Skirmish840 wrote: »I think these changes make it a lot more interesting, especially for folk who aren't veteran yet and are tired of being "oneshot" in Cyrodiil.
TheGrandAlliance wrote: »As I stated on my own thread: This idea is terrible... to destroy already functioning servers and replace them with tier-based short term ones. IF anything can put at end to PVP... it will be this INdeed...
I myself just want to be able to play. I cant play when everything kills me in 2 hits. I don't have the time to get to ax Vr rank, and get legend gear, nor will I power grind and exploit. so you see the problem there. and why this is a good idea to a lot of people. I respect your opinion though.NeeScrolls wrote: »Skirmish840 wrote: »I think these changes make it a lot more interesting, especially for folk who aren't veteran yet and are tired of being "oneshot" in Cyrodiil.
You're probably going to take this the wrong way but... If you (or anyone) is getting "one shot" in PVP , low-level or not, you need to either gear up or learn to play your Class better. (or both)
I'm far from being a 'hardcore' PvP'er , yet as a level 15 to now 46 , i honestly don't recall ever being *oneshot* killed by anyone . (3 shot'd? sure. 4-shot'd after being shield-bashed? yep . But never "ONE shot'd" ) .
Is it more challenging in Cyrodiil as a non-Vet? Well yeah sure, obviously.
But if you read my previous post in this thread, it's far from impossible to compete (and even excel, as i have) . It just takes a bit more effort & execution.
Problem is, imo, most players nowadays expect to either immediately dominate (without using any tactics or smarts...or groups) ...OR they want everything handed to them (without working for it like the better players do) .
ESO Devs: please don't cater to the 'lowest common denominator' player.
Nor to the 'hardcore' extreme player.
Cater to the 'average or above-average' player (the *middle class* , so to speak) . That way, people/subscribers have something to STRIVE TOWARD.
Rather than more spoon-fed easy-mode charity casing. (at least not in Cyrodiil please)
So the bulk of the players prefer not to be one shotted as soon as they start moving around Cyrodiil and intentionally spread themselves among the 10 campaigns to avoid that to the extent possible. The pvpers complain that there are too many campaigns so there aren't enough noobs available to one shot. ZOS in it's well and frequently demonstrated wisdom reduces the number of campaigns to 5. Another case of the wishes of the few? I am sure that essentially walling Cyrodiil off from the many will greatly enhance the prospects for this game.
So the bulk of the players prefer not to be one shotted as soon as they start moving around Cyrodiil and intentionally spread themselves among the 10 campaigns to avoid that to the extent possible. The pvpers complain that there are too many campaigns so there aren't enough noobs available to one shot. ZOS in it's well and frequently demonstrated wisdom reduces the number of campaigns to 5. Another case of the wishes of the few? I am sure that essentially walling Cyrodiil off from the many will greatly enhance the prospects for this game.
DCGoth_OTG wrote: »These changes with great thought. When people were pointing out errors in the system, ZOS did not jump in and offer knee-jerk reactions and quick fixes. They read the posts, made evealuations and now it looks like they are reacting to the many requests by the vast majority of players that have posted over the last two months. I am sure thst their choices were made with a great deal of consideration and their changes look as if they are trying to address the needs of the many, not the needs of the few. This is why these options are being met with the vast majority of players in favor of the changes. This is not catering to the vocal minority of players on the forums.
TheGrandAlliance wrote: »
TheGrandAlliance wrote: »DCGoth_OTG wrote: »These changes with great thought. When people were pointing out errors in the system, ZOS did not jump in and offer knee-jerk reactions and quick fixes. They read the posts, made evealuations and now it looks like they are reacting to the many requests by the vast majority of players that have posted over the last two months. I am sure thst their choices were made with a great deal of consideration and their changes look as if they are trying to address the needs of the many, not the needs of the few. This is why these options are being met with the vast majority of players in favor of the changes. This is not catering to the vocal minority of players on the forums.
O yes... shut down of entire servers (to which a few are fully populated) was done with GREAT THOUGHT AL MIGHTY ZENIMAX GODS!
RIIIIGHT. If you truely a guild leader of some big guild you would know that nuking prexisting functioning servers is the worst idea possible.
Of course... this assumes you are even aware that PvP servers (that are populated) still exist.