Congratulations everyone,
You managed to get Zenimax to nerf the Sorcerer class (In addition to the Vampire) because it was "OP." Guess what you are helping to break the game and more will be coming.
Nightblades, this slippery slope will visit you and you will lose your stealth attack power and no longer will you take a Sorcerer from 100% down to 25% to 50% health with one attack.
Dragon Knights, you will be losing your "endless crowd-control" and healing.
Everyone who QQ'd about B.E. you have won, you have made the Sorcerer a very difficult class to choose for PVP (And you jacked every Sorcerer in PVE). I would like to thank you for helping to force Zenimax to break this game more.
Sorcerer
Storm Calling
Bolt Escape: After using Bolt Escape, the next use within 4 seconds costs 50% more.
(Hidden change: Mana regen is stopped for 4 seconds after B.E. is cast. Nice! Maybe you, Zenimax, can stop Stam regen after DKs and NBs use their abilities? Heck, while you are at it, remove the self-heal from all the Templars. That would help level the play-field.)
I guess I will focus on my DK & Templar until the play-field is leveled again.
cjmarsh725b14_ESO wrote: »Pretty sure that's always been there. Also, as a sorc I don't find this to be that big of a deal.
Do you really think that stamina builds need nerfing or are you just raging!?Maybe you, Zenimax, can stop Stam regen after DKs and NBs use their abilities?
Congratulations everyone,
You managed to get Zenimax to nerf the Sorcerer class (In addition to the Vampire) because it was "OP." Guess what you are helping to break the game and more will be coming.
Nightblades, this slippery slope will visit you and you will lose your stealth attack power and no longer will you take a Sorcerer from 100% down to 25% to 50% health with one attack.
Dragon Knights, you will be losing your "endless crowd-control" and healing.
Everyone who QQ'd about B.E. you have won, you have made the Sorcerer a very difficult class to choose for PVP (And you jacked every Sorcerer in PVE). I would like to thank you for helping to force Zenimax to break this game more.
Sorcerer
Storm Calling
Bolt Escape: After using Bolt Escape, the next use within 4 seconds costs 50% more.
(Hidden change: Mana regen is stopped for 4 seconds after B.E. is cast. Nice! Maybe you, Zenimax, can stop Stam regen after DKs and NBs use their abilities? Heck, while you are at it, remove the self-heal from all the Templars. That would help level the play-field.)
I guess I will focus on my DK & Templar until the play-field is leveled again.
What bothers me most is that Zenimax listens to whomever complains the loudest.
That is what truly concerns me.
That "hidden change" has been around since betaish. BE change shouldnt be such a huge factor.... If you were casting it 8 times in a row then you deserve the nerf and should learn how to play your class. If you did it once or twice then the change wont effect you.
If that were true we'd have more bag and bank spaces, Nameplates, and a Minimap. ZOS listens to the magic eight ball when it comes to making game changes.
Hypertionb14_ESO wrote: »BE is pretty expensive already but gear based could always be spammed.
the there is only a 4 second timer..... so BE in, land some Crit Surged Overload or Pulsars and then BE back out after 4 seconds..
oh wait thats what most players already do....
kherzaheb17_ESO wrote: »What were expecting huh ? Do u want be like superhero ? Of course they had to make nerf on sorcs.they are so good at pvp and pve.
50% increase won't affect you? I haven't seen any other nerf call for 50% cost increase no matter how many people spam them. How is that fair? Is BE more OP than impulse, Banner, talon?
SuperJChat wrote: »
Damage wise. no. Survivability, yes. It was a guaranteed escape. which btw if you are such a pansy that you have to RUN from battles then yeah i guess it sucks to be you.
SuperJChat wrote: »
Damage wise. no. Survivability, yes. It was a guaranteed escape. which btw if you are such a pansy that you have to RUN from battles then yeah i guess it sucks to be you.
You either play a NB or a DK. Amirite?
Congratulations everyone,
You managed to get Zenimax to nerf the Sorcerer class (In addition to the Vampire) because it was "OP." Guess what you are helping to break the game and more will be coming.
Nightblades, this slippery slope will visit you and you will lose your stealth attack power and no longer will you take a Sorcerer from 100% down to 25% to 50% health with one attack.
Dragon Knights, you will be losing your "endless crowd-control" and healing.
Everyone who QQ'd about B.E. you have won, you have made the Sorcerer a very difficult class to choose for PVP (And you jacked every Sorcerer in PVE). I would like to thank you for helping to force Zenimax to break this game more.
Sorcerer
Storm Calling
Bolt Escape: After using Bolt Escape, the next use within 4 seconds costs 50% more.
(Hidden change: Mana regen is stopped for 4 seconds after B.E. is cast. Nice! Maybe you, Zenimax, can stop Stam regen after DKs and NBs use their abilities? Heck, while you are at it, remove the self-heal from all the Templars. That would help level the play-field.)
I guess I will focus on my DK & Templar until the play-field is leveled again.