True.Lava_Croft wrote: »Just like this poll.I don't know if they are dominant from a power standpoint, but DK's definitely seem to be population dominant. Judging only by the "kill 20 of x class" quests in Cyrodiil, it feels like I complete the DK kill quests about 5-10 times faster than the others.
You know that this quest is absolutely nowhere close to be of any relevance for how many people play DK?
As a DK I hate the way the class has progressed.. Light armer makes the DK crazy and has led to nerfs on the class that has made it very hard to wear any other armor... The DK was described as the Tanky class of the game however its been morphed into caster with a destro and shield or a bow speced reflect DK ... I hope the changes come soon this class is going to get butchered over the long haul if not.. I wanted to play a tanky heavy armor toon in PvP but that is not the case with a DK...
As a DK I hate the way the class has progressed.. Light armer makes the DK crazy and has led to nerfs on the class that has made it very hard to wear any other armor... The DK was described as the Tanky class of the game however its been morphed into caster with a destro and shield or a bow speced reflect DK ... I hope the changes come soon this class is going to get butchered over the long haul if not.. I wanted to play a tanky heavy armor toon in PvP but that is not the case with a DK...
https://www.youtube.com/watch?v=_teBL8dbe4k&list=UU_q5WZtFp36adwqhKpZzxwQ
DK Vampires are OP. Need Nerf. Please.
https://www.youtube.com/watch?v=_teBL8dbe4k&list=UU_q5WZtFp36adwqhKpZzxwQ
DK Vampires are OP. Need Nerf. Please.
https://www.youtube.com/watch?v=_teBL8dbe4k&list=UU_q5WZtFp36adwqhKpZzxwQ
DK Vampires are OP. Need Nerf. Please.
Yeah dk's need even more nurfs,thanks for the vidproof sypher.
Look at this nublades,if you cant do it.. Just reroll.
Princess_Asgari wrote: »Lava_Croft wrote: »Nightblades represent! Bow down Monkey Knights!
I think I see what you did there with putting bows down ..
Sallington wrote: »You can say it depends on the player all you want. I have never seen anyone in any other class come anywhere remotely close to having the survivability of a DK.
1 DK tanking 5-10 people all focusing on it, and the fight lasts for a solid 45 seconds - 1 minute. Any other class is dead in 5 seconds, I don't care how many blazing shields you spam.
jopeymonster wrote: »https://www.youtube.com/watch?v=_teBL8dbe4k&list=UU_q5WZtFp36adwqhKpZzxwQ
DK Vampires are OP. Need Nerf. Please.
Yeah dk's need even more nurfs,thanks for the vidproof sypher.
Look at this nublades,if you cant do it.. Just reroll.
Nerf resto/s+b builds!
gg Sypher
So all your crying about 'OP' Nightblades actually meant you think the Nightblade players are 'OP'?jopeymonster wrote: »https://www.youtube.com/watch?v=_teBL8dbe4k&list=UU_q5WZtFp36adwqhKpZzxwQ
DK Vampires are OP. Need Nerf. Please.
Yeah dk's need even more nurfs,thanks for the vidproof sypher.
Look at this nublades,if you cant do it.. Just reroll.
Nerf resto/s+b builds!
gg Sypher
I cant agree more with that signature of yours.
100% reality and a harsh one as well lol
Joy_Division wrote: »Sallington wrote: »You can say it depends on the player all you want. I have never seen anyone in any other class come anywhere remotely close to having the survivability of a DK.
1 DK tanking 5-10 people all focusing on it, and the fight lasts for a solid 45 seconds - 1 minute. Any other class is dead in 5 seconds, I don't care how many blazing shields you spam.
You need to come to Cyordiil more often and see nightblades use sap essence/veil of blades and Templars with their standard-issue blazing shields.
Sorcs, on the other hand, yep just bolt away
Would you care to share which abilities you would use as melee Templar under focused fire of 3-5+ players or which abilities you would use in same situation when playing other classes? Or even in which situation you see Templars spamming BS?
Lava_Croft wrote: »So all your crying about 'OP' Nightblades actually meant you think the Nightblade players are 'OP'?jopeymonster wrote: »https://www.youtube.com/watch?v=_teBL8dbe4k&list=UU_q5WZtFp36adwqhKpZzxwQ
DK Vampires are OP. Need Nerf. Please.
Yeah dk's need even more nurfs,thanks for the vidproof sypher.
Look at this nublades,if you cant do it.. Just reroll.
Nerf resto/s+b builds!
gg Sypher
I cant agree more with that signature of yours.
100% reality and a harsh one as well lol
Thank you for the compliment man!
Joy_Division wrote: »Joy_Division wrote: »Sallington wrote: »You can say it depends on the player all you want. I have never seen anyone in any other class come anywhere remotely close to having the survivability of a DK.
1 DK tanking 5-10 people all focusing on it, and the fight lasts for a solid 45 seconds - 1 minute. Any other class is dead in 5 seconds, I don't care how many blazing shields you spam.
You need to come to Cyordiil more often and see nightblades use sap essence/veil of blades and Templars with their standard-issue blazing shields.
Sorcs, on the other hand, yep just bolt away
Would you care to share which abilities you would use as melee Templar under focused fire of 3-5+ players or which abilities you would use in same situation when playing other classes? Or even in which situation you see Templars spamming BS?
For my Templar: Extended Ritual (try to keep fight in that) Blazing shield + Harness Magicka. Breathe of Life if low on health. I use Batswarm as my ultimate. For non vamps I'd use Empowering Sweep.
For DK: Either purge or Cinder storm (try to keep fight in that) depending on my mood. Keep Reflective scales + Igneous shield + harness magicka up. Use draw essence. Green Dragon Blood if low on health. Ultimate as Standard.
Sorceror: Hardened Ward + Harness Magicka. Healing Ward if low on health. I'd use Negate if I can get the enemies inside it, else Storm Atro.
Nightblade: Google "Krim" I don't play one.
Fact of the matter is 3-5 players who know what they are doing should kill you. As amusing as some of those players who are all defense and enjoy annoying the 10 players trying to kill them, I think you need to try and take the initiative and try to cull the herd attacking you.
The_Death_Princess wrote: »Best basis is looking how long it takes for you to fill you daily bounties. For me fastest/easiest to least by rank is
DK
Enemy Player (I know, making a point about pop)
Sorc
NB
Temp
Joy_Division wrote: »Joy_Division wrote: »Sallington wrote: »You can say it depends on the player all you want. I have never seen anyone in any other class come anywhere remotely close to having the survivability of a DK.
1 DK tanking 5-10 people all focusing on it, and the fight lasts for a solid 45 seconds - 1 minute. Any other class is dead in 5 seconds, I don't care how many blazing shields you spam.
You need to come to Cyordiil more often and see nightblades use sap essence/veil of blades and Templars with their standard-issue blazing shields.
Sorcs, on the other hand, yep just bolt away
Would you care to share which abilities you would use as melee Templar under focused fire of 3-5+ players or which abilities you would use in same situation when playing other classes? Or even in which situation you see Templars spamming BS?
For my Templar: Extended Ritual (try to keep fight in that) Blazing shield + Harness Magicka. Breathe of Life if low on health. I use Batswarm as my ultimate. For non vamps I'd use Empowering Sweep.
For DK: Either purge or Cinder storm (try to keep fight in that) depending on my mood. Keep Reflective scales + Igneous shield + harness magicka up. Use draw essence. Green Dragon Blood if low on health. Ultimate as Standard.
Sorceror: Hardened Ward + Harness Magicka. Healing Ward if low on health. I'd use Negate if I can get the enemies inside it, else Storm Atro.
Nightblade: Google "Krim" I don't play one.
Fact of the matter is 3-5 players who know what they are doing should kill you. As amusing as some of those players who are all defense and enjoy annoying the 10 players trying to kill them, I think you need to try and take the initiative and try to cull the herd attacking you.
Think we missed the point. What I wanted to know is what you mean by "Templars with their standard-issue blazing shields."? Anyway, no "tanky" templar in current state of game can last even remotely close to DK under focused fire from multiple enemies simply because Templar need to soak every damage coming its way, and pay with magicka or stamina for it while RS will do wonders for DK, pretty much free of charge considering unlimited damage it can negate for its duration. Other reason you can see is in abilities you mentioned, as there is more defensive abilities for DK and reliable self-heal.
Extended ritual is lackluster compared to Purifying ritual. Four second longer effect for already cheap cast is way weaker than ability to cleanse up to 5 negative effects you will probably get on you while under fire from multiple enemies. In such situation you will for sure need to recast it several times so I don't see any advantage in longer effect Extended ritual have.