The question I have now is this: Why do Vamps have a tailor made anti werewolf ability (poison mist) but WW don't have any tailor made anti vamp ability?
Neutronium_Dragon wrote: »Probably because the poison mist working well against werewolves is incidental rather than being an intentional anti-werewolf trait. The "Werewolf vs Vampire" shtick isn't really part of the TES universe
I have a vampire and werewolf character. Both skill lines have been maxed out. These are just some observations I've made while ranking both to veteran.
If you really want to see the difference between the vamps and the wolfs look at the number of guilds. I have heard of quite a few vamp guild and absolutely NO wolf guilds. Not even a rumor of one. I mean really! If it's not a good ability then people won't get the skill then in turn won't make guilds.
I'm honestly surprised how many people mention ultimate cost. It should be dropped completely and Were's get their own ultimate like vampire.
I'm honestly surprised how many people mention ultimate cost. It should be dropped completely and Were's get their own ultimate like vampire.
I think we all agree to that, realisticaly I doubt we gonna see a change like that any time soon tho...so people ask for a simple number tweak at least to make it playable, for starters.