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Provisioning Revamp

  • fromtesonlineb16_ESO
    fromtesonlineb16_ESO
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    Islyn wrote: »
    I'd be interested in seeing fishing incorporated, like others. It would be quite appropriate for the rare ingredient to be available from hirelings, fishing and once in a while from containers.

    Some of us DO NOT WANT to PRETEND stand around and FISH.

    Please get over it.
    So don't do it? Some people would like to.

    Please get over it.

  • Nazon_Katts
    Nazon_Katts
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    Islyn wrote: »
    I'd be interested in seeing fishing incorporated, like others. It would be quite appropriate for the rare ingredient to be available from hirelings, fishing and once in a while from containers.

    Some of us DO NOT WANT to PRETEND stand around and FISH.

    Please get over it.

    Oh, but some of us really do want to fish something useful. I bet, most of us would be willing to sell our catch of the day to someone like you.

    No need for anyone to get over it.
    "You've probably figured that out by now. Let's hope so. Or we're in real trouble... and out come the intestines. And I skip rope with them!"
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    Epona222 wrote: »
    I don't like it (I think provisioning is fine as it is, and thus my opinions have not been registered so far as I haven't been whining about it).

    I LIKE the variety of ingredients. Please don't reduce the variety of things we can loot. People who open a container and see something they do not want/need are more than welcome to hit ALT to close the container without taking the contents. I LIKE that ingredients/recipes are (at least for a good portion of leveling) linked to faction, region, and lore. I like the recipes, and have put a lot of effort in to collect them all.

    The only thing I would like to see changed is that food and drink buffs can be active at the same time, that would make brewing useful. Please don't reduce the variety of ingredients and recipes.

    If people are complaining that it is too much to store, just give us a separate storage bag for crafting mats, and/or make them stack to 1000. PLEASE do not reduce the variety of provisioning mats.

    I can't agree with this. There is no reason for the amount of ingredients that currently exist.
    :trollin:
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    Islyn wrote: »
    I'd be interested in seeing fishing incorporated, like others. It would be quite appropriate for the rare ingredient to be available from hirelings, fishing and once in a while from containers.

    Some of us DO NOT WANT to PRETEND stand around and FISH.

    Please get over it.

    Amen. I will be very upset if fishing becomes a requirement in this game. It's really just a for a niche audience and while I'm sure they love it (I have never actually come across anyone fishing in this game) the rest of us might just find it tedious.
    :trollin:
  • Nazon_Katts
    Nazon_Katts
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    Islyn wrote: »
    I'd be interested in seeing fishing incorporated, like others. It would be quite appropriate for the rare ingredient to be available from hirelings, fishing and once in a while from containers.

    Some of us DO NOT WANT to PRETEND stand around and FISH.

    Please get over it.

    Amen. I will be very upset if fishing becomes a requirement in this game. It's really just a for a niche audience and while I'm sure they love it (I have never actually come across anyone fishing in this game) the rest of us might just find it tedious.

    I think you're looking at fishing with too much angst it could take something away rather than add to the experience.

    For instance, fishes don't have to be used in their own exclusive recipes with their own exclusive meals and exclusive stat bonuses, but rather as a substitute in already known recipes. So instead of deer flanks, you'll use salmon steaks and get a different named meal, but otherwise identical in stats and effects.

    There's a plethora of options to make fishes usable in provisioning without taking anything away from what is already there. Heck, even if you added new effects to fish meals, it doesn't have to make fishing mandatory, as long as the effect is not mandatory for being competitive or there's a counterpart to be found in the classic vase, urn and barrel harvest.
    "You've probably figured that out by now. Let's hope so. Or we're in real trouble... and out come the intestines. And I skip rope with them!"
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    Islyn wrote: »
    I'd be interested in seeing fishing incorporated, like others. It would be quite appropriate for the rare ingredient to be available from hirelings, fishing and once in a while from containers.

    Some of us DO NOT WANT to PRETEND stand around and FISH.

    Please get over it.

    Amen. I will be very upset if fishing becomes a requirement in this game. It's really just a for a niche audience and while I'm sure they love it (I have never actually come across anyone fishing in this game) the rest of us might just find it tedious.

    I think you're looking at fishing with too much angst it could take something away rather than add to the experience.

    For instance, fishes don't have to be used in their own exclusive recipes with their own exclusive meals and exclusive stat bonuses, but rather as a substitute in already known recipes. So instead of deer flanks, you'll use salmon steaks and get a different named meal, but otherwise identical in stats and effects.

    There's a plethora of options to make fishes usable in provisioning without taking anything away from what is already there. Heck, even if you added new effects to fish meals, it doesn't have to make fishing mandatory, as long as the effect is not mandatory for being competitive or there's a counterpart to be found in the classic vase, urn and barrel harvest.

    Too much angst? You're kidding right? All I said is that I do not want it to be a requirement. There is no angst I just don't want to be forced to do it. I think you're looking at my post with too much angst.
    :trollin:
  • Nazon_Katts
    Nazon_Katts
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    Islyn wrote: »
    I'd be interested in seeing fishing incorporated, like others. It would be quite appropriate for the rare ingredient to be available from hirelings, fishing and once in a while from containers.

    Some of us DO NOT WANT to PRETEND stand around and FISH.

    Please get over it.

    Amen. I will be very upset if fishing becomes a requirement in this game. It's really just a for a niche audience and while I'm sure they love it (I have never actually come across anyone fishing in this game) the rest of us might just find it tedious.

    I think you're looking at fishing with too much angst it could take something away rather than add to the experience.

    For instance, fishes don't have to be used in their own exclusive recipes with their own exclusive meals and exclusive stat bonuses, but rather as a substitute in already known recipes. So instead of deer flanks, you'll use salmon steaks and get a different named meal, but otherwise identical in stats and effects.

    There's a plethora of options to make fishes usable in provisioning without taking anything away from what is already there. Heck, even if you added new effects to fish meals, it doesn't have to make fishing mandatory, as long as the effect is not mandatory for being competitive or there's a counterpart to be found in the classic vase, urn and barrel harvest.

    Too much angst? You're kidding right? All I said is that I do not want it to be a requirement. There is no angst I just don't want to be forced to do it. I think you're looking at my post with too much angst.

    Well, maybe not angst, but you certainly seem rather emotional over something that should be a non-issue. I'm just saying that we both can have it our way, without spoiling the fun of the other. No need to fear it becomes a requirement. :)
    "You've probably figured that out by now. Let's hope so. Or we're in real trouble... and out come the intestines. And I skip rope with them!"
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    Islyn wrote: »
    I'd be interested in seeing fishing incorporated, like others. It would be quite appropriate for the rare ingredient to be available from hirelings, fishing and once in a while from containers.

    Some of us DO NOT WANT to PRETEND stand around and FISH.

    Please get over it.

    Amen. I will be very upset if fishing becomes a requirement in this game. It's really just a for a niche audience and while I'm sure they love it (I have never actually come across anyone fishing in this game) the rest of us might just find it tedious.

    I think you're looking at fishing with too much angst it could take something away rather than add to the experience.

    For instance, fishes don't have to be used in their own exclusive recipes with their own exclusive meals and exclusive stat bonuses, but rather as a substitute in already known recipes. So instead of deer flanks, you'll use salmon steaks and get a different named meal, but otherwise identical in stats and effects.

    There's a plethora of options to make fishes usable in provisioning without taking anything away from what is already there. Heck, even if you added new effects to fish meals, it doesn't have to make fishing mandatory, as long as the effect is not mandatory for being competitive or there's a counterpart to be found in the classic vase, urn and barrel harvest.

    Too much angst? You're kidding right? All I said is that I do not want it to be a requirement. There is no angst I just don't want to be forced to do it. I think you're looking at my post with too much angst.

    Well, maybe not angst, but you certainly seem rather emotional over something that should be a non-issue. I'm just saying that we both can have it our way, without spoiling the fun of the other. No need to fear it becomes a requirement. :)

    It actually is a legitimate fear. In the other posts it's been stated that fishing will be required for some dyes. They want fishing to be relevant but they never considered that some of us don't pay to play Cabela's Elder Scrolls Online.
    :trollin:
  • fromtesonlineb16_ESO
    fromtesonlineb16_ESO
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    Islyn wrote: »
    I'd be interested in seeing fishing incorporated, like others. It would be quite appropriate for the rare ingredient to be available from hirelings, fishing and once in a while from containers.

    Some of us DO NOT WANT to PRETEND stand around and FISH.

    Please get over it.

    Amen. I will be very upset if fishing becomes a requirement in this game. It's really just a for a niche audience and while I'm sure they love it (I have never actually come across anyone fishing in this game) the rest of us might just find it tedious.

    I think you're looking at fishing with too much angst it could take something away rather than add to the experience.

    For instance, fishes don't have to be used in their own exclusive recipes with their own exclusive meals and exclusive stat bonuses, but rather as a substitute in already known recipes. So instead of deer flanks, you'll use salmon steaks and get a different named meal, but otherwise identical in stats and effects.

    There's a plethora of options to make fishes usable in provisioning without taking anything away from what is already there. Heck, even if you added new effects to fish meals, it doesn't have to make fishing mandatory, as long as the effect is not mandatory for being competitive or there's a counterpart to be found in the classic vase, urn and barrel harvest.

    Too much angst? You're kidding right? All I said is that I do not want it to be a requirement. There is no angst I just don't want to be forced to do it. I think you're looking at my post with too much angst.

    Well, maybe not angst, but you certainly seem rather emotional over something that should be a non-issue. I'm just saying that we both can have it our way, without spoiling the fun of the other. No need to fear it becomes a requirement. :)

    It actually is a legitimate fear. In the other posts it's been stated that fishing will be required for some dyes. They want fishing to be relevant but they never considered that some of us don't pay to play Cabela's Elder Scrolls Online.
    "SOME DYES", it's a choice, if you don't want to do it then there'll be plenty of other dyes to choose from.

    IT'S OPTIONAL, optional is good. Your character won't stop progressing if it doesn't have gear in a particular shade of green.
    Edited by fromtesonlineb16_ESO on July 17, 2014 1:54PM
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    Islyn wrote: »
    I'd be interested in seeing fishing incorporated, like others. It would be quite appropriate for the rare ingredient to be available from hirelings, fishing and once in a while from containers.

    Some of us DO NOT WANT to PRETEND stand around and FISH.

    Please get over it.

    Amen. I will be very upset if fishing becomes a requirement in this game. It's really just a for a niche audience and while I'm sure they love it (I have never actually come across anyone fishing in this game) the rest of us might just find it tedious.

    I think you're looking at fishing with too much angst it could take something away rather than add to the experience.

    For instance, fishes don't have to be used in their own exclusive recipes with their own exclusive meals and exclusive stat bonuses, but rather as a substitute in already known recipes. So instead of deer flanks, you'll use salmon steaks and get a different named meal, but otherwise identical in stats and effects.

    There's a plethora of options to make fishes usable in provisioning without taking anything away from what is already there. Heck, even if you added new effects to fish meals, it doesn't have to make fishing mandatory, as long as the effect is not mandatory for being competitive or there's a counterpart to be found in the classic vase, urn and barrel harvest.

    Too much angst? You're kidding right? All I said is that I do not want it to be a requirement. There is no angst I just don't want to be forced to do it. I think you're looking at my post with too much angst.

    Well, maybe not angst, but you certainly seem rather emotional over something that should be a non-issue. I'm just saying that we both can have it our way, without spoiling the fun of the other. No need to fear it becomes a requirement. :)

    It actually is a legitimate fear. In the other posts it's been stated that fishing will be required for some dyes. They want fishing to be relevant but they never considered that some of us don't pay to play Cabela's Elder Scrolls Online.
    "SOME DYES", it's a choice, if you don't want to do it then there'll be plenty of other dyes to choose from.

    IT'S OPTIONAL, optional is good. Your character won't stop progressing if it doesn't have gear in a particular shade of green.

    If they want to have rewards for fishing that's fine. If they want those rewards to be provisioning based great. But it's a little annoying that I have to stand there and fish just to dye my armor. Why wouldn't my crafter be able to do that without fishing? Stop trying to makes sense of this just because you happen to like fishing.
    :trollin:
  • Nazon_Katts
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    Oh, people will have to do a many things they don't like, minor tasks like PvP'ing for example, to get all dyes through achievements. And not to forget that we not only eat a lot what comes from the seas, but it's the source for quite a few colors as well.

    So in regards of fishing I don't think you have a point here. Tying dies to achievements being a questionable move however, that I could agree with. And with all and any other materials, if you don't want to be bothered with collecting them, buy them.
    "You've probably figured that out by now. Let's hope so. Or we're in real trouble... and out come the intestines. And I skip rope with them!"
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    Oh, people will have to do a many things they don't like, minor tasks like PvP'ing for example, to get all dyes through achievements. And not to forget that we not only eat a lot what comes from the seas, but it's the source for quite a few colors as well.

    So in regards of fishing I don't think you have a point here. Tying dies to achievements being a questionable move however, that I could agree with. And with all and any other materials, if you don't want to be bothered with collecting them, buy them.

    I don't mind buying them if that is an option. I was under the impression that you wouldn't have access to them if you didn't get the fishing achievement. Mind you if I had to sit there and fish simply to harvest the dye I wouldn't have a problem with it. If I have to earn a fishing achievement to use a dye that's another story.

    I don't think you should be forced to PvP either if that's not what you like. I happen to like PvP and the reward for PvP shouldn't be a dye either, it should be related to PvP.

    *Edit*
    Also the dyes have been made from a variety of sources including plants, insects and sea snails. I don't know of any that specifically are made from fish though.
    Edited by eventide03b14a_ESO on July 17, 2014 2:32PM
    :trollin:
  • Kaloran
    Kaloran
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    Maybe it's ok to not have access to every dye available? Or am I way out of line? If I don't want to fish, I don't get those specific dyes, but I can still get the myriad of other flavors doing the things I enjoy...

    Edit: Proofread, Kal... proofread.
    Edited by Kaloran on July 17, 2014 2:48PM
    Hope is the first step on the road to disappointment.
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    Kaloran wrote: »
    Maybe it's ok to not have access every dye available? Or am I way out of line? If I don't want to fish, I don't get those specific dyes, but I can still get the myriad of other flavors doing the things I enjoy...

    Stop trying to compromise. The two things shouldn't be related. They have nothing to do with each other.
    :trollin:
  • fromtesonlineb16_ESO
    fromtesonlineb16_ESO
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    Kaloran wrote: »
    Maybe it's ok to not have access every dye available? Or am I way out of line? If I don't want to fish, I don't get those specific dyes, but I can still get the myriad of other flavors doing the things I enjoy...
    Totally agree.

    No one should be forced to do anything, but as long as there are equivalents available by other mthods then it's fine: if say the only 'black' was only available via PVP, raiding, fishing, whatever that wouldn't be acceptable, but as long as shades and variations of black exist in other content then it's fine.

    If some really, really, REALLY wants that specific 'pitch black' then they'll work at it for the personal satisfaction it'll give them, won't they? ;)
  • fromtesonlineb16_ESO
    fromtesonlineb16_ESO
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    Kaloran wrote: »
    Maybe it's ok to not have access every dye available? Or am I way out of line? If I don't want to fish, I don't get those specific dyes, but I can still get the myriad of other flavors doing the things I enjoy...

    Stop trying to compromise. The two things shouldn't be related. They have nothing to do with each other.
    Killing a mob and getting a gold coin isn't much related either.

  • demonlkojipub19_ESO
    demonlkojipub19_ESO
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    The amount of rage over making fishing more than just a silly ach hunt is unreal. Its already been pointed out that fish could just be another "meat" to put in the mix. Like instead of a lvl50 Venson stake 280 HP, you would get a lvl50 Fish steak 280 HP.

    Sheesh..
    Edited by demonlkojipub19_ESO on July 17, 2014 2:43PM
  • Kaloran
    Kaloran
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    Kaloran wrote: »
    Maybe it's ok to not have access every dye available? Or am I way out of line? If I don't want to fish, I don't get those specific dyes, but I can still get the myriad of other flavors doing the things I enjoy...

    Stop trying to compromise. The two things shouldn't be related. They have nothing to do with each other.
    Compromise? Pfft. I just don't feel like I'm entitled to anything. I still have the option to get the (very) specific dyes from fishing, should I choose to. I'm not being punished for not doing so. I'm choosing to forego the reward of a specific activity. Just like I choose to forego the reward of Alliance Points and all the other things that come with PvP. This is just another system in the game that we, as players, can choose to take advantage of. Or not.

    Personally, I think it's great that we finally get something out of getting achievements. They're completely useless otherwise.
    Hope is the first step on the road to disappointment.
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    Kaloran wrote: »
    Maybe it's ok to not have access every dye available? Or am I way out of line? If I don't want to fish, I don't get those specific dyes, but I can still get the myriad of other flavors doing the things I enjoy...

    Stop trying to compromise. The two things shouldn't be related. They have nothing to do with each other.
    Killing a mob and getting a gold coin isn't much related either.

    That's a completely separate and unrelated topic. No logically gold shouldn't drop from wolves and I never said it should.
    The amount of rage over making fishing more than just a silly ach hunt is unreal. Its already been pointed out that fish could just be another "meat" to put in the mix. Like instead of a lvl50 Venson stake 280 HP, you would get a lvl50 Fish steak 280 HP.

    Sheesh..

    The only rage I'm feeling is this ludicrous belief that a high fantasy game should require you to fish. Honestly I don't care that much whether people want to fish or not. I just don't see any appeal in it and it shouldn't have anything to do with armor dye. I can't believe that I even need to defend what should be obvious. I never said anything in any post about not including fishing in provisioning. I would be perfectly happy if I could just pretend that fishing doesn't even exist in this game.
    :trollin:
  • Cainthelongshot
    Cainthelongshot
    Soul Shriven
    Sounds awesome. You should do it for sure. There will always be people who don't appreciate the benefit of the the changes you have added and are planning to add. Keep up the good work ZOS!
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    Sounds awesome. You should do it for sure. There will always be people who don't appreciate the benefit of the the changes you have added and are planning to add. Keep up the good work ZOS!

    Yeah definitely do whatever you want even if your paying customers don't like it.
    :trollin:
  • Stonesthrow
    Stonesthrow
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    Another example : Minions now can be controlled. You can send a minion to attack a particular mob. But now when that mob dies, the minion will stand in the same spot until specifically commanded to either return to you or attack something else. I killed a mob today on one side of Bruma, carefully worked my way to the other side and then called my minion. Waited two minutes for the thing to come running from outside the town back in. It was hilarious. (Fooling around in Bruma is pretty stress free quest grinding). Some function regarding a minion standing down from combat got broke.

    Have never seen this happen and I use this new feature all the time. Interesting. Which minion was it?

    I have had my Clann just watch me… you know, not participate, like he was on a Union break or something. Was funny the first couple times. Now I just send his butt in there first to make sure he remembers who's in charge… and sometimes I just watch HIM for a bit.
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    Another example : Minions now can be controlled. You can send a minion to attack a particular mob. But now when that mob dies, the minion will stand in the same spot until specifically commanded to either return to you or attack something else. I killed a mob today on one side of Bruma, carefully worked my way to the other side and then called my minion. Waited two minutes for the thing to come running from outside the town back in. It was hilarious. (Fooling around in Bruma is pretty stress free quest grinding). Some function regarding a minion standing down from combat got broke.

    Have never seen this happen and I use this new feature all the time. Interesting. Which minion was it?

    I have had my Clann just watch me… you know, not participate, like he was on a Union break or something. Was funny the first couple times. Now I just send his butt in there first to make sure he remembers who's in charge… and sometimes I just watch HIM for a bit.

    I have had it happen in Cyrodiil during PvP. It's not common but it does happen.
    :trollin:
  • benb16_ESO15
    Love how Zenimax is fixing things that aren't broken, and not fixing things that are broken --- like the WEREWOLF FOR EXAMPLE.
  • Haewk
    Haewk
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    Love how Zenimax is fixing things that aren't broken, and not fixing things that are broken --- like the WEREWOLF FOR EXAMPLE.

    Because it is not like they have different employees with different jobs, is it? It is not possible to talk about revamping Provisioning when issues with werewolves exists, is it?

    No, lets drop *EVERYTHING* people!!!! To the BAT MOBILE!!! There is an issue with werewolves!!! Sound the horn, to me Spartans! Tonight we dine on werewolf code!!!

    Yeah....this thread is about Provisioning. Not werewolves. Read. Think. Don't post.
  • Mogdor
    Mogdor
    Soul Shriven
    Please dont revamp anything ZoS, before you answer all these questions and then we can give our feedback.
  • Sapphy24
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    Thankyou god for hearing my screams of anguish as I try to sort out the good from the bad.
    Thankyou Devs, for thinking deeply about what has been created and decided it isn't great.
    I have invested heavily into provisioning, but make it better and I will forgive you.
  • stewie_801
    stewie_801
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    Oh, people will have to do a many things they don't like, minor tasks like PvP'ing for example, to get all dyes through achievements. And not to forget that we not only eat a lot what comes from the seas, but it's the source for quite a few colors as well.

    So in regards of fishing I don't think you have a point here. Tying dies to achievements being a questionable move however, that I could agree with. And with all and any other materials, if you don't want to be bothered with collecting them, buy them.

    I don't mind buying them if that is an option. I was under the impression that you wouldn't have access to them if you didn't get the fishing achievement. Mind you if I had to sit there and fish simply to harvest the dye I wouldn't have a problem with it. If I have to earn a fishing achievement to use a dye that's another story.

    I don't think you should be forced to PvP either if that's not what you like. I happen to like PvP and the reward for PvP shouldn't be a dye either, it should be related to PvP.

    *Edit*
    Also the dyes have been made from a variety of sources including plants, insects and sea snails. I don't know of any that specifically are made from fish though.

    If you go on the test server, there are a lot of similar dyes that at least I can't see a shade of difference between. And they all have different achievements, i.e. one has PVP achievement and one has a PVE achievement. So you can get what looks to me like the exact same dye in multiple different ways, for whichever way you play. So you don't fish or PVP, you can still get the colors you want from another achievement.
    PC/NA Ebonheart Pact
    Invictus , Teut Spindle Your Brindle Officer
    Stewie the Destroyer Imperial Templar Former Emperor of Haderus
    Stewie's Big Ole Johnson Khajiit Nightblade
    Ser Arthur Dayne Dark Elf Dragonknight Former Emperor of Chillrend and Haderus
    Stewie's Bank Slot High Elf Sorcerer

  • eventide03b14a_ESO
    eventide03b14a_ESO
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    stewie_801 wrote: »
    Oh, people will have to do a many things they don't like, minor tasks like PvP'ing for example, to get all dyes through achievements. And not to forget that we not only eat a lot what comes from the seas, but it's the source for quite a few colors as well.

    So in regards of fishing I don't think you have a point here. Tying dies to achievements being a questionable move however, that I could agree with. And with all and any other materials, if you don't want to be bothered with collecting them, buy them.

    I don't mind buying them if that is an option. I was under the impression that you wouldn't have access to them if you didn't get the fishing achievement. Mind you if I had to sit there and fish simply to harvest the dye I wouldn't have a problem with it. If I have to earn a fishing achievement to use a dye that's another story.

    I don't think you should be forced to PvP either if that's not what you like. I happen to like PvP and the reward for PvP shouldn't be a dye either, it should be related to PvP.

    *Edit*
    Also the dyes have been made from a variety of sources including plants, insects and sea snails. I don't know of any that specifically are made from fish though.

    If you go on the test server, there are a lot of similar dyes that at least I can't see a shade of difference between. And they all have different achievements, i.e. one has PVP achievement and one has a PVE achievement. So you can get what looks to me like the exact same dye in multiple different ways, for whichever way you play. So you don't fish or PVP, you can still get the colors you want from another achievement.

    I saw a posting that described the colors. I have absolutely no problem with having multiple ways to get the color I want. Also it has been stated by the devs that if you unlock it on one character it's available for all.
    :trollin:
  • opensourcerer
    opensourcerer
    Soul Shriven
    The thing that I would worry most about is losing the recipes that I've worked so hard to collect. If all of our recipes remained valid, then I would be for this change. If you break our recipes, I will cry in a corner somewhere.
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