The Gold Road Chapter – which includes the Scribing system – and Update 42 is now available to test on the PTS! You can read the latest patch notes here: https://forums.elderscrollsonline.com/en/discussion/656454/
Maintenance for the week of May 6:
• [COMPLETE] PC/Mac: NA and EU megaservers for patch maintenance – May 6, 4:00AM EDT (8:00 UTC) - 9:00AM EDT (13:00 UTC)
· Xbox: NA and EU megaservers for maintenance – May 8, 6:00AM EDT (10:00 UTC) - 9:00AM EDT (13:00 UTC)
• PlayStation®: NA and EU megaservers for maintenance – May 8, 6:00AM EDT (10:00 UTC) - 9:00AM EDT (13:00 UTC)
The PTS is now offline for the patch 10.0.3 maintenance and is currently unavailable.

PTS Patch Notes v1.4.0

  • heyguyslol
    heyguyslol
    ✭✭✭
    Bah, guess I wont be able to make gold with enchanting anymore since it will be easy mode to level now.

    Meh, the glory days of 15k orange glyphs are long gone anyway. Enchanting's been hardly worth the time for quite awhile now.


    lol I gave up crafting to make gold a long time ago. Most players can now craft for themselves or have a guildy do it for them, the rest of the small % of the eso population are low ballers that literally want u to craft their gear and enchants for free. Not gonna do it or waste my time.

    The eso economy is [snip] now about the only way u can make gold is selling item upgrade mats from hirelings or if you have nothing better to do with your time u can farm alchemy mats and craft potions to sell which makes good gold but requires way to much work imo for the pay off. And dont get me started about the 8-trait crafted sets cuz they are [snip] too making researching not worth the time.
    Edited by ZOS_LeroyW on August 26, 2014 4:19AM
    @heyguyslol
    __________________
    Theodora West
    V14 Sorcerer
    Daggerfall

    http://twitch.tv/heyguyslol_1975
    Options
  • nvsg
    nvsg
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    when does this update come out? and what is this north American update?
    Options
  • heyguyslol
    heyguyslol
    ✭✭✭
    Adonikam wrote: »
    ZOS is destroying their player base left and right. They have terrible balance in the game between magicka users and stamina users so they redo all the gear. This made players craft entirely new sets of gear. Now they're going to screw you again and raise the level cap so all the gear you crafted and upgraded will be old and out of date way too fast.

    What about unbreakable CC? Did I miss the patch notes where they're going to fix unbreakable CC? This has been going on for a long time now and they're not addressing it.

    Again, you're buffing bows and reducing time and stamina to cast Snipe? The ability that is hitting people for 1700 damage? You're going to buff it?

    /agree

    I'm beginning to have flashbacks of Blizzard dev's incompetence which is not good thing. Not to mention that they still haven't addressed the damn memory leak that is causing the eso client to randomly crash while doing pvp.

    Tbh if they continue with these changes stam builds will then be unbalanced vs magicka. I also had a bow snipe hit me for 1500 dmg and I have 600 impenetrable and they are going to buff this wtf is wrong these guys.
    Edited by heyguyslol on August 25, 2014 1:04PM
    @heyguyslol
    __________________
    Theodora West
    V14 Sorcerer
    Daggerfall

    http://twitch.tv/heyguyslol_1975
    Options
  • eventide03b14a_ESO
    eventide03b14a_ESO
    ✭✭✭✭✭
    ✭✭
    Circuitous wrote: »
    On that note, can we get Todd Howard back in here and work on this? I don't think that guy has ever once in his life let his fans down when making a game. Not. Once.

    Radiant AI comes to mind immediately.

    It worked though XD Not the most amazing thing no, but it was far from bad or failing of a population.

    Also Radiant A.I is more fitted for basic NPC's, not so good for followers as we have seen in it's first test (or at least my first test as Skyrim is the only Bethesda game I've played that allows followers) and will only improve with time. That said, SKYnet anybody?

    It got better in the later iterations. Serana gave me little problems if I recall.

    :trollin:
    Options
  • eventide03b14a_ESO
    eventide03b14a_ESO
    ✭✭✭✭✭
    ✭✭
    shiva7663 wrote: »
    Nobody is complaining about the animations, or the lighting or the textures
    Actually, the original dog running animation needs a lot of work. Motion capture from scratch.
    I wish this was the worst problem the game had.

    :trollin:
    Options
  • Cogo
    Cogo
    ✭✭✭✭✭
    I guess I must be playing a different game then. I enjoy ESO a lot. Don't get much problems at all. I am very pleased with Zenimax management.

    The past months ninja balancing and fixing is really cool.

    Oh well, back to my exploration!
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
    Options
  • Maverick827
    Maverick827
    ✭✭✭✭✭
    Cogo wrote: »
    I guess I must be playing a different game then. I enjoy ESO a lot. Don't get much problems at all. I am very pleased with Zenimax management.

    The past months ninja balancing and fixing is really cool.

    Oh well, back to my exploration!
    What are you exploring?

    The icons on the map saying where everything is?
    Options
  • Cogo
    Cogo
    ✭✭✭✭✭
    Cogo wrote: »
    I guess I must be playing a different game then. I enjoy ESO a lot. Don't get much problems at all. I am very pleased with Zenimax management.

    The past months ninja balancing and fixing is really cool.

    Oh well, back to my exploration!
    What are you exploring?

    The icons on the map saying where everything is?

    I dont use a single addon =). Rivenspire atm. Pretty cool place.
    Edited by Cogo on August 25, 2014 8:21PM
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
    Options
  • eventide03b14a_ESO
    eventide03b14a_ESO
    ✭✭✭✭✭
    ✭✭
    Cogo wrote: »
    Cogo wrote: »
    I guess I must be playing a different game then. I enjoy ESO a lot. Don't get much problems at all. I am very pleased with Zenimax management.

    The past months ninja balancing and fixing is really cool.

    Oh well, back to my exploration!
    What are you exploring?

    The icons on the map saying where everything is?

    I dont use a single addon =). Rivenspire atm. Pretty cool place.
    No wonder you think this game is perfect. You don't know what it should have because you don't use addons.
    :trollin:
    Options
  • Maverick827
    Maverick827
    ✭✭✭✭✭
    Cogo wrote: »
    Cogo wrote: »
    I guess I must be playing a different game then. I enjoy ESO a lot. Don't get much problems at all. I am very pleased with Zenimax management.

    The past months ninja balancing and fixing is really cool.

    Oh well, back to my exploration!
    What are you exploring?

    The icons on the map saying where everything is?

    I dont use a single addon =). Rivenspire atm. Pretty cool place.
    90% of the map has icons by default. You run to them and look for the arrow and then follow the arrow and complete the quest.
    Options
  • Braddass
    Braddass
    ✭✭✭
    I do not think anyone would be upset if they let people start banking xp, but did not increase the VR level cap.

    There are (at least) two groups of people involved in this discussion. There is the the group of hardcore players who play all the time (many of whom have millions of gold banked). They will have no problem getting VR 14 gear within a week after it is released. They like having better gear that makes them more uber than other players.

    Then, there is the group of players like me, who do not play 50+ hours a week. We spent weeks and most of our gold getting VR 12 gear. The thought of having to do that again so soon is daunting,and makes some wonder if it is even worth it to play anymore.

    And, for those of you in the first group, who say the difference in gear in minimal ... I bet you will be checking gear to make sure people have the best ... before letting them into your raiding guild/group.

    So, I would suggest you allow people to start saving up xp for the champion system, but not increase the VR cap.
    Edited by Braddass on August 26, 2014 12:40AM
    Options
  • Darkonflare15
    Darkonflare15
    ✭✭✭✭✭
    Braddass wrote: »
    I do not think anyone would be upset if they let people start banking xp, but did not increase the VR level cap.

    There are (at least) two groups of people involved in this discussion. There is the the group of hardcore players who play all the time (many of whom have millions of gold banked). They will have no problem getting VR 14 gear within a week after it is released. They like having better gear that makes them more uber than other players.

    Then, there is the group of players like me, who do not play 50+ hours a week. We spent weeks and most of our gold getting VR 12 gear. The thought of having to do that again so soon is daunting,and makes some wonder if it is even worth it to play anymore.

    And, for those of you in the first group, who say the difference in gear in minimal ... I bet you will be checking gear to make sure people have the best ... before letting them into your raiding guild/group.

    So, I would suggest you allow people to start saving up xp for the champion system, but not increase the VR cap.
    There is another group man. I am part of a group who just plays the game and never spends money on buying mats. I instead do not have problems with increase levels because all it is an increase level. I never use legendary gear because legendary gear is not that powerful to begin with so why increase my gear to that level when I can keep my gear at purple while racking up enough mats on my own. Plus v12 legendary gear is going to be better than v13 and v14 gear right at the start. Plus your two groups are not that different. The only difference in your groups is the first group has more time than the second group but both groups grind when they do not have too. Which means your group is just complaing because you have to level up gear again which that is the course of the game. Getting gear to next level is the exciting part but the way you trying to get higher level gear is tedious which is your fought. It is only daunting because you make it.
    Edited by Darkonflare15 on August 26, 2014 3:31AM
    Options
  • Attorneyatlawl
    Attorneyatlawl
    ✭✭✭✭✭
    ✭✭✭
    Braddass wrote: »
    I do not think anyone would be upset if they let people start banking xp, but did not increase the VR level cap.

    There are (at least) two groups of people involved in this discussion. There is the the group of hardcore players who play all the time (many of whom have millions of gold banked). They will have no problem getting VR 14 gear within a week after it is released. They like having better gear that makes them more uber than other players.

    Then, there is the group of players like me, who do not play 50+ hours a week. We spent weeks and most of our gold getting VR 12 gear. The thought of having to do that again so soon is daunting,and makes some wonder if it is even worth it to play anymore.

    And, for those of you in the first group, who say the difference in gear in minimal ... I bet you will be checking gear to make sure people have the best ... before letting them into your raiding guild/group.

    So, I would suggest you allow people to start saving up xp for the champion system, but not increase the VR cap.

    Banking XP would be horrible and simply way unfair as people who have played since launch and earlier (such as myself) would have incredibly large amounts of champion levels over any newer players by giving us an obscene amount of champion xp by the time the system launched. That's a very poor design route to go down in my opinion. Starting it out with everyone at vr14 or 16 or whatever it's at when it launches and having the equivalent XP from there is fine, as it puts a cap on how far we can go for now then starts everyone on even footing.

    Two groups? I'd say there are two groups but I wouldn't define them as you did. I'd say the two you mention are the exact same group, but one is achieving and one is not. Amount of playing time does not equal skill, nor does it equal player attitude in terms of grouping. The second group I would say exists is as @Darkonflare15 described, the one that plays to win but understands what isn't actually needed to do so and has fun with the game without stressing themselves out to the point of burnout for a half a percent change in a tertiary stat. This is mixed in with the people you call "elitists", in other words good players who know the game mechanics and do not waste their time be it on unnecessary grinding or on unnecessary time spent wiping in raids, pvp (when it can be helped), and other activities.

    I'd rather take someone with 1500 dps instead of 1550 who doesn't die to the circles on the ground every time (yes, people mess up, but no, they shouldn't be doing it every single boss across a few runs of the dungeon/raid) and then do 0 dps the rest of the fight ;). But that has little to do with their gear and more to do with their skill, attitude, and build than anything else. Considering the game requires only a certain amount of DPS to pass its current checks, I don't care if someone's wearing a pink flower as their sword and running with vr4 robes as a vr12 so long as they can hit the needed damage target and live through the fight :).

    I have actually had two very good trial raid groups I've run with on my main even invite my new vr2 sorc to come in and play with the trials for practice and to get some easy xp. I declined because I didn't feel I could hit the performance needed with how I had him setup yet, but that just goes to show you even in practice that this is true. Heck, when the trials first hit live the groups I was in (first helra DC clear, and second DC archive clear) were doing them with vr7-10 players. People very vastly misunderstand the difference gear makes in general there.

    I think you're mixing up actual elite or high-end players with people who act like they are elite/skilled/uber, but actually aren't, and have mouths to match. The truly good players do not mouth off about how awesome they are, they simply act and let their play speak for itself, rarely speaking of their capability except when defending from someone contesting it directly or to qualify a statement they're making when giving feedback.
    Edited by Attorneyatlawl on August 26, 2014 1:58AM
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
    Options
  • eventide03b14a_ESO
    eventide03b14a_ESO
    ✭✭✭✭✭
    ✭✭
    Cogo wrote: »
    Cogo wrote: »
    I guess I must be playing a different game then. I enjoy ESO a lot. Don't get much problems at all. I am very pleased with Zenimax management.

    The past months ninja balancing and fixing is really cool.

    Oh well, back to my exploration!
    What are you exploring?

    The icons on the map saying where everything is?

    I dont use a single addon =). Rivenspire atm. Pretty cool place.
    90% of the map has icons by default. You run to them and look for the arrow and then follow the arrow and complete the quest.
    A 5 year old could follow them.
    :trollin:
    Options
  • Khivas_Carrick
    Khivas_Carrick
    ✭✭✭✭✭
    Cogo wrote: »
    Cogo wrote: »
    I guess I must be playing a different game then. I enjoy ESO a lot. Don't get much problems at all. I am very pleased with Zenimax management.

    The past months ninja balancing and fixing is really cool.

    Oh well, back to my exploration!
    What are you exploring?

    The icons on the map saying where everything is?

    I dont use a single addon =). Rivenspire atm. Pretty cool place.
    90% of the map has icons by default. You run to them and look for the arrow and then follow the arrow and complete the quest.

    Not to knock the poor kid, but that part is true. It's also true that the game will probably feel fine if add ons weren't allowed, but this of course means balance would never be found. Thankfully we can see what does what damage, healing, and life saving stuff, so we can inform the developers what needs to be nerfed or buffed.

    The problem now lies not with the playerbase (Which for once is correct) but with the devs for not listening to the playerbase. We are hurting here guys, you are hurting. I know this game is not making as much money as you hoped it would and that you're feeling the heat. Yet you insist that everything's fine.
    Bobbity Boop, this game might become poop, but I'll still play because I'm just a pile of goop!
    Options
  • MrMT
    MrMT
    ✭✭✭
    Lol. So pvp remains a game of vampire vs vampire.
    Edited by MrMT on August 27, 2014 9:53AM
    Options
  • Attorneyatlawl
    Attorneyatlawl
    ✭✭✭✭✭
    ✭✭✭
    MrMT wrote: »
    Lol. So pvp remains a game of vampire vs vampire.

    I love tearing vampires apart with 400+ normal and 600+ elemental ring (fire) crits regularly while they sit there in clouding swarm dealing only 200-250 a tick on me, barely managing to eat through my frag shield unless they're also aoe'ing me. Bonus points if they burst the frag shields on people nearby that I had hit when shielding myself and get another 250-300+ per shield broken on them. Wearing a fire resist ring only dampens this by about 15% for most of them.

    94.3% spell crit with the 20% potion and gear not fully aimed at it, myself. Most don't run more than 3-4 impen pieces at epic, which is 27-36% impen. So more than most of the time I am going to crit them, and hard :D.

    I hope everyone keeps vamping it up. My 334 elemental ring fire tooltip + extra dot against their +50% damage taken from fire attacks, along with my high crit chance, thanks them very much for being so polite.

    r5fORaB.jpg
    Edited by Attorneyatlawl on August 27, 2014 11:38AM
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
    Options
  • Cogo
    Cogo
    ✭✭✭✭✭
    Cogo wrote: »
    Cogo wrote: »
    I guess I must be playing a different game then. I enjoy ESO a lot. Don't get much problems at all. I am very pleased with Zenimax management.

    The past months ninja balancing and fixing is really cool.

    Oh well, back to my exploration!
    What are you exploring?

    The icons on the map saying where everything is?

    I dont use a single addon =). Rivenspire atm. Pretty cool place.
    90% of the map has icons by default. You run to them and look for the arrow and then follow the arrow and complete the quest.

    I don't look at the map, other then to check what area I may have missed. Checking already found places to see which city is closest to go sell, where my quest marks where, portals or when I am trying to figure out the journals tip about skyshards. Sometimes it does help to look in a cave if the tip says so :-p

    Sure, I have missed a lot of skyshards, but the more I find, the better I become in almost "feeling" where they are.

    Why this fuzz about me not using addons?
    I like the game as it is. When I find an addon that would add anything, I'll use it.

    Zenimax allowes addons and that's the end of that. You play your way. Right?

    Some people act like I have anything to do with their game play if I do not use addons?
    As long as I am perform my role, does it matter how?

    Addons that plays the game for you, removes the enjoyment of playing the game. Explore, observe, consideration about any situation or options to figure out things for yourself, is the game I pay for and enjoy.

    Why should the computer ruin my game by gives me all the answers to everything, choosing what and how to play?
    I don't play a game where I get no feeling of achieving anything. Where you only learn how to move and collect things. Sounds very boring to me!

    What works best in combat situations for example, is up to me to decide by learning, trying and reading the provided in game information effects.
    My own skill in understanding how a weapon, spell or a skill works, comes from playing the game and learning how to handle different situations.

    Why the heck should the computer take away that skill from me???

    ESO even states that your personal skill is not a small factor in your game play.
    Why should I need to depend on an addon for that?

    No thank you. My achievements, successes or failures belongs to me!
    Not an addon!

    I wonder how many can say the same.
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
    Options
  • Mauz
    Mauz
    ✭✭✭
    "Ability Altering Enchantments

    We’ve added powerful new ability altering enchantments that can drop on weapons found in the Dragonstar Arena, the Serpent Trial in difficult mode, and from the Alliance War Leaderboards.
    Grand Healing: This ability now restores stamina to allies in the area.
    Cleave: This ability deals bonus damage on the initial hit.
    Puncture: This ability heals the caster.
    Twin Slashes: This ability deals additional bleed damage every tick.
    Poison Arrow: This ability increases your weapon damage when attacking enemies affected by Poison Arrow.
    Destructive Touch: This ability deals more damage and costs less."


    So this does mean I have to go for PvE raids to remain competative in PvP??
    Options
  • Attorneyatlawl
    Attorneyatlawl
    ✭✭✭✭✭
    ✭✭✭
    Mauz wrote: »
    "Ability Altering Enchantments

    We’ve added powerful new ability altering enchantments that can drop on weapons found in the Dragonstar Arena, the Serpent Trial in difficult mode, and from the Alliance War Leaderboards.
    Grand Healing: This ability now restores stamina to allies in the area.
    Cleave: This ability deals bonus damage on the initial hit.
    Puncture: This ability heals the caster.
    Twin Slashes: This ability deals additional bleed damage every tick.
    Poison Arrow: This ability increases your weapon damage when attacking enemies affected by Poison Arrow.
    Destructive Touch: This ability deals more damage and costs less."


    So this does mean I have to go for PvE raids to remain competative in PvP??

    You already Quoted your own answer, last I checked alliance war leader board spots aren't earned in pve ,LOL.
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
    Options
  • Khivas_Carrick
    Khivas_Carrick
    ✭✭✭✭✭
    Cogo wrote: »
    Cogo wrote: »
    Cogo wrote: »
    I guess I must be playing a different game then. I enjoy ESO a lot. Don't get much problems at all. I am very pleased with Zenimax management.

    The past months ninja balancing and fixing is really cool.

    Oh well, back to my exploration!
    What are you exploring?

    The icons on the map saying where everything is?

    I dont use a single addon =). Rivenspire atm. Pretty cool place.
    90% of the map has icons by default. You run to them and look for the arrow and then follow the arrow and complete the quest.

    I don't look at the map, other then to check what area I may have missed. Checking already found places to see which city is closest to go sell, where my quest marks where, portals or when I am trying to figure out the journals tip about skyshards. Sometimes it does help to look in a cave if the tip says so :-p

    Sure, I have missed a lot of skyshards, but the more I find, the better I become in almost "feeling" where they are.

    Why this fuzz about me not using addons?
    I like the game as it is. When I find an addon that would add anything, I'll use it.

    Zenimax allowes addons and that's the end of that. You play your way. Right?

    Some people act like I have anything to do with their game play if I do not use addons?
    As long as I am perform my role, does it matter how?

    Addons that plays the game for you, removes the enjoyment of playing the game. Explore, observe, consideration about any situation or options to figure out things for yourself, is the game I pay for and enjoy.

    Why should the computer ruin my game by gives me all the answers to everything, choosing what and how to play?
    I don't play a game where I get no feeling of achieving anything. Where you only learn how to move and collect things. Sounds very boring to me!

    What works best in combat situations for example, is up to me to decide by learning, trying and reading the provided in game information effects.
    My own skill in understanding how a weapon, spell or a skill works, comes from playing the game and learning how to handle different situations.

    Why the heck should the computer take away that skill from me???

    ESO even states that your personal skill is not a small factor in your game play.
    Why should I need to depend on an addon for that?

    No thank you. My achievements, successes or failures belongs to me!
    Not an addon!

    I wonder how many can say the same.

    Hmmm. No, not what we mean. Or at least now what I mean. If you don't want to use add-ons, that's more power to you, I try to aim for bare minimal myself, mostly UI mods to brighten things up and make it more attractive to me, that's it.

    However what I wanted to get across is that without certain things such as Damage or Healing meters, we would never easily point out that there is a terrible class balance issue, terrible weapon skill balance issue, armor skill balance issue, or frankly a frighteningly large number of balance issues that would never be present for the main game because we can't see the numbers that we hit for, we can only guess.

    With a DPS Meter Add-On we can see numerous things, in addition to healing done or damage taken, which is obviously important to tanks and healers. This is why we know Templar's need love, big time, why heavy and medium armor needs love, why dual wielding and two handed need love, big time, and Bows need actual tweaking to be not all stealth burst.

    This is what we meant by not using mods. You don't use mods, that's good on you, rock it out your way man and know that I admire you. But please beware that you can't say the game is fine if you can't even see the problems the rest of us are faced with.
    Bobbity Boop, this game might become poop, but I'll still play because I'm just a pile of goop!
    Options
  • kieso
    kieso
    ✭✭✭✭✭
    All bow skills should have their minimum range reduced to 0. Maybe keep it for snipe but it's morphs should change.
    Options
  • grillepainman
    grillepainman
    ✭✭
    Firstly, sorry for bad spelling/English, not my first language; that being said:
    Just reviewed all the 12 pages of comments, and very surprisingly none of them mention the Start of: ''Grouping Improvements''...and HOW it seems done (taking a deep breath) - by quest - ??
    - Me and my friends are (or were since a bunch left due to the phasing horrible mechanics) playing a lot of PvE and I keep telling them ''wait for a soon to be patch, phasing will be fix'' and now I read *this* ?? The grouping is being fix on a - PER QUEST base- ?
    - Seriously ZoS, you really WANT this game to fail...come'on! It's a MMO! In spite of what you guys said during the Quacon event! You manage to scrap even the fixing process...It really is a horrible, horrible patching progress so far for Coop-PvE player!
    - I took the time to write this for the (probably) huge number of *not* high-end PvE players all over ESO...
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  • Darkonflare15
    Darkonflare15
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    Firstly, sorry for bad spelling/English, not my first language; that being said:
    Just reviewed all the 12 pages of comments, and very surprisingly none of them mention the Start of: ''Grouping Improvements''...and HOW it seems done (taking a deep breath) - by quest - ??
    - Me and my friends are (or were since a bunch left due to the phasing horrible mechanics) playing a lot of PvE and I keep telling them ''wait for a soon to be patch, phasing will be fix'' and now I read *this* ?? The grouping is being fix on a - PER QUEST base- ?
    - Seriously ZoS, you really WANT this game to fail...come'on! It's a MMO! In spite of what you guys said during the Quacon event! You manage to scrap even the fixing process...It really is a horrible, horrible patching progress so far for Coop-PvE player!
    - I took the time to write this for the (probably) huge number of *not* high-end PvE players all over ESO...

    Most of those group fixes are going to be probably fix either in the future or update 5 which is probably why you have not seen in information on this.
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  • Berenius
    Berenius
    Soul Shriven
    Firstly, sorry for bad spelling/English, not my first language; that being said:
    Just reviewed all the 12 pages of comments, and very surprisingly none of them mention the Start of: ''Grouping Improvements''...and HOW it seems done (taking a deep breath) - by quest - ??
    - Me and my friends are (or were since a bunch left due to the phasing horrible mechanics) playing a lot of PvE and I keep telling them ''wait for a soon to be patch, phasing will be fix'' and now I read *this* ?? The grouping is being fix on a - PER QUEST base- ?
    - Seriously ZoS, you really WANT this game to fail...come'on! It's a MMO! In spite of what you guys said during the Quacon event! You manage to scrap even the fixing process...It really is a horrible, horrible patching progress so far for Coop-PvE player!
    - I took the time to write this for the (probably) huge number of *not* high-end PvE players all over ESO...

    I strongly agree with this post. The phasing has been a major issue from day one, and ZeniMax keeps throwing new stuff at us without actually fixing anything. You can't make a flawed game more enjoyable by adding more of the same; just fix the problem already!

    Look, I understand some hardcore players are probably already bored with the game, with a full set of V12 toons with nothing left to do, but I don't believe this is the majority. I also don't believe hardcore players should be the target demographic for patches: people already invested with the game are way less likely to leave than new players who find their experience unsatisfying. At the very least, hardcore players may eventually come back in the future.

    On the other hand, casual players exist too, and we don't care about small technical details like a 1.5% reduction in skill effectiveness to balance a class that may or may not be unbalanced compared to another in some PvP situations (maybe), or even adding Veteran content which feels like unnecessary filler anyway. These are nice fixes and touches, but they change nothing to the core game. It's like making DLC for Super Mario Bros before giving Mario the ability to jump without breaking his face.

    Casual players want their games to be fun, first thing. Right now, ESO could be fun, but it's also the only MMO I know of that prevents people from playing together. It's also the most expensive to play, by the way. The instant another action-MMO with the same vibe as ESO comes around (and it will happen, MMOs can't stop copying each other), most casual players will leave, never to come back. Because what's the incentive? Craglorn? Yeah, no...
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  • grillepainman
    grillepainman
    ✭✭
    Berenius wrote: »
    I strongly agree with this post. The phasing has been a major issue from day one, and ZeniMax keeps throwing new stuff at us without actually fixing anything. You can't make a flawed game more enjoyable by adding more of the same; just fix the problem already!

    Look, I understand some hardcore players are probably already bored with the game, with a full set of V12 toons with nothing left to do, but I don't believe this is the majority.

    On the other hand, casual players exist too, and we don't care about small technical details like a 1.5% reduction in skill effectiveness to balance a class that may or may not be unbalanced compared to another in some PvP situations (maybe)

    Casual players want their games to be fun, first thing. Right now, ESO could be fun, but it's also the only MMO I know of that prevents people from playing together. Craglorn? Yeah, no...

    Thanks a lot for your feedback and taking the time to post! I usually feel like those forums are only read by indeed hardcore players and stuff and that us, the casual kind who still enjoys ESO, are really left apart!

    ESO has *so much* potential seriously, but by keeping making bad decisions, like the ''per quest fix'' instead of waiting a bit longer and fix it once and for all, they will indeed keep loosing and losing subs, even if I don't want this to happen.
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  • supernico
    supernico
    ✭✭✭
    @ZOS_GinaBruno‌

    Are you actually buffing SNIPE? DO YOU HAVE ANY IDEA HOW MUCH DAMAGE SNIPE DOES?????

    picard-facepalm-o.gif
    Supernico - VR14 DragonKnight - Daggerfall Covenant - Former Emperor

    My name is Maximus Decimus Meridius, commander of the Armies of the North, General of the Felix Legions, loyal servant to the true emperor, Marcus Aurelius. Father to a murdered son, husband to a murdered wife. And I will have my vengeance, in this life or the next.
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  • Spangla
    Spangla
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    LOL - the only skill that makes nb's even vaguely useful

    If we are lucky we might even be able to kill a dk, umm if hes on his horse that is
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  • Arninator
    Arninator
    ✭✭
    I don't understand why so many people are complaining about having to re-craft gear for v14. You tell tales about the millions of gold and VP available to your character and yet complain about having to spend a few hundred thousand to re-gear?
    Sum body stole my sweet roll 4 the Queen
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  • Sharee
    Sharee
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    ✭✭✭✭✭
    supernico wrote: »
    @ZOS_GinaBruno‌

    Are you actually buffing SNIPE? DO YOU HAVE ANY IDEA HOW MUCH DAMAGE SNIPE DOES?????

    It only does significant damage when used as a sneak attack, and hits target from behind. Otherwise its on par with the likes of crystal fragments, just with a longer cast time.
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