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Veteran Content too difficult?

Animus0724
Animus0724
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Seriously?

Well dungeons are difficult, there supposed to be, thats the point of doing them, for the challenge.

Mobs are pretty easy to handle and I play a single-target NB, simply kill the highest priority target, healers > casters > summoners > attackers > tank, or how ever you would prioritize them...hell I can solo some world bosses ffs, not all of them, but a few of them yes.

Time consuming? Yea just like lvls 1-50

Trash mobs to many? Yes they are but oh well, better get hacking and slashing.

On a serious note, Vet content isn't easy, but it isn't exactly Legendary mode like most people here are describing it. Maybe try refining your builds? Pay attention to the game and learn how to play it like a pro?

Certain mobs have different tactics to effectively deal with them. They're not hard to figure out, especially if you already reached Vet lvls.
Edited by Animus0724 on June 23, 2014 7:01PM
I take pride in being an incredibly smart dumb ass, or an incredibly dumb smart ass, either way I'm awesome.

-The Art Of Warfare (T.A.W.)
  • EQBallzz
    EQBallzz
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    Wow. You are a serious pro. I'm sure nobody else thought of those master tactics of having a kill priority. What vet level are you? I'm guessing vet 1.
  • Syntse
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    Animus0724 wrote: »
    On a serious note, Vet content isn't easy, but it isn't exactly Legendary mode like most people here are describing it. Maybe try refining your builds? Pay attention to the game and learn how to play it like a pro?

    What if I don't want to play like a pro? I like to play like casual. Don't want to optimize my build and learn advanced tactics. Just play casually couple hours a day. Aaah, I know... I can just search another more casual friendly game to play like rest of the casuals. I'm sure there are enough pros paying the ZOS bills.
    Syntse Dominion Khajiit Dragonknight Stamina Tank [50]
    Ra'Syntse Dominion Khajiit Nightblade Magica DPS [50]
    Syntselle Dominion Dark Elf Dragonknight Magica DPS [50]
    Syntseus Dominion Imperial Templar Healer [50]
    Syntsetar Dominion High Elf Sorcerer Magica DPS [50]
    Friar Tuktuk Daggerfall Brenton Templar Healer [50]
    Syntseyn Ebonheart Brenton Nightblade Magica DPS [50]
  • RazielSR
    RazielSR
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    Veteran Content too stupid?

    Fixed.
  • Blade_07
    Blade_07
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    I'm VR5 on my NB and quit it cuz 3 or more mobs = almost certain death! 1 mob was easy and 2 a challenge. But 3 was almost always death. Got sick of it and quit. >...>
    “Man can live about forty days without food, about three days without water, about eight minutes without air, but only for one second without hope.”

  • LariahHunding
    LariahHunding
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    I soloed most of the content in VR9 Eastmarch, comfortably, with a VR8 2handed Bloodmage Melee NB yesterday.....

    VR Content still sucks. Being successful still doesn't excused the VR content.
    "Give a man a sweet roll, he only has one to steal. Give him a sweet roll recipe, he have bunches to steal."

  • Ragnar_Lodbrok
    Ragnar_Lodbrok
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    Animus0724 wrote: »
    Seriously?

    Well dungeons are difficult, there supposed to be, thats the point of doing them, for the challenge.

    Mobs are pretty easy to handle and I play a single-target NB, simply kill the highest priority target, healers > casters > summoners > attackers > tank, or how ever you would prioritize them...hell I can solo some world bosses ffs, not all of them, but a few of them yes.

    Time consuming? Yea just like lvls 1-50

    Trash mobs to many? Yes they are but oh well, better get hacking and slashing.

    On a serious note, Vet content isn't easy, but it isn't exactly Legendary mode like most people here are describing it. Maybe try refining your builds? Pay attention to the game and learn how to play it like a pro?

    Certain mobs have different tactics to effectively deal with them. They're not hard to figure out, especially if you already reached Vet lvls.

    Let me guess you use stick and dress?
  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    Ahh the casual baddies versus the pro elitist, this can be one heck of a thread. Let the games begin!
  • Evergnar
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    Vet levels aren't just a difficulty issue. They are a boredom issue.
    I don't know anybody who gets excited just because HP were added to enemies.
    Edited by Evergnar on June 23, 2014 7:45PM
  • PBpsy
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    EQBallzz wrote: »
    Wow. You are a serious pro. I'm sure nobody else thought of those master tactics of having a kill priority. What vet level are you? I'm guessing vet 1.

    Next he's going tell us we have to use CC, dodge, block, use food buffs ,good gear,nice potions , and not stay in the bad. Imagine that!?
    Edited by PBpsy on June 23, 2014 7:48PM
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  • LariahHunding
    LariahHunding
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    PBpsy wrote: »
    EQBallzz wrote: »
    Wow. You are a serious pro. I'm sure nobody else thought of those master tactics of having a kill priority. What vet level are you? I'm guessing vet 1.

    Next he's going tell us we have to use CC, dodge, block, use food buffs ,good gear,nice potions , and not stay in the bad. Imagine that!?

    inb4 l2p.

    I have learned to play.

    VR content still sucks.
    "Give a man a sweet roll, he only has one to steal. Give him a sweet roll recipe, he have bunches to steal."

  • Con64
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    C'mon! It's just such a dreary chore!
    VR 7 can't take it any more.
    I'll come back " when/if" they fix it and EU servers are in Place in Europe.
    I'd like new content for VR leveling, the Realms of oblivion would be cool for a battle-hardened veteran.
  • EQBallzz
    EQBallzz
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    I soloed most of the content in VR9 Eastmarch, comfortably, with a VR8 2handed Bloodmage Melee NB yesterday.....

    VR Content still sucks. Being successful still doesn't excused the VR content.

    Yeah I have solo'd my NB through VR10 content as well but that doesn't mean the difficulty of trash mobs isn't ridiculous. It makes no sense that a trash pack of 3 is 10x harder than the end boss of a dungeon. It's not fun and really makes the vet content a drag.

    I would also add that it's detrimental to the health of the end game. I would love to experience Craglorn (including time trials) but I have lost so many vets in my guild due to the chore that is vet leveling that I can't come close to fielding a 12 man raid for that.

    Those that haven't left and chose to push on through vet content will likely leave soon enough because without the ability to do the end game content (due to lack of people) there isn't much reason to stick around unless all you want to do is Cyrodiil (and my guild was not a pure PVP type guild). The game is making it's own end game content irrelevant because nobody is even making it to end game to see it.
  • Duukar
    Duukar
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    Well this guy isn't a pro elitist at all. He just adapted to tougher mobs. This whole 3 mobs is certain death thing must be a joke. equip a shield - twisting path - siphon - veil of blades - charge your ulty on smaller groups. pwn 4 or even 5 in the face. I also use my vamp drain essence to speed up ult production.
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    FYI im VR10 and I enjoy all the VR questing.

    you guys cry too much. good job OP. they do need to L2P!
  • EQBallzz
    EQBallzz
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    Duukar wrote: »
    Well this guy isn't a pro elitist at all. He just adapted to tougher mobs. This whole 3 mobs is certain death thing must be a joke. equip a shield - twisting path - siphon - veil of blades - charge your ulty on smaller groups. pwn 4 or even 5 in the face. I also use my vamp drain essence to speed up ult production.
    -
    FYI im VR10 and I enjoy all the VR questing.

    you guys cry too much. good job OP. they do need to L2P!

    lol. Listen to what you are saying and then compare that to what the game is supposed to be. Play your way? I would argue most people chose a NB so they don't have to use a shield. That is not a valid solution to the difficulty of vet content. I used bow/dw for most vet content but recently switched to bow/2h so it's still doable without a shield but that doesn't make it fun and that doesn't mean the difficulty is tuned properly.

    ZOS should moderate these L2P posts for being the flame bait moronic nonsense that they are.
  • Ragnar_Lodbrok
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    EQBallzz wrote: »
    Duukar wrote: »

    ZOS should moderate these L2P posts for being the flame bait moronic nonsense that they are.

    Never will happen as these are ZOS' target audience that they always listen to
  • rbenkepub19_ESO
    rbenkepub19_ESO
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    I was having problems with VR content for a while. I found it pretty much impossible to take on three mobs at the same time. I tried to avoid it, and if I had to do it and my Ultimate wasn't available, I assumed I'd only kill one on the first try, then kill the other two after rezzing.

    However, after a re-work of my skills at VR3 (had to get one I didn't have), I'm now able to take on three mobs consistently.

    My point is, if you're having a problem with VR difficulty, re-evaluate your play style and look for ways to improve your survivability. For me as a sorcerer, it meant adding Conjured Ward (a damage absorption shield), which I'd never needed before VR.
  • Worstluck
    Worstluck
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    Veteran content is severely unbalanced. I don't know how anyone cannot see that. I can go to a VR10 zone and almost get my butt kicked by three random bandits...bandits that have 900 damage heavy attacks, 2000 damage fire spells, and can outheal 800 dps. Then, I can go to Craglorn, and can easily take on six VR11 bandits, including healers. There are other times where the bosses are much easier than the npc's you meet on the way.

    People that think this is ok did not play veteran content before patch 1.1.2. I did V1-10 before the Craglorn patch and it was MUCH more balanced. It was still a challenge, but the scaling of hp and damage felt reasonable. They buffed the crap out of many mobs in that patch (they actually buffed them up too much, then had to hotfix the mob HP, but left damage alone), but didn't even bother putting it in the patch notes. We've tried and tried to get a response from anyone at ZOS about it, but it's been ignored now for a month and I've given up.

    It is not a L2P issue. It's a matter of the game just becoming tedious for many people. I don't care what they do to veteran content for myself, I've gone through it already. I do however care about the health of the game, and the current veteran content has affected this game in a negative way. You can tell people to L2P all you want, but many people know how to play (including myself) and it's still not fun.
    Worstluck - Breton Nightblade "Some of us refused to bow. We knew the old ways would lead us back to having a kingdom of our own."
    ―Madanach
    Elfluck - Dunmer Dragonknight "When I will walk the earth again, the Faithful among you shall receive your reward: to be set above all other mortals forever. As for the rest: the weak shall be winnowed: the timid shall be cast down: the mighty shall tremble at my feet and pray for pardon."
    ―Mehrunes Dagon
    Deadluck -Imperial Templar "Men are but flesh and blood. They know their doom, but not the hour"
    ―Uriel Septim

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  • Hilgara
    Hilgara
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    EQBallzz wrote: »

    ZOS should moderate these L2P posts for being the flame bait moronic nonsense that they are.
    What makes you think ZoS doesn't think you should L2P too? They have had plenty of opportunities to make the content easier but so far haven't.
    I wouldn't argue with those that say its boring. Yeah it can be a grind, especially for the 2nd time through (for me) but a lot of the people saying the game is too difficult are the same ones who refuse to use addons, refuse to use optimal builds and optimal rotations (or at least try something other then the 5 skills they first slotted) Ok so for the sake of argument lets say ZoS do tone the difficulty down. What about all of us that are getting the max out of our characters. Making it easier will make it even more boring for us.
    Edited by Hilgara on June 23, 2014 8:23PM
  • Alphashado
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    Speaking for myself here, I don't find it impossible. I find it too intense. I don't enjoy intense mode 100% of the time. I play a VR7 Templar. Yes I can do it. Yes I researched, theory crafted, respecced several times and found a few builds that work.

    The question is: Do I enjoy it? No. I don't want every single encounter with a trash mob to feel like a boss. Heck most of the trash mobs are HARDER than public dungeon bosses and some zone bosses.

    I enjoy intense gaming sometimes. Hense a dungeon run, or a raid, or some pvp. But I want to enjoy my games while being IMPERFECT sometimes.

    Miss one block and you are dead for 2/3 of the content? I find it ridiculous.

    Yes I can do it just fine. No I do not enjoy it when it's forced down my throat.
  • EQBallzz
    EQBallzz
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    I was having problems with VR content for a while. I found it pretty much impossible to take on three mobs at the same time. I tried to avoid it, and if I had to do it and my Ultimate wasn't available, I assumed I'd only kill one on the first try, then kill the other two after rezzing.

    However, after a re-work of my skills at VR3 (had to get one I didn't have), I'm now able to take on three mobs consistently.

    My point is, if you're having a problem with VR difficulty, re-evaluate your play style and look for ways to improve your survivability. For me as a sorcerer, it meant adding Conjured Ward (a damage absorption shield), which I'd never needed before VR.

    And my point would be that if you were having a problem on your sorc as early as VR3 then you don't want to try leveling a NB into vet content.

    Hilgara wrote: »
    EQBallzz wrote: »

    ZOS should moderate these L2P posts for being the flame bait moronic nonsense that they are.
    What makes you think ZoS doesn't think you should L2P too? They have had plenty of opportunities to make the content easier but so far haven't.
    I wouldn't argue with those that say its boring. Yeah it can be a grind, especially for the 2nd time through (for me) but a lot of the people saying the game is too difficult are the same ones who refuse to use addons, refuse to use optimal builds and optimal rotations (or at least try something other then the 5 skills they first slotted) Ok so for the sake of argument lets say ZoS do tone the difficulty down. What about all of us that are getting the max out of our characters. Making it easier will make it even more boring for us.

    Are you seriously saying the difficulty in vet zones is balanced? You actually think 3 trash mobs should be 10x harder than an elite dungeon boss? It's not a matter of making things "easy".

    It's balancing the difficulty so that it makes sense and atm it doesn't make sense. It's also going to be far more boring for you if a huge portion of the population quits and doesn't make it to the end game and you are wondering where all the people are to do Cyrodiil or Time Trials with.
  • Hilgara
    Hilgara
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    EQBallzz wrote: »

    Are you seriously saying the difficulty in vet zones is balanced? .

    No I'm saying its fun

  • LonePirate
    LonePirate
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    Hilgara wrote: »
    EQBallzz wrote: »

    Are you seriously saying the difficulty in vet zones is balanced? .

    No I'm saying its fun

    That's perfectly fine so long as you recognize that the vast majority of players in the game hold the opposite opinion.
  • Hilgara
    Hilgara
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    LonePirate wrote: »
    Hilgara wrote: »
    EQBallzz wrote: »

    Are you seriously saying the difficulty in vet zones is balanced? .

    No I'm saying its fun

    That's perfectly fine so long as you recognize that the vast majority of players in the game hold the opposite opinion.

    Vast majority?....where have you got this info from? source please

    Edited by Hilgara on June 23, 2014 9:04PM
  • Alphashado
    Alphashado
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    Hilgara wrote: »
    LonePirate wrote: »
    Hilgara wrote: »
    EQBallzz wrote: »

    Are you seriously saying the difficulty in vet zones is balanced? .

    No I'm saying its fun

    That's perfectly fine so long as you recognize that the vast majority of players in the game hold the opposite opinion.

    Vast majority?....where have you got this info from? source please

    Multiple sources of circumstantial evidence supports this Hilgara. You have seen it all. You have seen, read, and posted on every thread and poll. You can look at guild rosters. You are well aware of what is happening, yet you insist on clinging on to some fantasy notion that everything is fine. You are a smart person, yet you stand in an earthquake and insist it's the wind blowing the china off the table.

    It's hard to even take you seriously.

  • Hilgara
    Hilgara
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    Alphashado wrote: »

    Multiple sources of circumstantial evidence supports this Hilgara. You have seen it all. You have seen, read, and posted on every thread and poll. You can look at guild rosters. You are well aware of what is happening, yet you insist on clinging on to some fantasy notion that everything is fine. You are a smart person, yet you stand in an earthquake and insist it's the wind blowing the china off the table.

    It's hard to even take you seriously.

    http://forums.elderscrollsonline.com/discussion/113192/forum-mob-mentality#latest
  • OrangeTheCat
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    I recently made VR1 and I have no intention whatsoever to do any vet levels until ZOS makes them fun. I am going to finish Coldharbor and that's it.
  • Anastasia
    Anastasia
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    Hilgara wrote: »
    EQBallzz wrote: »

    ZOS should moderate these L2P posts for being the flame bait moronic nonsense that they are.
    What makes you think ZoS doesn't think you should L2P too? They have had plenty of opportunities to make the content easier but so far haven't.
    I wouldn't argue with those that say its boring. Yeah it can be a grind, especially for the 2nd time through (for me) but a lot of the people saying the game is too difficult are the same ones who refuse to use addons, refuse to use optimal builds and optimal rotations (or at least try something other then the 5 skills they first slotted) Ok so for the sake of argument lets say ZoS do tone the difficulty down. What about all of us that are getting the max out of our characters. Making it easier will make it even more boring for us.

    "What makes you think ZoS doesn't think you should L2P too? They have had plenty of opportunities to make the content easier but so far haven't."

    Agreed Hilgara.

    Target market will be the deciding factor. Fairly certain Zeni has their target market in mind now, as they did upon original design. Variations and small adjustments would be reasonable; huge changes to basic design seems highly unlikely to me.
    Edited by Anastasia on June 23, 2014 9:41PM
  • Alphashado
    Alphashado
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    Hilgara wrote: »
    Alphashado wrote: »

    Multiple sources of circumstantial evidence supports this Hilgara. You have seen it all. You have seen, read, and posted on every thread and poll. You can look at guild rosters. You are well aware of what is happening, yet you insist on clinging on to some fantasy notion that everything is fine. You are a smart person, yet you stand in an earthquake and insist it's the wind blowing the china off the table.

    It's hard to even take you seriously.

    http://forums.elderscrollsonline.com/discussion/113192/forum-mob-mentality#latest

    Once again you are grasping at straws. Nothing you say can change the undeniable fact that guild rosters are overflowing with inactive accounts. Nothing you say will change the fact that the character most of these inactive accounts were last logged in to are low VR or low lvl alts. Nothing you say can change the fact that veteran zones are dead.

    You can try to come up with assorted variations of the same old excuses, but those are Cold. Hard. Facts.

    As I have said before. Not only have I seen several friends leave, but so have countless others. I have also mentioned several times that I used to recruit for a trading guild. I had to recruit up to 25 people every two days just to compensate for the sheer number of inactive accounts that piled up on the roster. It was non stop. 25. Every other day. That is also Cold. Hard. Fact. I finally had to stop because it was soo depressing.

    You can blame phantom forum trolls all you want. You can deny it right up until the point that it bites you in the arse. But you will never convince me. Or others. Because we have seen the proof with our own eyes and felt it with our own hearts.

    This is a premier MMO. The "target audience" is the "biggest possible audience". Not a nich crowd. Massive amounts of people are leaving what could be a great game but isn't. Those of us that care aren't coming here to troll or whine or complain. We are here because we want this game to succeed and we are trying to do our small part in saving it.

  • stefan.gustavsonb16_ESO
    stefan.gustavsonb16_ESO
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    We are here because we want this game to succeed and we are trying to do our small part in saving it.

    I wholeheartedly agree. I am still here, and I am still playing the game (but staying out of VR zones for the time being). Most of the "friends" I made in-game and most of my guild mates from release are no longer around, but I want this game to stay around and pick itself up, because I see such great potential in it. I feel more and more like I am trying but failing in my attempts at saving the game for gamers like me who spend a few spare hours now and then with the game and have absolutely no interest in "learning to play like a pro", as some posters here will have it, but I won't give up just yet.

    Perhaps we will see a PvP zone where newbies and casual players aren't pitted against experts and getting owned. Perhaps we will see better rewards for difficult content, and optional less taxing versions of VR PvE with less shiny rewards for people like me who are perfectly willing to learn to play half decent and put some thought into their build, but simply can't be bothered with treating a computer game like a job.

    Imagine if we were playing, say, football and everyone, regardless of skill or ambition, was in the same league, and teams were made up of random groups of people of all sorts. Nobody would think it was much fun at all. Football is quite enjoyable for good and bad players alike, as long as they are teamed up with players of similar skill and matched against teams of similar skill. That's why football has leagues. I think ESO needs them as well. As long as my lowly VR1 Templar is ganked by VR12 Sorcerers played by elitists as soon as I set foot in Cyrodiil, I will never enjoy it, and as long as I am constantly being humiliated in VR zones, I won't enjoy that either.

    ZOS, please give us reasonable challenges for our level of ambition, and we will stay and have fun. You can't make me more ambitious by making the game more difficult. I simply don't have that much time or energy to put into a computer game.
    Edited by stefan.gustavsonb16_ESO on June 24, 2014 12:44AM
  • Animus0724
    Animus0724
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    First of all. I'm far from being elitist, I simply learned the game, I didn't rush to end game. Casual gamers can learn tactics too.

    Trash mobs of 3 are a ridiculous thing to complain about, seriously. Simply L2P.
    If you think that playing it your way should mean you can run into a group of 5 mobs and spam one button to win, you are playing the wrong game.

    and FYi vr9 Nightblade DW medium armor, extremely squishy.

    I take pride in being an incredibly smart dumb ass, or an incredibly dumb smart ass, either way I'm awesome.

    -The Art Of Warfare (T.A.W.)
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