The encounter is a pain because you get completely out of mana killing the endless mobs
The encounter is a pain because you get completely out of mana killing the endless mobs
eh?
there was endless mobs in that fight? Im playing a different game here oO?
starkerealm wrote: »The encounter is a pain because you get completely out of mana killing the endless mobs
eh?
there was endless mobs in that fight? Im playing a different game here oO?
With the way the game is going, can you even pretend to be surprised if some players are getting hit with a bug that makes an encounter impossible?
Blackwidow wrote: »I want to disagree with you, but I don't want to come across as some ass that just says I better that you, so suck it up.
So, if there is a way to make your game better, but it will not effect my game, I'm all for it.
starkerealm wrote: »The encounter is a pain because you get completely out of mana killing the endless mobs
eh?
there was endless mobs in that fight? Im playing a different game here oO?
With the way the game is going, can you even pretend to be surprised if some players are getting hit with a bug that makes an encounter impossible?
With the way the internet is going, can you even pretend to be surprised if some players are exaggerating the issue out of frustration?
starkerealm wrote: »starkerealm wrote: »The encounter is a pain because you get completely out of mana killing the endless mobs
eh?
there was endless mobs in that fight? Im playing a different game here oO?
With the way the game is going, can you even pretend to be surprised if some players are getting hit with a bug that makes an encounter impossible?
With the way the internet is going, can you even pretend to be surprised if some players are exaggerating the issue out of frustration?
With the way the internet is going, can you even pretend that trolling isn't a hobby for some people?
EDIT And I've actually seen the Lyris Doppleganger fire off the Feast twice in a row, before the first wave orbs are absorbed too many times for me to call BS on the poster just out of hand. When the scripting in this game goes screwey, it goes all out for screwing over the player.
alexandru987eb17_ESO wrote: »The issue is that spells cost too much and the regen has no value... in most games you can heal/dps for a while before running out of resources... other more modern MMO`s went with the SWTOR approach where you can dps or you can heal... but unless you have talents in it you can`t do it for long before running out of resources.
Here you can do both fine but not for long as no matter how you spec you will run out of resources fast.... another design flaw.
alexandru987eb17_ESO wrote: »The issue is that spells cost too much and the regen has no value...
Here you can do both fine but not for long as no matter how you spec you will run out of resources fast...
I don't know that it's a design flaw, I believe the intent is for people to work light/heavy attacks into their dps rotations, i know on both my characters i do on a regular basis.
Several of you are still clearly missing the point. The game doesn't need to be made easier, if anything many bosses need a buff. Just ditch forced solo content and problem solved.
For those few who want to group with a partner through the whole game it will solve the problem.
For those many who only want to group to get through the "impossible" main quests but think they can go on to solo VR content, it just kicks the can down the road to the future "vet zones impossible" threads.
I think in time they will adjust vet zones and solo bosses to be easier in order to keep subscriptions and get people into new content. I am sure they are watching sub cancellations and will adjust accordingly. Perhaps the numbers are not too concerning yet.
My first tough VR boss fight was saving high king emeric in his dream. Can't remember the boss's name but he was basically the giant skeleton bones and he would summon 3-4 skeleton mobs every now n' then while he hit like a truck. I could tell it was going to be hard the moment my regular combo wasn't working so I had to implement run and fight tactics. I'd run away while his mobs were summoned and when they disappeared (before he resummoned) I would get in some rapid strikes and auto attacks, then I'd start running again when he had 4 mobs on me. I'd utilize my shadowy disguise to help regen stamina when it started getting low to, and potions were in great use in this fight.
At the end it was definitely difficult, haven't had many like this (maybe 2-3 others), but I didn't die once and was able to clean him up. I like the challenge so far. My friends have a hard time with harvesters and iunno why. Predictable, easy to dodge abilities. Even multiple mobs with CC you can just kill the mobs first or block their CC or break out of it before getting smacked by a harvester. I think most of the time it comes down to experience, knowing the mechanics in game and how to use them, and player skill. Maybe there's something diff at higher VR levels, I'm only at 3 right now so I wouldn't know.
I really should make a poll on this, but would you refer the game to a friend tomorrow? As that is the best form of marketing, hearing it from a friend. But also knowing you could most likely never do anything in this game with your friend as your so far ahead and they just started. You couldn't do anything together...
I love how everyone cries "Troll" anytime someone disagrees with them or points out a different POV.
Dublicious wrote: »
I love how everyone cries "Troll" anytime someone disagrees with them or points out a different POV.
Agree, it's quite similar to how everyone cries "you're just whiny and entitled and need to be better" every time someone offers a different point of view. What this thread comes down to is that different people find different things fun. When people talk trash on those with other opinions, we call them trolls. Some people think spending your entire play session for the evening dying to the same mob until you wind up on top is fun. Others think progressing through the quests and exploring is fun because they don't have the attention span or patience to do the same thing 30 times (me). Neither is right or wrong, they're preferences, otherwise we'd all still be playing Mario Bros (this one with exactly 1 level: http://en.wikipedia.org/wiki/Mario_Brothers).
We must save this game from the mindless and mewling machinations of mediocrity! (how's that for alliteration) No, you don't get a free pass because you have the reaction time of a 2 year old. Playing Blues Clues. Eating Cheerios. In your ninja turtle underwear.
Daddy may drink because you cry, but that doesn't mean the game needs to get easier because you keyboard turn and stand in fire.
I still think my solution is the best. Have an npc troll follow bad players around, verbally abuse them, and repeatedly spawn gank them. And not an internet troll either! A REAL f'ing troll! Named after me. And immune to fire.
I slightly disagree with this. Their are a few fights that are hard and to have a partner is great. Or even if not a partner, it comes back to the fact. Watch a movie by yourself it's ok. Bring a friend to the movie and go OH YEA!!! That was cool, what do you think. Same thing for questing with a friend or random stranger.Several of you are still clearly missing the point. The game doesn't need to be made easier, if anything many bosses need a buff. Just ditch forced solo content and problem solved.
For those few who want to group with a partner through the whole game it will solve the problem.
For those many who only want to group to get through the "impossible" main quests but think they can go on to solo VR content, it just kicks the can down the road to the future "vet zones impossible" threads.
I think in time they will adjust vet zones and solo bosses to be easier in order to keep subscriptions and get people into new content. I am sure they are watching sub cancellations and will adjust accordingly. Perhaps the numbers are not too concerning yet.
The fact ESO wants to go from solo lvl 1 to V10, then put us in "TWELVE" man groups after that is insane. Their is no build up to that. we never had anyone around and the player is way to untrained in game style for such a huge jump.
I really should make a poll on this, but would you refer the game to a friend tomorrow? As that is the best form of marketing, hearing it from a friend. But also knowing you could most likely never do anything in this game with your friend as your so far ahead and they just started. You couldn't do anything together. And even if you made a new character to help that one friend, what if another one of your friends signs up a week after. Will you make a new toon for him and help them to? Of course not. Grouping should always be allowed. Until it is I could not in good conscious recommend this game to any friend.
We'll see I suppose. I guess I'm kind of coming around to understanding people like Wargasmo's point of view; this is something they are good at, they work hard to get to the highest levels and they want a game that rewards them with status that casual players will not be able to achieve.
The rest of us... well, I think most of us would just like to be able to see and enjoy the content without having to dedicate so much time and energy. I'm not even sure I'll make it to 50 and from what I gather, I'll never make it through the VR levels so I'll probably never see Craglorn or any of the other new content.
In the coming weeks after the update, I'm hopeful ZOS will give us a clue as to which direction they want to take the game. If it is going to continue to be a highly solo-oriented "MMO" catering to elite hardcore players I just wish they come out and sell it that way. Maybe there is a market there, I don't know... Either way, I -- perhaps foolishly -- prepaid for 180 days, so I'll check in every now and then see what happens.
bruceb14_ESO5 wrote: »I hit 50 in a month. Afterwards, 2 weeks to VR2, 1 week to VR3 and close to VR4. How you managed to get a Veteran level in 2 hours I would like to know better.
If you enjoy dying over and over and having to invest hours on researching the perfect strategy and character spec to beat particular fights, then yeah, I'm sure this game is great for you.
I bought it because I loved the Elder Scrolls series and I've been looking for something to replace WoW for quite a while now. I find it bizarre that such an casual-friendly series as ES is getting such an exclusive elites-only treatment as an MMO. And call me a fan-boy, but I never once felt stuck or locked out of anything for all of the years I played WoW. Accessibility is one of the primary things that made that game so successful.