SuperJChat wrote: »Considering they had to NERF the pvp quest for 20 player kills because people were getting to level 50+ off it in no time, i would say that PvP is fine the way it is, reward wise.
SuperJChat wrote: »Considering they had to NERF the pvp quest for 20 player kills because people were getting to level 50+ off it in no time, i would say that PvP is fine the way it is, reward wise.
elaborate how thats a bad thing pls. pvp IS the game afterall. pve is just a nessecary evil in order to get viable for pvp.
Cheatingdeath23 wrote: »SuperJChat wrote: »Considering they had to NERF the pvp quest for 20 player kills because people were getting to level 50+ off it in no time, i would say that PvP is fine the way it is, reward wise.
elaborate how thats a bad thing pls. pvp IS the game afterall. pve is just a nessecary evil in order to get viable for pvp.
I feel stupid replying so much, but I disagree that PvP is the game.
My wife and I were looking for an "online Skyrim" that we could play together. We do quests together, dungeons together and spend way too much time running around collecting and harvesting things. We have now expanded to include several friends and enjoy the interactions and "helping each other" elements to the game.
I recognize not everyone wants to play ESO that way, but I hope that you also recognize that some people have no interest in PvP. I have interest and enjoy both PvE and PvP, but when I think of the "Elder Scrolls Universe," I consider it to be more PvE than the PvP element.
[PvP could be modified to fit within the typical Elder Scrolls Universe, but in my experience playing PvP it hasn't managed this to any extent. I've played Oblivion and Skyrim for countless hours and the solitude/exploration/leveling that is part of the gameplay is not really included in current PvP. PvP is more akin to raiding the same dungeon over and over to kill things.]
Jonnymorrow wrote: »I still think pve needs to remain the main way and fastest way to level a character. But the pvp rewards do need some serious work.
I would of liked to of seen the kill quest scale up the kills required each time you hand it in. Rather than be a daily. So 20 kills 30 kills etc. then it could reset the next day at 20 kills again maybe. This in my opinion would of been a great fix for that pvp quest.
Also making a little gold from capping objectives and keeps would be nice.
Cheatingdeath23 wrote: »SuperJChat wrote: »Considering they had to NERF the pvp quest for 20 player kills because people were getting to level 50+ off it in no time, i would say that PvP is fine the way it is, reward wise.
elaborate how thats a bad thing pls. pvp IS the game afterall. pve is just a nessecary evil in order to get viable for pvp.
I feel stupid replying so much, but I disagree that PvP is the game.
My wife and I were looking for an "online Skyrim" that we could play together. We do quests together, dungeons together and spend way too much time running around collecting and harvesting things. We have now expanded to include several friends and enjoy the interactions and "helping each other" elements to the game.
I recognize not everyone wants to play ESO that way, but I hope that you also recognize that some people have no interest in PvP. I have interest and enjoy both PvE and PvP, but when I think of the "Elder Scrolls Universe," I consider it to be more PvE than the PvP element.
[PvP could be modified to fit within the typical Elder Scrolls Universe, but in my experience playing PvP it hasn't managed this to any extent. I've played Oblivion and Skyrim for countless hours and the solitude/exploration/leveling that is part of the gameplay is not really included in current PvP. PvP is more akin to raiding the same dungeon over and over to kill things.]
thats cool that you and ur wife enjoy the pve part. but then explain pls why everyone has to suffer through what u appearantly enjoy? for us pvpers the pve is a royal pain in the butt. i dont see how it interferes with ur gameplay when ppl who dont like the pve can level faster in pvp.
Cheatingdeath23 wrote: »Cheatingdeath23 wrote: »SuperJChat wrote: »Considering they had to NERF the pvp quest for 20 player kills because people were getting to level 50+ off it in no time, i would say that PvP is fine the way it is, reward wise.
elaborate how thats a bad thing pls. pvp IS the game afterall. pve is just a nessecary evil in order to get viable for pvp.
I feel stupid replying so much, but I disagree that PvP is the game.
My wife and I were looking for an "online Skyrim" that we could play together. We do quests together, dungeons together and spend way too much time running around collecting and harvesting things. We have now expanded to include several friends and enjoy the interactions and "helping each other" elements to the game.
I recognize not everyone wants to play ESO that way, but I hope that you also recognize that some people have no interest in PvP. I have interest and enjoy both PvE and PvP, but when I think of the "Elder Scrolls Universe," I consider it to be more PvE than the PvP element.
[PvP could be modified to fit within the typical Elder Scrolls Universe, but in my experience playing PvP it hasn't managed this to any extent. I've played Oblivion and Skyrim for countless hours and the solitude/exploration/leveling that is part of the gameplay is not really included in current PvP. PvP is more akin to raiding the same dungeon over and over to kill things.]
thats cool that you and ur wife enjoy the pve part. but then explain pls why everyone has to suffer through what u appearantly enjoy? for us pvpers the pve is a royal pain in the butt. i dont see how it interferes with ur gameplay when ppl who dont like the pve can level faster in pvp.
I guess that is what I was getting at with my post-- PvE is the point of the game, based on the heritage and previous iterations of Elder Scrolls. PvP is a new thing they added to make it an MMO, and people seem to like it.
But PvP is not the game and is not the Elder Scrolls heritage. It uses the Elder Scrolls world effectively and is interesting, but if the developers had to cut the game in two and discard half, they would discard PvP.
That isn't to say it isn't important, and I do like it. But think about it-- if people could level up with PvP FASTER than PvE, as others have suggested, don't you think the majority of players would level up in PvP first before switching over to PvE? Even players that like PvE would probably power-boost their character in PvP and play PvE, because that is what people seem to do.
While I can see increasing XP and gold a bit for PvP, I don't think there is any way that PvP will ever level faster than PvE or that there is reason to do so. If all anyone cares about is being the highest level, then the developers should have everyone boost to VR10 (and let you select all of the corresponding skill points) in PvP. That way nobody cares about leveling and it doesn't bastardize the PvE element of the game. Just like now, when the player switches back to PvE, they would be their appropriate level.
@Cheatingdeath23
Im not sure i understand you.
You enjoy the PVE and story.. and know this is set 1000+ years behind skyrim.
And understand the 3 factions that are at constant war..
Even some of the main story quest line shows you the PVP side of things.
My point in this argument, is that even in PVE, the PVP is still visable, you can't do it, but you can see the conflict, you know from the previous games that war is inevitable.
The PVP zone, cannot be found by simply exploring in PVE.
The rewards you gain in PVP don't enhance your character in PVE.
The rewards you gain in PVE do enhance your character in PVP.
What everyone is looking for is equality between the PVE and PVP, everyone can see the gains in PVP being horrible.
For someone to want to PVP, and subscribe because of PVP, they will just not get everything they should.
What do you mean "if" ?jparrillab16_ESO wrote: »What the ***! If they do this, this game becomes the worst *** ever seen. Players need progression in their chars, if a player plays pve, he need the objects adquired in pvp and vice versa. ZOS, add real content and rewards in Cirodiil althought for veterans.
Poll seems a little biased to me.
You already get gold and experience from PvP.
I would highly advise all players to not level through pvp.
The reason? Skillpoints.
The skyshards and quests you complete in your Alliance zone have a dramatic impact on the development of your character. Going for more than 3-5 levels in Cyrodiil will push you past content that is absolutely vital to making your character as effective as possible.
Making Cyrodiil the best way to gain experience in the game would render the Alliance zones, and the story of the game, pointless.
Do you really want an Elder Scrolls game where people ignore the story?
Yeah the thrill slowly wears off when you know you gain bugger all.jparrillab16_ESO wrote: »PvP is boring and repetitive atm. Players need real content, real rewards and real challenges, not a zerg fest and unbalanced fights. Of course, helping their Alliance for better bufs and trying to assault the imperial city.
This has been a HUGE bump in the road for me as I really am not one to quest and quest and quests.....
I got into this game for some pvp/ava...and some endgame...
I rescently hit VR1 and really wanted to pvp but can see that to be at my best I need to be atleast vr5+...
As a sub based mmo the option to level in both pve and pvp should be there and its very lame that it isn't...im really about to hang my hat up as I really dnt have the time or intrest to quests my way to vr10 just boring...
VR5+ is where u get the new gear from the first line of dungeons.Cheatingdeath23 wrote: »I'm not VR1 yet, so I'm just wondering-- what makes it so different?
I have exactly the same mindset atm.Censorious wrote: »I decided to be fair I'd take the 3 month sub and give them time to fix it up.
Nearly a month in and it's not looking good.
Right now I'm looking at the Cyrodiil loading screen, having been DCd again. No XP, no rewards and now not even a fight.
The EXP scales horribly.How good is the experience from the various daily quests? Are the "Cyrodiil exp is too low" crowd doing those quests? The experience at VR1 was disappointing but it didn't seem like it would be too bad for the pre-50 folks.
This has been a HUGE bump in the road for me as I really am not one to quest and quest and quests.....
I got into this game for some pvp/ava...and some endgame...
I rescently hit VR1 and really wanted to pvp but can see that to be at my best I need to be atleast vr5+...
As a sub based mmo the option to level in both pve and pvp should be there and its very lame that it isn't...im really about to hang my hat up as I really dnt have the time or intrest to quests my way to vr10 just boring...
How good is the experience from the various daily quests? Are the "Cyrodiil exp is too low" crowd doing those quests? The experience at VR1 was disappointing but it didn't seem like it would be too bad for the pre-50 folks.