nerevarine1138 wrote: »@nerevarine1138 still waiting on the quote you claim to have stating ZOS has now made essential NPCs like bankers non-attackable and non-reactive, to counter the quote they made here where they stated bankers etc will be attackable/reactive -ZOS_JessicaFolsom wrote: »The current plan is that important NPCs (quest NPCs, bankers, stablemasters, merchants) will not be killable when the Justice System goes live. However, they will be attackable, react accordingly, and you will incur bounty for doing so.
And that interferes with other players... how?
If I attack a banker but can't kill them, that doesn't do anything to the players at the bank.
nerevarine1138 wrote: »@nerevarine1138 still waiting on the quote you claim to have stating ZOS has now made essential NPCs like bankers non-attackable and non-reactive, to counter the quote they made here where they stated bankers etc will be attackable/reactive -ZOS_JessicaFolsom wrote: »The current plan is that important NPCs (quest NPCs, bankers, stablemasters, merchants) will not be killable when the Justice System goes live. However, they will be attackable, react accordingly, and you will incur bounty for doing so.
And that interferes with other players... how?
If I attack a banker but can't kill them, that doesn't do anything to the players at the bank.
Currently if the banker moves it knocks the player out of the banking window. Still waiting on that quote (again, asking for the third time).
nerevarine1138 wrote: »nerevarine1138 wrote: »@nerevarine1138 still waiting on the quote you claim to have stating ZOS has now made essential NPCs like bankers non-attackable and non-reactive, to counter the quote they made here where they stated bankers etc will be attackable/reactive -ZOS_JessicaFolsom wrote: »The current plan is that important NPCs (quest NPCs, bankers, stablemasters, merchants) will not be killable when the Justice System goes live. However, they will be attackable, react accordingly, and you will incur bounty for doing so.
And that interferes with other players... how?
If I attack a banker but can't kill them, that doesn't do anything to the players at the bank.
Currently if the banker moves it knocks the player out of the banking window. Still waiting on that quote (again, asking for the third time).
Who said anything about the banker moving? And I never offered a quote. I said that ZO has been extremely clear on essential NPCs not being killable, ergo not being something that can interfere with players who don't want to participate in the justice system.
And all that said, you've reminded me why I stopped responding to your circular logic. All other posters are welcome to participate in lively debate.
nerevarine1138 wrote: »nerevarine1138 wrote: »@nerevarine1138 still waiting on the quote you claim to have stating ZOS has now made essential NPCs like bankers non-attackable and non-reactive, to counter the quote they made here where they stated bankers etc will be attackable/reactive -ZOS_JessicaFolsom wrote: »The current plan is that important NPCs (quest NPCs, bankers, stablemasters, merchants) will not be killable when the Justice System goes live. However, they will be attackable, react accordingly, and you will incur bounty for doing so.
And that interferes with other players... how?
If I attack a banker but can't kill them, that doesn't do anything to the players at the bank.
Currently if the banker moves it knocks the player out of the banking window. Still waiting on that quote (again, asking for the third time).
Who said anything about the banker moving? And I never offered a quote. I said that ZO has been extremely clear on essential NPCs not being killable, ergo not being something that can interfere with players who don't want to participate in the justice system.
And all that said, you've reminded me why I stopped responding to your circular logic. All other posters are welcome to participate in lively debate.
Right, so now you're saying important NPCs cannot be killed, when before you said they couldn't be targeted or attacked in response to me stating they could, as confirmed by ZOS. So you have no new information at all. Gotcha. Thanks for dragging this out for two whole pages before admitting this.
I also will ignore you from here on out - the only circular arguing and obstructive posting is coming from your end.
Tannakaobi wrote: »Why do PVE players play MMO's? By and large mmo's are cack. Graphics are poor, gameplay is poor. Reaction timings are poor. When I say poor, I mean in direct comparison to games that are not mmo's. If you are not going to hack chunks out of each other then what is the point?
I understand raids, and dungeons, but in ESO that's like, what? 5% of the game...
Yet it's the PVE players that get in a huff about every single little thing, even things that have been categorically denied.
Say no to arena's! We don't want arena's because even though we wouldn't play them we don't want them.
Say no to battlegrounds because even though we wouldn't get involved we don't want them.
Say no to open world PVP, even if it's optional because even though we wouldn't bother we don't want them.
When was the last time you heard a PVP player say, 'say no to dungeons or raids we don't want them'?
If you even make a little sound about ESO being very quest orientated you get a barrage of PVE players stating things like, it's TES, it's all about quests. Or if you don't like it move on...
The funny thing is, by and large it's the PVE players that wanted Skyrim Online. Which is funny because in Skyrim you can literally attack anyone. Why would that change if it was online. It would be open world PVP all the way!
You reap what you sow and had all the PVE players not moaned and moaned about every form of PVP such as arena's, battlegrounds, open world then your precious justice system may not be PVP.
Although I highly doubt it. I mean it's obvious really, of course the justice system was going to be PVP it's an Elder Scrolls game. Although at the moment it's nothing like any other Tes game. The justice system is a big step towards making it more like one but what do you get? That's right, PVE players moaning about it. They don't even know what it is yet, but they still moan about it.
Sheesh!
Tannakaobi wrote: »Why do PVE players play MMO's? By and large mmo's are cack. Graphics are poor, gameplay is poor. Reaction timings are poor. When I say poor, I mean in direct comparison to games that are not mmo's. If you are not going to hack chunks out of each other then what is the point?
I understand raids, and dungeons, but in ESO that's like, what? 5% of the game...
Yet it's the PVE players that get in a huff about every single little thing, even things that have been categorically denied.
Say no to arena's! We don't want arena's because even though we wouldn't play them we don't want them.
Say no to battlegrounds because even though we wouldn't get involved we don't want them.
Say no to open world PVP, even if it's optional because even though we wouldn't bother we don't want them.
When was the last time you heard a PVP player say, 'say no to dungeons or raids we don't want them'?
If you even make a little sound about ESO being very quest orientated you get a barrage of PVE players stating things like, it's TES, it's all about quests. Or if you don't like it move on...
The funny thing is, by and large it's the PVE players that wanted Skyrim Online. Which is funny because in Skyrim you can literally attack anyone. Why would that change if it was online. It would be open world PVP all the way!
You reap what you sow and had all the PVE players not moaned and moaned about every form of PVP such as arena's, battlegrounds, open world then your precious justice system may not be PVP.
Although I highly doubt it. I mean it's obvious really, of course the justice system was going to be PVP it's an Elder Scrolls game. Although at the moment it's nothing like any other Tes game. The justice system is a big step towards making it more like one but what do you get? That's right, PVE players moaning about it. They don't even know what it is yet, but they still moan about it.
Sheesh!
You seem to view us all to be either black or white when in reality we are all different shades of grey.
There is nothing wrong with a good healthy discussion on how things might work
Tannakaobi wrote: »Why do PVE players play MMO's? By and large mmo's are cack. Graphics are poor, gameplay is poor. Reaction timings are poor. When I say poor, I mean in direct comparison to games that are not mmo's. If you are not going to hack chunks out of each other then what is the point?
I understand raids, and dungeons, but in ESO that's like, what? 5% of the game...
Yet it's the PVE players that get in a huff about every single little thing, even things that have been categorically denied.
Say no to arena's! We don't want arena's because even though we wouldn't play them we don't want them.
Say no to battlegrounds because even though we wouldn't get involved we don't want them.
Say no to open world PVP, even if it's optional because even though we wouldn't bother we don't want them.
When was the last time you heard a PVP player say, 'say no to dungeons or raids we don't want them'?
If you even make a little sound about ESO being very quest orientated you get a barrage of PVE players stating things like, it's TES, it's all about quests. Or if you don't like it move on...
The funny thing is, by and large it's the PVE players that wanted Skyrim Online. Which is funny because in Skyrim you can literally attack anyone. Why would that change if it was online. It would be open world PVP all the way!
You reap what you sow and had all the PVE players not moaned and moaned about every form of PVP such as arena's, battlegrounds, open world then your precious justice system may not be PVP.
Although I highly doubt it. I mean it's obvious really, of course the justice system was going to be PVP it's an Elder Scrolls game. Although at the moment it's nothing like any other Tes game. The justice system is a big step towards making it more like one but what do you get? That's right, PVE players moaning about it. They don't even know what it is yet, but they still moan about it.
Sheesh!
themizario wrote: »I feel like arenas are a WOW thing and don't have a place in ESO. Next people will be asking for flying mounts.
TES was single player and therefore PvE, why do you assume that would change? Your logic is faulty. Other players are not NPCs, they are not just another part of the game, they are players, they are something new that did not exist in the old games.
I complain because I have played other MMOs. I know the balance wars that are continuously being waged to balance for PvP and PvE. PvP related changes frustrates PvE players, PvE related changes frustrates PvP players.
I complain about the justice system because I have experienced games and systems like it and to a primarily PvE player it adds nothing to their game play unless the rewards are attractive enough and then it will really annoy me as it is now trying to force me into it.
nerevarine1138 wrote: »
CC breaks, CC breaks and CC breaks. Oh, and committing crimes before immediately LoS-ing the guard, or a thousand other ways of exploiting predictable NPC behavior. The fact is that, just like the single-player games, once players figure out the basic mechanics of the NPC guards, they will not get caught if they don't want to be caught.
Tannakaobi wrote: »Why do PVE players play MMO's? By and large mmo's are cack. Graphics are poor, gameplay is poor. Reaction timings are poor. When I say poor, I mean in direct comparison to games that are not mmo's. If you are not going to hack chunks out of each other then what is the point?
I understand raids, and dungeons, but in ESO that's like, what? 5% of the game...
Yet it's the PVE players that get in a huff about every single little thing, even things that have been categorically denied.
Say no to arena's! We don't want arena's because even though we wouldn't play them we don't want them.
Say no to battlegrounds because even though we wouldn't get involved we don't want them.
Say no to open world PVP, even if it's optional because even though we wouldn't bother we don't want them.
When was the last time you heard a PVP player say, 'say no to dungeons or raids we don't want them'?
If you even make a little sound about ESO being very quest orientated you get a barrage of PVE players stating things like, it's TES, it's all about quests. Or if you don't like it move on...
The funny thing is, by and large it's the PVE players that wanted Skyrim Online. Which is funny because in Skyrim you can literally attack anyone. Why would that change if it was online. It would be open world PVP all the way!
You reap what you sow and had all the PVE players not moaned and moaned about every form of PVP such as arena's, battlegrounds, open world then your precious justice system may not be PVP.
Although I highly doubt it. I mean it's obvious really, of course the justice system was going to be PVP it's an Elder Scrolls game. Although at the moment it's nothing like any other Tes game. The justice system is a big step towards making it more like one but what do you get? That's right, PVE players moaning about it. They don't even know what it is yet, but they still moan about it.
Sheesh!
TES was single player and therefore PvE, why do you assume that would change? Your logic is faulty. Other players are not NPCs, they are not just another part of the game, they are players, they are something new that did not exist in the old games.
I complain because I have played other MMOs. I know the balance wars that are continuously being waged to balance for PvP and PvE. PvP related changes frustrates PvE players, PvE related changes frustrates PvP players.
I complain about the justice system because I have experienced games and systems like it and to a primarily PvE player it adds nothing to their game play unless the rewards are attractive enough and then it will really annoy me as it is now trying to force me into it.
themizario wrote: »I feel like arenas are a WOW thing and don't have a place in ESO. Next people will be asking for flying mounts.
Tannakaobi wrote: »you want to take away the small amount that is for PVP players.
nerevarine1138 wrote: »See, those of us who have actually played the single-player series still play those games. We don't need to duplicate that experience in an MMO, because we're looking for a multiplayer experience. If I want single-player fun, I've already poured thousands of hours of my life in to Morrowind, Oblivion and Skyrim. I can pour a few more in.
themizario wrote: »I feel like arenas are a WOW thing and don't have a place in ESO. Next people will be asking for flying mounts.
Tannakaobi wrote: »themizario wrote: »I feel like arenas are a WOW thing and don't have a place in ESO. Next people will be asking for flying mounts.
You only show your ignorance then. The very first Tes game was even named arena, but Oblivion also had an arena. Correct me if I'm wrong but both were a long time before WoW!
Tannakaobi wrote: »Why do PVE players play MMO's? By and large mmo's are cack. Graphics are poor, gameplay is poor. Reaction timings are poor. When I say poor, I mean in direct comparison to games that are not mmo's. If you are not going to hack chunks out of each other then what is the point?
(snip long post about whining PVErs)...
nerevarine1138 wrote: »Who said anything about the banker moving? And I never offered a quote. I said that ZO has been extremely clear on essential NPCs not being killable, ergo not being something that can interfere with players who don't want to participate in the justice system.
.
Tannakaobi wrote: »you want to take away the small amount that is for PVP players.
It's actually quite a huge addition to the game, and should not be exclusionary, as stealing and killing in Elder Scrolls games has always been enjoyable for the TES fans.
This can easily be made into a pve or pvp option, rather than making it forced pvp.
indytims_ESO wrote: »Tannakaobi wrote: »Why do PVE players play MMO's? By and large mmo's are cack. Graphics are poor, gameplay is poor. Reaction timings are poor. When I say poor, I mean in direct comparison to games that are not mmo's. If you are not going to hack chunks out of each other then what is the point?
(snip long post about whining PVErs)...
There's 'moaning' on both sides. Maybe you're just PVP-centered, so you ignore the PVP whiners - but they are out there aplenty. Some of the best quotes from PVPers have been comments such as, 'If I can't kill other players outside Cyrodil, there is no point to the system'. 'ESO should be open-world PVP anyway'. So on and so forth. If you've read this thread and the other related threads, you'd know this already. PVErs aren't the only ones 'moaning'.
Ultimately, ESO is a PVE-centered game. Not everyone will go to Cyrodil, but -everyone- starts the game in PVE land. And a lot of folks don't want to see that changed.
Eventually, Zeni will share more details about the Justice system, and then the -real- complaining will begin.
Nox_Aeterna wrote: »Tannakaobi wrote: »themizario wrote: »I feel like arenas are a WOW thing and don't have a place in ESO. Next people will be asking for flying mounts.
You only show your ignorance then. The very first Tes game was even named arena, but Oblivion also had an arena. Correct me if I'm wrong but both were a long time before WoW!
While i dont have anything against an arena in conception.
I have a lot against its results in the game when it comes to the balancing , which is already a mess in ESO and would only get worse.
I do hope they add it right with a division in balance and items from the rest of the game , otherwise they will be doing a huge mistake , one that even the WoW devs admit they did.
Tannakaobi wrote: »That's not an option. It it were you would find people just PVP! It's not really PVE-centered, pretty much all the current end game is PVP. Any why don't they want to see it changed? Why would it matter to them if people could go straight to PVP and not bother questing?
Tannakaobi wrote: »Aye! Sad, but true. Lets hope they get it bang on for everyone. With the exception of griefers which there are plenty both in PVP and in PVE!
Tannakaobi wrote: »Tannakaobi wrote: »Why do PVE players play MMO's? By and large mmo's are cack. Graphics are poor, gameplay is poor. Reaction timings are poor. When I say poor, I mean in direct comparison to games that are not mmo's. If you are not going to hack chunks out of each other then what is the point?
I understand raids, and dungeons, but in ESO that's like, what? 5% of the game...
Yet it's the PVE players that get in a huff about every single little thing, even things that have been categorically denied.
Say no to arena's! We don't want arena's because even though we wouldn't play them we don't want them.
Say no to battlegrounds because even though we wouldn't get involved we don't want them.
Say no to open world PVP, even if it's optional because even though we wouldn't bother we don't want them.
When was the last time you heard a PVP player say, 'say no to dungeons or raids we don't want them'?
If you even make a little sound about ESO being very quest orientated you get a barrage of PVE players stating things like, it's TES, it's all about quests. Or if you don't like it move on...
The funny thing is, by and large it's the PVE players that wanted Skyrim Online. Which is funny because in Skyrim you can literally attack anyone. Why would that change if it was online. It would be open world PVP all the way!
You reap what you sow and had all the PVE players not moaned and moaned about every form of PVP such as arena's, battlegrounds, open world then your precious justice system may not be PVP.
Although I highly doubt it. I mean it's obvious really, of course the justice system was going to be PVP it's an Elder Scrolls game. Although at the moment it's nothing like any other Tes game. The justice system is a big step towards making it more like one but what do you get? That's right, PVE players moaning about it. They don't even know what it is yet, but they still moan about it.
Sheesh!
TES was single player and therefore PvE, why do you assume that would change? Your logic is faulty. Other players are not NPCs, they are not just another part of the game, they are players, they are something new that did not exist in the old games.
In ALL Tes games you as a player can attack ANYONE. By categorizing players into brackets, some you can attack some you can't the game has changed. I can see why they would do this. But to remove the feature altogether... crazy.
I complain because I have played other MMOs. I know the balance wars that are continuously being waged to balance for PvP and PvE. PvP related changes frustrates PvE players, PvE related changes frustrates PvP players.
It's the same old argument with no foundation, the games that have PVP and are constantly being balanced are nearly always better and more successful. Just look at the top 5 selling mmo's.
I complain about the justice system because I have experienced games and systems like it and to a primarily PvE player it adds nothing to their game play unless the rewards are attractive enough and then it will really annoy me as it is now trying to force me into it.
Like I said, you as a PVE player are complaining about a feature that is not for you. Therefore you want it changed. It doesn't matter that there is already 95% of the game designed for PVE. That's not enough, you want to take away the small amount that is for PVP players.