Hahaha, I don't agree with your L2P attitude, but I admire your...determination.I don't like this change no. But thats because I liked my stun locking rogue. I've been doing a bit of experimenting though and I just have to slot heated blades to make them miss me for 4 seconds until I can stun them again
And I thought Hilgara does NOT like this new kind of difficult?;)
So all is good.
Biggest problem is you dont know for sure if they are immune until you get the message. Seems very random. It makes it more of a lottery. I prefer winning with skill than luck
Hahaha, I don't agree with your L2P attitude, but I admire your...determination.I don't like this change no. But thats because I liked my stun locking rogue. I've been doing a bit of experimenting though and I just have to slot heated blades to make them miss me for 4 seconds until I can stun them again
And I thought Hilgara does NOT like this new kind of difficult?;)
So all is good.
Biggest problem is you dont know for sure if they are immune until you get the message. Seems very random. It makes it more of a lottery. I prefer winning with skill than luck
I think I asked already, but my memory's failing me on this one:) Remind me, which server/alliance you're playing on?
Alphashado wrote: »The crux of the issue isn't that VR is too difficult to complete. If that were the case, these threads would be loaded with people looking for advice. But you aren't seeing that here are you? No.
The issue isn't that people can't do it. So please quit insulting intelligent, experienced gamers by telling them to L2P. Please quit giving intelligent, experienced gamers advice on builds and specs.
Because most people can do it just fine. They just aren't enjoying it because the constant difficulty makes it TEDIOUS and REDUNDANT.
So please stop with the l2p garbage.
It really doesn't matter if some people don't find it hard, or if some people found ways to get through it. What matters is for a lot of people it is not fun. At the end of the day if your game doesn't appeal to casuals it fails and VR content just doesn't. Hardcore MMO fans jump ship faster than the people on the Titanic. They are not what keeps a game going.
Not sure I agree there. The truly hardcore players become very invested in their characters. I was in a hardcore raiding guild in WoW and there were some very dedicated players. In EvE online they were even worse. You were expected to take a day off work if someone invaded your space. The infamous Red Pen message.
Hahaha, I don't agree with your L2P attitude, but I admire your...determination.I don't like this change no. But thats because I liked my stun locking rogue. I've been doing a bit of experimenting though and I just have to slot heated blades to make them miss me for 4 seconds until I can stun them again
And I thought Hilgara does NOT like this new kind of difficult?;)
So all is good.
Biggest problem is you dont know for sure if they are immune until you get the message. Seems very random. It makes it more of a lottery. I prefer winning with skill than luck
I think I asked already, but my memory's failing me on this one:) Remind me, which server/alliance you're playing on?
You seem to want to say that people think it is boring not difficult, but i'm not so sure there is a big difference. I think anyone could eventually crawl their way through VR content so that would apparently make it "not difficult just boring". It may take 4 months for someone but everyone could eventually do it.
Even take your examples of combat, it is pretty slow and those are not the most difficult pulls. I'm not trying to say you suck or anything so lets not get off track, just saying even in your examples it is a very slow pace. If it takes a casual three weeks to get a VR level and they say it is to difficult that doesn't mean they can't kill anything, just the time to level is not worth the investment. I could argue that your examples prove it is to difficult. A minute for 1/5000th of a level of xp is to difficult not because it is hard to do but because it should be a lot easier to gain 1/5000th of a level of experience than a minute of fighting that wipes out half your resources and you have to have an offhand to heal buff before the fight.
Some people are going to be better than others that is just obvious.
Thank you....i thinkgougefub17_ESO wrote: »
And, at least he is literate, and knows how to present ideas, even though I don't agree with Hilgara most of the time.
Ragnar_Lodbrok wrote: »I want all of you to realize, those of you defending the un-godly difficulty, that VRs are driving off players. So if you want this game going free to play, keep blindly defending it. Its not a L2P issue, unless you think we are all *** who cant figure out to play a freaking game. But go ahead defend it, when it goes f2p you guys will *** and leave and the rest of those who left will come back to a more acceptible VR difficulty.
Why should anyone care what anyone else has done (or not) in a video game?V12 should mean something. It should be a badge of skill and patients. Seeing someone at vet 12 should let people know that you have spent a long time overcoming overwhelming odds.
fromtesonlineb16_ESO wrote: »
Why do 'bragging rights' matter in a video game?
Really?fromtesonlineb16_ESO wrote: »
Why do 'bragging rights' matter in a video game?
Oh boy, bragging rights is why MMO video games exist!
fromtesonlineb16_ESO wrote: »Really?fromtesonlineb16_ESO wrote: »
Why do 'bragging rights' matter in a video game?
Oh boy, bragging rights is why MMO video games exist!
I play games for fun, to amuse myself and in the case of MMOs to socialise with friends, I don't care less what anyone else thinks about what I do or have and I don't feel the need to try to look special.
Do you?
KrisButtar wrote: »This is not my 1st MMO, I have something like 20 days left in my sub and I re rolled a new player because VR is too difficult. I could do it but the fun is completely removed because of the difficulty. I enjoy a challenge but when I feel its just better to run through the area spamming soul gems something is wrong.
I like hard games and I'm not talking about dropping VR down to easy but I do think it needs to be dropped for the over world and increased in dungeons when I can farm dungeons easier than just walking to my next quest location.
fromtesonlineb16_ESO wrote: »
Why do 'bragging rights' matter in a video game?
Oh boy, bragging rights is why MMO video games exist!
your very quick to jump on anyone who seems to want to speak for the masses yet freely do just that. i think you might find for most gaming is simply a way to relax and spend some free time. nothing more nothing less.fromtesonlineb16_ESO wrote: »Really?fromtesonlineb16_ESO wrote: »
Why do 'bragging rights' matter in a video game?
Oh boy, bragging rights is why MMO video games exist!
I play games for fun, to amuse myself and in the case of MMOs to socialise with friends, I don't care less what anyone else thinks about what I do or have and I don't feel the need to try to look special.
Do you?
Yep, I come here to be a hero. I make no apologies and am not the slightest bit embarrassed about saying it. These games are a release. They pander to our desire to be super heros in a saga of our own making. I can go to the pub and socialise or just chat on Skype. if this was just a virtual bar how many customers do you think it would attract?
For most its a place of fantasy and beating a challenge.
fromtesonlineb16_ESO wrote: »
Why do 'bragging rights' matter in a video game?
Oh boy, bragging rights is why MMO video games exist!
Serkillalot wrote: »KrisButtar wrote: »This is not my 1st MMO, I have something like 20 days left in my sub and I re rolled a new player because VR is too difficult. I could do it but the fun is completely removed because of the difficulty. I enjoy a challenge but when I feel its just better to run through the area spamming soul gems something is wrong.
I like hard games and I'm not talking about dropping VR down to easy but I do think it needs to be dropped for the over world and increased in dungeons when I can farm dungeons easier than just walking to my next quest location.
I'm thinking about doing the same thing I've been stuck at vr2 for 5 weeks, and I'm awfully bored off Bing killed in 4 hits or less by a major boss
You seem to want to say that people think it is boring not difficult, but i'm not so sure there is a big difference. I think anyone could eventually crawl their way through VR content so that would apparently make it "not difficult just boring". It may take 4 months for someone but everyone could eventually do it.
Even take your examples of combat, it is pretty slow and those are not the most difficult pulls. I'm not trying to say you suck or anything so lets not get off track, just saying even in your examples it is a very slow pace. If it takes a casual three weeks to get a VR level and they say it is to difficult that doesn't mean they can't kill anything, just the time to level is not worth the investment. I could argue that your examples prove it is to difficult. A minute for 1/5000th of a level of xp is to difficult not because it is hard to do but because it should be a lot easier to gain 1/5000th of a level of experience than a minute of fighting that wipes out half your resources and you have to have an offhand to heal buff before the fight.
Some people are going to be better than others that is just obvious.
Again a matter of taste. I like games that take a long time to reach your goal. I loved Egosofts X series because it took a lifetime to get that empire that you imagined having at the start of the game. V12 should mean something. It should be a badge of skill and patients. Seeing someone at vet 12 should let people know that you have spent a long time overcoming overwhelming odds. Unfortunately they messed it up with the exploits.
As I said, a matter of taste and I completely accept not everyone would like that. There should be alternatives for levelling that give you different accolades. still achieve the same stats but distinguished from those that stuck with it.
You seem to want to say that people think it is boring not difficult, but i'm not so sure there is a big difference. I think anyone could eventually crawl their way through VR content so that would apparently make it "not difficult just boring". It may take 4 months for someone but everyone could eventually do it.
Even take your examples of combat, it is pretty slow and those are not the most difficult pulls. I'm not trying to say you suck or anything so lets not get off track, just saying even in your examples it is a very slow pace. If it takes a casual three weeks to get a VR level and they say it is to difficult that doesn't mean they can't kill anything, just the time to level is not worth the investment. I could argue that your examples prove it is to difficult. A minute for 1/5000th of a level of xp is to difficult not because it is hard to do but because it should be a lot easier to gain 1/5000th of a level of experience than a minute of fighting that wipes out half your resources and you have to have an offhand to heal buff before the fight.
Some people are going to be better than others that is just obvious.
Again a matter of taste. I like games that take a long time to reach your goal. I loved Egosofts X series because it took a lifetime to get that empire that you imagined having at the start of the game. V12 should mean something. It should be a badge of skill and patients. Seeing someone at vet 12 should let people know that you have spent a long time overcoming overwhelming odds. Unfortunately they messed it up with the exploits.
As I said, a matter of taste and I completely accept not everyone would like that. There should be alternatives for levelling that give you different accolades. still achieve the same stats but distinguished from those that stuck with it.
wllstrt75b14_ESO wrote: »You seem to want to say that people think it is boring not difficult, but i'm not so sure there is a big difference. I think anyone could eventually crawl their way through VR content so that would apparently make it "not difficult just boring". It may take 4 months for someone but everyone could eventually do it.
Even take your examples of combat, it is pretty slow and those are not the most difficult pulls. I'm not trying to say you suck or anything so lets not get off track, just saying even in your examples it is a very slow pace. If it takes a casual three weeks to get a VR level and they say it is to difficult that doesn't mean they can't kill anything, just the time to level is not worth the investment. I could argue that your examples prove it is to difficult. A minute for 1/5000th of a level of xp is to difficult not because it is hard to do but because it should be a lot easier to gain 1/5000th of a level of experience than a minute of fighting that wipes out half your resources and you have to have an offhand to heal buff before the fight.
Some people are going to be better than others that is just obvious.
Again a matter of taste. I like games that take a long time to reach your goal. I loved Egosofts X series because it took a lifetime to get that empire that you imagined having at the start of the game. V12 should mean something. It should be a badge of skill and patients. Seeing someone at vet 12 should let people know that you have spent a long time overcoming overwhelming odds. Unfortunately they messed it up with the exploits.
As I said, a matter of taste and I completely accept not everyone would like that. There should be alternatives for levelling that give you different accolades. still achieve the same stats but distinguished from those that stuck with it.
I would agree that getting to v12 or v14 should mean something if half the folks at v12 didnt use exploits to get there so quickly while the rest struggle getting through vet content.
But as the exploits were well exploited with no repercussions then fixed so others could not use them that just makes the vet area grind so much less appealing.
Grinding Craglorn is not an exploit. They are not patching it, have no plans to change it and the devs are comfortable with this. Basically the VR zone grind is only if you want the extra skill points othewise they are totally OK with you grinding it out. Plan to see more of this as VR levels rise.