Read what they posted, they explained what they intend to do, though obviously at the moment the fine details aren't in place.Katniss_Everlark wrote: »@ZOS_GinaBruno, what will happen to the recipes that I already know? Will my provisioning stay at 50? Will my skill points stay as they are under provisioning? If we keep all the recipes we already know & our skill points stay as well I think it's a great idea. When would this change take place?
ZOS_GinaBruno wrote: »Our current plan is to replace existing recipes and Provisioning items with the ones from the new system, matching quality as much as possible. Any additional unused basic ingredients from the previous incarnation of the system will be changed to “stale” versions of themselves, and we’d like to include some way to offload them that provides value.
Actually you demonstrate why the system ISN'T working at the moment, your library of add-ons shows where the current system fails.HeroOfEvbof wrote: »There are several, not many just several, posts so far that ask for things that already exist.
I use Feed An Army, an addon that gives me a slider. I can hit one button to make a recipe using every bit of ingredient or another to make one batch or a button to make what I set on the slider.
I use Harven's Provisioning Tooltips and Sous Chef. Between them I easily identify spices and flavorings, what specific level a meat might be and usual alliance of ingredients.
<snip>
What I am saying here is that the current system is fun. It has problems, many problems. But at least for right now it is working.
fromtesonlineb16_ESO wrote: »Read what they posted, they explained what they intend to do, though obviously at the moment the fine details aren't in place.Katniss_Everlark wrote: »@ZOS_GinaBruno, what will happen to the recipes that I already know? Will my provisioning stay at 50? Will my skill points stay as they are under provisioning? If we keep all the recipes we already know & our skill points stay as well I think it's a great idea. When would this change take place?
I do not want any system that makes it harder to brew blue or purple recipies.
The whole idea of an overhaul is nice I do see however a couple of things I would like to see considered.
1. Replacing my recipes automatically by what would seem like a best fit sounds nice but I would feel happier if I had some controle over this. Especially since suddenly drinks are going to get so much better.
How about if I could get credit for each rare / epic recipe I owned and could replace them one time from a new chef somewhere?
2. If you make my ingredients go stale and want to find an offload then give me the option of replacing the ingredients from some sort of grocer. Yes technically you could offload it for money but money is pointless. A lot of the materials I have stocked are ones that are just hard to come by scavenging containers daily.
3. I really hope changing gathering logic for ingredients will solve finding them somewhat. With the recent change that contains can suddenly also drop JUNK gear it has become nearly impossible to gather decent quantities of the right materials. So some consistency in being able to gather materials would be nice.
4. If you are considering revamping the system then perhaps you can also make it so that ingredients might be able to show which recipes that you have learned they are good for. See if this sounds familiar: Go to cooking fire, check recipe to be crafted, run to bank, retrieve materials, run back to cooking fire. Instead it would be nice if an ingredient showed me what I can use it for.
Katniss_Everlark wrote: »@ZOS_GinaBruno, what will happen to the recipes that I already know? Will my provisioning stay at 50? Will my skill points stay as they are under provisioning? If we keep all the recipes we already know & our skill points stay as well I think it's a great idea. When would this change take place?
Katniss_Everlark wrote: »@ZOS_GinaBruno, what will happen to the recipes that I already know? Will my provisioning stay at 50? Will my skill points stay as they are under provisioning? If we keep all the recipes we already know & our skill points stay as well I think it's a great idea. When would this change take place?
This is answered in OP.
nelsonus_ESO wrote: »I didn't ready any comments besides the ZOS reply, but I wanted to throw my 2 cents in:
I love the proposed changes. Right now the system is convoluted with a million types of grapes and wheat and I stopped even picking things up because it was a hassle to organize them and get rid of the unwanted stuff. I got provisioning to 50 and basically just left it alone since the mats are too cumbersome. A single tier system makes it a lot more fun mixing and matching mats and is easier to handle. Much improved.
ZOS_GinaBruno wrote: »[*] We're going to try to update the existing recipes that you already know to equivalent recipes in the new system. There may be some exceptions and some trade-offs...
[*] This revamp will absolutely NOT affect the rank in provisioning that you have achieved.
fromtesonlineb16_ESO wrote: »HeroOfEvbof wrote: »There are several, not many just several, posts so far that ask for things that already exist.
I use Feed An Army, an addon that gives me a slider. I can hit one button to make a recipe using every bit of ingredient or another to make one batch or a button to make what I set on the slider.
I use Harven's Provisioning Tooltips and Sous Chef. Between them I easily identify spices and flavorings, what specific level a meat might be and usual alliance of ingredients.
<snip>
What I am saying here is that the current system is fun. It has problems, many problems. But at least for right now it is working.
Actually you demonstrate why the system ISN'T working at the moment, your library of add-ons shows where the current system fails.