demonlkojipub19_ESO wrote: »Please just get rid of guesting and ability to travel to player in cyrodil. Home campaign always full, pick another. Thats how it should be.
ZOS_BrianWheeler wrote: »
• Bow of Shadows: Veteran Rank only Campaign (five-day campaign)
• Blackwater Blade: Non-Veteran only Campaign (five-day campaign)
• Haderus: seven-day standard Campaign that anyone can join.
• Chillrend: seven-day standard Campaign that anyone can join.
• Thornblade: 30-day standard Campaign that anyone can join.
To go along with these new Campaigns, we’d like to adjust guest passes to have a 72-hour lockout, and to make changing your home Campaign cost 100,000 AP (also with a 72-hour lockout).
Let us know what you think of these changes!
Very good move introducing non-VET campaign.
However, one non-VET campaign is probably not enough - it will be locked due to population numbers most of the time because no sane no-vet will want to go anywhere else...
@ZOS_BrianWheeler
"Thornblade" sounds pretty stupid for it to be your major campaign. Ask someone to think of a better name that suits the lore please.
So true it had to be quoted just for that!jeradlub17_ESO wrote: »Why does ZOS bother to ask our opinion on this change when the 1.3 notes show they have ignored the majority of the opinions in this response chain? If you guys are just going to bulldoze ahead with another fail choice then don't bother asking for our input if you don't really plan on listening to it and modifying your actions accordingly.
A single 30d server that will be constantly locked is not the answer. Thinking oh well they can play on 5 or 7 day ones is a poor response cause I don't want to waste my time with that junk. You need 2-3 30d servers that fill evenly as people log on and population differential caps of around about 10% to keep it fair or something similar.
ZOS_BrianWheeler wrote: »
ZOS_GinaBruno wrote: »
Alliance War Campaign Updates
- All Campaigns that were running up until this patch have been closed, and 5 new Campaigns are opening up:
- Bow of Shadows: 5 day Veteran Rank only Campaign
- Blackwater Blade: 5 day Non-Veteran only Campaign
- Haderus: 7 day standard Campaign that anyone can join
- Chillrend: 7 day standard Campaign that anyone can join
- Thornblade: 30 day standard Campaign that anyone can join
- If you were assigned to any Campaign prior to Patch 1.3.0, you will be given a free Home Campaign assignment on each character previously assigned to a Campaign.
- Once Patch 1.3.0 is deployed, you will be rewarded according to the placement of your Alliance within your Home Campaign.
- Switching Campaigns (Home or Guest) will now have a 3 day lockout timer associated with it.
ZOS_GinaBruno wrote: »
Alliance War Campaign Updates
- All Campaigns that were running up until this patch have been closed, and 5 new Campaigns are opening up:
- Bow of Shadows: 5 day Veteran Rank only Campaign
- Blackwater Blade: 5 day Non-Veteran only Campaign
- Haderus: 7 day standard Campaign that anyone can join
- Chillrend: 7 day standard Campaign that anyone can join
- Thornblade: 30 day standard Campaign that anyone can join
- If you were assigned to any Campaign prior to Patch 1.3.0, you will be given a free Home Campaign assignment on each character previously assigned to a Campaign.
- Once Patch 1.3.0 is deployed, you will be rewarded according to the placement of your Alliance within your Home Campaign.
- Switching Campaigns (Home or Guest) will now have a 3 day lockout timer associated with it.
Straight from PTS 1.3.0 notes: forums.elderscrollsonline.com/discussion/118546/pts-patch-notes-v1-3-0/p1
They didn't listen to anything we had to say. I have stuck with this game for many months of frustration with every update. I have been patient and supportive of Zeni, but after seeing this, I have lost most of my faith in this game. I am a huge TES and MMO fan, and this was the big one for me. To see how badly it is managed is saddening. This change will kill PvP and most likely lead to the death of the game. If we wanted 5-7 day campaigns we would go play GW2. That setup obviously failed. It is far too short and lacks any sense of meaning as a 'war'.
Why... Why in the world would you not listen to your player base? The constant neglect of your customers shows how ignorant ZOS is. This game won't last with that type of business model. The sad thing is, is that the only ZOS employees that will see this are the ones that shouldn't be blamed. These decisions come straight from the top. Sadly, I don't think anything is going to change that.
The only thing I can do at this point is to ask and hope that someone that has power in Zeni to read this.. ZOS please do not make this change. It will only negatively impact PvP and you WILL regret it. I can promise you that.
Kewljag_66_ESO wrote: »ZOS_GinaBruno wrote: »
Alliance War Campaign Updates
- All Campaigns that were running up until this patch have been closed, and 5 new Campaigns are opening up:
- Bow of Shadows: 5 day Veteran Rank only Campaign
- Blackwater Blade: 5 day Non-Veteran only Campaign
- Haderus: 7 day standard Campaign that anyone can join
- Chillrend: 7 day standard Campaign that anyone can join
- Thornblade: 30 day standard Campaign that anyone can join
- If you were assigned to any Campaign prior to Patch 1.3.0, you will be given a free Home Campaign assignment on each character previously assigned to a Campaign.
- Once Patch 1.3.0 is deployed, you will be rewarded according to the placement of your Alliance within your Home Campaign.
- Switching Campaigns (Home or Guest) will now have a 3 day lockout timer associated with it.
Straight from PTS 1.3.0 notes: forums.elderscrollsonline.com/discussion/118546/pts-patch-notes-v1-3-0/p1
They didn't listen to anything we had to say. I have stuck with this game for many months of frustration with every update. I have been patient and supportive of Zeni, but after seeing this, I have lost most of my faith in this game. I am a huge TES and MMO fan, and this was the big one for me. To see how badly it is managed is saddening. This change will kill PvP and most likely lead to the death of the game. If we wanted 5-7 day campaigns we would go play GW2. That setup obviously failed. It is far too short and lacks any sense of meaning as a 'war'.
Why... Why in the world would you not listen to your player base? The constant neglect of your customers shows how ignorant ZOS is. This game won't last with that type of business model. The sad thing is, is that the only ZOS employees that will see this are the ones that shouldn't be blamed. These decisions come straight from the top. Sadly, I don't think anything is going to change that.
The only thing I can do at this point is to ask and hope that someone that has power in Zeni to read this.. ZOS please do not make this change. It will only negatively impact PvP and you WILL regret it. I can promise you that.
The duration of the campaign really doesnt matter much, It is only for some small gold rewards. This camapign system DOES NOT work like GW2's because when a campaign ends the map DOES NOT reset, it is a never ending battle. Campaign duration are just small intervals where rewards are given, nothing more
Kewljag_66_ESO wrote: »ZOS_GinaBruno wrote: »
Alliance War Campaign Updates
- All Campaigns that were running up until this patch have been closed, and 5 new Campaigns are opening up:
- Bow of Shadows: 5 day Veteran Rank only Campaign
- Blackwater Blade: 5 day Non-Veteran only Campaign
- Haderus: 7 day standard Campaign that anyone can join
- Chillrend: 7 day standard Campaign that anyone can join
- Thornblade: 30 day standard Campaign that anyone can join
- If you were assigned to any Campaign prior to Patch 1.3.0, you will be given a free Home Campaign assignment on each character previously assigned to a Campaign.
- Once Patch 1.3.0 is deployed, you will be rewarded according to the placement of your Alliance within your Home Campaign.
- Switching Campaigns (Home or Guest) will now have a 3 day lockout timer associated with it.
Straight from PTS 1.3.0 notes: forums.elderscrollsonline.com/discussion/118546/pts-patch-notes-v1-3-0/p1
They didn't listen to anything we had to say. I have stuck with this game for many months of frustration with every update. I have been patient and supportive of Zeni, but after seeing this, I have lost most of my faith in this game. I am a huge TES and MMO fan, and this was the big one for me. To see how badly it is managed is saddening. This change will kill PvP and most likely lead to the death of the game. If we wanted 5-7 day campaigns we would go play GW2. That setup obviously failed. It is far too short and lacks any sense of meaning as a 'war'.
Why... Why in the world would you not listen to your player base? The constant neglect of your customers shows how ignorant ZOS is. This game won't last with that type of business model. The sad thing is, is that the only ZOS employees that will see this are the ones that shouldn't be blamed. These decisions come straight from the top. Sadly, I don't think anything is going to change that.
The only thing I can do at this point is to ask and hope that someone that has power in Zeni to read this.. ZOS please do not make this change. It will only negatively impact PvP and you WILL regret it. I can promise you that.
The duration of the campaign really doesnt matter much, It is only for some small gold rewards. This camapign system DOES NOT work like GW2's because when a campaign ends the map DOES NOT reset, it is a never ending battle. Campaign duration are just small intervals where rewards are given, nothing more
"A never ending battle" where scores reset every 5 or 7 days sounds real intriguing... What a pathetic excuse to try and justify the new durations. They went from 90 days where it actually felt like a war where you had to work with your faction to hold points for a long period of time. It was meaningful and epic to fight and actually have a chance of ganging up on the leaders and pushing for a comeback. In a 5 to 7 day campaign, it will feel more like just a place to do open world PvP then even trying to win. What is the point in putting hard work in for a 7 day campaign. It'll feel more like a job than anything special, to see all your hard work in scoring to be dashed away 7 days later.. I can guarantee you the 30 day campaign will be locked 100% of the time with 100+ queues and the other short campaigns won't be full. When PvP dies because nobody can get into the one reasonable campaign(Thornblade), I'd like for you to tell me again how the duration of campaigns don't really matter.
ZOS_GinaBruno wrote: »
Alliance War Campaign Updates
- All Campaigns that were running up until this patch have been closed, and 5 new Campaigns are opening up:
- Bow of Shadows: 5 day Veteran Rank only Campaign
- Blackwater Blade: 5 day Non-Veteran only Campaign
- Haderus: 7 day standard Campaign that anyone can join
- Chillrend: 7 day standard Campaign that anyone can join
- Thornblade: 30 day standard Campaign that anyone can join
- If you were assigned to any Campaign prior to Patch 1.3.0, you will be given a free Home Campaign assignment on each character previously assigned to a Campaign.
- Once Patch 1.3.0 is deployed, you will be rewarded according to the placement of your Alliance within your Home Campaign.
- Switching Campaigns (Home or Guest) will now have a 3 day lockout timer associated with it.
Straight from PTS 1.3.0 notes: forums.elderscrollsonline.com/discussion/118546/pts-patch-notes-v1-3-0/p1
They didn't listen to anything we had to say. I have stuck with this game for many months of frustration with every update. I have been patient and supportive of Zeni, but after seeing this, I have lost most of my faith in this game. I am a huge TES and MMO fan, and this was the big one for me. To see how badly it is managed is saddening. This change will kill PvP and most likely lead to the death of the game. If we wanted 5-7 day campaigns we would go play GW2. That setup obviously failed. It is far too short and lacks any sense of meaning as a 'war'.
Why... Why in the world would you not listen to your player base? The constant neglect of your customers shows how ignorant ZOS is. This game won't last with that type of business model. The sad thing is, is that the only ZOS employees that will see this are the ones that shouldn't be blamed. These decisions come straight from the top. Sadly, I don't think anything is going to change that.
The only thing I can do at this point is to ask and hope that someone that has power in Zeni to read this.. ZOS please do not make this change. It will only negatively impact PvP and you WILL regret it. I can promise you that.
ZOS_BrianWheeler wrote: »Something to bear in mind with all the changes going forward, is that Campaign duration and Campaign rule-sets can/will change over time (as evident in the 1.3 patch changes coming soon). We will closely monitor the campaigns and adjust them as necessary depending on population and activity in the months after 1.3 and if we need to have longer duration campaigns or shorter duration campaigns we will adjust accordingly.
Also note that feedback has been listened to and we take it all into account when making these decisions. We have decided to go with this set changes in 1.3 as it hits all the time frames at once and we get several different cycles of rewards to see which players like the most. Remember that Campaigns don't reset keep ownership status' but simply reset leaderboards, so in the longer duration campaigns many players felt like Sisyphus unable to ever catch up. Sure the response could be "play more" but simply put, not all players can do that, and we want to offer a chance for them to get on top of a leaderboard and feel rewarded. The longer duration campaigns are still viable for players that want a greater challenge and will be rewarded accordingly based on their leaderboard status' as they are longer duration campaigns.
Thanks again as always for your feedback and we will continue to adjust and provide the best options and gameplay for as many players as possible in Cyrodiil
Kewljag_66_ESO wrote: »Thanks for the info Brian.
Everything looks great to me except having a Vet only campaign, there is no need for one and it will divid players and guilds who want to play togeather. I want all my low level guild mates to be able to come with me on guild runs in Cyrodiil. but i also want to see the "hardcore" enemy players and guilds as they are a challenge to fight. The issue was non vet players not being able to compete but now they will have their own non vet campaign.
If you look back at DAOC there was no rule that non 50s could go to the frontiers... they were there all the time to join in and help their realm even when they were at disadvantage. they would come out to defend their relics and so on. Seeing the "real" battle gave them a reason to keep leveling and to push themselves. if they wanted to compete in an equal battle they could go to the battle grounds, which will be just like the pre vet campaigns now.
I think Vet only campaigns are a bad idea and will subtract the importance feel that Cyrodiil gives. I like having low level players there, it makes me feel like my sides future is there and i have sense that i am fighting for them and protecting them even.
Rev Rielle wrote: »Balancing Keeps in Relation to the Alliance's Home.
I'd also like to see improvements made to the Forts/Keeps in Cyrodiil. Currently all the keeps are basically the same difficulty to takeover/defend. This leads to a situation where if one alliance can take one keep, they more often than not will continue on from keep to keep and - time permitting - take over the whole map. A better dynamic would be if the keeps become easier to defend the closer an alliance is to their home Gates. And Similarly, the keeps in an Alliance's home area should be the easiest to recapture. Once again I don't know exactly how the mechanics could be put in place for this to be best achieved, but I think it would add to the enjoyment of all out there, both the winning and loosing alliances.