Goodbye Sorcerers...

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  • Magister_Aena
    Magister_Aena
    ✭✭✭
    Yes, because this one, small, NECESSARY (and you can't argue with me that I'm QQ, because I'm a Sorcie who uses Bolt Escape) change will mean the death of the Sorcerer class as we know it. It's not like we have tons of other skills that still make us useful in battle, no, sorcerers only have Bolt Escape!
    Character: Aena d'Eltorn
    Faction: Aldmeri Dominion
    Campaign: Thornblade

    |

    Character: Droz'Makal
    Faction: Ebonheart Pact
    Campaign: Blackwater Blade
  • sevcik.miroslaveb17_ESO
    Nobody will be happy until each class is Nerf'd into Oblivion. Just give us sling shots and leotards ffs.....

    Truth to be told, I would rather see drasticaly lower dmg output and no selfheals. Only healing to be done with resto staffs. It would be epic if zergs clash and it creates battleground where it end up like in real chaotic battle mostly one on one:-)
  • nawlinzbilly
    nawlinzbilly
    ✭✭
    I PvE mostly, and I use bolt escape very rarely. I am not sure of the PvP issue with BE but I know that allot of ppl cry about it. So this was bound to happen. It should not be a surprise. ZOS usually does what the loudest cry baby yells. Solution? Cry louder....
  • Absinthe
    Absinthe
    ✭✭✭
    McDoogs wrote: »

    I think you are implying that NBs are equally as powerful as DKs, to which I just have to laugh at how mad you are.

    DK's waddle through the masses and NB's instagib the weak and slip back into the shadows. And actually I could argue that NB's are equally as powerful as DK's. They play different roles, however.

    But this thread is about sorcerer tears so let us get back on topic shall we?
  • Adramelach
    Adramelach
    ✭✭✭
    I think we should all simply PvP with no weapons, no skills, no armor, and simply run around pummeling each other to death with our fists...

    But, then I suppose people would ask for Character "size nerfs" because larger toons could appear more intimidating to smaller characters, and that, obviously, is OP and clearly would have to be controlled.

    So, let's also make all toons exactly the same size as wood elves.

    Well, then Orcs and such could appear more scary than others... that's OP.

    So, we'll all be, say, Breton AVs, same size.

    Well, some may be less comfortable with males beating females to death with their fists... so that's obviously a psychological advantage and clearly OP.

    So, we'll all play male bretons, same exact toons, in loincloths... horses would be OP so forget those, too.

    Oh, and flatten the land completely and remove all features, as obviously having "high ground" or other tactical advantages would be OP.

    So, flat arena, featureless, with all-male, identical toons, in loincloths, beating each other to death with fists only, no skills or equipment or armor.

    Oh, and make it turn-based, because realtime combat could favor folks with faster connections and/or reflexes, and that's obviously OP.
  • Reykice
    Reykice
    ✭✭✭✭✭
    Tankzo wrote: »
    Congratulations everyone,

    You managed to get Zenimax to nerf the Sorcerer class (In addition to the Vampire) because it was "OP." Guess what you are helping to break the game and more will be coming.

    Nightblades, this slippery slope will visit you and you will lose your stealth attack power and no longer will you take a Sorcerer from 100% down to 25% to 50% health with one attack.

    Dragon Knights, you will be losing your "endless crowd-control" and healing.

    Everyone who QQ'd about B.E. you have won, you have made the Sorcerer a very difficult class to choose for PVP (And you jacked every Sorcerer in PVE). I would like to thank you for helping to force Zenimax to break this game more.

    Sorcerer
    Storm Calling
    Bolt Escape: After using Bolt Escape, the next use within 4 seconds costs 50% more.
    (Hidden change: Mana regen is stopped for 4 seconds after B.E. is cast. Nice! Maybe you, Zenimax, can stop Stam regen after DKs and NBs use their abilities? Heck, while you are at it, remove the self-heal from all the Templars. That would help level the play-field.)

    I guess I will focus on my DK & Templar until the play-field is leveled again.

    The really sucky part about that is that Sorcerers now have NO spell absorb ability... they should just make it cost 50% more if used again within 4 seconds but remove the regen penalty as many Sorcs were using it as a spell absorb not to set a land speed record.
  • Justan
    Justan
    ✭✭
    I don't so much mind the nerf to the mana cost of it, but at least Zenimax could have evened out by making the next jump within 4 seconds cost 50% more mana, but also make you travel 100% further
  • Kronosphere
    Kronosphere
    ✭✭✭✭
    LOLLLL OP u are hilarious friend. sorcs are so weak arent they? thats why 90% of pvp is sorcs and the game is nicknamed Elder Sorcs Online. aaaaah please man stop im laughing too hard (i type this straight faced tbh cuz this is just sad)
    ~House Indoril~
    Submit to the three, the spirits and thy lords.

  • Ryanator114
    Ryanator114
    Soul Shriven
    Good i'm glad they nerfed sorc, now you can feel the pain us dk's have been getting hope they continue to nerf you, and stop buffing NB's.. a class that can bring a person to half or lower hp with one attack needs nerfing not buffing, templars could use some buffing though
  • gemmill1b16_ESO
    Its the same in every mmo i have played thes whingers die a few times in pvp and the other classes need nerfed.They always listen to the whinging pvp lot,and in doing so screw over the pve part of the game..
  • BBSooner
    BBSooner
    ✭✭✭✭✭
    Tankzo wrote: »
    Congratulations everyone,

    You managed to get Zenimax to nerf the Sorcerer class (In addition to the Vampire) because it was "OP." Guess what you are helping to break the game and more will be coming.

    Nightblades, this slippery slope will visit you and you will lose your stealth attack power and no longer will you take a Sorcerer from 100% down to 25% to 50% health with one attack.

    Dragon Knights, you will be losing your "endless crowd-control" and healing.

    Everyone who QQ'd about B.E. you have won, you have made the Sorcerer a very difficult class to choose for PVP (And you jacked every Sorcerer in PVE). I would like to thank you for helping to force Zenimax to break this game more.

    Sorcerer
    Storm Calling
    Bolt Escape: After using Bolt Escape, the next use within 4 seconds costs 50% more.
    (Hidden change: Mana regen is stopped for 4 seconds after B.E. is cast. Nice! Maybe you, Zenimax, can stop Stam regen after DKs and NBs use their abilities? Heck, while you are at it, remove the self-heal from all the Templars. That would help level the play-field.)

    I guess I will focus on my DK & Templar until the play-field is leveled again.


    Zenimax - "we're adjusting the mechanics involved with a spell that's overperforming slightly to be more in balance with the capabilities of other classes"

    Melodramatic Sorcerer - "YOU'RE BREAKING THE GAME, THANKS ZENIMAX"

    Did I get that about right, OP?
  • wrlifeboil
    wrlifeboil
    ✭✭✭✭✭
    Another post that will be ignored because of overreaction. Developers tend to ignore posts that contain "goodbye cruel class" or "class x is now totally destroyed and ruined" or "class y sucks balls now gg" or something like that. Most posts like this tend to have been posted in haste soon after the player has been wtfpwned in PvP.

    Thankfully intelligent players don't make gameplay/class decisions based on posts like this.

    Do the devs actually spend time reading General Discussion dreck?
  • Verrask
    Verrask
    ✭✭
    Tankzo wrote: »
    Congratulations everyone,

    You managed to get Zenimax to nerf the Sorcerer class (In addition to the Vampire) because it was "OP." Guess what you are helping to break the game and more will be coming.

    Nightblades, this slippery slope will visit you and you will lose your stealth attack power and no longer will you take a Sorcerer from 100% down to 25% to 50% health with one attack.

    Dragon Knights, you will be losing your "endless crowd-control" and healing.

    Everyone who QQ'd about B.E. you have won, you have made the Sorcerer a very difficult class to choose for PVP (And you jacked every Sorcerer in PVE). I would like to thank you for helping to force Zenimax to break this game more.

    (*snip*)

    I guess I will focus on my DK & Templar until the play-field is leveled again.

    Wait.. Play templar as a choice? X-D No offense, but unless your first choice in game was a templar class all the way to Veteran ranks, then you don't get to QQ until you hit our 380dps level and unbelievably slow primary-role (aka healing) cast-timers.

    Until then, it's the combat system - nerfing classes is just cheap bandages on an open wound.
  • acooldisplayname
    acooldisplayname
    Soul Shriven
    ShADoW0s wrote: »
    Im totally ok with this, and thankful they went with this style rather than a straight increase in cost, CD, or even range nerf.

    This, so much.
  • wrlifeboil
    wrlifeboil
    ✭✭✭✭✭
    Justan wrote: »
    I don't so much mind the nerf to the mana cost of it, but at least Zenimax could have evened out by making the next jump within 4 seconds cost 50% more mana, but also make you travel 100% further

    Or they could have kept the mana cost the same and cut the distance of every subsequent BE withing the cd by 50%. That would be fun to see in action during pvp.
  • Rhazmuz
    Rhazmuz
    ✭✭✭
    *Lick lick lick'

    Nom nom nom those sweet sweet salty Sorc tears. Make it rain baby
    Rhazmuz - Nord DK tank
    PS4 - EU
  • Justan
    Justan
    ✭✭
    wrlifeboil wrote: »

    Or they could have kept the mana cost the same and cut the distance of every subsequent BE withing the cd by 50%. That would be fun to see in action during pvp.

    Both of our ideas are better than the actual one Zenimax pushed live. I don't mind it being nerfed, but there has to be some counterbalance to that.
  • Dusty5
    Dusty5
    ✭✭✭
    Nerfing it the right thing to do and its kind of funny when the other guy gets mad. People tell you is game balance. But when its your main in the crosshair's your out the door. Your time and effort was for nothing and the fact we all pay real money to get uhmm..what the word? oh yes RIPPED OFF. Nerfing should never happen it shows disrespect for the paying customers time and effort. If a problem remains that players can not adapt to, a small upgrade or buff should be given. Lastly for those who put out mmo's as a product once started nerfing never ends and it is always a sure thing your going to lose a few paying customers.
  • fredarbonab14_ESO
    fredarbonab14_ESO
    ✭✭✭
    Ah the struggles of keeping the PvPers happy and stop them from throwing themselves out the window. I hope ESO continues developing the PvE line well beyond level 50, and makes PVPing nothing but a side show.
  • eliisra
    eliisra
    ✭✭✭✭✭
    Clear case of forced QQ. If you stay silent, your class gets less and less enjoyable to play. You have to whine, to keep up.

    Actually surprised there aren't more treads with whining, furious Sorcerers, trying to protect their future game play.

    Of course, most adjustments are based on Zeni collected data. But this is still the impression people get on these forum and from the community. If you don't desperately rage about buffs and nerfs in caps, than your class or favourite skill line get screwed over badly.

    Look at NB, still getting major dps buffs, while they can 2-3 shot players on live from sneak. Than poof away and jump the next sitting duck.

    Look at DK, still getting nerfed because they didn't rage hard enough and took it like champs.

    It's sadly irrelevant how substantial these paranoid claim are. Because it still looks like QQ has a huge impact on the game play, from a user/customers point of view. That's also why we have one of the most toxic, cruel and miserable gaming communities out there.
  • rfpalmerb16_ESO
    rfpalmerb16_ESO
    ✭✭✭
    LOL!
    The OP is really trying for a "drama queen" title! This adjustment was needed since bolt became a spam-i-bility for people to move around and a free escape from PvP. Now, it works as it is supposed to, to get distance or close distance.
    Round peg? Square hole? Not a problem with a big enough hammer.
  • Arsenic_Touch
    Arsenic_Touch
    ✭✭✭✭✭
    eliisra wrote: »
    Look at NB, still getting major dps buffs, while they can 2-3 shot players on live from sneak. Than poof away and jump the next sitting duck.

    Major dps buffs? haha.... oh dear.
    Is it better to out-monster the monster or to be quietly devoured?

    ╔═════════════ ೋღ☃ღೋ ══════════════╗
    "Hope can drown lost in thunderous sound."
    "Fear can claim what little faith remains."
    "Death will take those who fight alone."
    "But united we can break a fate once set in stone."

    ╚═════════════ ೋღ☃ღೋ ══════════════╝

    NA // Ebonheart Pact // Leader of CORE Legion // Namira Beta Tester // VR11 NB
  • hamon
    hamon
    ✭✭✭✭✭
    crislevin wrote: »

    lets see, 300+400+300=1000 magicka, that leaves you 1000 for pulsars, 3 of them? how many damage do they again? Is that enough to kill a V1 mudcrab?

    Overload? no block? enjoy being stun locked and die quickly, unless, of course, you are fighting mudcrabs.

    why would you need bolt escape for a fight with mudcrabs?

  • Absinthe
    Absinthe
    ✭✭✭
    hamon wrote: »

    why would you need bolt escape for a fight with mudcrabs?

    "watchout! those mudcrabs are tough!" once said an orc...
    Edited by Absinthe on June 9, 2014 2:47PM
  • elblobbob14_ESO
    elblobbob14_ESO
    ✭✭✭
    eliisra wrote: »
    That's also why we have one of the most toxic, cruel and miserable gaming communities out there.

    This^^^^. I've never seen more people hell-bent on attacking fellow posters then on these forums.
  • Magister_Aena
    Magister_Aena
    ✭✭✭
    Strange...yesterday I was able to Bolt Escape 10 times in a row, today I can only handle 5. And the tooltip notes the change. Apparently they pushed the change earlier than they said they were going to. Thought the change was in the next patch, not maintenance.

    EDIT: Never mind, just looked at the recent patch notes.
    Edited by Magister_Aena on June 9, 2014 2:53PM
    Character: Aena d'Eltorn
    Faction: Aldmeri Dominion
    Campaign: Thornblade

    |

    Character: Droz'Makal
    Faction: Ebonheart Pact
    Campaign: Blackwater Blade
  • fromtesonlineb16_ESO
    fromtesonlineb16_ESO
    ✭✭✭✭✭
    Tankzo wrote: »
    Everyone who QQ'd about B.E. you have won, you have made the Sorcerer a very difficult class to choose for PVP (And you jacked every Sorcerer in PVE).
    Actually, no, it's only difficult to play if you didn't know how to play it well in the first place .. oh, and in PVE this will make little to no difference, very rarely is there a need to use it more than once in a while if you're playing skillfully .. which perhaps is the reason you're upset now?

  • iuki
    iuki
    ✭✭
    Major dps buffs? haha.... oh dear.

    Yea...NBs being able to 2-3 shot people is totally under powered...should be a 1 shot. Right? RIGHT!

    NBs won't be satisfied no matter what, ever.

    Yet another game where all balance is dictated by a) whiners b) PvPers. Awsome!
    Edited by iuki on June 9, 2014 2:58PM
  • pez8897nub19_ESO
    Its the same in every mmo i have played thes whingers die a few times in pvp and the other classes need nerfed.They always listen to the whinging pvp lot,and in doing so screw over the pve part of the game..

    Exactly. Maybe the skills should be balanced separately in pvp. That should really make Zeni scratch it's head.
  • Nicko_Lps
    Nicko_Lps
    ✭✭✭✭✭
    Tankzo wrote: »
    Congratulations everyone,

    You managed to get Zenimax to nerf the Sorcerer class (In addition to the Vampire) because it was "OP." Guess what you are helping to break the game and more will be coming.

    Nightblades, this slippery slope will visit you and you will lose your stealth attack power and no longer will you take a Sorcerer from 100% down to 25% to 50% health with one attack.

    Dragon Knights, you will be losing your "endless crowd-control" and healing.

    Everyone who QQ'd about B.E. you have won, you have made the Sorcerer a very difficult class to choose for PVP (And you jacked every Sorcerer in PVE). I would like to thank you for helping to force Zenimax to break this game more.

    Sorcerer
    Storm Calling
    Bolt Escape: After using Bolt Escape, the next use within 4 seconds costs 50% more.
    (Hidden change: Mana regen is stopped for 4 seconds after B.E. is cast. Nice! Maybe you, Zenimax, can stop Stam regen after DKs and NBs use their abilities? Heck, while you are at it, remove the self-heal from all the Templars. That would help level the play-field.)

    I guess I will focus on my DK & Templar until the play-field is leveled again.

    The most efficient way to see if your class is balanced or inbalanced compaired to the rest is...Go check at the TOP pvp list what classes these people are and then come back and tell us what you saw :)

    More likely you have to use another ability/gear setup i guess..
This discussion has been closed.