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Veteran Content too difficult?

  • psychoman88ub17_ESO
    Veteran Zones are a blast! I love the difficulty.
  • jmmijo_ESO
    jmmijo_ESO
    Soul Shriven
    I'm playing a VR2-NB in Heavy with Sword/Mace + Shield and primary and a Bow as secondary.

    I guess I don't really have too much issues with the trash mobs as peeps like to call them even if there are three.

    Do I die yes but that is part of the game, either have filled soul gems or res at the nearest wayshrine and try again.

    I've had to do this many times over, it can get a bit much at times but I don't like to rage quit.
  • Soothy
    Soothy
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    Hilgara wrote: »
    What makes you think ZoS doesn't think you should L2P too? They have had plenty of opportunities to make the content easier but so far haven't.

    The only problem with that Hilgara is that ZoS has had plenty of opportunities to fix a lot of bugs that have been in the game since January and earlier, but they still haven't. So by the same logic...

    :)
    Edited by Soothy on June 24, 2014 2:47AM
    ¸.·´¯`·.´¯`·.¸¸.·´¯`·.¸><(((º>
  • CaffeinatedMayhem
    CaffeinatedMayhem
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    Veteran Zones are a blast! I love the difficulty dolmen.

    FTFY. VR Dolmen are the best.
  • wllstrt75b14_ESO
    wllstrt75b14_ESO
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    Vet content...yeah it's a challenge which makes it fun for a few minutes. Then reality hits and I realize I have to repeat this process to gain 4 million Xp so then I loginto cyrodill for an hour gain a whopping 20k xp cause Xp in cyrodill sucks, then is go back to questing in VR areas for 15 mins and I am asleep...oh joy.....zzzzzzzzzzzz= vet areas
    Edited by wllstrt75b14_ESO on June 24, 2014 4:01AM
  • Maximis_ESO
    Maximis_ESO
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    Either way VR were a fail and it has caused them to lose a huge amount of their player base. It isn't hard for someone to find that out. Check out how many members you guild has, look at their levels.... notice that the majority are VR1 or low VR and that most of your friends don't log on anymore.

    VR content failed, people thought that once you hit VR1 you could level effectively through dungeons, and exploring cyrodil etc. A lot didn't know that the only efficient and effective way to level to VR 10 was to grind out the other 2 faction zones but have it on a harder difficulty. Sad story really, they haven't really done anything to fix it.
  • Svann
    Svann
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    I do fine in vet zones (DW NB), but they would be more fun if there were more people there. The fact that people dont use them is definitely a problem.
  • EQBallzz
    EQBallzz
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    Animus0724 wrote: »
    First of all. I'm far from being elitist, I simply learned the game, I didn't rush to end game. Casual gamers can learn tactics too.

    Trash mobs of 3 are a ridiculous thing to complain about, seriously. Simply L2P.
    If you think that playing it your way should mean you can run into a group of 5 mobs and spam one button to win, you are playing the wrong game.

    and FYi vr9 Nightblade DW medium armor, extremely squishy.

    Why is that ridiculous to complain about? When 3 trash mobs are harder than elite dungeon bosses it's a valid complaint..especially when you have to wade through multiple packs of these to get anywhere (even outside of dungeons). It's tedious. Not impossible. Has nothing to do with "L2P". It can be done but it's tedious and unnecessarily difficult. Most people don't want every single trash fight to be a mighty battle to survive. It's just a tired way to slow progress and stretch out the content.

    I like how you add 2 more mobs into the argument and throw the "i win button" straw man in there. Who said anything like that? Nobody. It's groups of 3 we are talking about..not 5. Nobody is suggesting that but you because your point is invalid and needs exaggeration.
  • Hilgara
    Hilgara
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    Alphashado wrote: »

    Why is that ridiculous to complain about? When 3 trash mobs are harder than elite dungeon bosses it's a valid complaint...

    Where are people getting this from. A normal trash mob will fall to 1 or 2 of my rotations. Even one pip bosses take at least 4 or 5 times more. People are just repeating stuff they have read on here. I have never experienced this.

  • Corew
    Corew
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    I don't feel that trash is an issue, or even the bosses.. but then you get "end of zone" bosses like VR7 (or VR2) Magistrate Vox and things isn't all that fun anymore :cold_sweat:
  • Sakiri
    Sakiri
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    I do fine in vet zones (DW NB), but they would be more fun if there were more people there. The fact that people dont use them is definitely a problem.

    And people dont use them people people dont like them.
  • EQBallzz
    EQBallzz
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    Hilgara wrote: »
    Alphashado wrote: »

    Why is that ridiculous to complain about? When 3 trash mobs are harder than elite dungeon bosses it's a valid complaint...

    Where are people getting this from. A normal trash mob will fall to 1 or 2 of my rotations. Even one pip bosses take at least 4 or 5 times more. People are just repeating stuff they have read on here. I have never experienced this.

    Go right ahead with your tall tales. Nobody believes you. I guess next you will tell us you never die, either. It's all so simple for you. What a pro. Meanwhile, in the real world...people are leaving in droves and vet zones are empty.

    Maybe the few that are left will be lucky enough to see Hilgara: Super Pro in their zone to swoop in and save everyone with his heroic feats of awesomeness.

    Look! It's a bird! It's a plane! It's Super Pro! Able to leap small bosses in a single bound and defeat packs of mobs in 1-2 hits! It's Super Pro!
  • Audigy
    Audigy
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    Syntse wrote: »
    Animus0724 wrote: »
    On a serious note, Vet content isn't easy, but it isn't exactly Legendary mode like most people here are describing it. Maybe try refining your builds? Pay attention to the game and learn how to play it like a pro?

    What if I don't want to play like a pro? I like to play like casual. Don't want to optimize my build and learn advanced tactics. Just play casually couple hours a day. Aaah, I know... I can just search another more casual friendly game to play like rest of the casuals. I'm sure there are enough pros paying the ZOS bills.

    Please don't use Casuals as an excuse for your own lack of fun, thank you!

    First of all, Casuals don't play several hours each day - but a few each week without looking at a schedule for gaming.

    I tend to play for 2 hours once or twice a week or I don't play for a whole week, it all depends on the RL and this is what defines a Casual. If you play each day then you are not a Casual anymore - same mistake Blizzard did when they turned the game for daily gamers and the Casuals got all the blame by the nerds.


    Secondly, Casuals are not dumb or low skilled - you don't need to learn tactics or use addons / guides to boost your skill - what you should do however is play with your eyes and ears open. If you see 10 clustered mobs, then this might mean that you should not attack them ;)


    Last but not least, in a basic 4 men group none of the Vet mobs are too tough, quite the opposite actually. Your mistake seems to be that you run around all alone and then attack huge groups of mobs, that you are not supposed to attack solo.
  • Sakiri
    Sakiri
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    Hilgara wrote: »
    LonePirate wrote: »
    Hilgara wrote: »
    EQBallzz wrote: »

    Are you seriously saying the difficulty in vet zones is balanced? .

    No I'm saying its fun

    That's perfectly fine so long as you recognize that the vast majority of players in the game hold the opposite opinion.

    Vast majority?....where have you got this info from? source please

    The zones being dead empty three months in should be your first clue.
  • Hilgara
    Hilgara
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    EQBallzz wrote: »

    Go right ahead with your tall tales. Nobody believes you. I guess next you will tell us you never die, either. It's all so simple for you. What a pro. Meanwhile, in the real world...people are leaving in droves and vet zones are empty.
    !

    Don't know what zone you are in but I'd be happy to invite you to watch me do this. The people I play with are doing the same kind of thing. I see people doing the content much quicker than me in game and no not all srocs.

    I am far from elite. I am wearing crafted blue gear an have not hit any soft caps without food. I die when I mess up and that is how it should be but even then vail of blades will often save my neck if its up.

    Simply by posting that you think I must be lying you are confirming that you are one of the many that simply have not understood this game. If you really are in vet content then just look around you. There are people managing the content just fine. Not as many as a launch maybe but I see players of every class just blasting through groups of 3 faster than I do.

    Oh and I said 1 or 2 rotations not 1 or 2 hits......or do I need to explain rotations to you?
    Edited by Hilgara on June 24, 2014 6:10AM
  • Animus0724
    Animus0724
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    EQBallzz wrote: »
    Animus0724 wrote: »
    First of all. I'm far from being elitist, I simply learned the game, I didn't rush to end game. Casual gamers can learn tactics too.

    Trash mobs of 3 are a ridiculous thing to complain about, seriously. Simply L2P.
    If you think that playing it your way should mean you can run into a group of 5 mobs and spam one button to win, you are playing the wrong game.

    and FYi vr9 Nightblade DW medium armor, extremely squishy.

    Why is that ridiculous to complain about? When 3 trash mobs are harder than elite dungeon bosses it's a valid complaint..especially when you have to wade through multiple packs of these to get anywhere (even outside of dungeons). It's tedious. Not impossible. Has nothing to do with "L2P". It can be done but it's tedious and unnecessarily difficult. Most people don't want every single trash fight to be a mighty battle to survive. It's just a tired way to slow progress and stretch out the content.

    I like how you add 2 more mobs into the argument and throw the "i win button" straw man in there. Who said anything like that? Nobody. It's groups of 3 we are talking about..not 5. Nobody is suggesting that but you because your point is invalid and needs exaggeration.

    If you read some of the above posts, you would probably shut the *** up...just saying
    I take pride in being an incredibly smart dumb ass, or an incredibly dumb smart ass, either way I'm awesome.

    -The Art Of Warfare (T.A.W.)
  • Maleficus
    Maleficus
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    I have no issues with the grind, getting to do the other zone content, even the increased difficulty is all good.. However the insane XP reqs are out of control.. How you gonna jump from 150K for 49-50 to 450K for V1 to V2 then 990K in for V2 and so on... And to make it worse the XP payouts are garbage, making it take even longer... I am making the best of it so far, I hope they tune it down though..
  • Ecco
    Ecco
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    I can't help noticing that most (if not all?) of the posts from the L2P crowd are NB's. My VR2 main is a Templar and kicks ass but my favorite alt is my 42 NB-DW/Bow and I definitely understand why this class is having fun in the VR zones. I didn't say "was making it through easier", but it's definitely a powerful class that is fun to play, and has a lot more tricks to use than my Templar.
  • EQBallzz
    EQBallzz
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    Animus0724 wrote: »
    EQBallzz wrote: »
    Animus0724 wrote: »
    First of all. I'm far from being elitist, I simply learned the game, I didn't rush to end game. Casual gamers can learn tactics too.

    Trash mobs of 3 are a ridiculous thing to complain about, seriously. Simply L2P.
    If you think that playing it your way should mean you can run into a group of 5 mobs and spam one button to win, you are playing the wrong game.

    and FYi vr9 Nightblade DW medium armor, extremely squishy.

    Why is that ridiculous to complain about? When 3 trash mobs are harder than elite dungeon bosses it's a valid complaint..especially when you have to wade through multiple packs of these to get anywhere (even outside of dungeons). It's tedious. Not impossible. Has nothing to do with "L2P". It can be done but it's tedious and unnecessarily difficult. Most people don't want every single trash fight to be a mighty battle to survive. It's just a tired way to slow progress and stretch out the content.

    I like how you add 2 more mobs into the argument and throw the "i win button" straw man in there. Who said anything like that? Nobody. It's groups of 3 we are talking about..not 5. Nobody is suggesting that but you because your point is invalid and needs exaggeration.

    If you read some of the above posts, you would probably shut the *** up...just saying

    I have read the above posts and nowhere did I see anyone say anything about killing 5 mobs with 1 button but feel free to point out where that is. It also doesn't make your straw man any more valid when the large majority of people in this thread and elsewhere are talking about the trash packs of 3. The only place I know of with larger groups would be public dungeons and it's not expected that those are solo mobs anyway (so nobody is making that argument). Just sayin...
  • KariTR
    KariTR
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    The biggest problem is player mindset (what's new?).

    Content has to support solo players, pairs, larger groups and ESO does all this with ease. When on my own, I avoid groups of three generally. I may have a pop at them if my ultimate is ready or there is no caster among them, but who in their right mind thinks they should come out of a 3vs1 fight unscathed?

    If you're on your own avoid groups of three. Stealth, a skill all classes can utilise, is there for a reason. Don't take on mobs designed for 2+ players and then complain because you bought the farm.

    I don't understand why players persist in knocking their heads against a brick wall instead of climbing over, I really don't.
  • EQBallzz
    EQBallzz
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    KariTR wrote: »
    The biggest problem is player mindset (what's new?).

    Content has to support solo players, pairs, larger groups and ESO does all this with ease. When on my own, I avoid groups of three generally. I may have a pop at them if my ultimate is ready or there is no caster among them, but who in their right mind thinks they should come out of a 3vs1 fight unscathed?

    If you're on your own avoid groups of three. Stealth, a skill all classes can utilise, is there for a reason. Don't take on mobs designed for 2+ players and then complain because you bought the farm.

    I don't understand why players persist in knocking their heads against a brick wall instead of climbing over, I really don't.

    That's great advice and as a Khajiit NB I have used that to the fullest extent possible..except that in many areas it's unavoidable. A quest area or dungeon passage precludes sneaking past some of them. So what you are saying is that in a solo dungeon..you need to wait for someone else to come along..in a SOLO dungeon or on a SOLO quest? Makes sense. Oh wait..
  • Sakiri
    Sakiri
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    KariTR wrote: »
    The biggest problem is player mindset (what's new?).

    Content has to support solo players, pairs, larger groups and ESO does all this with ease. When on my own, I avoid groups of three generally. I may have a pop at them if my ultimate is ready or there is no caster among them, but who in their right mind thinks they should come out of a 3vs1 fight unscathed?

    If you're on your own avoid groups of three. Stealth, a skill all classes can utilise, is there for a reason. Don't take on mobs designed for 2+ players and then complain because you bought the farm.

    I don't understand why players persist in knocking their heads against a brick wall instead of climbing over, I really don't.

    That would make sense...... if VR wasnt designed to be solo.

    Giving it all a shiat ton of hp and ArP/Spell pen out the arse doesnt make solo content challenging, it makes it a pain in the arse.

    Better ai would have been better.
  • Mablung
    Mablung
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    KariTR wrote: »
    The biggest problem is player mindset (what's new?).

    Content has to support solo players, pairs, larger groups and ESO does all this with ease. When on my own, I avoid groups of three generally. I may have a pop at them if my ultimate is ready or there is no caster among them, but who in their right mind thinks they should come out of a 3vs1 fight unscathed?

    If you're on your own avoid groups of three. Stealth, a skill all classes can utilise, is there for a reason. Don't take on mobs designed for 2+ players and then complain because you bought the farm.

    I don't understand why players persist in knocking their heads against a brick wall instead of climbing over, I really don't.

    It is impossible to avoid groups of 3 through a large portion of your questing life in Vet zones. Simply because you are placed in confined spaces nullifying stealth as an option.

    Questing as we all know is the only way to gain respectable xp in vet zones outside of Dolmens and Zone Bosses which obviously are designed for groups. Questing does not allow you to bring friends when you need help avoiding mobs "designed for 2+ players". Questing in this game is designed for solo play but in vet zones, in some cases, cannot be done solo.

    I think everyone here can agree that you are one of the pro players and look up to you for your well worded game tips. I look forward to another addition of Pro Tips by you or one of the other clubhouse pros.

    Thank you.
  • emeraldbay
    emeraldbay
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    It seems the Veteran Rank content is a real issue. Hardcore gamers like it, but a large portion of the player base believes it's either too hard or too boring, or some combination of both.

    Now, I can't speak from experience, because I'm not quite there yet, but I do know that after what everyone else has said on the subject, I'm actually not sure I'm looking forward to VR content.

    Let's get one thing straight- I love the questing. I love exploring the lore and role playing, and just generally immersing myself in the world of Nirn. In fact, thanks to this game, I've gained a completely new outlook on the Aldmeri Dominion; I never thought I'd proudly wave the dominion flag, considering what jerks the Thalmor are in Skyrim during 4E, but Queen Ayrenn is a truly righteous person, albeit a bit naive, and changed my entire point of view. That being said, I want to proudly wave my flag wherever I go- thus I understand the need for faction-specific content in VR zones. While I would love to experience the other factions, I believe I would enjoy doing so more if I could do it from the perspective of my own banner. After all, Raz is simply too charming to leave- um...forget I said that.

    Aside from role playing and story-related issues, many people say the enemies are too difficult. Personally, I have trouble taking down enemies already. I'll go ahead and say that my internet connection isn't exactly optimum, so combat is a bit more challenging. My attacks take longer, sometimes I still get hit by area-of-effect attacks even if I avoid the area in question, and it takes a second before the server registers that I've started blocking. Despite all of that, I take all of my wins and losses in stride, and I genuinely enjoy combat, but I wonder if that will still be possible in VR zones. With more damage output, more health, and less reward, what do I have to look forward to?

    Allow me to also say that even if Veteran Rank content bores the tar out of me, I will likely continue to play- gathering resources, fishing, collecting achievements I missed, perhaps create another character in another faction. This game has held my attention since release, and it will likely continue to do so, but that doesn't excuse the issues faced by not just me, but a large portion of the player base.

    TL;DR - Love the game, but from what I've heard, not gonna love VR content.
  • Mojomonkeyman
    Mojomonkeyman
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    Why does everyone who experienced VR zones as fun, sufficiently balanced and moderately challenging suddenly become an elitist "super pro" who only gives "pro tips" and such?

    From reading this thread I find the posts from OP and some others very reasonable and can identify with my own experience. Sorry, but that`s just how I experienced the game, that doesn`t make me some kind of 400apm esports fanatic. Nor is it required to be one to complete VR zones solo (I did it with a stamina 2h build and im close to my 40s, so not exactly the youngest & fastest one around).

    I personally feel some of you expect to be entertained by a game the same way as you are by another device in your living room, the TV. Park in front of it, turn on TV, turn off brain and get "entertained" by an endless stream of stupidity.

    I like that games are different, I like to use my brain, even when I`m relaxing. Nothing more is required in ESO, just dont turn off brain completely and everything will be fine.

    Regards
    Koma Grey, Chocolate Thunder, Little Mojo, Dagoth Mojo & Mojomancy
  • Hilgara
    Hilgara
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    emeraldbay wrote: »
    It seems the Veteran Rank content is a real issue. Hardcore gamers like it, but a large portion of the player base believes it's either too hard or too boring, or some combination of both.

    Now, I can't speak from experience, because I'm not quite there yet, but I do know that after what everyone else has said on the subject, I'm actually not sure I'm looking forward to VR content.

    .

    Seriously, don't preform opinions. There are a few names that keep popping up in this forum on this subject, full of criticism but I know for a fact they haven't even reached vet level yet.
    Same goes for everyone, make up your own mind when you get there. If you kill Mannimarco and MB without too much trouble then you are well prepared for vet content. If you find it too difficult then you have the right to say so but until you experience it don't let what you read here spoil your game by making you weary of it.
  • Altan
    Altan
    Soul Shriven
    Vet content boredom/trash pairs-trios difficulty is making me play less and less and has me looking around for alternative games to play. I can see huge promise and potential in ESO, but I don't think the dev team can properly implement it, based purely on the examples they have set so far.

    I am a casual player and normally stay in a MMO game for years, not months. As beautiful as ESO is I'm about to give up on it once my sub expires in a couple of months (yeah, I bought the long term sub :/).

    I might stay/return if I see some decent changes to allow the game to be more accessible for my style of play. And that's the issue here, the game needs to appeal to a broad spectrum, not just a narrow corridor.
    Edited by Altan on June 24, 2014 8:40AM
  • Sakiri
    Sakiri
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    Denying that theres anything wrong when theres *very* obviously something wrong enough with it that zones are devoid of people however, is delusional, borderline asinine.

    What they did or did not design(theyve never verified the stupidly annoying mobs are truly intended or that we just need to l2p) and what an obviously large portion of us find "fun" are clearly different. If they sought a broad audience, blindly sticking to some "vision" thats alienating a good chunk of it is counter productive.

    If folks cant see somethis is amiss, theyre blinded by glittery stardust.
  • steveb16_ESO46
    steveb16_ESO46
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    Ahh the casual baddies versus the pro elitist, this can be one heck of a thread. Let the games begin!

    Zenimax better decide pretty quickly who it stands to make the most money from.

    It looks to me that they see ESO's core market as the more 'serious' gamer. And who knows - they may well be right. But ESO is basically going from one fight to another. There's a bit of crafting so you can fight better, there's a rudimentary guild system.

    But the core game-play is the combat and clearly a lot of people really like that.

    ESO will get better and better at doing what it wants to do but it's not going to be the broader ES experience some were hoping for.
  • dcincali
    dcincali
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    I have 2 vr 12's and working on a 3rd and do 0 = ZERO quests.. Why? They are BORING!!!! That and I want to level in less then a month. I'd rather get to endgame asap and enjoy my char at vr 12 then swim in the same garbage pool of a questing system over and over and over again when they reach vet levels. If pvp was viable exp to level in a decent amount of time I would just stay there but it isn't.
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