Sypherpkub17_ESO wrote: »No Dominant Classes.
Just dominant players using dominant Builds. (Every class has at least 1-3 dominant builds associated with them)
asneakybanana wrote: »I think every skill in the game should have this nerf. No more impulse spam, no more reflect spam, no more blazing shield spam, no more sap spam. would add another level of depth to builds. Would also make DKs much more OP but thats beside the point.Pixysticks wrote: »Make reflective scales cost 50% more base magicka if you're casting it back to back like they did with streak. /fixt
The % distribution of this poll would have,
Elected a President of the US
Taken Scotland out of United Kingdom.
Is nearly double the winning margin of the British election in 2009
In fact is higher than any margin any British party has been elected with in over 100 years.
Was higher than the deciding yes vote in the houses of parliament that took Britain to war in Iraq.
However ZOS still ignores the clear fact that DK's are massively PVP dominant.
I don't think we are electing who is the dominant class in PvP.
The % distribution of this poll would have,
Elected a President of the US
Taken Scotland out of United Kingdom.
Is nearly double the winning margin of the British election in 2009
In fact is higher than any margin any British party has been elected with in over 100 years.
Was higher than the deciding yes vote in the houses of parliament that took Britain to war in Iraq.
However ZOS still ignores the clear fact that DK's are massively PVP dominant.
I don't think we are electing who is the dominant class in PvP.
Its exactly what we are doing.
In a game with 5 skills per bar it wouldn't make too much sense to do this nerf imo. If you would nerf all skills like streak, you would need far too many skillslots as you couldn't spam certain abilities.asneakybanana wrote: »I think every skill in the game should have this nerf. No more impulse spam, no more reflect spam, no more blazing shield spam, no more sap spam. would add another level of depth to builds. Would also make DKs much more OP but thats beside the point.Pixysticks wrote: »Make reflective scales cost 50% more base magicka if you're casting it back to back like they did with streak. /fixt
Another enemy of mine makes a decent suggestion.
In a game with 5 skills per bar it wouldn't make too much sense to do this nerf imo. If you would nerf all skills like streak, you would need far too many skillslots as you couldn't spam certain abilities.
The % distribution of this poll would have,
Elected a President of the US
Taken Scotland out of United Kingdom.
Is nearly double the winning margin of the British election in 2009
In fact is higher than any margin any British party has been elected with in over 100 years.
Was higher than the deciding yes vote in the houses of parliament that took Britain to war in Iraq.
However ZOS still ignores the clear fact that DK's are massively PVP dominant.
I don't think we are electing who is the dominant class in PvP.
Its exactly what we are doing.
asneakybanana wrote: »I think every skill in the game should have this nerf. No more impulse spam, no more reflect spam, no more blazing shield spam, no more sap spam. would add another level of depth to builds. Would also make DKs much more OP but thats beside the point.Pixysticks wrote: »Make reflective scales cost 50% more base magicka if you're casting it back to back like they did with streak. /fixt
So lets just use DK as an example and say that it takes 1 second after casting a skill to cast another one. So on your destro bar now you have lets say Inner light, reflect, dragon blood, impulse, and flame lash and on your sword and shield bar you have shield charge, inner light, talons, reflect, and purge. You probably do shield charge, talons, swap bars and then just impulse spam while keeping reflect up. thats only use 4 of your 10 skills the entire fight. With the proposed changed you could run something like dragon blood, WoE, reflect, impulse, and inhale on destro, and for SnB you could do shield charge, talons, flame lash, caltrops, and a support skill. This would make your rotation something like, caltrops, shield charge, talons, swap, reflect, ele wall, inhale, impulse, impulse. thats 7 skills and sure you would double cast impulse but with reflect, ele wall, talons, and inhale that would all b more than 4 seconds between casts therefore resetting the doubling in cost. I just use DK as an example because thats what I play and am most familiar with but im fairly certain sorcs and temps could do this as well.In a game with 5 skills per bar it wouldn't make too much sense to do this nerf imo. If you would nerf all skills like streak, you would need far too many skillslots as you couldn't spam certain abilities.asneakybanana wrote: »I think every skill in the game should have this nerf. No more impulse spam, no more reflect spam, no more blazing shield spam, no more sap spam. would add another level of depth to builds. Would also make DKs much more OP but thats beside the point.Pixysticks wrote: »Make reflective scales cost 50% more base magicka if you're casting it back to back like they did with streak. /fixt
Another enemy of mine makes a decent suggestion.
and no not quite a cooldown because you can still double cast it just becomes less and less efficient.Thechemicals wrote: »asneakybanana wrote: »I think every skill in the game should have this nerf. No more impulse spam, no more reflect spam, no more blazing shield spam, no more sap spam. would add another level of depth to builds. Would also make DKs much more OP but thats beside the point.Pixysticks wrote: »Make reflective scales cost 50% more base magicka if you're casting it back to back like they did with streak. /fixt
So what your saying is...add a cooldown? All that bolt escape nerf did was implement something that is moving in the direction of cooldowns. Honestly,cooldowns would have made this game more stable.
Sypherpkub17_ESO wrote: »No Dominant Classes.
Just dominant players using dominant Builds. (Every class has at least 1-3 dominant builds associated with them)
Sypherpkub17_ESO wrote: »No Dominant Classes.
Just dominant players using dominant Builds. (Every class has at least 1-3 dominant builds associated with them)
I'd say definitely yes to this, however it is MUCH easier to play a dominant DK or Temp than NB or Sorc.
Also depends on the type of PvP you prefer.
asneakybanana wrote: »So lets just use DK as an example and say that it takes 1 second after casting a skill to cast another one. So on your destro bar now you have lets say Inner light, reflect, dragon blood, impulse, and flame lash and on your sword and shield bar you have shield charge, inner light, talons, reflect, and purge. You probably do shield charge, talons, swap bars and then just impulse spam while keeping reflect up. thats only use 4 of your 10 skills the entire fight.In a game with 5 skills per bar it wouldn't make too much sense to do this nerf imo. If you would nerf all skills like streak, you would need far too many skillslots as you couldn't spam certain abilities.asneakybanana wrote: »I think every skill in the game should have this nerf. No more impulse spam, no more reflect spam, no more blazing shield spam, no more sap spam. would add another level of depth to builds. Would also make DKs much more OP but thats beside the point.Pixysticks wrote: »Make reflective scales cost 50% more base magicka if you're casting it back to back like they did with streak. /fixt
Another enemy of mine makes a decent suggestion.
[...]
From what I've experienced in pvp as a regular runner in big groups, I very rarely die to anyone but DK's or Bow users. In fact, when it comes to DK's I have to skill specifically to counter them, as opposed to every other class.
To me, this is a pretty good indicator that DK's are dominating pvp, either by sheer numbers, or by skill (or ease of playing which probably contributes to both of these).
Thechemicals wrote: »Sypherpkub17_ESO wrote: »No Dominant Classes.
Just dominant players using dominant Builds. (Every class has at least 1-3 dominant builds associated with them)
I'd say definitely yes to this, however it is MUCH easier to play a dominant DK or Temp than NB or Sorc.
Also depends on the type of PvP you prefer.
You havent played a Sap essence siphoning NB then.... literally only need those 2 skills and everything else is optional.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
@k2blader if you play solo PvP check out ezaraths (maybe spelled wrong) build, it's the basis I use for my sorc. If you find something based on a good build that works for you, you can be very competent. No your not gonna roll zergs, but you can compete with anyone. As far as group build I just run a generic resto destro high crit for ulti gain to be a good little negate monkey
or it's a good indicator that you're built for ranged damage, in big groups, most of the time. It's good to have counters to this setup in the game.
My sorc has to build differently to solo DKs well, there are sorc specs that can wreck a DK, but I usually run a ranged destro/resto build.
Yeah, I didn't use his exact build but I took pieces from it. There is no doubt some of the NB builds and DK builds outweigh the best sorc builds, however I think it makes it a lot more fun to have to actually know your build and use skill instead of a generic build. Like I said at the moment no sorc build is going to 1vX people, unless your a god amongst men. But you can still be a force with the right amount of time invested into your build, and average skills. It's all about knowing your limitations, which I don't lol. I keep throwing myself into 20 plus DC hoping pugs will follow, only to find out two kills and a death recap later that not a single soul followed me.@k2blader if you play solo PvP check out ezaraths (maybe spelled wrong) build, it's the basis I use for my sorc. If you find something based on a good build that works for you, you can be very competent. No your not gonna roll zergs, but you can compete with anyone. As far as group build I just run a generic resto destro high crit for ulti gain to be a good little negate monkey
Thanks Dez! Yeah Ez was cool, his vids inspired me to try sword and board for a bit. Not sure it fits my playstyle for now, but I'll likely try it again if I ever hit max level. I have had a few sorcs make me into a big banana cloud to the point where I'm like, "wow," but DKs and NBs still seem noticeably stronger right now IMO.
Thechemicals wrote: »asneakybanana wrote: »I think every skill in the game should have this nerf. No more impulse spam, no more reflect spam, no more blazing shield spam, no more sap spam. would add another level of depth to builds. Would also make DKs much more OP but thats beside the point.Pixysticks wrote: »Make reflective scales cost 50% more base magicka if you're casting it back to back like they did with streak. /fixt
So what your saying is...add a cooldown? All that bolt escape nerf did was implement something that is moving in the direction of cooldowns. Honestly,cooldowns would have made this game more stable.
or it's a good indicator that you're built for ranged damage, in big groups, most of the time. It's good to have counters to this setup in the game.
My sorc has to build differently to solo DKs well, there are sorc specs that can wreck a DK, but I usually run a ranged destro/resto build.
That's my point. While I'm able to DD and evade or mitigate damage from most classes/builds with a general build aimed at dps/survivability, I can do very little against the common DK build. In order to force the DK out of their comfort zone and take them out in the field, I need to build specifically to counter them, making me rather weak against other classes. That's what I mean when I say it's "dominating in PVP" - the cost of forcing them to play along your rules and not theirs (which to me is essentially what all PVP is about) is higher compared to other classes.
My strategy so far has been to simply avoid DK's altogether, but as their numbers seem to grow, it becomes rather tiresome.
The % distribution of this poll would have,
Elected a President of the US
Taken Scotland out of United Kingdom.
Is nearly double the winning margin of the British election in 2009
In fact is higher than any margin any British party has been elected with in over 100 years.
Was higher than the deciding yes vote in the houses of parliament that took Britain to war in Iraq.
However ZOS still ignores the clear fact that DK's are massively PVP dominant.
I don't think we are electing who is the dominant class in PvP.
Its exactly what we are doing.
No this is an opinion poll, not an election. Do you think there is some sort of official office waiting to be filled? There is not, as this is an opinion poll.
Election - the selection of a person or persons for office by vote. (dictionary.com) There, now you know.