And this is what is often overlooked.Stop basing your opinions on your level of play, already.
You guys are part of the top 1% ( or 2% or 5%) players.
Believe me (as one of the 30% "normal level players" or maybe even as one of the 65% "casual casuals"), for most players there is a difference between DK and Nightblade.
Most will play:
Dk as a tank
Templar as a healer
NB as a stamina ganker
Sorc as ranged caster
People are complaining about Dks being hard to kill. But thats the intention of tanks. If you dont desperately try to stick to those archetypes you will see that all classes can perform well and be tanky and easily be able to do great 1vX stuff aswell.
However I think most players kinda stick to the archetypes mentioned above and in open field 1vX situations tanks last the longest. If you just reflect and heal you wont do any damage. 0 dps. Have fun trying to kill someone with that. Reflect and GDB are expensive skills so run out mana quite fast already.
Nbs can be far more tanky than Dks. Drop Veil of Blades and spam Sap Essence with siphoning attacks toggeled. You will barely take damage, get heals from Sap Essence and do damage aswell. If nearly every Nightblade would play this tank setup (which is the situation for DKs) people would be complaining about NBs instead now. For every class you can find out builds that do well in 1vX.
The problem is not that classes are not balanced. The problem is people not using the right builds for their classes in order to be competitive.
An argument many people bring up is that playing DK would be easier than playing other classes with equal success. I have no idea what makes you think that. All classes are very easy to play if you have the right build. For example NB tank has to use 2 buttons. So you are seriously telling me that playing NB is hard?
There is no definition given what "dominant" means in detail. You will see more DKs tanking groups because of what I meantioned above. Does this make DK dominant? Maybe thats the issue here... I would agree that the class you see tanking several people most often is DK so one could say that DK is the dominant class in pvp. However this does not mean, that the class itself is stronger than other classes.
The problem people have with DKs is really light armor related, as GDB and Scales are, while powerful, much more limited for MA and HA DKs. When mixed with light armor cost reductions and high magicka return you run into uptimes that probably weren't anticipated.
WEren't aniticipated??? It is a third of the available armor. I don't care about GDB, scales, or talons .... I just think Battle Roar passive gives them an unfair amount of sustain. Ultimates are already powerful, no need to add on extra benefit of restoring resources.
As someone pointed out further up, the problem with battle roar is that if it wasn't extremely good when it is functional, it'd be awful. Outside of PVP (or really, outside of PVP where bad players are feeding you ultimate and you have Rank 10 Assault), battle roar is strong but only happens once or, if you're lucky, twice in a major boss fight.
Battle roar is much more powerful in PVP because its much easier to generate ultimate very quickly in certain circumstances, and DKs are extremely powerful in those circumstances. But that comes with the mixture of several other passives, like assault tree and vampire tree, which allow battle roar to be so powerful.
Outside of those circumstances, its strong but infrequent, which is a good place for a skill to be.
Most will play:
Dk as a tank
Templar as a healer
NB as a stamina ganker
Sorc as ranged caster
People are complaining about Dks being hard to kill. But thats the intention of tanks. If you dont desperately try to stick to those archetypes you will see that all classes can perform well and be tanky and easily be able to do great 1vX stuff aswell.
However I think most players kinda stick to the archetypes mentioned above and in open field 1vX situations tanks last the longest. If you just reflect and heal you wont do any damage. 0 dps. Have fun trying to kill someone with that. Reflect and GDB are expensive skills so run out mana quite fast already.
Nbs can be far more tanky than Dks. Drop Veil of Blades and spam Sap Essence with siphoning attacks toggeled. You will barely take damage, get heals from Sap Essence and do damage aswell. If nearly every Nightblade would play this tank setup (which is the situation for DKs) people would be complaining about NBs instead now. For every class you can find out builds that do well in 1vX.
The problem is not that classes are not balanced. The problem is people not using the right builds for their classes in order to be competitive.
An argument many people bring up is that playing DK would be easier than playing other classes with equal success. I have no idea what makes you think that. All classes are very easy to play if you have the right build. For example NB tank has to use 2 buttons. So you are seriously telling me that playing NB is hard?
There is no definition given what "dominant" means in detail. You will see more DKs tanking groups because of what I meantioned above. Does this make DK dominant? Maybe thats the issue here... I would agree that the class you see tanking several people most often is DK so one could say that DK is the dominant class in pvp. However this does not mean, that the class itself is stronger than other classes.
The problem people have with DKs is really light armor related, as GDB and Scales are, while powerful, much more limited for MA and HA DKs. When mixed with light armor cost reductions and high magicka return you run into uptimes that probably weren't anticipated.
WEren't aniticipated??? It is a third of the available armor. I don't care about GDB, scales, or talons .... I just think Battle Roar passive gives them an unfair amount of sustain. Ultimates are already powerful, no need to add on extra benefit of restoring resources.
As someone pointed out further up, the problem with battle roar is that if it wasn't extremely good when it is functional, it'd be awful. Outside of PVP (or really, outside of PVP where bad players are feeding you ultimate and you have Rank 10 Assault), battle roar is strong but only happens once or, if you're lucky, twice in a major boss fight.
Battle roar is much more powerful in PVP because its much easier to generate ultimate very quickly in certain circumstances, and DKs are extremely powerful in those circumstances. But that comes with the mixture of several other passives, like assault tree and vampire tree, which allow battle roar to be so powerful.
Outside of those circumstances, its strong but infrequent, which is a good place for a skill to be.
What is your point? Do away with the whole passive and give them something else. I'm sure PVE players won't mind if it only gets activated once or twice a battle. They may even prefer the change. It is blatantly overpowered in PVP however.
Most will play:
Dk as a tank
Templar as a healer
NB as a stamina ganker
Sorc as ranged caster
People are complaining about Dks being hard to kill. But thats the intention of tanks. If you dont desperately try to stick to those archetypes you will see that all classes can perform well and be tanky and easily be able to do great 1vX stuff aswell.
However I think most players kinda stick to the archetypes mentioned above and in open field 1vX situations tanks last the longest. If you just reflect and heal you wont do any damage. 0 dps. Have fun trying to kill someone with that. Reflect and GDB are expensive skills so run out mana quite fast already.
Nbs can be far more tanky than Dks. Drop Veil of Blades and spam Sap Essence with siphoning attacks toggeled. You will barely take damage, get heals from Sap Essence and do damage aswell. If nearly every Nightblade would play this tank setup (which is the situation for DKs) people would be complaining about NBs instead now. For every class you can find out builds that do well in 1vX.
The problem is not that classes are not balanced. The problem is people not using the right builds for their classes in order to be competitive.
An argument many people bring up is that playing DK would be easier than playing other classes with equal success. I have no idea what makes you think that. All classes are very easy to play if you have the right build. For example NB tank has to use 2 buttons. So you are seriously telling me that playing NB is hard?
There is no definition given what "dominant" means in detail. You will see more DKs tanking groups because of what I meantioned above. Does this make DK dominant? Maybe thats the issue here... I would agree that the class you see tanking several people most often is DK so one could say that DK is the dominant class in pvp. However this does not mean, that the class itself is stronger than other classes.
The problem people have with DKs is really light armor related, as GDB and Scales are, while powerful, much more limited for MA and HA DKs. When mixed with light armor cost reductions and high magicka return you run into uptimes that probably weren't anticipated.
Most will play:
Dk as a tank
Templar as a healer
NB as a stamina ganker
Sorc as ranged caster
People are complaining about Dks being hard to kill. But thats the intention of tanks. If you dont desperately try to stick to those archetypes you will see that all classes can perform well and be tanky and easily be able to do great 1vX stuff aswell.
However I think most players kinda stick to the archetypes mentioned above and in open field 1vX situations tanks last the longest. If you just reflect and heal you wont do any damage. 0 dps. Have fun trying to kill someone with that. Reflect and GDB are expensive skills so run out mana quite fast already.
Nbs can be far more tanky than Dks. Drop Veil of Blades and spam Sap Essence with siphoning attacks toggeled. You will barely take damage, get heals from Sap Essence and do damage aswell. If nearly every Nightblade would play this tank setup (which is the situation for DKs) people would be complaining about NBs instead now. For every class you can find out builds that do well in 1vX.
The problem is not that classes are not balanced. The problem is people not using the right builds for their classes in order to be competitive.
An argument many people bring up is that playing DK would be easier than playing other classes with equal success. I have no idea what makes you think that. All classes are very easy to play if you have the right build. For example NB tank has to use 2 buttons. So you are seriously telling me that playing NB is hard?
There is no definition given what "dominant" means in detail. You will see more DKs tanking groups because of what I meantioned above. Does this make DK dominant? Maybe thats the issue here... I would agree that the class you see tanking several people most often is DK so one could say that DK is the dominant class in pvp. However this does not mean, that the class itself is stronger than other classes.
The problem people have with DKs is really light armor related, as GDB and Scales are, while powerful, much more limited for MA and HA DKs. When mixed with light armor cost reductions and high magicka return you run into uptimes that probably weren't anticipated.
WEren't aniticipated??? It is a third of the available armor. I don't care about GDB, scales, or talons .... I just think Battle Roar passive gives them an unfair amount of sustain. Ultimates are already powerful, no need to add on extra benefit of restoring resources.
As someone pointed out further up, the problem with battle roar is that if it wasn't extremely good when it is functional, it'd be awful. Outside of PVP (or really, outside of PVP where bad players are feeding you ultimate and you have Rank 10 Assault), battle roar is strong but only happens once or, if you're lucky, twice in a major boss fight.
Battle roar is much more powerful in PVP because its much easier to generate ultimate very quickly in certain circumstances, and DKs are extremely powerful in those circumstances. But that comes with the mixture of several other passives, like assault tree and vampire tree, which allow battle roar to be so powerful.
Outside of those circumstances, its strong but infrequent, which is a good place for a skill to be.
What is your point? Do away with the whole passive and give them something else. I'm sure PVE players won't mind if it only gets activated once or twice a battle. They may even prefer the change. It is blatantly overpowered in PVP however.
Armitas - you are a DK trying to cling on to your op class's ridiculous abilities admit.
With a not poll I have proved you wrong. Again.
You are the one who used the NOT poll to try and illustrate a point first.I understand that you have a hard time with polls. If you polled what someones favorite ice cream is it would look like this.The % distribution of this poll would have,
Elected a President of the US
Taken Scotland out of United Kingdom.
Is nearly double the winning margin of the British election in 2009
In fact is higher than any margin any British party has been elected with in over 100 years.
Was higher than the deciding yes vote in the houses of parliament that took Britain to war in Iraq.
However ZOS still ignores the clear fact that DK's are massively PVP dominant.
I don't think we are electing who is the dominant class in PvP.
Its exactly what we are doing.
No this is an opinion poll, not an election. Do you think there is some sort of official office waiting to be filled? There is not, as this is an opinion poll.
Election - the selection of a person or persons for office by vote. (dictionary.com) There, now you know.
I appreciate it is difficult for you to see the comparison I was drawing.
However, hopefully ZOS are at an intelligence level that allows them to see the clear outcome of this poll and perhaps acknowledge that something should be done about it.
Why should I appreciate a false comparison? Clear outcome? it's 55% DK 45% not DK. Thats a 10% gap, and that could easily cover the uninformed unprepared crowd. It's been dropping ever since it was moved to the pvp forums which says a lot. On top of that, dominant was never even clearly defined making the thoughts behind the tally inscrutable.
Its 55%
the remaining 45% are spread between 5 options lol.
Try hide more the fact that you are a dk
And all of those options are "not DK". If they thought DK's were dominant they would have voted DK, they did not vote DK because they did not believe DKs were dominant. Hence all of those options are a "not DK dominance" vote.
You really dont understand do you. Probably a good thing you rolled a dk cause you'd struggle to play a different class xd
Look at it like this instead:
55% - DK OP
3% - Temp OP
4% - NB OP
3% - Sorc OP
Just take the other two options out for a moment and look at that.
Please try hide the fact that you are a DK more.
Strawberry 30%
Chocolate 15%
Vanilla 15%
Mint 40%
How many people have strawberry as their favorite answer = 30%
How many people do not have strawberry as their favorite?
I'm not going to ignore half the poll to spin things my way because I have a hard time killing DKs. 45% say not DK, spin it all you want it's still 45%.
SEE^^^^
Dear god.........
No it's not wrong. It's still a 10% gap between DK's and not DK's. Reversing it into a not poll doesn't change that. So what do you expect to do with a not poll?
No it's not wrong. It's still a 10% gap between DK's and not DK's. Reversing it into a not poll doesn't change that. So what do you expect to do with a not poll?
So I've avoided this for awhile, but I have to give my input.
DK's are far from overpowered. We are not the best tanks, not the best dps, not the best healers. We really have two things working for us, reflect and an independent self heal. All classes other than templar have better resource management, and a good templar does it better too. Talons are strong, but poor dps and no better of a CC than Sorcs have.
Here is my view:
NB's and Sorcs are probably the two best for PVP. NB's are excellent tanks, and the only class than can destroy you meanwhile doing 1200 HPS. Not to mention veil, execute, DoT's, etc.
Sorcs are incredible. Have more shields than most anyone can deal with, can CC entire groups with multiple skills (can literally permaCC), survivability is through the roof with streak, and extremely high DPS thanks to crit surge (pretty sure thats the class ability). Oh and please dont let me forget absorption field. That is by far the strongest skill in PvP and nothing comes close. Heals magicka and health for everyone inside by 15% per ground effect absorbed (at time of cast or after). That includes most ultis, blockade, etc.
Templars are very strong too, just not alot of magicka sustain so spell symm is nice (If you really want fun, use spell sym then mist form. HINT HINT). However they are by far the best healers, even though Ive seen NB's bring the same HPS. They are also the only other class (similar to NB's) that can be defensive and still do great DPS with blazing shield. Shards give tons of resources, and repentance is even better.
From my experience all classes are very balanced, and I see no changes need. I originally voted Sorcs, and while I still feel they are the strongest, they aren't dominant, they just have the most prominent effect in PvP.
Curious to see replies.
So I've avoided this for awhile, but I have to give my input.
DK's are far from overpowered. We are not the best tanks, not the best dps, not the best healers. We really have two things working for us, reflect and an independent self heal. All classes other than templar have better resource management, and a good templar does it better too. Talons are strong, but poor dps and no better of a CC than Sorcs have.
Here is my view:
NB's and Sorcs are probably the two best for PVP. NB's are excellent tanks, and the only class than can destroy you meanwhile doing 1200 HPS. Not to mention veil, execute, DoT's, etc.
Sorcs are incredible. Have more shields than most anyone can deal with, can CC entire groups with multiple skills (can literally permaCC), survivability is through the roof with streak, and extremely high DPS thanks to crit surge (pretty sure thats the class ability). Oh and please dont let me forget absorption field. That is by far the strongest skill in PvP and nothing comes close. Heals magicka and health for everyone inside by 15% per ground effect absorbed (at time of cast or after). That includes most ultis, blockade, etc.
Templars are very strong too, just not alot of magicka sustain so spell symm is nice (If you really want fun, use spell sym then mist form. HINT HINT). However they are by far the best healers, even though Ive seen NB's bring the same HPS. They are also the only other class (similar to NB's) that can be defensive and still do great DPS with blazing shield. Shards give tons of resources, and repentance is even better.
From my experience all classes are very balanced, and I see no changes need. I originally voted Sorcs, and while I still feel they are the strongest, they aren't dominant, they just have the most prominent effect in PvP.
Curious to see replies.
So I've avoided this for awhile, but I have to give my input.
DK's are far from overpowered. We are not the best tanks, not the best dps, not the best healers. We really have two things working for us, reflect and an independent self heal. All classes other than templar have better resource management, and a good templar does it better too. Talons are strong, but poor dps and no better of a CC than Sorcs have.
Here is my view:
NB's and Sorcs are probably the two best for PVP. NB's are excellent tanks, and the only class than can destroy you meanwhile doing 1200 HPS. Not to mention veil, execute, DoT's, etc.
Sorcs are incredible. Have more shields than most anyone can deal with, can CC entire groups with multiple skills (can literally permaCC), survivability is through the roof with streak, and extremely high DPS thanks to crit surge (pretty sure thats the class ability). Oh and please dont let me forget absorption field. That is by far the strongest skill in PvP and nothing comes close. Heals magicka and health for everyone inside by 15% per ground effect absorbed (at time of cast or after). That includes most ultis, blockade, etc.
Templars are very strong too, just not alot of magicka sustain so spell symm is nice (If you really want fun, use spell sym then mist form. HINT HINT). However they are by far the best healers, even though Ive seen NB's bring the same HPS. They are also the only other class (similar to NB's) that can be defensive and still do great DPS with blazing shield. Shards give tons of resources, and repentance is even better.
From my experience all classes are very balanced, and I see no changes need. I originally voted Sorcs, and while I still feel they are the strongest, they aren't dominant, they just have the most prominent effect in PvP.
Curious to see replies.
Um - but NB doesn't have the best dps.... DK can hold a higher dps even without an execute move.....
It is also the only class that is naturally powerful against vampires which is something else that should be taken into account.
Not entirely sure if a sorc can even kill a top dk 1v1. Not a noob dk a top dk. How do they do it when all their powerful attacks get reflected?
Sure they can run away but this doesnt help when the dk is standing on the keep flag.
So I've avoided this for awhile, but I have to give my input.
DK's are far from overpowered. We are not the best tanks, not the best dps, not the best healers. We really have two things working for us, reflect and an independent self heal. All classes other than templar have better resource management, and a good templar does it better too. Talons are strong, but poor dps and no better of a CC than Sorcs have.
Here is my view:
NB's and Sorcs are probably the two best for PVP. NB's are excellent tanks, and the only class than can destroy you meanwhile doing 1200 HPS. Not to mention veil, execute, DoT's, etc.
Sorcs are incredible. Have more shields than most anyone can deal with, can CC entire groups with multiple skills (can literally permaCC), survivability is through the roof with streak, and extremely high DPS thanks to crit surge (pretty sure thats the class ability). Oh and please dont let me forget absorption field. That is by far the strongest skill in PvP and nothing comes close. Heals magicka and health for everyone inside by 15% per ground effect absorbed (at time of cast or after). That includes most ultis, blockade, etc.
Templars are very strong too, just not alot of magicka sustain so spell symm is nice (If you really want fun, use spell sym then mist form. HINT HINT). However they are by far the best healers, even though Ive seen NB's bring the same HPS. They are also the only other class (similar to NB's) that can be defensive and still do great DPS with blazing shield. Shards give tons of resources, and repentance is even better.
From my experience all classes are very balanced, and I see no changes need. I originally voted Sorcs, and while I still feel they are the strongest, they aren't dominant, they just have the most prominent effect in PvP.
Curious to see replies.
Um - but NB doesn't have the best dps.... DK can hold a higher dps even without an execute move.....
It is also the only class that is naturally powerful against vampires which is something else that should be taken into account.
Not entirely sure if a sorc can even kill a top dk 1v1. Not a noob dk a top dk. How do they do it when all their powerful attacks get reflected?
Sure they can run away but this doesnt help when the dk is standing on the keep flag.
So I've avoided this for awhile, but I have to give my input.
DK's are far from overpowered. We are not the best tanks, not the best dps, not the best healers. We really have two things working for us, reflect and an independent self heal. All classes other than templar have better resource management, and a good templar does it better too. Talons are strong, but poor dps and no better of a CC than Sorcs have.
Here is my view:
NB's and Sorcs are probably the two best for PVP. NB's are excellent tanks, and the only class than can destroy you meanwhile doing 1200 HPS. Not to mention veil, execute, DoT's, etc.
Sorcs are incredible. Have more shields than most anyone can deal with, can CC entire groups with multiple skills (can literally permaCC), survivability is through the roof with streak, and extremely high DPS thanks to crit surge (pretty sure thats the class ability). Oh and please dont let me forget absorption field. That is by far the strongest skill in PvP and nothing comes close. Heals magicka and health for everyone inside by 15% per ground effect absorbed (at time of cast or after). That includes most ultis, blockade, etc.
Templars are very strong too, just not alot of magicka sustain so spell symm is nice (If you really want fun, use spell sym then mist form. HINT HINT). However they are by far the best healers, even though Ive seen NB's bring the same HPS. They are also the only other class (similar to NB's) that can be defensive and still do great DPS with blazing shield. Shards give tons of resources, and repentance is even better.
From my experience all classes are very balanced, and I see no changes need. I originally voted Sorcs, and while I still feel they are the strongest, they aren't dominant, they just have the most prominent effect in PvP.
Curious to see replies.
:wtf:
Play some other class .
So I've avoided this for awhile, but I have to give my input.
DK's are far from overpowered. We are not the best tanks, not the best dps, not the best healers. We really have two things working for us, reflect and an independent self heal. All classes other than templar have better resource management, and a good templar does it better too. Talons are strong, but poor dps and no better of a CC than Sorcs have.
Here is my view:
NB's and Sorcs are probably the two best for PVP. NB's are excellent tanks, and the only class than can destroy you meanwhile doing 1200 HPS. Not to mention veil, execute, DoT's, etc.
Sorcs are incredible. Have more shields than most anyone can deal with, can CC entire groups with multiple skills (can literally permaCC), survivability is through the roof with streak, and extremely high DPS thanks to crit surge (pretty sure thats the class ability). Oh and please dont let me forget absorption field. That is by far the strongest skill in PvP and nothing comes close. Heals magicka and health for everyone inside by 15% per ground effect absorbed (at time of cast or after). That includes most ultis, blockade, etc.
Templars are very strong too, just not alot of magicka sustain so spell symm is nice (If you really want fun, use spell sym then mist form. HINT HINT). However they are by far the best healers, even though Ive seen NB's bring the same HPS. They are also the only other class (similar to NB's) that can be defensive and still do great DPS with blazing shield. Shards give tons of resources, and repentance is even better.
From my experience all classes are very balanced, and I see no changes need. I originally voted Sorcs, and while I still feel they are the strongest, they aren't dominant, they just have the most prominent effect in PvP.
Curious to see replies.
Um - but NB doesn't have the best dps.... DK can hold a higher dps even without an execute move.....
It is also the only class that is naturally powerful against vampires which is something else that should be taken into account.
Not entirely sure if a sorc can even kill a top dk 1v1. Not a noob dk a top dk. How do they do it when all their powerful attacks get reflected?
Sure they can run away but this doesnt help when the dk is standing on the keep flag.
All you do is complain Eu sorc Legendary mage nuff said
So I've avoided this for awhile, but I have to give my input.
DK's are far from overpowered. We are not the best tanks, not the best dps, not the best healers. We really have two things working for us, reflect and an independent self heal. All classes other than templar have better resource management, and a good templar does it better too. Talons are strong, but poor dps and no better of a CC than Sorcs have.
Here is my view:
NB's and Sorcs are probably the two best for PVP. NB's are excellent tanks, and the only class than can destroy you meanwhile doing 1200 HPS. Not to mention veil, execute, DoT's, etc.
Sorcs are incredible. Have more shields than most anyone can deal with, can CC entire groups with multiple skills (can literally permaCC), survivability is through the roof with streak, and extremely high DPS thanks to crit surge (pretty sure thats the class ability). Oh and please dont let me forget absorption field. That is by far the strongest skill in PvP and nothing comes close. Heals magicka and health for everyone inside by 15% per ground effect absorbed (at time of cast or after). That includes most ultis, blockade, etc.
Templars are very strong too, just not alot of magicka sustain so spell symm is nice (If you really want fun, use spell sym then mist form. HINT HINT). However they are by far the best healers, even though Ive seen NB's bring the same HPS. They are also the only other class (similar to NB's) that can be defensive and still do great DPS with blazing shield. Shards give tons of resources, and repentance is even better.
From my experience all classes are very balanced, and I see no changes need. I originally voted Sorcs, and while I still feel they are the strongest, they aren't dominant, they just have the most prominent effect in PvP.
Curious to see replies.
Um - but NB doesn't have the best dps.... DK can hold a higher dps even without an execute move.....
It is also the only class that is naturally powerful against vampires which is something else that should be taken into account.
Not entirely sure if a sorc can even kill a top dk 1v1. Not a noob dk a top dk. How do they do it when all their powerful attacks get reflected?
Sure they can run away but this doesnt help when the dk is standing on the keep flag.
All you do is complain Eu sorc Legendary mage nuff said
Good post well done... *facepalm
So I've avoided this for awhile, but I have to give my input.
DK's are far from overpowered. We are not the best tanks, not the best dps, not the best healers. We really have two things working for us, reflect and an independent self heal. All classes other than templar have better resource management, and a good templar does it better too. Talons are strong, but poor dps and no better of a CC than Sorcs have.
Here is my view:
NB's and Sorcs are probably the two best for PVP. NB's are excellent tanks, and the only class than can destroy you meanwhile doing 1200 HPS. Not to mention veil, execute, DoT's, etc.
Sorcs are incredible. Have more shields than most anyone can deal with, can CC entire groups with multiple skills (can literally permaCC), survivability is through the roof with streak, and extremely high DPS thanks to crit surge (pretty sure thats the class ability). Oh and please dont let me forget absorption field. That is by far the strongest skill in PvP and nothing comes close. Heals magicka and health for everyone inside by 15% per ground effect absorbed (at time of cast or after). That includes most ultis, blockade, etc.
Templars are very strong too, just not alot of magicka sustain so spell symm is nice (If you really want fun, use spell sym then mist form. HINT HINT). However they are by far the best healers, even though Ive seen NB's bring the same HPS. They are also the only other class (similar to NB's) that can be defensive and still do great DPS with blazing shield. Shards give tons of resources, and repentance is even better.
From my experience all classes are very balanced, and I see no changes need. I originally voted Sorcs, and while I still feel they are the strongest, they aren't dominant, they just have the most prominent effect in PvP.
Curious to see replies.
So I've avoided this for awhile, but I have to give my input.
DK's are far from overpowered. We are not the best tanks, not the best dps, not the best healers. We really have two things working for us, reflect and an independent self heal. All classes other than templar have better resource management, and a good templar does it better too. Talons are strong, but poor dps and no better of a CC than Sorcs have.
Here is my view:
NB's and Sorcs are probably the two best for PVP. NB's are excellent tanks, and the only class than can destroy you meanwhile doing 1200 HPS. Not to mention veil, execute, DoT's, etc.
Sorcs are incredible. Have more shields than most anyone can deal with, can CC entire groups with multiple skills (can literally permaCC), survivability is through the roof with streak, and extremely high DPS thanks to crit surge (pretty sure thats the class ability). Oh and please dont let me forget absorption field. That is by far the strongest skill in PvP and nothing comes close. Heals magicka and health for everyone inside by 15% per ground effect absorbed (at time of cast or after). That includes most ultis, blockade, etc.
Templars are very strong too, just not alot of magicka sustain so spell symm is nice (If you really want fun, use spell sym then mist form. HINT HINT). However they are by far the best healers, even though Ive seen NB's bring the same HPS. They are also the only other class (similar to NB's) that can be defensive and still do great DPS with blazing shield. Shards give tons of resources, and repentance is even better.
From my experience all classes are very balanced, and I see no changes need. I originally voted Sorcs, and while I still feel they are the strongest, they aren't dominant, they just have the most prominent effect in PvP.
Curious to see replies.
Just want to comment on a few things ....
"All classes other than templar have better resource management" - This is a joke, right? DKs set up for 1vX have some of the best resource management out there with Battle Roar. DK blows away Sorc and Templar in resource management. I can't comment on NB personally so I will not. The combination of battle roar passive, helping hands passive, and green dragon blood set up even magicka focused DKs to always have a good supply of stamina, which is vital in PVP. Sorcs just have Dark Conversion, which only really synergizes with a keep away bolt escape build.
"Talons are strong but poor dps and no better of a CC than Sorcs have" - This is another joke. Now, I will admit I can not speak from a large organized guild group. Maybe Encase really is the *** in groups because of the added range. But outside of large organized guild groups, Encase is pretty *** poor. It costs a ton of magicka and does even worse DPS than Talons 'poor dps' if morphed for it, and the other morph (which is only more useful for extending the crit boost passive) is useless because unless you're already stacking crit for pvp (stupid) you will still not crit even with it. Also, while Encase range can be seen as a bonus, do not underestimate the power of a self centered AOE talons which can hit everyone ganging up on you. Please don't forget Talons, is a dot and therefore is much better at generating ultimate as well. I don't want to assume I'm the authority on what skills everyone uses, but it seems almost all DKs use Talons while a very very low % of Sorcs are using Encase.
"Sorcs are incredible. Have more shields than most anyone can deal with" - uuhh DK has the same amount of shields and theirs is just about as powerful and also helps out their entire group.
"survivability is through the roof with streak" - Streak and Ball of Lightning are nice, but saying survivability is through the roof is an exaggeration. For starters, set up as magicka/light armor based, my second streak/BoL is costing around 420 magicka or so and just one streak isn't going to get you much of anywhere. Set up as a stamina/medium(heavy) armor based Sorc, I can streak all of two times from max magicka. Ball of Lightning also has a very buggy absorb rate and unlike Reflective Scale, it doesn't work against non-spell projectiles.
"extremely high DPS thanks to crit surge (pretty sure thats the class ability)" - Crit surge is only helping crushing shock and elemental ring and wall of elements. Crushing Shock can be good. I personally don't use it as I prefer to stack up a bit of spell dmg and therefore focus on class skills for doing dmg and can ignore Crit Surge entirely as weapon dmg gives me nothing and you will not crit anyone who has a proper PVP armor loadout. Elemental RIng and wall fo elemets is really only something I will use if I'm running with an organized group.
Anyways ... I can certainly understand someone coming here and saying classes are balanced, but to try and make it sound like other classes have it better than DKs leads me to believe your post was nothing but a troll attempt. In that case, good job.