ZOS_JessicaFolsom wrote: »
Yea Death Stroke is complete **** now, just tested in game and it does exactly half the damage it used to do at Veteran Rank 10 with all Legendary gear on a lesser NPC....well below what Surprise Attack does. Well done ZOS
Edit: Will post with combat logs shortly
Screenshot of combat logs: http://i.imgur.com/VViPhTo.jpg
That screenshot is extremely misleading and biased, IMO.
I am assuming the battle went something like this.
Stealth + Dark Cloak -> Surprise Attack
Battle
Dark Cloak -> Soul Harvest
This is based primarily on timestamps. The first damage against the Wasp was Surprise Attack, and the most likely skill combination leading up to that would be stealthing in and using Dark Cloak to close the remaining distance. From there, over the next few seconds, he is using multiple different abilities prior to casting Soul Harvest. (Additionally, we cannot even tell if Soul Harvest was done after casting Dark Cloak. I am going to assume it was though.)
So you are comparing Stealth + Invis + Surprise Attack against just Invis + Soul Harvest. This is an invalid comparison. The Surprise Attack is benefiting from the guaranteed crit from normal stealth, in addition to any damage bonuses granted from coming out of Dark Cloak. Soul Harvest, on the other hand, is just getting the damage bonuses for coming out of Dark Cloak. Additionally, it did not even crit.
Until I see screenshots showing the Stealth + Invis damage of Soul Harvest vs Stealth + Invis damage of Surprise Attack, I will hold out reservations. Until then, this picture is proof of nothing.
Would not matter, they removed the bonus dmg from stealth for Soul Harvest. Even if he was stealthed, it would not change the damage.
Would it not change the damage? Are you 100% sure, or is this pure speculation?
Either way, I still want to see proof of it before I call foul. In the notes, they said it will still cause a guaranteed critical hit. I will still hold reservations until I see exactly what effect this change has in actual raw numbers in the exact same circumstances as that Surprise Attack.
Yes, I'm sure because they said in the patch notes that it would not benefit from the stealth bonus damage. So Soul Harvest + Stealth + Invis = Soul Harvest + Invis = Soul Harvest + Stealth = Soul Harvest + Crit.
Basically, Soul Harvest and all of its different morphs are the same damage in every situation now as long as you have the same amount of Ultimate built up.
So the only variable to really consider is how much Ultimate they had built up before they did the test.
You may be right, but I would still prefer to reserve judgement on the change until I can test it out for myself, where I can control all of the factors and make a truly informed decision. There are too many unknown factors to take that screenshot as gospel. Namely.
- Was the Soul Harvest from Invis or not?
- Does he have Shadowy Disguise or Dark Cloak?
- If he had Shadowy Disguise and Soul Harvest was from invis, why did it not crit? (Even if the damage was not multiplied, the addon he was using should display "You CRIT Wasp for XXX with Soul Harvest" instead of "You hit Wasp for XXX with Soul Harvest".)
- How much ultimate did he have saved up at the time? 1000 ultimate? 50?
Really, all I am saying is, we need more testing to discover the full extent of the change before we grab the pitchforks and light the torches.
I can tell you that my build was built around using Soul Harvest for crit. It was one of the only ways my build dealt with 13k HP bosses in PvE. I took a large chunk out upfront and tried to burst them down faster than they could kill me. My best crit was somewhere around 4.4k with Reaper's Mark. Going to have to reevaluate now.
Death Stroke: This ability no longer receives the critical damage bonus when used as a sneak attack. It will still cause a stun and a guaranteed critical hit.
my entire build was focussed around building it up and getting a sneaky huge crit on someone in PvP, now it only normal crits out of crouched stealth, no bonus crit damage (against an enemy player it'll do ~800 damage instead of 2k damage when fully charged from stealth)
ShedsHisTail wrote: »That's like buying a car and then having the dealer tell you it'll be 90 days before you can have tires.
pavelcherepanskyrwb17_ESO wrote: »SO while DKs and sorcs have there run of the game right now, the most broken class gets basically ignored.
You haven't read 1.1.2 notes properly, have you? DK had shield bash nerfed which is a big thing. Both damage and stamina reduction have been decreased.
I agree that NB is broken ATM but see if it works better after the update
Don't worry they plan to fix some unmentioned aspect of NB at some point in the next 6-400 weeks.
monkeymystic wrote: »kirnmalidus wrote: »ckf12b14_ESO wrote: »OP claimed DK's got a buff. They didn't. They got nerfed in the gut.
Some aspects of DK got nerfed, but they also got a number of buffs. Read the patch notes:
Burning Breath (Fiery Breath morph): Fixed an issue where this ability was doing less damage than intended. BUFF
Burning Embers: This ability now heals you if your enemy target dies while affected by it. BUFF
Dark Talons:
This ability can now damage monsters with snare immunity. BUFF
Fixed an issue where allies were not able to activate the synergy from Dark Talons. BUFF
Reduced the overall radius. NERF
Inhale (and morphs): This ability’s initial life drain morphs can now hit a maximum of three targets. This also applies to Inhale’s morphs. NERF
Petrify (and morphs): The enemy target’s health regeneration bonus while they were affected by Petrify and its morphs has been removed. BUFF
Razor Armor: Fixed an issue where this ability wasn’t granting bonus armor for the first 3.5 seconds. BUFF
Spiked Armor (and morphs): The damage return for this ability and its morphs has been increased. BUFF
So 7-2 Buff to Nerf. I'd call that an overall buff, not a "nerf in the gut."
LOL
So by your thinking, its like this:
Recieves 1$ BUFF
Recieves 1$ BUFF
Recieves 1$ BUFF
Lose 1000$ NERF
Your way of seeing that:
"duh hellooo, they got more buffffs omg! only one nerf and three buffs!!1"
Read what the notes and "buffs" you talk about actually are. its some minor bug fixes and major nerfs.
concealed weapon from stealth does about 1800, as a point of reference. Most folks have around 3k hp. How is that even a one shot?