Well I would hope you would have heard of Ultima Online, you know the MMORPG that pretty much started the whole genre on a larger commercial scale. If UO hadn't been successful you probably would have never seen games like Everquest and WoW, and unlike those particular MMORPGs UO didn't have any real gear progression.
The impression I'm getting from your posts is if it isn't something you played and enjoyed you find some way to dismiss it as not relevant. Vahrokh mentioned EVE as an example of a game with no gear progression and you claim that's a "very niche" game. Look I hated EVE, but it has been successful and has a loyal fan base that has lasted more than a decade, no WoW clone can claim that, most don't last a year. Vahrokh mentions DAoC and you try to dismiss that as a "PvP game", no it wasn't, it was a hybrid! Levels 0-50 was mostly PvE and initially took a long time. DAoC even tried the content you love with Trials of Atlantis, but it was so thoroughly hated by the majority of the player base they even had to add servers that excluded the content.
Look it's all very well saying what you want in a game, and pointing out how ESO doesn't provide that, but you and those like you need to stop pretending that your way is the only way, it isn't. As it happens I too am very dissatisfied with ESO, but because I feel it's already catered way too much to players like you. I was hoping for more of a compromise which I consider DAoC to be a good example. If I was wanting ESO to be a PvP MMORPG I'd be expecting open PvP with player looting. As much as I may enjoy that I recognize it would drive off casuals and PvE types as surely as endless gear progression and raid PvE will drive off casuals and PvP types.
I don't understand the argument in the thread.
We can see that. You outright ignore facts and statements from Zenimax.
More then giving you proof in front of you....we can not do.
I think ESO isn't for you. Several other MMOs coming out, go play them.
I just had a very interesting zone chat discussing in Riverspire (Vet area), just about that. Someone said a very wise thing. Dont bring the racers to the Arena, lol.
Racers = The muppets who think Vet 14 is the goal.
bosmern_ESO wrote: »Every MMO had little to nothing to do endgame when they first come out.
There is a reason why every expansion comes with new high level zones, new high level dungeons, etc. When you hit endgame at the start of a MMOs life you should expect there to be not much, it grows further down the road.
MMO's aren't like other games that come with everything and once you do it all there is no reason to play it. They develop over time and constantly bring new things for the high levels (very rarely do you ever see anything come out for low levels) and a few years down the road ESO will have 10x more content then what is out currently, Because it progresses, like every MMO ever.
If you are upset that it doesn't meant your standards then go play another game thats more developed like WoW then come back in a year or so and there will be much more for you to do.
We can see that. You outright ignore facts and statements from Zenimax.
More then giving you proof in front of you....we can not do.
I think ESO isn't for you. Several other MMOs coming out, go play them.
I just had a very interesting zone chat discussing in Riverspire (Vet area), just about that. Someone said a very wise thing. Dont bring the racers to the Arena, lol.
Racers = The muppets who think Vet 14 is the goal.
No offense, but you're kind of coming off as one of those toxic WoW people.
Thatusernameistaken wrote: »I don't get it. So you rather play for no particular reason? Just to smell the roses and see the sites? In an RPG???
I think you get my point.
Of course it is not the only way. I'd be interested in hearing about your way of keeping people interested in PvE playing this game, when most of them are complaining how the loot is not worth the effort of doing dungeons.
Also out of curiosity... are you VR14?
I'd just like to add that WoW had Molten Core at launch, not 6 months in
It took the first guild close to 6 months to clear it.
Having played 20 MMOs, can you mention one succesfull subscription based MMO that does not have gear progression?
EVE is a very niche game, that is a fact. It does not appeal to a large amount of people, and the people it does appeal to can't find better alternatives (that is not saying EVE is a bad game, but rather that it's good at what it does). This is, however, a wrong title and a wrong era for creating a niche game, and I don't think any smart developer would purposefully limit their customer base.
DAoC was a PvP game before they released ToA, and this is due to the simple fact that it was a) marketed as such and b) lacked any end game PvE.
Even MOBAs have creep waves, do those make them PvE games? No. Battlefield/COD games have singleplayer campaigns, does that make them singleplayer games? No.
I think you get my point.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
When the sandbox is persistent PvP - repetitive and unbalanced then you are banking on entertaining those who enjoy that. It seems that with the imbalanced and homogenised classes in Cyrodill this isn't cutting the mustard
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
Rune_Relic wrote: »At the end of the day....once gear progression starts....everyone has to jump on the treadmill or they cant compete. You do after all want this to perpetually improve yours stats or there is no point.
Many if not most of us aren't interested in jumping on that treadmill. BUT....if you get your way we have no choice. It impacts EVERYONE.
So...no to gear progression. Thanks.
C'mon DDuke seriously, it's not out of any curiosity that you ask that, you've repeatably posted your opinion that anyone who's not VR14 opinion doesn't count in this thread. Which frankly is both arrogant and ridiculous. Now if VR content, Trials, and Craghorn or w/e it's called didn't effect anyone else you'd be right saying that, but it does. Regardless I'll give you some info about myself. On my main character I stopped doing all but the occasional quest at around VR5 and only did 50 to VR5 because I felt I would likely need it to not be at too much of a disadvantage statistically in Cyrodiil, that character is now VR8. I have never done a Trial, played in Craghorn upper, lower or where ever, I haven't even completed a single group dungeon... Why? Because I do not enjoy that type of content and resent feeling compelled to do it in order to do what I do enjoy PvP on equal terms as everyone else. I will NEVER do that PvE type raid content. I dislike it so much that when Zenimax failed to address player concerns about raising the VR cap to 14 I cancelled my Sub (I have maybe a week left now) So they've already lost me trying to cater to you. ...and yes I do enjoy talking and arguing about MMOs, even ones I've decided to walk away from.
Rune_Relic wrote: »At the end of the day....once gear progression starts....everyone has to jump on the treadmill or they cant compete. You do after all want this to perpetually improve yours stats or there is no point.
Many if not most of us aren't interested in jumping on that treadmill. BUT....if you get your way we have no choice. It impacts EVERYONE.
So...no to gear progression. Thanks.
FlinkeKlinge wrote: »
As stated by the devs numerous times before and after release:
Immersion, Exploration, RP
Others have fixated on gear progression. It is but one thing to do but I ask you what else is there to do in this game when you have :
A. Completed Cadwell and many side quests
B. Completed every vet dungeon as well as most hard modes
C. Completed both trials
D. Completed 8/10 of Arena and don't see the point in pushing on to complete it.
E. Had a look at serpents (mechanic is lazy and overpowered no real interest there
F. Completed Upper Craglorn questline (not much to it to be honest)
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
There you have it, as I suspected.
Why are you posting on a thread about end game replayability, if you haven't even reached VR10 with your character?
There is no way you could possibly realize the lack of replayability, if you haven't played the content yourself. By the way, the replayability issue affects PvP also, since it gets extremely repetitive after a couple of thousand hours (trust me, I know).
What if you didn't have to jump on the "treadmill", but were placed there automatically? There's no reason why PvP shouldn't also equally reward people for doing it. That is the point that many people seem to be ignoring.
Also out of curiosity, have you reached VR yet?