SummersetCitizen wrote: »Necrotech_Master wrote: »the value of the daily login rewards devaluing over time was because you probably needed less of the items being given out, like for me research timer skips are absolutely worthless and generally always have been (the part that also makes this worse is the rewards are bound so i cant even sell the stuff that is useless for me)
No, the rewards have gotten worse recently by design. What was once filler has now become the highlight of the month.
ZOS diluted their value for months to ensure people stopped looking forward to it. It got to the point that we received 5 poisons one day last month. People regularly started to comment how bad each month’s rewards were upon being announced. There was a time when rewards included high value items like crates, pets, emotes, a house and so on.
It isn’t a huge stretch to see this same system play out with tomes. The offerings in the free tome will likely start to become less impressive relative to the upgraded tomes. I am happy to be proven wrong, but only time will tell.

SummersetCitizen wrote: »“Free” re-rolls are limited. This is a new way to extract money.
SummersetCitizen wrote: »“Free” re-rolls are limited. This is a new way to extract money.
It was especially annoying as some "cooler" Daily Rewards were on 14th or 21st day. Personally - I have life so I don't want to log in everyday just for sake of login in.
MidnightDuel wrote: »Why can't the "System Alerts" be used in-game to telegraph important changes to players, like daily login rewards going away and the elimination of Daily/Weekly Endeavors? This would be a much better use of the system than the Companion messages during Hearts Week.
So few players know about the changes, and in-game messaging would go a long way to correcting that.
Rev Rielle wrote: »MidnightDuel wrote: »Why can't the "System Alerts" be used in-game to telegraph important changes to players, like daily login rewards going away and the elimination of Daily/Weekly Endeavors? This would be a much better use of the system than the Companion messages during Hearts Week.
So few players know about the changes, and in-game messaging would go a long way to correcting that.
I think if players are even remotely interested in what’s going on, they would open the forums every couple of days and browse the official notices. It takes literally one or two minutes. (In this instance there have been various twitch streams too over the months, and links & summations of such posted on the official forums, reddit and elsewhere).
For a long time, this has been the preferred way for developers to communicate with the player base. I think the vast majority of players know that, I guess those that don't browse simply aren't worried enough to check, and as a result can reasonably expect that sometimes changes will take them by surprise when they log in.
And honestly, it’s only Daily Login Rewards and Endeavours that are going away (or being replaced). Arguably, it’s not a particularly major change and doesn’t really impact our playtime all that much.
Rev Rielle wrote: »MidnightDuel wrote: »Why can't the "System Alerts" be used in-game to telegraph important changes to players, like daily login rewards going away and the elimination of Daily/Weekly Endeavors? This would be a much better use of the system than the Companion messages during Hearts Week.
So few players know about the changes, and in-game messaging would go a long way to correcting that.
I think if players are even remotely interested in what’s going on, they would open the forums every couple of days and browse the official notices. It takes literally one or two minutes. (In this instance there have been various twitch streams too over the months, and links & summations of such posted on the official forums, reddit and elsewhere).
For a long time, this has been the preferred way for developers to communicate with the player base. I think the vast majority of players know that, I guess those that don't browse simply aren't worried enough to check, and as a result can reasonably expect that sometimes changes will take them by surprise when they log in.
And honestly, it’s only Daily Login Rewards and Endeavours that are going away (or being replaced). Arguably, it’s not a particularly major change and doesn’t really impact our playtime all that much.
The fora are toxic so people avoid them.
Many folks do not like using Twitch for social/political reasons.
A simple announcement would have reduced confusion for those that just want to play the game. This day, a few players were asking about the rewards not working. Posting a notice in the rewards box or replacing the group play announce would have helped them.
Suggesting that someone doesn't care about the game because they do not hang out on a social-base site sounds mean to me.
You can find it here: Announcments -> ESO's March 2026 Survival Guide.scrappy1342 wrote: »maybe in... announcements XD
Rev Rielle wrote: »Rev Rielle wrote: »MidnightDuel wrote: »Why can't the "System Alerts" be used in-game to telegraph important changes to players, like daily login rewards going away and the elimination of Daily/Weekly Endeavors? This would be a much better use of the system than the Companion messages during Hearts Week.
So few players know about the changes, and in-game messaging would go a long way to correcting that.
I think if players are even remotely interested in what’s going on, they would open the forums every couple of days and browse the official notices. It takes literally one or two minutes. (In this instance there have been various twitch streams too over the months, and links & summations of such posted on the official forums, reddit and elsewhere).
For a long time, this has been the preferred way for developers to communicate with the player base. I think the vast majority of players know that, I guess those that don't browse simply aren't worried enough to check, and as a result can reasonably expect that sometimes changes will take them by surprise when they log in.
And honestly, it’s only Daily Login Rewards and Endeavours that are going away (or being replaced). Arguably, it’s not a particularly major change and doesn’t really impact our playtime all that much.
The fora are toxic so people avoid them.
Many folks do not like using Twitch for social/political reasons.
A simple announcement would have reduced confusion for those that just want to play the game. This day, a few players were asking about the rewards not working. Posting a notice in the rewards box or replacing the group play announce would have helped them.
Suggesting that someone doesn't care about the game because they do not hang out on a social-base site sounds mean to me.
I’d encourage you to re-read my post and take another look at what I was - and wasn’t - trying to say, as I think a few incorrect assumptions may have crept in.
I think it’s more productive for us to focus on our own choices rather than pointing fingers at the developers and accusing them of poor communication, especially when some players simply aren’t that concerned with receiving the information in the first place. And there's nothing wrong with that, to suggest otherwise is provocative.
The official information delivered in this forum post by development, also was - and still is - there on all our launchers, visible to everyone each time they start playing the game.
There is a proverb that comes to mind about a certain horse and water. You can provide someone with opportunity, aid, or information, but you cannot force them to take advantage of it.You can find it here: Announcments -> ESO's March 2026 Survival Guide.scrappy1342 wrote: »maybe in... announcements XD
Rev Rielle wrote: »You can find it here: Announcments -> ESO's March 2026 Survival Guide.
I think (hope!) you may have just given development a wonderful idea for the basis of a future Twitch StreamElvenheart wrote: »...
I think some players want the information to be communicated to them through interpretive dance. 🕺 💃🏻