Yeah, bring back it's 1.5 or greater draw time like you say, so I can 'skillfully' use my bow with Snipe, Mark target (morphs) and a heavy attack or maybe venom arrow all to land at the same time. You know, the attack from stealth to land all three at once, undetected and therefore undefendable. Throw in camo hunter for the walking dead and you have up to 4K damage in one hit.
Broken much?
You aren't the only Bow user that has been loyal since Beta.
We've all be thrown into the FOTM build class because of Bow's recent buffs, and I don't give a tinkers cuss what some people want to label me, good for them if it makes them feel special calling me a snipe monkey. I know I've been Bow loyal since beta, and I'm proud of that.
Sure, re-introduce the deadzone. Sniping someone at close range is a stupid idea, you wouldn't shoot someone at close range with a sniper rifle, why do it with a Bow? And for the love of all that is Holy, get rid of the heals debuff on snipe. Watching healers wave their hands around in a mad flurry to fix themselves while amusing... It's a little tragic at the same time.
MiyaTheUnbroken wrote: »I've been an archer since I started as well, but I think you're taking it too far in other direction. These changes weren't made blindly. They had good intentions, but failed to execute. Yes, lengthen the cast time to discourage spamming, but make sure it stays short enough that you can't weave two other attacks with it. Definitely bring back the dead zone, but keep PvE in mind. Ten meters might be a bit much for people who do dungeons. Some of them can be very tight spaces, with loads of crap screwing up line of sight; a dead zone that is too large could cause problems.
As a whole, I feel that the developers idea to make snipe the bread and butter of archers was a poor choice. It should be a situational skill, and venom arrow should be the skill most often spammed.
Block and/or interrupt and bow is much much less effective.
I run a bow build as a secondary to my main in pvp, it's great for certain situations, but not for others. I enjoy it, but I don't feel it's too powerful at all. Trying to kill someone that goes defensive is very difficult.
I'd like to get some of these hits 800-1k point blank..you must be fighting someone who doesn't know how to interrupt or block or dodge. If someone doesn't bash a snipe point blank they deserve a snipe to the face.
It is possible to push weapon damage very high, but you give up a lot to do that. It's glass cannon in it's truest form here in eso. My hits are not nearly that high, but I also do not go full glass cannon.
If someone hits me for 1k with a snipe, then my guard was down. I don't get mad or think it's overpowered or anything. Being instagibbed before patch 1.5 was OP, and bull.
The removal of the dead zone is fantastic for the bow in pve, it saves a lot of frustration. In pvp it's really not an issue, at least for anyone that knows what they're doing.
A lot more bow users? of course, it's been brought up to the power of the other weapons and can fight now without relying on stealth attacks. Players also want more survival in these large battles, running in to melee range in these types of battles is a lot more difficult, made even more so by the removal of camps.
DeanTheCat wrote: »Block and/or interrupt and bow is much much less effective.
I run a bow build as a secondary to my main in pvp, it's great for certain situations, but not for others. I enjoy it, but I don't feel it's too powerful at all. Trying to kill someone that goes defensive is very difficult.
I'd like to get some of these hits 800-1k point blank..you must be fighting someone who doesn't know how to interrupt or block or dodge. If someone doesn't bash a snipe point blank they deserve a snipe to the face.
It is possible to push weapon damage very high, but you give up a lot to do that. It's glass cannon in it's truest form here in eso. My hits are not nearly that high, but I also do not go full glass cannon.
If someone hits me for 1k with a snipe, then my guard was down. I don't get mad or think it's overpowered or anything. Being instagibbed before patch 1.5 was OP, and bull.
The removal of the dead zone is fantastic for the bow in pve, it saves a lot of frustration. In pvp it's really not an issue, at least for anyone that knows what they're doing.
A lot more bow users? of course, it's been brought up to the power of the other weapons and can fight now without relying on stealth attacks. Players also want more survival in these large battles, running in to melee range in these types of battles is a lot more difficult, made even more so by the removal of camps.
It's not always possible to bash things like uppercuts and snipe, what with the constant lag and the new shorterned channel times. And I'm not really a glass cannon per-se, I have 3.3k HP along with 2.5k stam and 1.9k Magicka with purple food when I'm in Cyrodiil. I also have over softcap weapon damage. Going high weapon damage doesn't always need to equate to low health and Magicka. If I find myself facing a defensive spec and it's safe enough to engage without getting run over by his friends, I toss shades, caltrops and go WW form. The bleed will kill them through block.
I understand why the dead zone was removed for PvE reasons, but it's encouraging really cheesy tactics in Cyrodiil, made even worse by the constant lag.
EDIT: Typos
DeanTheCat wrote: »This change completely broke the ability, turning it from a balanced ability which demanded some degree of positioning skill from the user to a broken overpowered ability that is even more spammable and cheaper then it's magical counterparts, namely Crystal Shard and Solar Flare while maintaining it's incredible sneak attack potential and it's incredibly useful DPS buff OR healing debuff.
Francescolg wrote: »DeanTheCat wrote: »This change completely broke the ability, turning it from a balanced ability which demanded some degree of positioning skill from the user to a broken overpowered ability that is even more spammable and cheaper then it's magical counterparts, namely Crystal Shard and Solar Flare while maintaining it's incredible sneak attack potential and it's incredibly useful DPS buff OR healing debuff.
[Snip]
(relating to Itse: he is one of the reasons stealth-opener damage has been nurfed. I can tell you that he did too much damage, numbers far above 2000 dmg. I see no reason to argue for him, given we met him often enough and all he could do was just skill-cast time stacking + stat max'ing. That he quit the game is just a further prove that he is not a bow-passionate player who sticks to this role no matter what happens.. now that players get a chance to push block or pop a shield after the second attack.. the heal debuff alone seems not to be enough for him to have a 100% kill guarantee..^^)
Also, there's always a majority of happy amateurs not using Purge(been like that since the dawn of Cyrodiil), meaning all smart heals in the area goes to them and heals for 0.
I agree (also bow user since early access), it does not need to be THIS strong. I used it before, and I'll use it after.
I do, however, like how more people have picked it up. Sometimes you even have ranked combat with the foot soldiers forming a line, the archers behind them, and the medics last. That's cool I think.
A well thought out, reasonable, unbiased post on the forums? He's a witch! Burn Him!
When is Please ZOS NERF this or NERF that going to end. Learn how to deal with it. I like the way the Bow is now. But as usual there are always the cry babies out there. Give me a break.
When is Please ZOS NERF this or NERF that going to end. Learn how to deal with it. I like the way the Bow is now. But as usual there are always the cry babies out there. Give me a break.
If the OP was a victim of snipe and complaining he died to it you would have a point. He is not. He is the one doing the killing. As such, he has little reason to 'cry'.
Thechemicals wrote: »When is Please ZOS NERF this or NERF that going to end. Learn how to deal with it. I like the way the Bow is now. But as usual there are always the cry babies out there. Give me a break.
If the OP was a victim of snipe and complaining he died to it you would have a point. He is not. He is the one doing the killing. As such, he has little reason to 'cry'.
Or so he says. How often do people come on the forums and say that the main weapon they are using since beta, want it nerfed. Besides, hes capturing keeps on a dead server so whats that tell you? He could never do that on Thornblade at any hour of the day so that point is null and void.....and btw did you also siege the outer and inner with 3 people? How long that take you? Point is just bad.
Snipe is the perfect weapon against blobs and zergs, hasnt anyone even realized how *less ineffective impulse spam groups are now? They are being sniped and sieged to death which is how it should be. This is why so many of them are running Dk's now, hoping they can regain that spam kill with reflective scales.
Snipe has very little imbalance issues(perhaps the doublestacking heal debuff), and it is not the flavor of the month, many many people have been sniping since the very start of its cast reduction months ago. Or have we forgotten all the moaning threads and complaints about taking too much dmg from it?
I asked OP to write this post around the same time OP decided for himself that the forums were in need of a constructive post about the 1.5 changes to Snipe. A post written from the perspective of a long-time Bow user and with a focus on perceived problems and possible solutions.Thechemicals wrote: »When is Please ZOS NERF this or NERF that going to end. Learn how to deal with it. I like the way the Bow is now. But as usual there are always the cry babies out there. Give me a break.
If the OP was a victim of snipe and complaining he died to it you would have a point. He is not. He is the one doing the killing. As such, he has little reason to 'cry'.
Or so he says. How often do people come on the forums and say that the main weapon they are using since beta, want it nerfed. Besides, hes capturing keeps on a dead server so whats that tell you? He could never do that on Thornblade at any hour of the day so that point is null and void.....and btw did you also siege the outer and inner with 3 people? How long that take you? Point is just bad.
Snipe is the perfect weapon against blobs and zergs, hasnt anyone even realized how *less ineffective impulse spam groups are now? They are being sniped and sieged to death which is how it should be. This is why so many of them are running Dk's now, hoping they can regain that spam kill with reflective scales.
Snipe has very little imbalance issues(perhaps the doublestacking heal debuff), and it is not the flavor of the month, many many people have been sniping since the very start of its cast reduction months ago. Or have we forgotten all the moaning threads and complaints about taking too much dmg from it?
Thechemicals wrote: »When is Please ZOS NERF this or NERF that going to end. Learn how to deal with it. I like the way the Bow is now. But as usual there are always the cry babies out there. Give me a break.
If the OP was a victim of snipe and complaining he died to it you would have a point. He is not. He is the one doing the killing. As such, he has little reason to 'cry'.
Or so he says. How often do people come on the forums and say that the main weapon they are using since beta, want it nerfed. Besides, hes capturing keeps on a dead server so whats that tell you? He could never do that on Thornblade at any hour of the day so that point is null and void.....and btw did you also siege the outer and inner with 3 people? How long that take you? Point is just bad.
Snipe is the perfect weapon against blobs and zergs, hasnt anyone even realized how *less ineffective impulse spam groups are now? They are being sniped and sieged to death which is how it should be. This is why so many of them are running Dk's now, hoping they can regain that spam kill with reflective scales.
Snipe has very little imbalance issues(perhaps the doublestacking heal debuff), and it is not the flavor of the month, many many people have been sniping since the very start of its cast reduction months ago. Or have we forgotten all the moaning threads and complaints about taking too much dmg from it?