What makes you think ZoS doesn't think you should L2P too? They have had plenty of opportunities to make the content easier but so far haven't.
psychoman88ub17_ESO wrote: »Veteran Zones are a blast! I love the difficulty dolmen.
Animus0724 wrote: »First of all. I'm far from being elitist, I simply learned the game, I didn't rush to end game. Casual gamers can learn tactics too.
Trash mobs of 3 are a ridiculous thing to complain about, seriously. Simply L2P.
If you think that playing it your way should mean you can run into a group of 5 mobs and spam one button to win, you are playing the wrong game.
and FYi vr9 Nightblade DW medium armor, extremely squishy.
Alphashado wrote: »
Why is that ridiculous to complain about? When 3 trash mobs are harder than elite dungeon bosses it's a valid complaint...
adamrussell52_ESO wrote: »I do fine in vet zones (DW NB), but they would be more fun if there were more people there. The fact that people dont use them is definitely a problem.
Alphashado wrote: »
Why is that ridiculous to complain about? When 3 trash mobs are harder than elite dungeon bosses it's a valid complaint...
Where are people getting this from. A normal trash mob will fall to 1 or 2 of my rotations. Even one pip bosses take at least 4 or 5 times more. People are just repeating stuff they have read on here. I have never experienced this.
Animus0724 wrote: »On a serious note, Vet content isn't easy, but it isn't exactly Legendary mode like most people here are describing it. Maybe try refining your builds? Pay attention to the game and learn how to play it like a pro?
What if I don't want to play like a pro? I like to play like casual. Don't want to optimize my build and learn advanced tactics. Just play casually couple hours a day. Aaah, I know... I can just search another more casual friendly game to play like rest of the casuals. I'm sure there are enough pros paying the ZOS bills.
Go right ahead with your tall tales. Nobody believes you. I guess next you will tell us you never die, either. It's all so simple for you. What a pro. Meanwhile, in the real world...people are leaving in droves and vet zones are empty.
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Animus0724 wrote: »First of all. I'm far from being elitist, I simply learned the game, I didn't rush to end game. Casual gamers can learn tactics too.
Trash mobs of 3 are a ridiculous thing to complain about, seriously. Simply L2P.
If you think that playing it your way should mean you can run into a group of 5 mobs and spam one button to win, you are playing the wrong game.
and FYi vr9 Nightblade DW medium armor, extremely squishy.
Why is that ridiculous to complain about? When 3 trash mobs are harder than elite dungeon bosses it's a valid complaint..especially when you have to wade through multiple packs of these to get anywhere (even outside of dungeons). It's tedious. Not impossible. Has nothing to do with "L2P". It can be done but it's tedious and unnecessarily difficult. Most people don't want every single trash fight to be a mighty battle to survive. It's just a tired way to slow progress and stretch out the content.
I like how you add 2 more mobs into the argument and throw the "i win button" straw man in there. Who said anything like that? Nobody. It's groups of 3 we are talking about..not 5. Nobody is suggesting that but you because your point is invalid and needs exaggeration.
Animus0724 wrote: »Animus0724 wrote: »First of all. I'm far from being elitist, I simply learned the game, I didn't rush to end game. Casual gamers can learn tactics too.
Trash mobs of 3 are a ridiculous thing to complain about, seriously. Simply L2P.
If you think that playing it your way should mean you can run into a group of 5 mobs and spam one button to win, you are playing the wrong game.
and FYi vr9 Nightblade DW medium armor, extremely squishy.
Why is that ridiculous to complain about? When 3 trash mobs are harder than elite dungeon bosses it's a valid complaint..especially when you have to wade through multiple packs of these to get anywhere (even outside of dungeons). It's tedious. Not impossible. Has nothing to do with "L2P". It can be done but it's tedious and unnecessarily difficult. Most people don't want every single trash fight to be a mighty battle to survive. It's just a tired way to slow progress and stretch out the content.
I like how you add 2 more mobs into the argument and throw the "i win button" straw man in there. Who said anything like that? Nobody. It's groups of 3 we are talking about..not 5. Nobody is suggesting that but you because your point is invalid and needs exaggeration.
If you read some of the above posts, you would probably shut the *** up...just saying
The biggest problem is player mindset (what's new?).
Content has to support solo players, pairs, larger groups and ESO does all this with ease. When on my own, I avoid groups of three generally. I may have a pop at them if my ultimate is ready or there is no caster among them, but who in their right mind thinks they should come out of a 3vs1 fight unscathed?
If you're on your own avoid groups of three. Stealth, a skill all classes can utilise, is there for a reason. Don't take on mobs designed for 2+ players and then complain because you bought the farm.
I don't understand why players persist in knocking their heads against a brick wall instead of climbing over, I really don't.
The biggest problem is player mindset (what's new?).
Content has to support solo players, pairs, larger groups and ESO does all this with ease. When on my own, I avoid groups of three generally. I may have a pop at them if my ultimate is ready or there is no caster among them, but who in their right mind thinks they should come out of a 3vs1 fight unscathed?
If you're on your own avoid groups of three. Stealth, a skill all classes can utilise, is there for a reason. Don't take on mobs designed for 2+ players and then complain because you bought the farm.
I don't understand why players persist in knocking their heads against a brick wall instead of climbing over, I really don't.
The biggest problem is player mindset (what's new?).
Content has to support solo players, pairs, larger groups and ESO does all this with ease. When on my own, I avoid groups of three generally. I may have a pop at them if my ultimate is ready or there is no caster among them, but who in their right mind thinks they should come out of a 3vs1 fight unscathed?
If you're on your own avoid groups of three. Stealth, a skill all classes can utilise, is there for a reason. Don't take on mobs designed for 2+ players and then complain because you bought the farm.
I don't understand why players persist in knocking their heads against a brick wall instead of climbing over, I really don't.
emeraldbay wrote: »It seems the Veteran Rank content is a real issue. Hardcore gamers like it, but a large portion of the player base believes it's either too hard or too boring, or some combination of both.
Now, I can't speak from experience, because I'm not quite there yet, but I do know that after what everyone else has said on the subject, I'm actually not sure I'm looking forward to VR content.
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vyndral13preub18_ESO wrote: »Ahh the casual baddies versus the pro elitist, this can be one heck of a thread. Let the games begin!