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Justice system sugestion (Addition) - Killing Other players in PVE.

  • babylon
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    magnusnet wrote: »
    Reading from bottom up ;). I don't think they will make a special skill to "catch thieves" that would suck big time, noone would bother and forums would riot.

    Well you, being so obviously out of touch with the majority here, are wrong. It's what I said.

  • rsiloliveiraub17_ESO
    There is no way that would work, PvE is PvE, PvP is PvP.

    If ESO was open world pvp that would be possible, you could kill someone from your alliance, but that is not the case. So no.
  • kassandratheclericb14_ESO
    <Opening scene>
    Standing looking in bag to sell a few things before going to the clothing crafting tables and spinning wheels. You are in a city with many untrained people ((lowbie zone)) just because you like it there. As you are moving forward suddenly people, guards and summoned daedra and oddly enough a few mudcrabs come round, chasing some poor thief who had filched a small dagger. The guards and five others and their pets give chase yelling something about criminal scum...blasting spells and running around, jumping on crafting tables. The light from spells and magic from weapons makes it impossible to see the crafting table ((and click on it)) around all the folks already standing in the way. After being half-blinded and dropping half your spidersilk it finally ends. It leaves the poor, broken body of the thief dead and still bleeding on the walkway. Shaking your head you again move toward the spinning wheel only to hear "Stop Criminal Scum!!" once again.
    <End Scene>

    So yeah....I don't want PvP in PvE areas whatever the reason. Sorry guys but I don't see that as actual game improvement as it is a quick fix. This would get old/boring after a while for everyone. The justice system and the guards chasing you is one thing (though I can see it being annoying also) without the added insult of players chasing each other like cats with cans tied to their tails.

    So, a few things:

    1. Spell effects don't prevent you from interacting with characters/crafting tables.
    2. Your character can't actually be blinded, and you can adjust your gamma settings if spell effects are having that much of an effect on you.
    3. You can't actually drop items due to being distracted.

    So while that's an entertaining little narrative, it doesn't actually resemble what gameplay would look/feel like. A true justice system (and this is what they've already said is their intention) will allow players to choose which side of the law they will be on. And actions should have consequences.

    I think you missed the humor in the point I was trying to make. Did you not notice that I wrote this in a RP manner? That I probably know you can not really drop things. And yes the likes of spell effects can be annoying. it is at times hard to find the table and bankers in a slew of people but not of course impossible.

    I think perhaps my little <start scene> might have clued you in a bit there. :P

    My point remains I and many others will find this more than a little annoying.
    Edited by kassandratheclericb14_ESO on July 10, 2014 12:42PM
  • babylon
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    Just going to stop replying to the OP now, he keeps flaming whole forum. This thread is over.
  • TehMagnus
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    There is no way that would work, PvE is PvE, PvP is PvP.

    If ESO was open world pvp that would be possible, you could kill someone from your alliance, but that is not the case. So no.

    It works in other games.

    Next unfounded afirmation?
  • nerevarine1138
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    <Opening scene>
    Standing looking in bag to sell a few things before going to the clothing crafting tables and spinning wheels. You are in a city with many untrained people ((lowbie zone)) just because you like it there. As you are moving forward suddenly people, guards and summoned daedra and oddly enough a few mudcrabs come round, chasing some poor thief who had filched a small dagger. The guards and five others and their pets give chase yelling something about criminal scum...blasting spells and running around, jumping on crafting tables. The light from spells and magic from weapons makes it impossible to see the crafting table ((and click on it)) around all the folks already standing in the way. After being half-blinded and dropping half your spidersilk it finally ends. It leaves the poor, broken body of the thief dead and still bleeding on the walkway. Shaking your head you again move toward the spinning wheel only to hear "Stop Criminal Scum!!" once again.
    <End Scene>

    So yeah....I don't want PvP in PvE areas whatever the reason. Sorry guys but I don't see that as actual game improvement as it is a quick fix. This would get old/boring after a while for everyone. The justice system and the guards chasing you is one thing (though I can see it being annoying also) without the added insult of players chasing each other like cats with cans tied to their tails.

    So, a few things:

    1. Spell effects don't prevent you from interacting with characters/crafting tables.
    2. Your character can't actually be blinded, and you can adjust your gamma settings if spell effects are having that much of an effect on you.
    3. You can't actually drop items due to being distracted.

    So while that's an entertaining little narrative, it doesn't actually resemble what gameplay would look/feel like. A true justice system (and this is what they've already said is their intention) will allow players to choose which side of the law they will be on. And actions should have consequences.

    I think you missed the humor in the point I was trying to make. Did you not notice that I wrote this in a RP manner? That I don't know you can not really drop things. And yes the likes and spell effects can be annoying. it is at times hard to find the table and bankers in a slow of people but not of course impossible.

    I think perhaps my little <start scene> might have clued you in a bit there. :P

    My point remains I and many others will find this more than a little annoying.

    As I said, it was entertaining, but since this thread is about the actual mechanics of the system, the points you raised (and you were raising points, because clicking on things isn't an RP action) are completely invalid.

    I'm sure some people will find it annoying. Others may currently find it annoying that you can open an NPC's closet in full view of everyone and steal everything inside it. Or that you can intimidate a traveling merchant and know that the guards will never care or treat you differently.

    The justice system has been an integral part of the Elder Scrolls series since its inception. It only makes sense that the MMO version of it will allow players to experience both sides of the system.
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    Murray?
  • gwillard_ESO
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    The Town Cryer in Wayrest is gonna be so dead
  • TehMagnus
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    As I said, it was entertaining, but since this thread is about the actual mechanics of the system, the points you raised (and you were raising points, because clicking on things isn't an RP action) are completely invalid.

    I'm sure some people will find it annoying. Others may currently find it annoying that you can open an NPC's closet in full view of everyone and steal everything inside it. Or that you can intimidate a traveling merchant and know that the guards will never care or treat you differently.

    The justice system has been an integral part of the Elder Scrolls series since its inception. It only makes sense that the MMO version of it will allow players to experience both sides of the system.

    What he said.

    I'm an Elder Scrolls fan since a very long time. Actions have consequences, this is one of the things that makes the game unique and it's one of the things many players expect from the game, that's why the asumption that "the majority" doesn't want this is wrong since the majority of hardcore TES fans, the ones that bought the game before it even went out, the ones that beta tested it and have paid a sub since the begining will probably be very excited about this.
  • phairdon
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    Wondering what this game would have been like if a justice system & lets say Dark Brotherhood had been implemented into the quests. Giving more options about how you approach the quests & the outcomes/consequences of the choices made.
    Your immersion is breaking my entitlement. Buff Sorc's. Darkshroud the cremator Death by furRubeus BlackFluffy knight BladesThe Fat PantherPsijic Fungal SausageFlesheater the VileCaspian Rafferty FernsbyArchfiend Warlock PiersThe Black BishopEvil Wizard Lizard (EU)Neberra Vestige Fajeon (EU)Salanis Deathstick (EU)Blood Mage Alchemist (EU)
  • Haxnschwammer
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    Oh I can't wait to spend my time with my leet sorc, half naked in a daedra bikini, tricking noooooobs into picking up a dagger. I'm really looking forward to nova that crybabies down and tell them to play "hello kitty"!
    Because I'm not a PK, I'm Justice!

    *sigh*
    I've seen this quite often... some poeple will abuse game mechanics or use
    exploits or dirty tricks to make up a reason to smash some helpless victims.
    Hacking PK-flags... planting triggered bombs in other peoples inventory(via stealing skills) to be "attacked"... pulling low levels out of secure zones... asking for duels with 10 hidden friends waiting...
    The don't want kills/loot/points, they want your tears.

    You want PvE? Go to PvE zone.
    You want PvP? go to PvP zone.
    You want to grief the hell out of it? Go f! yourself!
    Once I was a healer. Then I took a Wrobel to the knee.

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!
  • TehMagnus
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    Oh I can't wait to spend my time with my leet sorc, half naked in a daedra bikini, tricking noooooobs into picking up a dagger. I'm really looking forward to nova that crybabies down and tell them to play "hello kitty"!
    Because I'm not a PK, I'm Justice!

    *sigh*
    I've seen this quite often... some poeple will abuse game mechanics or use
    exploits or dirty tricks to make up a reason to smash some helpless victims.
    Hacking PK-flags... planting triggered bombs in other peoples inventory(via stealing skills) to be "attacked"... pulling low levels out of secure zones... asking for duels with 10 hidden friends waiting...
    The don't want kills/loot/points, they want your tears.

    You want PvE? Go to PvE zone.
    You want PvP? go to PvP zone.
    You want to grief the hell out of it? Go f! yourself!

    There's a report button for abuse. Use it, ZOS is usually pro active on that subject and there are extremely easy game mechanics you can implement to avoid abuse.

    What if I want PVP but not AVA? What if I want ESO to be like a TES game (which is what we where told it would be).
  • EinionYrth
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    magnusnet wrote: »
    Horrum wrote: »
    magnusnet wrote: »
    Syntse wrote: »
    Cyrodiil is for PvP.

    PvP should not happen in PvE zones except if somewhere in the future they add some kind of Arena there.

    Cant edit my posts so double post:
    I think PVP should hapen in PVE zones to make the game more ESO like :). If you can kill NPCs why not players?

    You want to change ESO to make it more like ESO? My brain just exploded...

    Revelations tend to be mindblowing, and also tipos. I meant more like TES. In previous games, you could kill most of the NPCs in the world. You could kill most of the characters. So yes, having the freedom to engage other players IS part of the Elder scrolls universe and would make the game more realistic specially for Elder Scrolls franchise fans.

    Previous TES titles have been single player; there haven't been any other players to "engage". If you want PvP you have the whole of Cyrodil, why not go there?
  • nerevarine1138
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    Oh I can't wait to spend my time with my leet sorc, half naked in a daedra bikini, tricking noooooobs into picking up a dagger. I'm really looking forward to nova that crybabies down and tell them to play "hello kitty"!
    Because I'm not a PK, I'm Justice!

    *sigh*
    I've seen this quite often... some poeple will abuse game mechanics or use
    exploits or dirty tricks to make up a reason to smash some helpless victims.
    Hacking PK-flags... planting triggered bombs in other peoples inventory(via stealing skills) to be "attacked"... pulling low levels out of secure zones... asking for duels with 10 hidden friends waiting...
    The don't want kills/loot/points, they want your tears.

    You want PvE? Go to PvE zone.
    You want PvP? go to PvP zone.
    You want to grief the hell out of it? Go f! yourself!

    I don't know where you're getting these nightmare scenarios, but in order:

    1. Hacks and exploits will still be bannable offenses, and the developers will still fix them if they come up. This is a moot point. That said, I've never heard of a hack that will magically flag someone for PvP.
    2. I have no idea what the "triggered bomb" would be, but it doesn't bear a resemblance to anything the developers have described. Players won't be able to pickpocket other players at random. By all accounts, we will only be able to steal from NPCs.
    3. How on earth do you pull a low level out of a secure zone for a fight if the low level character needs to actually flag themselves for PvP through conscious action?
    4. Who said anything about duels?

    The developers have been clear about the justice system allowing for some PvP outside of Cyrodiil. In order to even get in to that system, you will have to flag yourself as a guard or commit a criminal act. If you don't want to participate, don't do one of those things.
    ----
    Murray?
  • babylon
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    The developers have been clear about the justice system allowing for some PvP outside of Cyrodiil. In order to even get in to that system, you will have to flag yourself as a guard or commit a criminal act. If you don't want to participate, don't do one of those things.

    That would be denying a whole game system to the majority of players (most players are pve players). So they are going to have to make it happen without actual pvp taking place, and I am thinking a new skill rather than using kill skills.

    If they do try to bring in open world pvp and effectively deny it to the majority of subscribers, then expect the forums to erupt in riots the scale of which has never been seen here.
  • kassandratheclericb14_ESO
    No my points are not invalid just because I made then in a humorous way. And if you know anything about RP you would know that (( )) often means something that is referring to an out of character action (since most RP will not say something like Click on door to open but rather She reached out and opened the door ((yeah clicked on it, lol)). The references I made in this little RP were discussing the annoyances that can happen if not exact "mechanics." And no...it is about the entire process and other peoples opinions of it all and not just the points and clicks

    As I said the NPC justice system is one thing but having PvP running amuck in PvE zones is something I don't like and I believe much of this obviously will happen in cities and towns. Character actions should have consequence in game but that doesn't mean other players have to be in this action. It doesn't mean that it won't be found to be annoying by many.

    I have played Tes games for the past seven years. I think I know the games well but thanks so much for point out all this.

    So let me be clear....people running around all over the place, spamming spells and fighting in places that will not doubt be on tables, in banks, in crafting areas will annoy plenty of people including me. I am allowed that opinion even if I decide to be "entertaining." I said nothing about being able to steal things, steal things with ease, open NPC containers or anything else.

    You have an opinion and I have one. I decided to inject a bit of humor (along with my point) in these forums that are, by in large, a depressing mess. Perhaps I should have known better. Silly me.
    Edited by kassandratheclericb14_ESO on July 10, 2014 12:59PM
  • fromtesonlineb16_ESO
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    magnusnet wrote: »
    magnusnet wrote: »
    Dayv wrote: »
    magnusnet wrote: »
    Dayv wrote: »
    So it's not griefing if you interrupt peoplyou've a similar level going about their PvE gameplay? No thanks.

    You respawn at the wayshrine and go take your revenge or do an other dungeon in an other area or team up with Heroes who hunt player killers. For each Player Killer you have 10 people eager to end them. I bet you're one of those players who asked for VR zones nerf.

    Really, what does this give you that you can't get in Cyrodiil other than a sense that you've p***ed someone off. I'm fine with PvP but it has to be opt in.

    Makes game less dull, more exiting, less Hello Kitty like? Now that VR content is a joke there won't be any more challenge in the game....

    Nope, it just makes the PvE area a giant playground for trolls. Groups sitting by wayshrines ganking anyone who spawns

    This is a flawed idea on so many levels, but thankfully it's never going to happen

    http://gamingbolt.com/the-elder-scrolls-online-interview-business-model-is-what-the-business-model-is
    We’re looking at adding in the Justice system which is where players can steal from NPCs and the NPCs will react to that, I can kill NPCs and NPCs will react to that. The coolest thing I think about that system is because it’s online we can allow players to not just steal and kill, but they can also become guards and act in justice. So you’ll have a little bit of PvP in the real world in the Justice system.
    Read more at http://gamingbolt.com/the-elder-scrolls-online-interview-business-model-is-what-the-business-model-is#GTB9wRWsSdLk5e1I.99

    Wrong, it's gonna happen :). And as for "flawed idea", other games with such systems don't have that kind of bejaviour because you have players dedicated to killing those "trolls" and the reward for killing the trolls is higher than the reward for BEING a troll. So the game balances itself :).
    If open world PVP comes to ESO many will leave, I'm sure, I'll certainly be one.
  • TehMagnus
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    magnusnet wrote: »
    Horrum wrote: »
    magnusnet wrote: »
    Syntse wrote: »
    Cyrodiil is for PvP.

    PvP should not happen in PvE zones except if somewhere in the future they add some kind of Arena there.

    Cant edit my posts so double post:
    I think PVP should hapen in PVE zones to make the game more ESO like :). If you can kill NPCs why not players?

    You want to change ESO to make it more like ESO? My brain just exploded...

    Revelations tend to be mindblowing, and also tipos. I meant more like TES. In previous games, you could kill most of the NPCs in the world. You could kill most of the characters. So yes, having the freedom to engage other players IS part of the Elder scrolls universe and would make the game more realistic specially for Elder Scrolls franchise fans.

    Previous TES titles have been single player; there haven't been any other players to "engage". If you want PvP you have the whole of Cyrodil, why not go there?

    Because I want a realistic game, I want zones where the only fear factor is not "will I whipe vs this group of mobs?" I want a free world where I can choose to do the right thing or the wrong thing. I want to see 10 people running after me because I killed someone who just waited for me to kill a group of mobs just to loot the chest they where protecting.

    I want to hunt down and kill them thieves and PKers and have the "Hero of Craglorn Title"

    I guess I just wana have fun?

    Arguments like: "People will abuse it" are pointless since ZOS would never implement a system where you can abuse other players easily constantly and without consequences.
  • fromtesonlineb16_ESO
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    magnusnet wrote: »
    I'm an Elder Scrolls fan since a very long time. Actions have consequences, this is one of the things that makes the game unique and it's one of the things many players expect from the game, that's why the asumption that "the majority" doesn't want this is wrong since the majority of hardcore TES fans, the ones that bought the game before it even went out, the ones that beta tested it and have paid a sub since the begining will probably be very excited about this.
    I played Daggerfall on day of release, same with Morrowind. I pre-ordered two copies of ESO and entered the beta testing in January and have two 6-month subs. running.

    I don't want PVP in the open world, I am anything but 'excited' about it. The 'justice' system in the TES games was something I ignored, it had no part of my enjoyment of them.
    Edited by fromtesonlineb16_ESO on July 10, 2014 1:02PM
  • ssfiit
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    Wait, What, Who though this was a good idea. Why would you want to have pvp in a pve environment.

    - So, I am in town trying to do something, and some d!ck is gonna attack me.
    - I am trying to buy something from a vendor, and in the middle of the transaction, he gets kill by some other player
    - I am turning in a quest and trying to get my reward, and the npc gets killed.

    The whole point of town is so I can do my dailies and not have to stress out over being attacked.
    ssfiit | VR14 | High Elf Vampire Pyro-Sorceress | Aldmeri Dominion | NA Server
  • TehMagnus
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    I played Daggerfall on day of release, same with Morrowind. I pre-ordered two copies of ESO and entered the beta testing in January and have two 6-month subs. running.

    I don't want PVP in the open world, I am anything but 'excited' about it. The 'justice' system in the TES games was something I ignored, it had no part of my enjoyment of them.

    There allways are exceptions :).
  • Tannakaobi
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    babylon wrote: »
    Its already confirmed that staling will engadge PvP in PvE and

    I don't think it will be you throwing your kill skills down on the thief, I'm thinking it'll be more that you get to try chase and catch the guy with a right click or some special skill, totally unrelated to regular attack skills and nothing to do with actual pvp.

    That would be even better and unique, but nevertheless still PVP. It's the process of testing ones skill on the unpredictability of a player rather than the monotony of PVE which is more just finding a system and repeating it. That's what PVP is.

    Either way, it looks like the justice system is just what ESO needs. At least it is in my own opinion.
    Cyrodiil is great, but for PVP players I think more is needed in the way of one on one combat. Smaller battle-grounds, an Arena, the justice system, all have pluses and minuses for many people but something is needed.

    I am of the opinion that any PVP should be optional, but then I think the same of PVE, many people like to do both like myself but nearly everyone will favor one over the other and some people will only do either PVP or PVE. In my mind if a game can offer something for everyone it will be all the better for it.
  • nerevarine1138
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    babylon wrote: »
    The developers have been clear about the justice system allowing for some PvP outside of Cyrodiil. In order to even get in to that system, you will have to flag yourself as a guard or commit a criminal act. If you don't want to participate, don't do one of those things.

    That would be denying a whole game system to the majority of players (most players are pve players). So they are going to have to make it happen without actual pvp taking place, and I am thinking a new skill rather than using kill skills.

    If they do try to bring in open world pvp and effectively deny it to the majority of subscribers, then expect the forums to erupt in riots the scale of which has never been seen here.

    Again, I think there's confusion about what this "open-world PvP" will look like. It's not going to be a free-for-all bloodbath in the streets. Only specific people will be able to be targeted at any time. And (just because lists make me happy):

    - I'm a PvE player. I've been to Cyrodiil for questing, and I have done the tiniest fraction of PvP there. I really don't care very much about PvP content. So please don't make this into a PvE vs. PvP debate. An MMO needs both.
    - This does not deny a whole game system to anyone. They have given no indication that Thieves Guild or Dark Brotherhood quests will flag the player for the justice system. However...
    - If you are detected in the commission of a crime, there need to be consequences. In prior Elder Scrolls games, this meant dealing with the guards. As of Skyrim, you could also choose to be the type of player who kills thieves. This is an MMO. It would make no sense at all to not allow players to participate in both sides of the justice system.

    In short, no one is denying you access to content any more than having PvP in Cyrodiil is denying you access to content. There will be a PvP aspect to the justice system. If you don't want to participate in that, then don't. Complaining that it would shut you off from part of the game is like complaining that you can't assault a keep in Cyrodiil without being flagged for PvP.
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    Murray?
  • phairdon
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    ssfiit wrote: »
    Wait, What, Who though this was a good idea. Why would you want to have pvp in a pve environment.

    - So, I am in town trying to do something, and some d!ck is gonna attack me.
    - I am trying to buy something from a vendor, and in the middle of the transaction, he gets kill by some other player
    - I am turning in a quest and trying to get my reward, and the npc gets killed.

    The whole point of town is so I can do my dailies and not have to stress out over being attacked.

    Thing were bad enough when the bots were camped on quest related npc :#
    Your immersion is breaking my entitlement. Buff Sorc's. Darkshroud the cremator Death by furRubeus BlackFluffy knight BladesThe Fat PantherPsijic Fungal SausageFlesheater the VileCaspian Rafferty FernsbyArchfiend Warlock PiersThe Black BishopEvil Wizard Lizard (EU)Neberra Vestige Fajeon (EU)Salanis Deathstick (EU)Blood Mage Alchemist (EU)
  • yelloweyedemon
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    Heh.. They just nerfed veteran content because of the complains of it being too hard.

    There are more chances of me developing wings and start flying around, than see them add "friendly fire" option in PvE.

    Not that i wouldn't support it (old L2 ftw), but yeah.. not going to ever happen...
  • babylon
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    Tannakaobi wrote: »
    babylon wrote: »
    Its already confirmed that staling will engadge PvP in PvE and

    I don't think it will be you throwing your kill skills down on the thief, I'm thinking it'll be more that you get to try chase and catch the guy with a right click or some special skill, totally unrelated to regular attack skills and nothing to do with actual pvp.

    That would be even better and unique, but nevertheless still PVP. It's the process of testing ones skill on the unpredictability of a player rather than the monotony of PVE which is more just finding a system and repeating it. That's what PVP is.

    Either way, it looks like the justice system is just what ESO needs. At least it is in my own opinion.
    Cyrodiil is great, but for PVP players I think more is needed in the way of one on one combat. Smaller battle-grounds, an Arena, the justice system, all have pluses and minuses for many people but something is needed.

    I am of the opinion that any PVP should be optional, but then I think the same of PVE, many people like to do both like myself but nearly everyone will favor one over the other and some people will only do either PVP or PVE. In my mind if a game can offer something for everyone it will be all the better for it.

    I think pve players are more willing to accept pvp in the form of things like snowball fights, than they are with kill skills. So if ZOS does add in a special skill to this system they'll be winning over a lot more people. If they go with kill skills and actual open world pvp the whole server and subsequently the forums will riot, and it will not be good.
  • nerevarine1138
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    ssfiit wrote: »
    Wait, What, Who though this was a good idea. Why would you want to have pvp in a pve environment.

    - So, I am in town trying to do something, and some d!ck is gonna attack me.
    - I am trying to buy something from a vendor, and in the middle of the transaction, he gets kill by some other player
    - I am turning in a quest and trying to get my reward, and the npc gets killed.

    The whole point of town is so I can do my dailies and not have to stress out over being attacked.

    Again: this is not a free-for-all system.

    Based on what we've heard so far, you cannot be targeted for justice system PvP if you aren't participating in it. Period. So you cannot be an unsuspecting target unless you're just a generally clueless person.

    Not every NPC will be killable. Everything we've heard implies that contracts will be taken out on specific NPCs, and I'm going to go out on a limb and guess that those NPCs won't include vital merchants or quest-givers.
    ----
    Murray?
  • gcalex5
    gcalex5
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    magnusnet wrote: »
    Melufey wrote: »
    Looks like a lot of fun. Now everyone is killing people which annoys him. So noone will get through Cyrodiil. Sounds like an improvement.

    You will kill someone that anoys you and then 10 people will hunt you down, so many people will choose not to. It was rare to see people hunting people in MU Online still it hapened and it was a rush runing for your life or killing Player Killers.

    If I wanted to be hunted down like a rabid dog I would go to cyrodil stop dragging your PvP into my PvE
  • babylon
    babylon
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    Based on what we've heard so far, you cannot be targeted for justice system PvP if you aren't participating in it..

    The other important point to note is ZOS needs to open this system up to all subscribers, and not just the pvpers, or they will make very few friends and loads of enemies.
  • TehMagnus
    TehMagnus
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    ssfiit wrote: »
    Wait, What, Who though this was a good idea. Why would you want to have pvp in a pve environment.

    - So, I am in town trying to do something, and some d!ck is gonna attack me.
    - I am trying to buy something from a vendor, and in the middle of the transaction, he gets kill by some other player
    - I am turning in a quest and trying to get my reward, and the npc gets killed.

    The whole point of town is so I can do my dailies and not have to stress out over being attacked.

    This is wh
    babylon wrote: »
    Tannakaobi wrote: »
    babylon wrote: »
    Its already confirmed that staling will engadge PvP in PvE and

    I don't think it will be you throwing your kill skills down on the thief, I'm thinking it'll be more that you get to try chase and catch the guy with a right click or some special skill, totally unrelated to regular attack skills and nothing to do with actual pvp.

    That would be even better and unique, but nevertheless still PVP. It's the process of testing ones skill on the unpredictability of a player rather than the monotony of PVE which is more just finding a system and repeating it. That's what PVP is.

    Either way, it looks like the justice system is just what ESO needs. At least it is in my own opinion.
    Cyrodiil is great, but for PVP players I think more is needed in the way of one on one combat. Smaller battle-grounds, an Arena, the justice system, all have pluses and minuses for many people but something is needed.

    I am of the opinion that any PVP should be optional, but then I think the same of PVE, many people like to do both like myself but nearly everyone will favor one over the other and some people will only do either PVP or PVE. In my mind if a game can offer something for everyone it will be all the better for it.

    I think pve players are more willing to accept pvp in the form of things like snowball fights, than they are with kill skills. So if ZOS does add in a special skill to this system they'll be winning over a lot more people. If they go with kill skills and actual open world pvp the whole server and subsequently the forums will riot, and it will not be good.

    No they wont and it will be good.
    Adding "special skills" to catch thieves makes thieves catchings uterly boring and useless. People don't want boring, they want exitement.
  • kassandratheclericb14_ESO
    Tannakaobi wrote: »
    babylon wrote: »
    Its already confirmed that staling will engadge PvP in PvE and

    I don't think it will be you throwing your kill skills down on the thief, I'm thinking it'll be more that you get to try chase and catch the guy with a right click or some special skill, totally unrelated to regular attack skills and nothing to do with actual pvp.

    That would be even better and unique, but nevertheless still PVP. It's the process of testing ones skill on the unpredictability of a player rather than the monotony of PVE which is more just finding a system and repeating it. That's what PVP is.

    Either way, it looks like the justice system is just what ESO needs. At least it is in my own opinion.
    Cyrodiil is great, but for PVP players I think more is needed in the way of one on one combat. Smaller battle-grounds, an Arena, the justice system, all have pluses and minuses for many people but something is needed.

    I am of the opinion that any PVP should be optional, but then I think the same of PVE, many people like to do both like myself but nearly everyone will favor one over the other and some people will only do either PVP or PVE. In my mind if a game can offer something for everyone it will be all the better for it.

    I don't disagree with that. But adding more PvP zones and better PvP options is one thing and this another. The compromise was to have entire PvP zones and PvE zones. I don't enjoy open-world PvP even if I am not flagged myself. That is why I don't play open world PVP MMOs. So if this becomes an MMOPVP game then it is not longer the MMORPG game I purchased and payed. I guess at that time it will no longer be fun for me and I will leave those to it that enjoy that kinda thing.
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