I believe no changes were made to this set.slopezgamesub17_ESO1 wrote: »has the wrath of imperium set been nerfed?
now they nerve arena set i just got it i am happy with the armor + but now u take it away and u add just that little amount off hp stamina and magicka wtf is this its useless items then u *** up the meaning off crafting stuff totally thats a *** change really
Although I can't verify either way I can't see why it WOULD'NT stack as currently in game any time you wear 2 diff sets with the same bonus you DO get both bonuses, like 5pc Twilight + 3pc Willows for +10% crit instead of only +5%. At least I really HOPE they stack.Has anyone confirmed whether repeat bonuses stack like some have speculated in this thread? For example, if the 1.3 elf bane set says "3 items: adds 6 spell damage" and "4 items: adds 6 spell damage", if someone is wearing 4 or 5 pieces, they get +12 spell damage (confirmed)? Sorry if I missed this, I did read through a lot of angry pages but may have missed this. I've been hurt before by lying tooltips, so I'm just curious if this has been confirmed.Thanks if anyone can answer--
timidobserver wrote: »Wow they really screwed Magicka users over big time lol. I guess I'll have to come up with some way to compensate for the lost spellcrit.
The set boni have never been depending on the quality of the piece. So I doubt it will be after this patch.
Maverick827 wrote: »I don't know how to answer your question. I would have thought not wanting to be nerfed was a universally understandable concept.tino.antoninieb17_ESO wrote: »As far as i understand you are for balancing stamina/magica builds and u agree that magic is stronger then stamina today.
Maybe i am slow today but really can't understand what difference does it make for you just buffing stamina or bufing stamina and nerfin magic if both approaches keep balance within magic builds and narrowing gap / imbalance between stamina / magicka driven builds. Are u just opposing to the change or u see logic i still cant ? Like i say maybe i am slow ...
killedbyping wrote: »The set boni have never been depending on the quality of the piece. So I doubt it will be after this patch.
This is true only for looted sets. Most of the crafted ones have their set bonuses increased when quality upgraded.
For example, Hunding Rage gave 18% weapon damage buff on vr12 white quality and 22% weapon damage buff on Legendary quality.
timidobserver wrote: »My overall impression of the changes is positive, but I do not think nerfing Magicka was necessary to buff Stamina. I could go for a nerf to the spell damage cap OR a nerf to available Spell Crit, but doing both is overkill. However I am not as upset as many because, as an MMOer, I've always been able to roll with sweeping balance changes and come out better in the long run.
Maverick827 wrote: »
Car tires have nothing to do with spell crit.I balance things for a living. Things rotating lot faster and more complicated than your car tires. There is two ways to balance things. Either take away from one side, or add to the other. Sometimes you cannot add enough to balance it and you have to take away instead. Not going to go into more detail than that, but even with something simple like your car tires, it is going to run better balanced than lop sided. If it is lopsided too much one way, it fails. Be happy that they are trying to balance the game so it lasts, not upset because they are taking weight from the side of the wheel you happen to be on right now.
If anyone have 8 trait set (Craglorn and Coldharbour i locked right now in pts ;/) or looted sets post screenshots here.
And it's not even green. Tell me you were stacking a crapton of stamina somehow.When wearer's health is below 30% health, gain a damage shield for 840.
Maverick827 wrote: »Car tires have nothing to do with spell crit.I balance things for a living. Things rotating lot faster and more complicated than your car tires. There is two ways to balance things. Either take away from one side, or add to the other. Sometimes you cannot add enough to balance it and you have to take away instead. Not going to go into more detail than that, but even with something simple like your car tires, it is going to run better balanced than lop sided. If it is lopsided too much one way, it fails. Be happy that they are trying to balance the game so it lasts, not upset because they are taking weight from the side of the wheel you happen to be on right now.
Can't wait to see how long before we won't see "LFM AA, NO Stamina builds" when Stamina DPS can at least keep up with Magicka DPS. I have no idea if these changes will be enough for that, but at least they're trying.
Maverick827 wrote: »
Maverick827 wrote: »
CaptainSilverbrow wrote: »Can't wait to see how long before we won't see "LFM AA, NO Stamina builds" when Stamina DPS can at least keep up with Magicka DPS. I have no idea if these changes will be enough for that, but at least they're trying.
It won't be, stamina builds need to be individually evaluated, preferably without the guy that designed the destroy tree and light armor skill line looking over anyone's shoulder. I think all the stars will be properly aligned soon, though.
I never said those words.Maverick827 wrote: »
I never have. I have only asked you to stop assuming that one chosen minor change is the end of the world and ruining the game.
@Bashev thank you for the link and nice, it looks like Dropped sets just got a few extra set bonuses instead of a complete redo.