No one is going to work on this until mid next week at the earliest - big US holiday weekend coming up; they will all be out waving their flags.
onlinegamer1 wrote: »When will ZoS be hotfixing 1.1.2 to patch the now-confirmed memory leak?
To be clear, ESO.exe now has a confirmed memory leak. To reproduce:
- Launch game, but stay on the Login screen (do not login)
That's it. You will then see under Windows Task Manager that ESO.exe slowly consumes more and more memory.
That's should be a pretty easy list of steps (ONE) to reproduce the memory leak that even ZoS QA team can understand.
Will this be hotfixed today?
Cool, because the leak in the Mac version is gone. I haven't crashed once.
I guess they moved it from one platform to the other.
Ragnar_Lodbrok wrote: »Templars do more dps than DK's.
PC user here. No memory problems (at all) pre-patch, although I had the occasional BSOD for reasons I never figured out.
Since the patch I can play for about 40-80 minutes before ESO is using at least 3.6 gb of RAM on my system. If I catch it in time I can close the game, and it actually frees up the RAM. If I don't notice in time it can cause a complete system crash as ESO's mem leak causes other programs to crash as well.
tl;dr ESO memory usage climbs from 1-1.2 gb up to 3.4-3.8 gb within an hour and a half of starting ESO.exe.
Zershar_Vemod wrote: »No one is going to work on this until mid next week at the earliest - big US holiday weekend coming up; they will all be out waving their flags.
Good sir, Memorial Day is a "holiday" to stop what one is doing and honor our fallen troops, etc. You are thinking of the 4th of July aka Independence Day - which vastly different.
Calgrissom wrote: »Can any windows 7 users here confirm if they had this leak.
Brother_Numsie wrote: »Can confirm memory leak, Window 7 user. Started around 202,000 KB been 10 minutes now at 404,000 KB.
Same thing happening with the launcher.... speaking of, why is it the launcher still runs in the background? Don't most games auto shutdown their launchers when the game launches?
Calgrissom wrote: »Last Night we found this. It seemed the guys who used Windows 8 Had the memory leak but windows 7 users I talked to did not including my self. Can any windows 7 users here confirm if they had this leak.
onlinegamer1 wrote: »Brother_Numsie wrote: »Can confirm memory leak, Window 7 user. Started around 202,000 KB been 10 minutes now at 404,000 KB.
Same thing happening with the launcher.... speaking of, why is it the launcher still runs in the background? Don't most games auto shutdown their launchers when the game launches?
FYI, find "eso.exe" and add a shortcut to that on your desktop. No need to actually run the launcher unless patching.
here's a novel idea.. don't sit on the login screen all damn day? ... why are you sitting on the login screen for crying out loud. Open game. login. done. Done playing? close game. it's easy. I'd rather them fix important broken crap with the game not your login screen memory leak. sheesh.
I played for hoursssss last night (going afk numerous times in dungeons etc to do stuff around the house) has no issues with memory at all.
here's a novel idea.. don't sit on the login screen all damn day? ... why are you sitting on the login screen for crying out loud. Open game. login. done. Done playing? close game. it's easy. I'd rather them fix important broken crap with the game not your login screen memory leak. sheesh.
I played for hoursssss last night (going afk numerous times in dungeons etc to do stuff around the house) has no issues with memory at all.
Zershar_Vemod wrote: »No one is going to work on this until mid next week at the earliest - big US holiday weekend coming up; they will all be out waving their flags.
Good sir, Memorial Day is a "holiday" to stop what one is doing and honor our fallen troops, etc. You are thinking of the 4th of July aka Independence Day - which vastly different.
That might very well be and I do not question that.
But in this context for the rest of the (non-US) costumer base all that matters is that it is a long holiday weekend - which means most if not all personal will be away and not available to work on this rather game breaking issue.
ZOS_GinaBruno wrote: »Hey guys, thanks for the reports on this. We're going to look into this now, and will let you know if we have any additional questions for you.
ZOS_GinaBruno wrote: »Hey guys, thanks for the reports on this. We're going to look into this now, and will let you know if we have any additional questions for you.