HeroOfNone wrote: »Heya folks, time for another shotgun blast of questions:
Can we get a hint of any upcoming improvements to guilds? Will we ever offer things like guild progression to offer unique tabards, expanded bank space, guild halls, trophies, or titles? How about things like guild quests?
Will there ever be rewards for achievement points, things like unique motifs, crafting mats, bags, etc. That can be purchased the more achievement points a character has? This was hinted at a while ago but I haven't seen any news.
Can we get an improvement to the Cyrodill daily quests? The most useful ones right now are the kill enemy players quest while the keep and resource quests send us to useless parts of the map. The rewards are also kind if pitiful, maybe offer gear bags?
Can we get an AP buff for capturing resources or keeps? Currently if we take an objective uncontested we spend more time and resources for a very small reward. This punishes tactically minded people that take advantage of hitting soft targets.
Any way to get a damage meter hit posting for after you die or complete a dungeon? This would show thing like your top hit, total damage, and time in an event. This would only be visible to the individual. PC players have addons that can do this, but console players don't.
Can we get blue rewards once for doing a random normal dungeon and purple rewards for completing a random veteran dungeon once a day? The veteran dungeons are harder and typically take longer.
Do you have plans in the future to stop supporting the 32 bit client and only support 64 bit, like with directx 11?
Will ww see more abilities to help counter heal spamming? Major defile, available on lethal arrow and reverberating bash, are one of the few abilities to shut down healers while the rest relies on equipment. On a contrast we have multiple abilities to reflect, mitigate, or dodge damage and projectiles & melee.
Any updates on adding objectives into Imperial City and how it will affect the areas?
Thanks for your time folks.
Recovery of the journal is in messages 145, 161, and 177. See Veesk-Olan.newtinmpls wrote: »Since when is that the last one? I used to get a follow up from the argonian saying that she got her diary (or whatever) back from the nasty Dres.@newtinmpls This one?
Patron. Now that you have entered into a partnership with Uraviin Dres, there will be a few changes. First, I will be unable to send you personalized notes for the foreseeable future. That's just not my cup of flin. Second, your regular shipments will continue. Third, I will avenge myself against Veesk. After all, I am a scion of House Dres.
That one is message 200, and is thus currently the final message in the Clothing hireling set.
Are there any plans for a Shadowscale motif crafting style?
There aren't many armors tailored to look good on Argonians. It would be great to see a Shadowscale motif introduced. It would go great with the Dark Brotherhood DLC. Just saying.
WalkingLegacy wrote: »It's been a month.
When's the random blaring sounds issues going to be fixed?
The Dolmen's are not very impressive. There is no sense of 'impending doom' as it is clear that there is no real threat. It goes away practicaly by itself. Could you, in a future DLC, make a province of Tamriel that is under a real threat by Molag Bal? Where for instance a dolmen that is not dealt with in time, slowly sickens the land and sends out armies of Deadra so strong that it requires players of all alliances to work together to drive the Deadra back? This should result in epic battles as seen in the cinematic trailer where players will be facing an army of Deadra instead of small groups of them that can be killed of one by one. Siege weapons of course should be included.
WalkingLegacy wrote: »It's been a month.
When's the random blaring sounds issues going to be fixed?
yes, when are they going to get fixed zos?