ZOS_BrianWheeler wrote: »Hi, everyone! Like Matt mentioned in his Road Ahead post, we’re looking closely at PvP in Cyrodiil right now. We’re actively working on reducing performance issues by optimizing Cyrodiil, and we’re also undergoing efforts to improve the feel of combat, but that’s not all we’re thinking about. As the Campaigns progress, we’ve been gathering lots of data and reading your comments here, on social media, and on other sites. We have some ideas for changes we’d like to make, but we want to get your direct feedback. Here’s a look at what we’re thinking about.
First and foremost, we want to assure you that any Campaigns we close before their natural shutdown time will properly reward players based on their tier reward, alliance placement, and leaderboard status.
We want to make significant changes to the types and durations of Campaigns. To do this, we’d shut down the currently-existing Campaigns and introduce five new ones per megaserver. Here are the Campaign types and durations we’re thinking about adding:
• Bow of Shadows: Veteran Rank only Campaign (five-day campaign)
• Blackwater Blade: Non-Veteran only Campaign (five-day campaign)
• Haderus: seven-day standard Campaign that anyone can join.
• Chillrend: seven-day standard Campaign that anyone can join.
• Thornblade: 30-day standard Campaign that anyone can join.
To go along with these new Campaigns, we’d like to adjust guest passes to have a 72-hour lockout, and to make changing your home Campaign cost 100,000 AP (also with a 72-hour lockout).
Let us know what you think of these changes!
driosketch wrote: »@NeeScrolls Tangent, but who's refers to this battle as the Chalamo? "The" Chalamo, that is the famous one such that its battle is depicted in an actual book behind the upper keep flag in Chalman, is an event that occurred back in the Beta.NeeScrolls wrote: »Through hard work, smart tactics, and seemingly insurmountable odds (since most of our sides' better Vet players kept abandoning the server for perceived greener-pastures on Wabbajack or wherever) I went from level 15 to level 38 , when, with help from other EP guilds who appreciated my dedication & leadership, i became possibly the lowest-level *Emperor* ever crowned.
Then, despite being "only" a level 38 Sorc *Emperor* , our side managed to hold Emp for 5 days with mostly just a small Vet team of 20 to 40 players max, plus low-level me, against upwards of 100 DC & AD enemies, culminating with a truly EPIC final battle defending our last Keep for literally 3 HOURS straight (now famously referred to as 'The Chalamo' ) .
I don't doubt another epic battle took place in the same keep, but it'll cause confusion referring to it as the "famous" Chalamo.
frwinters_ESO wrote: »Jade_Knightblazerb14_ESO wrote: »I would like to point out... after you become an Emperor and lose the throne, that players Leader Board AP should be resetted back to 0.
That's silly. I said this before so a similar idea, that's not a reward. If your on top you should stay on top, everyone doesn't deserve a turn. Its like sports. Does every boxer get a chance to take on the champion? No. Only the top ranked do. Every boxer doesn't get a belt and pat on the head.
shirorxb14_ESO wrote: »2 30 day campaigns, standard ruleset
1 7 day non-veteran ruleset
1 7 day vr only ruleset
1 14 day campaign, standard ruleset
Ideally you'd replace the 14 day w/ a 30 day "Mordred" style pvp ruleset, where your only allegiance outside of gate area is group/guild, and individual guilds hold scrolls in captured keeps.
Hlaren_shortsheath wrote: »right now you can see the obvious lagg and serious problems when campaigns have alot of people in them.
it would be best of there was a cap of 100 people per campaign or maybe 150 people, instead of the current 200 people.
it just laggs out too much with alot of people.
Is it possible to change reset times of the servers?
What I like in Guildwars2 for example (not sure if thats still the case) is the fact that on fridaynight it all resets and everybody just goes hardcore into PvP as a nice clan event. Staying up till the early hours to get that edge over the other factions.
It adds to a better feeling of us vs them and really boosts the intensity of those battles in my eyes.
After all starting a new heated up battle that starts at prime time when everyone can join in is much more fun than a lame fight when everybody is at work.
So what's the point of resetting campaigns! That makes no sense at all! Resetting campaigns should mean what it says on the tin everything is reset fresh slate and give everyone a fighting chance for the next campaign. That's going be a big mistake! You may as well keep everything as it is now because it'll be like the campaign hasn't ended at all. At least reset Keeps and scrolls for crying out loud!ZOS_BrianWheeler wrote: »When campaigns end, the scores and leaderboards reset, but the ownership status of keeps/resources/scrolls/emperorship does not reset. There is a small downtime where no scoring can occur.
ZOS_BrianWheeler wrote: »Sadly Scourge players will not be rewarded retroactively.
ZOS_BrianWheeler wrote: »Sadly Scourge players will not be rewarded retroactively.
I think there are some good ideas but what is missing most from pvp atm is meaning.
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