nerevarine1138 wrote: »kassandratheclericb14_ESO wrote: »<Opening scene>
Standing looking in bag to sell a few things before going to the clothing crafting tables and spinning wheels. You are in a city with many untrained people ((lowbie zone)) just because you like it there. As you are moving forward suddenly people, guards and summoned daedra and oddly enough a few mudcrabs come round, chasing some poor thief who had filched a small dagger. The guards and five others and their pets give chase yelling something about criminal scum...blasting spells and running around, jumping on crafting tables. The light from spells and magic from weapons makes it impossible to see the crafting table ((and click on it)) around all the folks already standing in the way. After being half-blinded and dropping half your spidersilk it finally ends. It leaves the poor, broken body of the thief dead and still bleeding on the walkway. Shaking your head you again move toward the spinning wheel only to hear "Stop Criminal Scum!!" once again.
<End Scene>
So yeah....I don't want PvP in PvE areas whatever the reason. Sorry guys but I don't see that as actual game improvement as it is a quick fix. This would get old/boring after a while for everyone. The justice system and the guards chasing you is one thing (though I can see it being annoying also) without the added insult of players chasing each other like cats with cans tied to their tails.
So, a few things:
1. Spell effects don't prevent you from interacting with characters/crafting tables.
2. Your character can't actually be blinded, and you can adjust your gamma settings if spell effects are having that much of an effect on you.
3. You can't actually drop items due to being distracted.
So while that's an entertaining little narrative, it doesn't actually resemble what gameplay would look/feel like. A true justice system (and this is what they've already said is their intention) will allow players to choose which side of the law they will be on. And actions should have consequences.
rsiloliveiraub17_ESO wrote: »There is no way that would work, PvE is PvE, PvP is PvP.
If ESO was open world pvp that would be possible, you could kill someone from your alliance, but that is not the case. So no.
kassandratheclericb14_ESO wrote: »nerevarine1138 wrote: »kassandratheclericb14_ESO wrote: »<Opening scene>
Standing looking in bag to sell a few things before going to the clothing crafting tables and spinning wheels. You are in a city with many untrained people ((lowbie zone)) just because you like it there. As you are moving forward suddenly people, guards and summoned daedra and oddly enough a few mudcrabs come round, chasing some poor thief who had filched a small dagger. The guards and five others and their pets give chase yelling something about criminal scum...blasting spells and running around, jumping on crafting tables. The light from spells and magic from weapons makes it impossible to see the crafting table ((and click on it)) around all the folks already standing in the way. After being half-blinded and dropping half your spidersilk it finally ends. It leaves the poor, broken body of the thief dead and still bleeding on the walkway. Shaking your head you again move toward the spinning wheel only to hear "Stop Criminal Scum!!" once again.
<End Scene>
So yeah....I don't want PvP in PvE areas whatever the reason. Sorry guys but I don't see that as actual game improvement as it is a quick fix. This would get old/boring after a while for everyone. The justice system and the guards chasing you is one thing (though I can see it being annoying also) without the added insult of players chasing each other like cats with cans tied to their tails.
So, a few things:
1. Spell effects don't prevent you from interacting with characters/crafting tables.
2. Your character can't actually be blinded, and you can adjust your gamma settings if spell effects are having that much of an effect on you.
3. You can't actually drop items due to being distracted.
So while that's an entertaining little narrative, it doesn't actually resemble what gameplay would look/feel like. A true justice system (and this is what they've already said is their intention) will allow players to choose which side of the law they will be on. And actions should have consequences.
I think you missed the humor in the point I was trying to make. Did you not notice that I wrote this in a RP manner? That I don't know you can not really drop things. And yes the likes and spell effects can be annoying. it is at times hard to find the table and bankers in a slow of people but not of course impossible.
I think perhaps my little <start scene> might have clued you in a bit there. :P
My point remains I and many others will find this more than a little annoying.
nerevarine1138 wrote: »
As I said, it was entertaining, but since this thread is about the actual mechanics of the system, the points you raised (and you were raising points, because clicking on things isn't an RP action) are completely invalid.
I'm sure some people will find it annoying. Others may currently find it annoying that you can open an NPC's closet in full view of everyone and steal everything inside it. Or that you can intimidate a traveling merchant and know that the guards will never care or treat you differently.
The justice system has been an integral part of the Elder Scrolls series since its inception. It only makes sense that the MMO version of it will allow players to experience both sides of the system.
Haxnschwammer wrote: »Oh I can't wait to spend my time with my leet sorc, half naked in a daedra bikini, tricking noooooobs into picking up a dagger. I'm really looking forward to nova that crybabies down and tell them to play "hello kitty"!
Because I'm not a PK, I'm Justice!
*sigh*
I've seen this quite often... some poeple will abuse game mechanics or use
exploits or dirty tricks to make up a reason to smash some helpless victims.
Hacking PK-flags... planting triggered bombs in other peoples inventory(via stealing skills) to be "attacked"... pulling low levels out of secure zones... asking for duels with 10 hidden friends waiting...
The don't want kills/loot/points, they want your tears.
You want PvE? Go to PvE zone.
You want PvP? go to PvP zone.
You want to grief the hell out of it? Go f! yourself!
You want to change ESO to make it more like ESO? My brain just exploded...
Revelations tend to be mindblowing, and also tipos. I meant more like TES. In previous games, you could kill most of the NPCs in the world. You could kill most of the characters. So yes, having the freedom to engage other players IS part of the Elder scrolls universe and would make the game more realistic specially for Elder Scrolls franchise fans.
Haxnschwammer wrote: »Oh I can't wait to spend my time with my leet sorc, half naked in a daedra bikini, tricking noooooobs into picking up a dagger. I'm really looking forward to nova that crybabies down and tell them to play "hello kitty"!
Because I'm not a PK, I'm Justice!
*sigh*
I've seen this quite often... some poeple will abuse game mechanics or use
exploits or dirty tricks to make up a reason to smash some helpless victims.
Hacking PK-flags... planting triggered bombs in other peoples inventory(via stealing skills) to be "attacked"... pulling low levels out of secure zones... asking for duels with 10 hidden friends waiting...
The don't want kills/loot/points, they want your tears.
You want PvE? Go to PvE zone.
You want PvP? go to PvP zone.
You want to grief the hell out of it? Go f! yourself!
nerevarine1138 wrote: »The developers have been clear about the justice system allowing for some PvP outside of Cyrodiil. In order to even get in to that system, you will have to flag yourself as a guard or commit a criminal act. If you don't want to participate, don't do one of those things.
If open world PVP comes to ESO many will leave, I'm sure, I'll certainly be one.mike.gaziotisb16_ESO wrote: »So it's not griefing if you interrupt peoplyou've a similar level going about their PvE gameplay? No thanks.
You respawn at the wayshrine and go take your revenge or do an other dungeon in an other area or team up with Heroes who hunt player killers. For each Player Killer you have 10 people eager to end them. I bet you're one of those players who asked for VR zones nerf.
Really, what does this give you that you can't get in Cyrodiil other than a sense that you've p***ed someone off. I'm fine with PvP but it has to be opt in.
Makes game less dull, more exiting, less Hello Kitty like? Now that VR content is a joke there won't be any more challenge in the game....
Nope, it just makes the PvE area a giant playground for trolls. Groups sitting by wayshrines ganking anyone who spawns
This is a flawed idea on so many levels, but thankfully it's never going to happen
http://gamingbolt.com/the-elder-scrolls-online-interview-business-model-is-what-the-business-model-isWe’re looking at adding in the Justice system which is where players can steal from NPCs and the NPCs will react to that, I can kill NPCs and NPCs will react to that. The coolest thing I think about that system is because it’s online we can allow players to not just steal and kill, but they can also become guards and act in justice. So you’ll have a little bit of PvP in the real world in the Justice system.
Read more at http://gamingbolt.com/the-elder-scrolls-online-interview-business-model-is-what-the-business-model-is#GTB9wRWsSdLk5e1I.99
Wrong, it's gonna happen . And as for "flawed idea", other games with such systems don't have that kind of bejaviour because you have players dedicated to killing those "trolls" and the reward for killing the trolls is higher than the reward for BEING a troll. So the game balances itself .
EinionYrthb16_ESO wrote: »
You want to change ESO to make it more like ESO? My brain just exploded...
Revelations tend to be mindblowing, and also tipos. I meant more like TES. In previous games, you could kill most of the NPCs in the world. You could kill most of the characters. So yes, having the freedom to engage other players IS part of the Elder scrolls universe and would make the game more realistic specially for Elder Scrolls franchise fans.
Previous TES titles have been single player; there haven't been any other players to "engage". If you want PvP you have the whole of Cyrodil, why not go there?
I played Daggerfall on day of release, same with Morrowind. I pre-ordered two copies of ESO and entered the beta testing in January and have two 6-month subs. running.I'm an Elder Scrolls fan since a very long time. Actions have consequences, this is one of the things that makes the game unique and it's one of the things many players expect from the game, that's why the asumption that "the majority" doesn't want this is wrong since the majority of hardcore TES fans, the ones that bought the game before it even went out, the ones that beta tested it and have paid a sub since the begining will probably be very excited about this.
fromtesonlineb16_ESO wrote: »I played Daggerfall on day of release, same with Morrowind. I pre-ordered two copies of ESO and entered the beta testing in January and have two 6-month subs. running.
I don't want PVP in the open world, I am anything but 'excited' about it. The 'justice' system in the TES games was something I ignored, it had no part of my enjoyment of them.
leandro.800ub17_ESO wrote: »Its already confirmed that staling will engadge PvP in PvE and
I don't think it will be you throwing your kill skills down on the thief, I'm thinking it'll be more that you get to try chase and catch the guy with a right click or some special skill, totally unrelated to regular attack skills and nothing to do with actual pvp.
nerevarine1138 wrote: »The developers have been clear about the justice system allowing for some PvP outside of Cyrodiil. In order to even get in to that system, you will have to flag yourself as a guard or commit a criminal act. If you don't want to participate, don't do one of those things.
That would be denying a whole game system to the majority of players (most players are pve players). So they are going to have to make it happen without actual pvp taking place, and I am thinking a new skill rather than using kill skills.
If they do try to bring in open world pvp and effectively deny it to the majority of subscribers, then expect the forums to erupt in riots the scale of which has never been seen here.
Wait, What, Who though this was a good idea. Why would you want to have pvp in a pve environment.
- So, I am in town trying to do something, and some d!ck is gonna attack me.
- I am trying to buy something from a vendor, and in the middle of the transaction, he gets kill by some other player
- I am turning in a quest and trying to get my reward, and the npc gets killed.
The whole point of town is so I can do my dailies and not have to stress out over being attacked.
Tannakaobi wrote: »leandro.800ub17_ESO wrote: »Its already confirmed that staling will engadge PvP in PvE and
I don't think it will be you throwing your kill skills down on the thief, I'm thinking it'll be more that you get to try chase and catch the guy with a right click or some special skill, totally unrelated to regular attack skills and nothing to do with actual pvp.
That would be even better and unique, but nevertheless still PVP. It's the process of testing ones skill on the unpredictability of a player rather than the monotony of PVE which is more just finding a system and repeating it. That's what PVP is.
Either way, it looks like the justice system is just what ESO needs. At least it is in my own opinion.
Cyrodiil is great, but for PVP players I think more is needed in the way of one on one combat. Smaller battle-grounds, an Arena, the justice system, all have pluses and minuses for many people but something is needed.
I am of the opinion that any PVP should be optional, but then I think the same of PVE, many people like to do both like myself but nearly everyone will favor one over the other and some people will only do either PVP or PVE. In my mind if a game can offer something for everyone it will be all the better for it.
Wait, What, Who though this was a good idea. Why would you want to have pvp in a pve environment.
- So, I am in town trying to do something, and some d!ck is gonna attack me.
- I am trying to buy something from a vendor, and in the middle of the transaction, he gets kill by some other player
- I am turning in a quest and trying to get my reward, and the npc gets killed.
The whole point of town is so I can do my dailies and not have to stress out over being attacked.
Looks like a lot of fun. Now everyone is killing people which annoys him. So noone will get through Cyrodiil. Sounds like an improvement.
You will kill someone that anoys you and then 10 people will hunt you down, so many people will choose not to. It was rare to see people hunting people in MU Online still it hapened and it was a rush runing for your life or killing Player Killers.
nerevarine1138 wrote: »Based on what we've heard so far, you cannot be targeted for justice system PvP if you aren't participating in it..
Wait, What, Who though this was a good idea. Why would you want to have pvp in a pve environment.
- So, I am in town trying to do something, and some d!ck is gonna attack me.
- I am trying to buy something from a vendor, and in the middle of the transaction, he gets kill by some other player
- I am turning in a quest and trying to get my reward, and the npc gets killed.
The whole point of town is so I can do my dailies and not have to stress out over being attacked.
Tannakaobi wrote: »leandro.800ub17_ESO wrote: »Its already confirmed that staling will engadge PvP in PvE and
I don't think it will be you throwing your kill skills down on the thief, I'm thinking it'll be more that you get to try chase and catch the guy with a right click or some special skill, totally unrelated to regular attack skills and nothing to do with actual pvp.
That would be even better and unique, but nevertheless still PVP. It's the process of testing ones skill on the unpredictability of a player rather than the monotony of PVE which is more just finding a system and repeating it. That's what PVP is.
Either way, it looks like the justice system is just what ESO needs. At least it is in my own opinion.
Cyrodiil is great, but for PVP players I think more is needed in the way of one on one combat. Smaller battle-grounds, an Arena, the justice system, all have pluses and minuses for many people but something is needed.
I am of the opinion that any PVP should be optional, but then I think the same of PVE, many people like to do both like myself but nearly everyone will favor one over the other and some people will only do either PVP or PVE. In my mind if a game can offer something for everyone it will be all the better for it.
I think pve players are more willing to accept pvp in the form of things like snowball fights, than they are with kill skills. So if ZOS does add in a special skill to this system they'll be winning over a lot more people. If they go with kill skills and actual open world pvp the whole server and subsequently the forums will riot, and it will not be good.
Tannakaobi wrote: »leandro.800ub17_ESO wrote: »Its already confirmed that staling will engadge PvP in PvE and
I don't think it will be you throwing your kill skills down on the thief, I'm thinking it'll be more that you get to try chase and catch the guy with a right click or some special skill, totally unrelated to regular attack skills and nothing to do with actual pvp.
That would be even better and unique, but nevertheless still PVP. It's the process of testing ones skill on the unpredictability of a player rather than the monotony of PVE which is more just finding a system and repeating it. That's what PVP is.
Either way, it looks like the justice system is just what ESO needs. At least it is in my own opinion.
Cyrodiil is great, but for PVP players I think more is needed in the way of one on one combat. Smaller battle-grounds, an Arena, the justice system, all have pluses and minuses for many people but something is needed.
I am of the opinion that any PVP should be optional, but then I think the same of PVE, many people like to do both like myself but nearly everyone will favor one over the other and some people will only do either PVP or PVE. In my mind if a game can offer something for everyone it will be all the better for it.