nerevarine1138 wrote: »And how would the NPC guards being the justice system change it for you? You'd still be seeing crime in the streets and guards chasing criminals. And since your main issue appears to be witnessing crime, I don't see how the system is any better or worse when it includes PvP elements.
nerevarine1138 wrote: »And how would the NPC guards being the justice system change it for you? You'd still be seeing crime in the streets and guards chasing criminals. And since your main issue appears to be witnessing crime, I don't see how the system is any better or worse when it includes PvP elements.
The banks right now are a pain to go to with all the spell spam and mock battles going on in and near those places.
nerevarine1138 wrote: »And how would the NPC guards being the justice system change it for you? You'd still be seeing crime in the streets and guards chasing criminals. And since your main issue appears to be witnessing crime, I don't see how the system is any better or worse when it includes PvP elements.
Where did I ever say that witnessing crime is the problem? What I don't want is swarms of player controlled characters taking out NPCs in a town that I spent time and effort liberating or making safe. Why bother if they are going to be attacked anyway? I can just bypass the towns now as there is no reason to liberate them. The banks right now are a pain to go to with all the spell spam and mock battles going on in and near those places.
PvP people don't like whenever someone suggests PvE in Cyrodill. I guess it can't be the other way around.
Like I said, I will see how it goes on the PTS, but this may stop me from playing the game. Maybe I can get my yet to be rolled EP character through the game before this goes live.
You can like this all you want, and I am sorry my opinion is not the same as yours. But, guess what, I don't like it, and I will state that no matter how much you don't want to hear it.
nerevarine1138 wrote: »And how would the NPC guards being the justice system change it for you? You'd still be seeing crime in the streets and guards chasing criminals. And since your main issue appears to be witnessing crime, I don't see how the system is any better or worse when it includes PvP elements.
The banks right now are a pain to go to with all the spell spam and mock battles going on in and near those places.
What level are you? Seriously. This doesn't happen anymore in lv 40+ zones and vet zones
What I don't want are swarms of player controlled characters taking out NPCs in a town that I spent time and effort liberating or making safe.
DenverRalphy wrote: »nerevarine1138 wrote: »And how would the NPC guards being the justice system change it for you? You'd still be seeing crime in the streets and guards chasing criminals. And since your main issue appears to be witnessing crime, I don't see how the system is any better or worse when it includes PvP elements.
The banks right now are a pain to go to with all the spell spam and mock battles going on in and near those places.
What level are you? Seriously. This doesn't happen anymore in lv 40+ zones and vet zones
I haven't seen it at any level. I strongly suspect that it's just something some players manufacture just so they can complain. Sure, it might happen once every new moon... But it's not like it's an epidemic or anything.
Can you name a really good AAA mmorpg that does not have PVP?MercyKilling wrote: »I'm just against it totally, as I strongly feel PvP has no place in an MMORPG to begin with.
Was ESO released with only PVP as 'end game' content? Was PVP used as a major pull in the sales pitch and advertisement?To clarify, games that are designed with PvP as the main draw/feature do just fine. Look at any FPS or MOBA or RTS. One mechanic. One playstyle.
Are the top 5 best selling MMO's built with PVP in mind? Does these so called balance issues, lessen them?Now look at any MMORPG. PvE and PvP. Balance issues everywhere, in any game you choose to name. Ditto with community division. Any forum board in any game you choose to name has name calling on both sides. Two different types of personalities and game play styles and combat mechanics at war.
WoW? Think what you like about the game, but successful it most certainly is.Balance one, you wonky out the other. I've not yet come across an MMORPG that has successfully separated PvP and PvE balance issues or community vitriol/bile spewing.
It's your opinion and you are entitled to it. Maybe you should find an mmo that does not have PVP... wait.. no, you can't. It would seem the world disagree's with you.PvP has no business being in MMORPG's. That's my story and I'm sticking to it.
This poll was difficult for me to answer.
I wanted to choose the option that I want to be able to choose not to flag myself for PvP, because I want to exploit the system just like anyone else who would choose to abstain from the PvP aspect.
But I am thankful that the developers have designed the system so that criminals are flagged for PvP in order to prevent such issues.
The Justice System would be a major flop and massively exploited if I could toggle myself for PvE only.
This poll was difficult for me to answer.
I wanted to choose the option that I want to be able to choose not to flag myself for PvP, because I want to exploit the system just like anyone else who would choose to abstain from the PvP aspect.
But I am thankful that the developers have designed the system so that criminals are flagged for PvP in order to prevent such issues.
The Justice System would be a major flop and massively exploited if I could toggle myself for PvE only.
Someone honest about the PVE only obsession on this JS. Cheers
I haven't seen any valid point to why people are objecting to being open for PVP when caught with a high bounty. Truth is exploit, and we cannot allow that. Doin so in a solo game is fine, we all use shortcuts. But when it is allowed in a MMO, things go nasty.
I appreciate your honesty
This poll was difficult for me to answer.
I wanted to choose the option that I want to be able to choose not to flag myself for PvP, because I want to exploit the system just like anyone else who would choose to abstain from the PvP aspect.
But I am thankful that the developers have designed the system so that criminals are flagged for PvP in order to prevent such issues.
The Justice System would be a major flop and massively exploited if I could toggle myself for PvE only.
Someone honest about the PVE only obsession on this JS. Cheers
I haven't seen any valid point to why people are objecting to being open for PVP when caught with a high bounty. Truth is exploit, and we cannot allow that. Doin so in a solo game is fine, we all use shortcuts. But when it is allowed in a MMO, things go nasty.
I appreciate your honesty
I play both sides of the game, both PvE and PvP.
I can guarantee if there were an option for PvE in the Justice System I would simply flag myself to PvE whenever I felt like farming mats or leveling any skill lines that may be provided experience by doing so.
Then when I felt like doing PvP I would simply go pay off my bounty, flag myself as a guard and start killing anyone foolish enough to try generating a bounty on PvP mode.
I'm not even ashamed to admit it; that's why I am glad the developers have made the system straight PvP on bounties in order to mitigate such exploitation. I don't imagine for even one second I would be alone in following such a process.
MercyKilling wrote: »I'm just against it totally, as I strongly feel PvP has no place in an MMORPG to begin with.
Now look at any MMORPG. PvE and PvP. Balance issues everywhere, in any game you choose to name. Ditto with community division. Any forum board in any game you choose to name has name calling on both sides. Two different types of personalities and game play styles and combat mechanics at war.
Balance one, you wonky out the other. I've not yet come across an MMORPG that has successfully separated PvP and PvE balance issues or community vitriol/bile spewing.
PvP has no business being in MMORPG's. That's my story and I'm sticking to it.
Tannakaobi wrote: »Can you name a really good AAA mmorpg that does not have PVP?
Tannakaobi wrote: »Was ESO released with only PVP as 'end game' content? Was PVP used as a major pull in the sales pitch and advertisement?
Tannakaobi wrote: »Are the top 5 best selling MMO's built with PVP in mind? Does these so called balance issues, lessen them?
Tannakaobi wrote: »WoW? Think what you like about the game, but successful it most certainly is.
Tannakaobi wrote: »It's your opinion and you are entitled to it. Maybe you should find an mmo that does not have PVP... wait.. no, you can't. It would seem the world disagree's with you.
dennissomb16_ESO wrote: »For me it is simple wait and see once it is on the test server to see what exploits there will be that will allow griefers to flag players against their will. If it is a solid implementation that doesn't have these types of exploits then good on themnerevarine1138 wrote: »Do you honestly believe the developers would allow that to happen?
It was a Developer Quote that I am basing this on. It was a week or two ago, so perhaps they gained some sanity. Perhaps the instance that we create when talking to the banker or merchant can mitigate this.
However, until this travesty of a "feature" is tested out on the PTS, we won't know exactly how it will play out. I just don't see the justice system where the players are the Judge Jury and Executioner as something that adds to the experience of the game.
I stay out of Cyrodill so I don't have to deal with the PvP business. Now, the PvP business is coming to me in a place where I was told before I bought the game that it would not happen. Heck, if I wanted full on battles in a town, then I would not clear them out when first entering an area. I clear them out and now it's peaceful. This may all go away.
Its great for the PvP players to get more to kill, but it will probably drive me from the game. Even if the Bankers and Merchants are immune. We will see I guess.
But, I don't like this and probably won't like the in game impact. I would like it better if the guards were Justice system.
I believe I know which comment you refer to. It simply said that the JS was being tested in PTS and the way essentials NPC were reacting to attacks and how it affected the other players was being tested in PTS. Even if it did kick you out of the bank screen, the attacker will never last 10s inside a bank after attacking the clerk. Some idiots might want to try grieving the first few days but they will soon realise that they just make everybody inside the bank happy for slaughtering his face
Oh dear -- you apparently have missed their point. There are those who want PvE exclusive phasing for the Justice System. This is to allow them to participate and get rewards within the Justice System but to suffer zero consequences of such. They will be 'annoyed' if they are using a banker window for example and he is attacked and IF that closes his window with them, they will be inconvenienced for a certain period of time. They demand not to have ANY interruption of said bankers pc window. None.
And you miss a point too. Why should be rewarded from the JS if you don't want to be flagged for PVP when caught? Exploit, exploit, exploit...
Opt out and all you get from looting in town should be stale radish
I will get annoyed getting kicked out from the bank screen too often. People will try at first because the system just came out but the benefit of grieving vs the consequences of doing in a middle of a town will drive grievers tired of doing so
MercyKilling wrote: »I'm just against it totally, as I strongly feel PvP has no place in an MMORPG to begin with.
To clarify, games that are designed with PvP as the main draw/feature do just fine. Look at any FPS or MOBA or RTS. One mechanic. One playstyle.
Now look at any MMORPG. PvE and PvP. Balance issues everywhere, in any game you choose to name. Ditto with community division. Any forum board in any game you choose to name has name calling on both sides. Two different types of personalities and game play styles and combat mechanics at war.
Balance one, you wonky out the other. I've not yet come across an MMORPG that has successfully separated PvP and PvE balance issues or community vitriol/bile spewing.
PvP has no business being in MMORPG's. That's my story and I'm sticking to it.
MercyKilling wrote: »Tannakaobi wrote: »Can you name a really good AAA mmorpg that does not have PVP?
No, because they all have it. Regardless of whether or not they're AAA or not. This does not mean it belongs there. It just means they all have it.Tannakaobi wrote: »Was ESO released with only PVP as 'end game' content? Was PVP used as a major pull in the sales pitch and advertisement?
No, but again I refer you to "that does not mean it doesn't belong."Tannakaobi wrote: »Are the top 5 best selling MMO's built with PVP in mind? Does these so called balance issues, lessen them?
You just don't seem to get it. Just because they have it does not mean it SHOULD be there, or that it belongs. It's because of caving to people that WANT PvP that it's in MMORPG's.Tannakaobi wrote: »WoW? Think what you like about the game, but successful it most certainly is.
Most certainly. However, this is not because of the PvP aspect of it, I'd wager.Tannakaobi wrote: »It's your opinion and you are entitled to it. Maybe you should find an mmo that does not have PVP... wait.. no, you can't. It would seem the world disagree's with you.
Which I'm quite used to. It's hard being the only one that's right, but someone's gotta do it.
I'm more than equal to the requirements.
I'm confused, ESO was released with only PVP end game content and PVP was used as a way to sell the game. It SHOULD be in it. Open world or not is another issue.'No, but again I refer you to "that does not mean it doesn't belong.
I think I had a stroke. Where everyone get the information about this new system, I'm searching the forums but can't find any official words!
Ahh the Quakecon vid. Only now I'll watch. Thanks for the heads up!
MercyKilling wrote: »I'm just against it totally, as I strongly feel PvP has no place in an MMORPG to begin with.
If you don't want to be hunted down by other players, then don't do the crime it's that simple.