This is unacceptable. NB are useless as of right now. your telling every single NB that they are going to be useless for the new content until you can 'figure out' what is wrong... Bravo.
stevenpotter321b14_ESO wrote: »
stevenpotter321b14_ESO wrote: »Arsenic_Touch wrote: »So how long is this going to take?
Soon.™
This is unacceptable. NB are useless as of right now. your telling every single NB that they are going to be useless for the new content until you can 'figure out' what is wrong. 2months later I bet you it still will be a broken useless class... Bravo.
ZOS_JessicaFolsom wrote: »Incoming Fixes & Improvements
We have ongoing efforts to improve the Nightblade class, and fix some of the outstanding issues. Below is an early look at some of the incoming fixes and improvements you will see in content patch 1.2.X.Also worth noting, there were three Nightblade class abilities impacted by this general combat note from the 1.1.2 patch notes: Fixed an issue where a number of abilities were not properly able to cause critical strikes.
- Incapacitate will increase heavy attack damage.
- Incapacitating Strike will now be capable of critical strikes.
- Master Assassin will increase spell power in addition to weapon power.
- Path of Darkness damage will be increased. The ability will also be visible to all players.
- Refreshing Path will heal allies. The healing will also be slightly increased.
- Refreshing Shadows will always be active, and will no longer require you to use an ability.
The abilities impacted by this fix were:
- Impale (Assassin’s Blade morph)
- Killer's Blade (Assassin’s Blade morph)
- Sap Essence (Drain Power morph)
Outstanding Known Issues
Patch 1.1.2 fixed many outstanding Nightblade issues, but below are some that we are either actively investigating, working on fixes for now, or have recently fixed and will push in a future patch. Please note this list does not reflect every reported Nightblade issue we are currently investigating.
General: Currently, a Nightblade’s own residual outgoing damage-over-time ticks break his or her invisibility. This is not intended, and will be fixed in a future patch.
Dark Cloak (Shadow Cloak morph): Dark Cloak is not currently removing damage-over-time (DoT) debuffs as it should be. We’re currently investigating this issue to determine which DoTs are not being removed by Dark Cloak.
Haste: Haste is not currently applying the 30% attack speed increase to ranged weapons as it should be. We are working on a fix for this issue.
Mark Target: Mark Target currently allows you to see and attack targets that are sneaking, but not ones that are invisible. We are working on a fix for this issue.
Path of Darkness: The PFX for Path of Darkness and its morphs will sometimes appear under terrain. We are currently investigating this issue.
Pressure Points: This passive ability is working as intended, but there is a bug with the character sheet not correctly displaying the critical strike rating bonus. We have a fix for this, and it will go out with a future patch.
Siphoning Attacks: This ability’s tooltip will no longer says that it restores health. It never restored health, nor was it intended to. This is a tooltip bug. We have a fix for this, and it will go out with a future patch.
Kewljag_66_ESO wrote: »This is unacceptable. NB are useless as of right now. your telling every single NB that they are going to be useless for the new content until you can 'figure out' what is wrong. 2months later I bet you it still will be a broken useless class... Bravo.
Yes we need fixes but we arent useless....... I can take any class 1v1 even if they are a higher VR rank it just requires smart play and good timing on blocks and interupts, if I open with sneak attack I always win even against DKs. We are still strong if played right. this just means after the fixes we will be that much stronger. My only worry is way become FOTM
If thats all ZoS can offer to NB ill quit.
Where are the buffs to Medium armor Like granting dodge ie?
Where are the buffs for dw?
Ffff i dont want to play in ligth armor wielding a staff !!!
SapperStew wrote: »That's a big carrot you've dangled out there, Zenimax.
Only a month to a month and a half of calendar time, and 15 to 30 dollars of subscription fees, and we'll be all set!
SapperStew wrote: »That's a big carrot you've dangled out there, Zenimax.
Only a month to a month and a half of calendar time, and 15 to 30 dollars of subscription fees, and we'll be all set!
You wish! Sadly that carrot is attached to a stick that is jammed in the back of all NBs and therefore can never be grasped.
If thats all ZoS can offer to NB ill quit.
Where are the buffs to Medium armor Like granting dodge ie?
Where are the buffs for dw?
Ffff i dont want to play in ligth armor wielding a staff !!!
Kewljag_66_ESO wrote: »This is unacceptable. NB are useless as of right now. your telling every single NB that they are going to be useless for the new content until you can 'figure out' what is wrong. 2months later I bet you it still will be a broken useless class... Bravo.
Yes we need fixes but we arent useless....... I can take any class 1v1 even if they are a higher VR rank it just requires smart play and good timing on blocks and interupts, if I open with sneak attack I always win even against DKs. We are still strong if played right. this just means after the fixes we will be that much stronger. My only worry is way become FOTM
Have you ever been in a GvG or AvA? Do you even lift bro?