pavelcherepanskyrwb17_ESO wrote: »OP, please don't compare ESO to MU Online... in fact don't compare anything to MU Online as in 99% of cases it would be a huge insult...
Looks like a lot of fun. Now everyone is killing people which annoys him. So noone will get through Cyrodiil. Sounds like an improvement.
PvP for PvP areas only please.
PvP in PvE areas ends with loads of peeved lower level players being killed by some oik, set on griefing as many people as possible day after day. With no chance to defend themselves, it becomes irritating very quickly and will cause people to leave.
no thank you
So it's not griefing if you interrupt people of a similar level going about their PvE gameplay? No thanks.
Ok let's put bit more thoughts in.
If something like this would be implemented it would have to be so that people can flag themselves pkillable so you will not be able to kill just any random person. How do you then know if other person is having this flag or not, dunno.
Or once you commit enough crimes by stealing vendors, killing npcs you will get the pk flag and then any player can choose if to engage to pk which of course would raise their pk flag for some time.
I know the evil idea deep behind this is to troll and make kids rage by randomly attacking them while they are unexpecting and questing. I've played MUDs too specifically MUD where only safe zone was town and not even there if you had pkflag on. Everywhere else was open pk and you had to check all the time who were online while exping since if specific people were online the game turns from exping for levels to pking rest of the night.
Let people who like to PvE in peace do so and people who like to PvP do so in their own zone.
they said there will be a little pvp. like if you get caught stealing or killing npcs other players can attack you but its completely optional
they said there will be a little pvp. like if you get caught stealing or killing npcs other players can attack you but its completely optional
Curragraigue wrote: »they said there will be a little pvp. like if you get caught stealing or killing npcs other players can attack you but its completely optional
I haven't seen them confirm that it is optional. They said that you could join the guards to fight crime so that and the decision to steal may provide an opt in but I haven't seen this confirmed anywhere.
Have you got a source @Laura because I would like more info on that.
Curragraigue wrote: »they said there will be a little pvp. like if you get caught stealing or killing npcs other players can attack you but its completely optional
I haven't seen them confirm that it is optional. They said that you could join the guards to fight crime so that and the decision to steal may provide an opt in but I haven't seen this confirmed anywhere.
Have you got a source @Laura because I would like more info on that.
Guard Guild/Skill Line?
Ok let's put bit more thoughts in.
If something like this would be implemented it would have to be so that people can flag themselves pkillable so you will not be able to kill just any random person. How do you then know if other person is having this flag or not, dunno.
Or once you commit enough crimes by stealing vendors, killing npcs you will get the pk flag and then any player can choose if to engage to pk which of course would raise their pk flag for some time.
I know the evil idea deep behind this is to troll and make kids rage by randomly attacking them while they are unexpecting and questing. I've played MUDs too specifically MUD where only safe zone was town and not even there if you had pkflag on. Everywhere else was open pk and you had to check all the time who were online while exping since if specific people were online the game turns from exping for levels to pking rest of the night.
Let people who like to PvE in peace do so and people who like to PvP do so in their own zone.
So it's not griefing if you interrupt peoplyou've a similar level going about their PvE gameplay? No thanks.
You respawn at the wayshrine and go take your revenge or do an other dungeon in an other area or team up with Heroes who hunt player killers. For each Player Killer you have 10 people eager to end them. I bet you're one of those players who asked for VR zones nerf.
So it's not griefing if you interrupt peoplyou've a similar level going about their PvE gameplay? No thanks.
You respawn at the wayshrine and go take your revenge or do an other dungeon in an other area or team up with Heroes who hunt player killers. For each Player Killer you have 10 people eager to end them. I bet you're one of those players who asked for VR zones nerf.
Really, what does this give you that you can't get in Cyrodiil other than a sense that you've p***ed someone off. I'm fine with PvP but it has to be opt in.