Frankenstein359eb17_ESO wrote: »- Green ... i mean Pink Arrow
@ZOS_GinaBruno, I am still waiting for the "Ask Us Anything!" thread/discussion...ZOS_GinaBruno wrote: »These seem like excellent questions for a future Ask Us Anything!Armor Dyes does look promising, but the truth will be in the implementation...
Who will be able to Dye armor?
Will Dyes be crafted? By Who? At what (item) cost?
It looks like Dyes (or at least some Dyes) will be tied to achievements, how will one get those achievements? Will dye granted by the achievement require the achievement be repeated the next time you wish to use the dye?
Will Dyes be applied differently to different armor, to different armor types, to Different Crafting Types? Will I be able to dye/lacquer my weapons? (Dyes for Light and Medium, lacquer for Heavy, Stains for Wood)
Will Dyes, Like Traits, only be able to be applied when the armor is being crafted or can they be applied/reapplied later? will a light color dye cover a dark colored dye?
Will there be a separate "Wash" used to remove dyes?
A picture may be worth a thousand words, but the thousand words can explain a lot more things then the picture.
Frankenstein359eb17_ESO wrote: »- Green ... i mean Pink Arrow
Wrong franchise. That's Marvel's Hawkeye.
@ZOS_GinaBruno
Miss Gina,
I would like to get some updates, if you have the time.
Heavy Armor skill tree:
I started a PTS thread about this a while back, and it has gathered some very good ideas from the community.
Link: forums.elderscrollsonline.com/discussion/115908/skill-change-request-s-heavy-armor-skill-treeDye system:
- Has the Dev team considered any of these improvements?
- And are there any updates you can release on the future of the Heavy Armor tree?
IMO, the comments about the colors being a bit "cartoony" come from the glossy look (high reflectivity) of the armor coloring.Thanks for any info
- Will the Dye system incorporate a way to reduce the reflectivity? Something like a "Glossy <-> Matte" slider?
- Also, will dye colors be gated behind achievements as some have speculated? Or will access to the colors be gained in some other way, such as a crafting skill passive?
DesertMouse wrote: »The internal testers decided to have a little fun and mimic comic book characters with it, and people seem to be losing their minds over it.
DesertMouse wrote: »
Please don't limit that choice because a few people don't like a colour. They don't have to use it
a werewolf would be awesome if, when you have your Ultimate slotted, at 35% health you gain the "chance" to use a synergy that would let you go immune and change while gaining
- 25% increase to health regen while in combat
- 25% increase to stamina regen while in combat
- 10% heal when player kills an enemy monster or player
- CC immunity soft and hard cc
- 10% increase in damage against all Vampires
- Feeding increases time in form by 20 seconds stackable up to three times meaning if you kill three players you could feed on all three and have a minute.
As for abilities the wolf seems lackluster or unfinished. It would be nice to see a mitigation buff or damage debuff ability, an aoe or cleave ability, and a nice finisher.
Not sure what I would do with the wolf ultimate ability though maybe call in a pack of wolves? Or provide a group buff of some sort similar to the alliance buff?
zittylolb14_ESO wrote: »Another penalty imposed from the get-go that I totally dislike is the lack of gold that doesn't pay about half the items in a inventory of 60 items...there is even armor that pays no gold but you can pickup and or get from drops.....really what is the goal here in not paying for items that are actually worth alot more than O gold.
Great you can now pickup items that don't pay anything.....who came up with this one? ah yes confussuch the economy so players lack any gold....just keep grinding away until you cancel you sub? Wait you are making it easier to cancel subs? The logic in this game is so lame...typical corporation dummyness....lets make a killing that kills are long term profits but makes killer money now.....You folks are so stupidly-lame-brains...this game isn't fun...what fun was in it has worn thinned with every nerf you have imposed on us your sub-base....well till my sub runs out....no re-up so far Mini-zini-mini. Like angry joe has said just a avg-mmo, and you are continuing the trend down-ward still?
Shame on you Bethesda for letting a group of Failed game devs from DOAC
run rough-shodding-ness on the Elder scrolls name.
I just got off Auriels bow NA and blue-meanies have every keep and everything in between.....hence you are right...>Unplayable because of population imbalances.barbg88ub17_ESO wrote: »And yet Auriels Bow North American is still unplayable, but we are going to worry about stupid stuff, window dressing.
zittylolb14_ESO wrote: »I just got off Auriels bow NA and blue-meanies have every keep and everything in between.....hence you are right...>Unplayable because of population imbalances.barbg88ub17_ESO wrote: »And yet Auriels Bow North American is still unplayable, but we are going to worry about stupid stuff, window dressing.
The server is up but basically unplayable.
You get penalized for being a guest and no credits because Zenimini is to lazy to make cross-server points work....imagen people play low population servers because they still get credit...the whole setup of this game is lame-lame-lame...to many road-blocks not enuf rewards....we have a carrot on a stick you can not even see and we keep chasing a dream?...Yes the best MMO ever...NOT.
You were like Angry Joe said just avg....since that reveiw....it has dropped below avg....it basically su-ks this game...I have 3 more months of a sub but I am at the point why even bother to play.