide a location to a new crafted set) would be able to be dropped.

    Lastly when will we receive new class related abilities. I know that the warden came out very recently but frankly I do not care about the warden class and have no reason nor want to ever play it. The game has been out for over 3 years and at this time most MMOs have/has added new skills to their main classes yet this one has not even do such a thing but only added some weapon skills. New abilities for our classes are way overdue and should have been released before warden came out.
    不動の Steadfast - Unwavering
    XBL Gamer Tag - Maxwell
    XB1 Maxwell Crystal - NA DC CP 800+ Redguard Stamina DK
    XB1 Max Crystal - NA DC CP 800+ Brenton Magicka DK
    PC Maxwell-Crystal - NA DC - CP 200+ Brenton Magicka DK 「Retired」
    Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
    Coined by Maxwel
    l
  • altemriel
    altemriel
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    CAN ANYONE TELL ME WTH IS THIS ZOS??? [BUG] Hunding's Palatial Hall

    Apparently the shells and plants on the beach disappeared, WTH really?????


    Could you please run a hotfix asap ZOS???

    @ZOS_GinaBruno @ZOS_KaiSchober @ZOS_JessicaFolsom @ZOS_RichLambert @ZOS_MattFiror


    https://forums.elderscrollsonline.com/en/discussion/comment/4250665
  • FatherMcfiddly
    FatherMcfiddly
    Soul Shriven
    As a paying subscriber, will i be receiving compensation for the down time ? 2 days concurrent non play.....................
  • ProfesseurFreder
    ProfesseurFreder
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    Hi, guys;

    A video tour of your offices would be cool.
    "Nothing by which all human passion and hope and folly can be mirrored and then proved ever was just a game."
    -- William Faulkner.
  • F3arM0d3
    F3arM0d3
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    Are you thinking of adding an instance tab to the map? It's in many games. A drop down menu with listed and numbered instances instead of having to relog and randomly jumping from instance to instance.
    Daggerfall Covenant - Xbox One (NA Server)

    Orc Dragonknight - Lvl. 50
    High Elf Templar - Lvl. 50
    Dark Elf Nightblade - Lvl. 50
    Breton Warden - Lvl. 50

    - My Music -
  • Tykune
    Tykune
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    Will animation cancelling ever be fixed?
  • altemriel
    altemriel
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    altemriel wrote: »
    CAN ANYONE TELL ME WTH IS THIS ZOS??? [BUG] Hunding's Palatial Hall

    Apparently the shells and plants on the beach disappeared, WTH really?????


    Could you please run a hotfix asap ZOS???

    @ZOS_GinaBruno @ZOS_KaiSchober @ZOS_JessicaFolsom @ZOS_RichLambert @ZOS_MattFiror


    https://forums.elderscrollsonline.com/en/discussion/comment/4250665




    already the third day now and still no reply from ZOS about this??

    @ZOS_GinaBruno @ZOS_KaiSchober @ZOS_JessicaFolsom @ZOS_AlanG @ZOS_BrianWheeler @ZOS_RichLambert
  • Wir2ality
    Wir2ality
    will eso plus guys ever get morowind to play ??
  • MilwaukeeScott
    MilwaukeeScott
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    Wow. It's been ages since I have seen you in the game.

    Still an everyday player!
    PS4NA

    All I see is hate and rage from people who don't understand how to.....
  • Chantclaire
    Chantclaire
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    Can I has battleground group queue fix pls
    Everyone has a plan, until their plan gets nerfed

    Apparently the only Stamplar left on PC EU
  • Skullstachio
    Skullstachio
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    @iFord
    they have been working on it on the PC as described in the latest patch notes for the time.

    Here's the real question for the ZOS team: Will there be a way to improve Jewellery to higher qualities (Up to legendary quality.) in the future?
    If you see me anywhere. Know that I am sitting back with a bag of popcorn, watching as ESO burns the goodwill of its player base with practices that only disrespects the players time like it did to me and many others...

    If a game does not respect your time, best thing to do is move on from it and find something else.
  • Easily_Lost
    Easily_Lost
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    Wir2ality wrote: »
    will eso plus guys ever get morowind to play ??

    Morrowind is NOT a DLC. It is an expansion, You must buy it.
    PC - NA - AD
    started April 2015
    PVE & Solo only

    Meet the LOST family: CP 1250+
    Easily Lost Crafter - lvl 50 - Sorcerer Orc ( knows all traits and most styles )
    Easily Lost-W - lvl 50 - Warden Imperial
    Forever Lost - lvl 50 Sorcerer


    CROWN CRATES: It doesn't affect gameplay, it's not mandatory, it's cosmetic only. If it helps to support the game and ZOS, I support it! Say YES to crown crates.
  • psxfloh
    psxfloh
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    .
    hagermanj wrote: »
    Wir2ality wrote: »
    will eso plus guys ever get morowind to play ??

    Morrowind is NOT a DLC. It is an expansion, You must buy it.

    pffft.. only because they tried to squeeze more content into it doesn't mean they invested more developers/development time and thus: money. Money that, by the way, partly was paid in advance by subscribers for the promise to be able to play all the content that'll ever be developed for ESO without further payment!
    This, plus the state it was delivered in, with all the bugs and missing functions, does in no way justify them charging an AAA title's price.
    If anything was to be justified at all, it'd be the customers getting a refund for a product that is full of defects and does not do was it was promised to do.
    Edited by psxfloh on June 23, 2017 8:09AM
  • Jerkling
    Jerkling
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    will there be a bard class in the future?
This discussion has been closed.