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PVP rewards

  • Gisgo
    Gisgo
    ✭✭✭✭✭
    I want Gold and Experience
    awkwarrd wrote: »
    Gisgo wrote: »
    Im sorry i am aware i am offtopic but i couldnt let this go...
    What the hell are you talking about? Three millions people are living in Rome right now. Dead and ruins? It has been alive for more than two and a half thousands years.
    Haha yeah.
    At the time i thought you were talking about ancient rome.

    You dont seem to get it.
    Ancient Rome = modern Rome.
    It is the same town, in the same place.

    Edited by Gisgo on 21 April 2014 19:25
  • greylox
    greylox
    ✭✭✭✭✭
    I want Experience, so i don't have to go PVE to level up.
    XP, **** the gold, just don't want to have to pve anymore
    PC EU

    House of the Black Lotus
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    Caretaker of Battle Island (Grand Topal), the holiday destination for the discerning warrior
    Residing in Stay-Moist Mansion-Shadowfen - The Smoking Den (as of 6th feb 2017)

  • Cheatingdeath23
    Cheatingdeath23
    ✭✭✭
    I want Gold and Experience
    awkwarrd wrote: »
    All of us are waiting a big pvp patch. Balancing the fukcing OP skills, adding real rewards and turning Cirodiil more interesting battle field.

    But, when?
    Winter is coming..

    Hahaha!

    If ZOS takes more than one month to balance the game and adding rewards, this game will die fast. People have not patience this days.
    I hope they improve things, but I hope people don't leave for minor reasons either.
    Not to sound rude, but these problems are not exactly minor to most PvP players. You cant level up, the gear you can buy is terrible, you get very little gold, servers have no balance, little access to soul gems, and the rewards are useless. All of that without even using the word "balance." I'll give them some time to fix things, and to show they are actually doing something, but don't expect patience when the game has a subscription fee.


    I guess I am really confused why you would want to play an Elder Scrolls game but not PLAY THE GAME, ya know? I view PvP as just one element of the entire world.

    It is different than CoD, where I never did the mission and only played multiplayer. For ESO and all of my friends into ESO, they bought the game for the rich elder scroll universe, not the PvP.

    You want to level up? Spend some time in PvE.
    You want to buy gear? Spend some time in PvE and make it. I can make some awesome gear, but it requires time and effort.
    You want to get soul gems? Buy them for 120G and fill them yourself.
    Need gold to buy the soul gems? Spend some time in PvE.


    I completely understand and agree that PvP is not enough to level up, afford nice things or get upgraded armor or soul gems. (PvP does drop some great armor at your current level, I have found... playing for a few hours I got an entire armor set that was green, with enchantments, at my level.) However, PvP is only a portion of the entire game, and I'm really surprised you have no interest in the other parts of the game.

    I believe they did it so that you could go enjoy PvP at any time without missing out on quests/missions in PvE-- if you leveled up too much, you would miss out on days/weeks of material that would be boring because it was too low of a level.
  • Cydone
    Cydone
    ✭✭✭✭
    I want Experience, so i don't have to go PVE to level up.
    awkwarrd wrote: »
    All of us are waiting a big pvp patch. Balancing the fukcing OP skills, adding real rewards and turning Cirodiil more interesting battle field.

    But, when?
    Winter is coming..

    Hahaha!

    If ZOS takes more than one month to balance the game and adding rewards, this game will die fast. People have not patience this days.
    I hope they improve things, but I hope people don't leave for minor reasons either.
    Not to sound rude, but these problems are not exactly minor to most PvP players. You cant level up, the gear you can buy is terrible, you get very little gold, servers have no balance, little access to soul gems, and the rewards are useless. All of that without even using the word "balance." I'll give them some time to fix things, and to show they are actually doing something, but don't expect patience when the game has a subscription fee.


    I guess I am really confused why you would want to play an Elder Scrolls game but not PLAY THE GAME, ya know? I view PvP as just one element of the entire world.

    It is different than CoD, where I never did the mission and only played multiplayer. For ESO and all of my friends into ESO, they bought the game for the rich elder scroll universe, not the PvP.

    You want to level up? Spend some time in PvE.
    You want to buy gear? Spend some time in PvE and make it. I can make some awesome gear, but it requires time and effort.
    You want to get soul gems? Buy them for 120G and fill them yourself.
    Need gold to buy the soul gems? Spend some time in PvE.


    I completely understand and agree that PvP is not enough to level up, afford nice things or get upgraded armor or soul gems. (PvP does drop some great armor at your current level, I have found... playing for a few hours I got an entire armor set that was green, with enchantments, at my level.) However, PvP is only a portion of the entire game, and I'm really surprised you have no interest in the other parts of the game.

    I believe they did it so that you could go enjoy PvP at any time without missing out on quests/missions in PvE-- if you leveled up too much, you would miss out on days/weeks of material that would be boring because it was too low of a level.


    Welcome to the MMO world. Where not everyone likes or even wants to complete some BS storyline.
  • mcyoung2000b16_ESO
    mcyoung2000b16_ESO
    Soul Shriven
    I want Gold and Experience
    Thought I'd
    *bump*
    This
  • Cheatingdeath23
    Cheatingdeath23
    ✭✭✭
    I want Gold and Experience
    Cydone wrote: »
    awkwarrd wrote: »
    All of us are waiting a big pvp patch. Balancing the fukcing OP skills, adding real rewards and turning Cirodiil more interesting battle field.

    But, when?
    Winter is coming..

    Hahaha!

    If ZOS takes more than one month to balance the game and adding rewards, this game will die fast. People have not patience this days.
    I hope they improve things, but I hope people don't leave for minor reasons either.
    Not to sound rude, but these problems are not exactly minor to most PvP players. You cant level up, the gear you can buy is terrible, you get very little gold, servers have no balance, little access to soul gems, and the rewards are useless. All of that without even using the word "balance." I'll give them some time to fix things, and to show they are actually doing something, but don't expect patience when the game has a subscription fee.


    I guess I am really confused why you would want to play an Elder Scrolls game but not PLAY THE GAME, ya know? I view PvP as just one element of the entire world.

    It is different than CoD, where I never did the mission and only played multiplayer. For ESO and all of my friends into ESO, they bought the game for the rich elder scroll universe, not the PvP.

    You want to level up? Spend some time in PvE.
    You want to buy gear? Spend some time in PvE and make it. I can make some awesome gear, but it requires time and effort.
    You want to get soul gems? Buy them for 120G and fill them yourself.
    Need gold to buy the soul gems? Spend some time in PvE.


    I completely understand and agree that PvP is not enough to level up, afford nice things or get upgraded armor or soul gems. (PvP does drop some great armor at your current level, I have found... playing for a few hours I got an entire armor set that was green, with enchantments, at my level.) However, PvP is only a portion of the entire game, and I'm really surprised you have no interest in the other parts of the game.

    I believe they did it so that you could go enjoy PvP at any time without missing out on quests/missions in PvE-- if you leveled up too much, you would miss out on days/weeks of material that would be boring because it was too low of a level.


    Welcome to the MMO world. Where not everyone likes or even wants to complete some BS storyline.

    I guess it really boils down to that, then. And if MMO players don't want to continue playing ESO, I am not that worried.

    It's like buying a sports car and complaining about the lack of storage space-- you should pick a car that fits your needs. In this case, you're playing the wrong game if the only thing that matters to you is the PvP element, IMO. While they have made combat entertaining and have loads of options, the goal is to have PvP be the icing at the end, not the entire cake.

    Maybe they'll change the system so that you can solely do PvP, but if you're only going to enjoy the game if they change the system, I would start looking at other games that you will enjoy more. I don't expect them to drastically change it.

    Personally, I think that PvP doesn't allow for the richness of the universe to really come through. From my experience it is massive battles and back and forth momentum, but there is very little about it that reminds of any of the true Elder Scrolls games. You aren't exploring, you aren't crafting, you run from spawn to death and repeat. It is a lot of fun on Teamspeak with a guild, but the developers have very little room to develop the world, the universe or the "Elder scrolls" style gameplay.
  • joshisanonymous
    joshisanonymous
    ✭✭✭✭
    I guess I am really confused why you would want to play an Elder Scrolls game but not PLAY THE GAME, ya know? I view PvP as just one element of the entire world.

    I think this is an issue in a lot of modern MMOs. PvP tends to separated from PvE, resulting in people viewing them as two different games, one of which they might have no interest in. This doesn't occur in sandbox MMOs because everything is both PvP and PvE. You can't enjoy only one half of the game with sandboxes. With non-sandbox MMOs, the connections between PvP and PvE are not so direct and obvious. They need to be sort of manufactured. I think that's what's happening in ESO.

    Think about it, you can't really just ignore PvP if you're a PvE player. I can't tell you how many trade guild recruiters I've whispered to in order to find out which campaign they're on and gotten the response, "None, this is only a trade guild." They're losing out on trade because they could be setting up public stores if they decided to take a keep. You also have bonuses from winning in PvP that apply to PvE. Hell, the whole PvP zone doubles as a PvE zone.

    Likewise, you can't really ignore PvE if you're a PvP player. You'll miss skyshards, gold, gear, etc. You'll miss out on all the things people in this thread are complaining about not being able to get purely from PvP. I guarantee you this is a design decision because the developers want to make a cohesive game. Just as it would not be good to have an empty PvP campaign, it also wouldn't be good to have empty PvE zones. These are only two halves of an intertwined whole.

    I'm, like you, also surprised that some people are so disgusted with the PvE. Questing is really good, combat is fun, the world is immersive, etc. It's a really well done game, not to mention you can finish leveling in a week if you're really trying to. You only have to suffer through this well-done PvE experience for a whole week, maybe even two, if you only ever want to play PvP. I would not be surprised if there are some people who started new characters at the same time as this thread was created and have already gotten them to 50.

    Fedrals: PC / NA / EP / NB

  • Cydone
    Cydone
    ✭✭✭✭
    I want Experience, so i don't have to go PVE to level up.
    Cydone wrote: »
    awkwarrd wrote: »
    All of us are waiting a big pvp patch. Balancing the fukcing OP skills, adding real rewards and turning Cirodiil more interesting battle field.

    But, when?
    Winter is coming..

    Hahaha!

    If ZOS takes more than one month to balance the game and adding rewards, this game will die fast. People have not patience this days.
    I hope they improve things, but I hope people don't leave for minor reasons either.
    Not to sound rude, but these problems are not exactly minor to most PvP players. You cant level up, the gear you can buy is terrible, you get very little gold, servers have no balance, little access to soul gems, and the rewards are useless. All of that without even using the word "balance." I'll give them some time to fix things, and to show they are actually doing something, but don't expect patience when the game has a subscription fee.


    I guess I am really confused why you would want to play an Elder Scrolls game but not PLAY THE GAME, ya know? I view PvP as just one element of the entire world.

    It is different than CoD, where I never did the mission and only played multiplayer. For ESO and all of my friends into ESO, they bought the game for the rich elder scroll universe, not the PvP.

    You want to level up? Spend some time in PvE.
    You want to buy gear? Spend some time in PvE and make it. I can make some awesome gear, but it requires time and effort.
    You want to get soul gems? Buy them for 120G and fill them yourself.
    Need gold to buy the soul gems? Spend some time in PvE.


    I completely understand and agree that PvP is not enough to level up, afford nice things or get upgraded armor or soul gems. (PvP does drop some great armor at your current level, I have found... playing for a few hours I got an entire armor set that was green, with enchantments, at my level.) However, PvP is only a portion of the entire game, and I'm really surprised you have no interest in the other parts of the game.

    I believe they did it so that you could go enjoy PvP at any time without missing out on quests/missions in PvE-- if you leveled up too much, you would miss out on days/weeks of material that would be boring because it was too low of a level.


    Welcome to the MMO world. Where not everyone likes or even wants to complete some BS storyline.

    I guess it really boils down to that, then. And if MMO players don't want to continue playing ESO, I am not that worried.

    It's like buying a sports car and complaining about the lack of storage space-- you should pick a car that fits your needs. In this case, you're playing the wrong game if the only thing that matters to you is the PvP element, IMO. While they have made combat entertaining and have loads of options, the goal is to have PvP be the icing at the end, not the entire cake.

    Maybe they'll change the system so that you can solely do PvP, but if you're only going to enjoy the game if they change the system, I would start looking at other games that you will enjoy more. I don't expect them to drastically change it.

    Personally, I think that PvP doesn't allow for the richness of the universe to really come through. From my experience it is massive battles and back and forth momentum, but there is very little about it that reminds of any of the true Elder Scrolls games. You aren't exploring, you aren't crafting, you run from spawn to death and repeat. It is a lot of fun on Teamspeak with a guild, but the developers have very little room to develop the world, the universe or the "Elder scrolls" style gameplay.

    I am running through the content as fast as possible, but it's mind numbingly boring to me. At VR4 and have like 800k xp to go before I get to 5. I hate the PvE. Crafting on the other hand I actually enjoy. That's NOT PvE, just so you know, lol.

  • beravinprb19_ESO
    beravinprb19_ESO
    ✭✭✭
    I want Gold and Experience
    One argument that wins over all: "This is an Elder Scrolls game first, then an MMO"

    There is such a rich world, yet some of you want to skip it? What is up with you?! Go play one of the other games if you like grinding the same *** over and over.

    Not all of us enjoy fighting the same reskinned enemies over and over. Nor do we all enjoy fighting a boss that has a predictable rotation. Besides, complete four or five zones worth of quests and you might as well have completed them all. No, we PvP because we want to fight enemies that are not scripted, and can think for themselves. That, and while I enjoyed my first run through each zone, do you really think I want to do the same thing over and over again for every character I plan to PvP with? Yeah, I'll pass on that, thanks.
    Edited by beravinprb19_ESO on 21 April 2014 20:48
  • Cydone
    Cydone
    ✭✭✭✭
    I want Experience, so i don't have to go PVE to level up.
    One argument that wins over all: "This is an Elder Scrolls game first, then an MMO"

    There is such a rich world, yet some of you want to skip it? What is up with you?! Go play one of the other games if you like grinding the same *** over and over.

    Not all of us enjoy fighting the same reskinned enemies over and over. Nor do we all enjoy fighting a boss that has a predictable rotation. Besides, complete a few zones worth of quests and you might as well have completed them all. No, we PvP because we want to fight enemies that are not scripted, and can think for themselves.

    For the most part at least. lol
  • beravinprb19_ESO
    beravinprb19_ESO
    ✭✭✭
    I want Gold and Experience
    awkwarrd wrote: »
    All of us are waiting a big pvp patch. Balancing the fukcing OP skills, adding real rewards and turning Cirodiil more interesting battle field.

    But, when?
    Winter is coming..

    Hahaha!

    If ZOS takes more than one month to balance the game and adding rewards, this game will die fast. People have not patience this days.
    I hope they improve things, but I hope people don't leave for minor reasons either.
    Not to sound rude, but these problems are not exactly minor to most PvP players. You cant level up, the gear you can buy is terrible, you get very little gold, servers have no balance, little access to soul gems, and the rewards are useless. All of that without even using the word "balance." I'll give them some time to fix things, and to show they are actually doing something, but don't expect patience when the game has a subscription fee.


    I guess I am really confused why you would want to play an Elder Scrolls game but not PLAY THE GAME, ya know? I view PvP as just one element of the entire world.

    It is different than CoD, where I never did the mission and only played multiplayer. For ESO and all of my friends into ESO, they bought the game for the rich elder scroll universe, not the PvP.

    You want to level up? Spend some time in PvE.
    You want to buy gear? Spend some time in PvE and make it. I can make some awesome gear, but it requires time and effort.
    You want to get soul gems? Buy them for 120G and fill them yourself.
    Need gold to buy the soul gems? Spend some time in PvE.


    I completely understand and agree that PvP is not enough to level up, afford nice things or get upgraded armor or soul gems. (PvP does drop some great armor at your current level, I have found... playing for a few hours I got an entire armor set that was green, with enchantments, at my level.) However, PvP is only a portion of the entire game, and I'm really surprised you have no interest in the other parts of the game.

    I believe they did it so that you could go enjoy PvP at any time without missing out on quests/missions in PvE-- if you leveled up too much, you would miss out on days/weeks of material that would be boring because it was too low of a level.

    Your mistake is a simple one. You assume I don't care about the PvE experience, and have not done enough of it to actually enjoy it. With all due respect, that is not correct. I have hit Veteran Rank 3, and by this point, I have already completed half the games content as far as PvE is concerned. After doing so, I now wish to focus on PvP, which is my main interest. My objection to the current system is that everything comes from PvE, and nothing comes from PvP. I can't enjoy one without having to do the other, and regardless of how you look at it, that is simply a terrible system. Besides, doing most of the PvE stuff at least once is more than enough for me, and I do not want to level up all my other characters by doing stuff that I have already done. PvP needs to be viable for character progression.
    Edited by beravinprb19_ESO on 21 April 2014 20:59
  • Cheatingdeath23
    Cheatingdeath23
    ✭✭✭
    I want Gold and Experience
    One argument that wins over all: "This is an Elder Scrolls game first, then an MMO"

    There is such a rich world, yet some of you want to skip it? What is up with you?! Go play one of the other games if you like grinding the same *** over and over.

    Not all of us enjoy fighting the same reskinned enemies over and over. Nor do we all enjoy fighting a boss that has a predictable rotation. Besides, complete four or five zones worth of quests and you might as well have completed them all. No, we PvP because we want to fight enemies that are not scripted, and can think for themselves. That, and whole I enjoyed my first run through each zone, do you really think I want to do the same thing over and over again for every character I plan to PvP with? Yeah, I'll pass on that, thanks.


    So my only thought on this is that while I agree with you, PvP has the same limitations as you're complaining about if I wanted to write it up pessimistically.

    PvE has similar zones of quests, and once you complete one, you've completed them all [Your words, I don't agree completely]
    --> PvP has three factions and similar keeps. There isn't that much variance between each zerg raid... location changes, numbers change slightly, but you run around and attack and die just the same.

    Boss has a predictable rotation
    ---> PvP has a predictable rotation. Group masses together into a horde, then launches an attack and overruns a position. Counter attack tries to repel them, sometimes goes on the attack. Very cyclical

    Also, I found that usually when I died, it happened from a swarm attack and there was no "attack, counter, parry, thrust, death." It was "oh crap, there were 20 of them hidden there, death."

    Not to be pessimistic about PvP-- I loved ambushing people and adventuring as part of a guild, not just a mindless mob. And that is why I want to level up in PvE and get to the point where I am an asset to the guild.
  • Cheatingdeath23
    Cheatingdeath23
    ✭✭✭
    I want Gold and Experience
    One argument that wins over all: "This is an Elder Scrolls game first, then an MMO"

    There is such a rich world, yet some of you want to skip it? What is up with you?! Go play one of the other games if you like grinding the same *** over and over.

    Not all of us enjoy fighting the same reskinned enemies over and over. Nor do we all enjoy fighting a boss that has a predictable rotation. Besides, complete four or five zones worth of quests and you might as well have completed them all. No, we PvP because we want to fight enemies that are not scripted, and can think for themselves. That, and while I enjoyed my first run through each zone, do you really think I want to do the same thing over and over again for every character I plan to PvP with? Yeah, I'll pass on that, thanks.

    Sidenote-- I had written this as part of the previous reply, but wanted to separate it.

    When you mention the enemy being unscripted, that made me think about "battle scenarios." Wouldn't it be cool if (in addition to the bigger fight we already engage in) there were smaller scale battle scenario's, sort of like a dungeon instance, where a group of 5-10 from each faction entered and tried to "win?"

    I'm thinking a strategic game involving coordination, the winner getting alliance points and gold and, collectively, winning these battle scenario's helped the alliance somehow.

    Maybe have some of the mines or farms only "won" by winning the battle scenario, thus allowing PvP to have an much smaller scale battle system that still impacts the overall game.
  • beravinprb19_ESO
    beravinprb19_ESO
    ✭✭✭
    I want Gold and Experience
    Just to prevent any confusion, I was in the middle of editing my post. You both quoted me before I was finished. Sorry about that. That said, I just think that PvP needs to be a viable alternative to PvE character progression. If it is not, then a lot of the PvP players out there are going to be very disappointed. I mean, if someone wants to drive a car, you don't offer them a boat. Likewise, if someone wants to PvP, then dont force them into PvE.
    Edited by beravinprb19_ESO on 21 April 2014 21:08
  • Cheatingdeath23
    Cheatingdeath23
    ✭✭✭
    I want Gold and Experience
    Just to prevent any confusion, I was in the middle of editing my post. You both quoted me before I was finished. Sorry about that. That said, I just think that PvP needs to be a viable alternative to PvE character progression. If it is not, then a lot of the PvP players out there are going to be very disappointed. I mean, if someone wants to drive a car, you don't offer them a boat. Likewise, if someone wants to PvP, then dont force them into PvE.

    I can see increasing gold and other things, so you can viably stay in PvP all the time, but I don't think they will ever make the character progression (i.e. leveling) so that you can only PvP.
  • Cydone
    Cydone
    ✭✭✭✭
    I want Experience, so i don't have to go PVE to level up.
    Just to prevent any confusion, I was in the middle of editing my post. You both quoted me before I was finished. Sorry about that. That said, I just think that PvP needs to be a viable alternative to PvE character progression. If it is not, then a lot of the PvP players out there are going to be very disappointed. I mean, if someone wants to drive a car, you don't offer them a boat. Likewise, if someone wants to PvP, then dont force them into PvE.

    I can see increasing gold and other things, so you can viably stay in PvP all the time, but I don't think they will ever make the character progression (i.e. leveling) so that you can only PvP.

    There was almost a possibility with that in the repeatable kill 20 players quest, but they nerfed the s**t out of that. Then you have those idiots out there that think ppl got to lvl 50 in a day and VR10 in a 3 days by doing that quest, which is impossible to do with a quest that only gives 4k xp.
  • Egdod
    Egdod
    ✭✭✭✭
    I want Experience, so i don't have to go PVE to level up.
    I want Gold and Experience so I do not have to level up, but then I should probably go play a PVP only game. The issue is I really like the PvP in this game and I ant to PvP, but not until VR10. I also want to enjoy the questing, but not with the character I am racing to VR10 (almost VR2 now). There should be an option to level in PvP only.
  • Cheatingdeath23
    Cheatingdeath23
    ✭✭✭
    I want Gold and Experience
    Egdod wrote: »
    I want Gold and Experience so I do not have to level up, but then I should probably go play a PVP only game. The issue is I really like the PvP in this game and I ant to PvP, but not until VR10. I also want to enjoy the questing, but not with the character I am racing to VR10 (almost VR2 now). There should be an option to level in PvP only.


    Question, though... what is the real benefit of being VR10?

    I ask because my assumption is that the benefit is by being higher ranked than the majority of players, not because of special skills or other aspects of being VR10.

    And I mention this because if EVERYONE was VR10, would it still be enjoyable to be VR10? As in, is your entire enjoyment out of being better than everyone else, or are there other aspects of that level you like?

    If it was easier to level up in PvP, a greater number of players would be VR10 and it would be the status quo.
  • awkwarrd
    awkwarrd
    ✭✭✭
    I want Gold and Experience
    The game is advertised as "play as you want"

    I think Cyradiil without it's repeatable kill quest, needs to have it's exp gains looked at.
    The amount of exp from capturing towers and other things is very small.

    Everything seems to bend to the PVE, and this thread is a POLL on how Cyradiil, should be another aspect of "play as you want", and be given the same opportunities in rewards that PVE can give, in regards to leveling/gold/loot.
  • Ace_SiN
    Ace_SiN
    ✭✭✭✭
    I want Experience, so i don't have to go PVE to level up.
    Being forced to PvE is so dumb...What's worse is ZOS forcing PvP players to suffer through vet zones that require you to do nearly every single quest just to level once.

    ZOS needs to put more into Cyrodiil. Make quests in PvP worth it(at least for leveling if nothing else). Which will create hotspots in an "open world" environment and increase opportunities for more emergent gameplay. Stop forcing us to go through the other factions questing area. It's not fun in the slightest...



    Edited by Ace_SiN on 22 April 2014 06:24
    King of Beasts

  • Ramanadjinn
    Ramanadjinn
    ✭✭
    I want Experience, so i don't have to go PVE to level up.
    The Youtube reviewer Angry Joe claims the PVP is the only thing this game has going for it and mentions gaining levels through PVP is so slow it "almost feels like punishment for playing."

    The review claims PVP is the only thing holding subs to this game.
    Edited by Ramanadjinn on 22 April 2014 08:52
  • awkwarrd
    awkwarrd
    ✭✭✭
    I want Gold and Experience
    The Youtube reviewer Angry Joe claims the PVP is the only thing this game has going for it and mentions gaining levels is so slow it "almost feels like punishment for playing."

    The review claims PVP is the only thing holding subs to this game.
    Can you link me the review please.
  • Cydone
    Cydone
    ✭✭✭✭
    I want Experience, so i don't have to go PVE to level up.
    awkwarrd wrote: »
    The Youtube reviewer Angry Joe claims the PVP is the only thing this game has going for it and mentions gaining levels is so slow it "almost feels like punishment for playing."

    The review claims PVP is the only thing holding subs to this game.
    Can you link me the review please.


    https://www.youtube.com/watch?v=Ov3B26h12C4
  • Digerati
    Digerati
    ✭✭✭✭
    I want Experience, so i don't have to go PVE to level up.
    It seems that leveling up via PvP is very desired...
    I find the questing and storytelling very enjoyable but there's only so much i can take in a single day... it's unfortunate that I find myself skipping dialogue for the sake of advancement... If I could level up with something fun, like pvp, I would enjoy the questing much more as it would not be the #1 modus for leveling.
  • awkwarrd
    awkwarrd
    ✭✭✭
    I want Gold and Experience
    That was in interesting video.

    He pretty much said everything.
    He got me laughing with the PVP stuff, angry army.

    He predicts ESO to go F2P eventually.. hmm..
    Edited by awkwarrd on 22 April 2014 09:26
  • Cheatingdeath23
    Cheatingdeath23
    ✭✭✭
    I want Gold and Experience
    Cydone wrote: »
    awkwarrd wrote: »
    The Youtube reviewer Angry Joe claims the PVP is the only thing this game has going for it and mentions gaining levels is so slow it "almost feels like punishment for playing."

    The review claims PVP is the only thing holding subs to this game.
    Can you link me the review please.


    https://www.youtube.com/watch?v=Ov3B26h12C4


    I got about ten minutes into that review... he seems to have taken every potential negative and blown it into a huge negative.

    Horses? Yes, I bought the Imperial Edition, I enjoy riding my horse. However, I don't go much faster than someone running, the biggest boon is the separate stamina. He complains that nobody else can ride your horse, but the way that Elder Scrolls Online has implemented the horse prevents it (IMO)... the fact that you can just hit H and ride immediately means convenience for the player, but I'm not sure the game could allow for multiple players on the same horse without reprogramming.

    Yes, they are trying to monetize the game... to pay for future development and pay off the years of development. The game is beautiful, huge and immersive, it will require money to keep improving it.


    I just feel like he was taking the worst approach to each individual gripe. If you agree with everything he listed, then I'm sorry that ESO is not the game for you.
  • Cydone
    Cydone
    ✭✭✭✭
    I want Experience, so i don't have to go PVE to level up.
    Cydone wrote: »
    awkwarrd wrote: »
    The Youtube reviewer Angry Joe claims the PVP is the only thing this game has going for it and mentions gaining levels is so slow it "almost feels like punishment for playing."

    The review claims PVP is the only thing holding subs to this game.
    Can you link me the review please.


    https://www.youtube.com/watch?v=Ov3B26h12C4


    I got about ten minutes into that review... he seems to have taken every potential negative and blown it into a huge negative.

    Horses? Yes, I bought the Imperial Edition, I enjoy riding my horse. However, I don't go much faster than someone running, the biggest boon is the separate stamina. He complains that nobody else can ride your horse, but the way that Elder Scrolls Online has implemented the horse prevents it (IMO)... the fact that you can just hit H and ride immediately means convenience for the player, but I'm not sure the game could allow for multiple players on the same horse without reprogramming.

    Yes, they are trying to monetize the game... to pay for future development and pay off the years of development. The game is beautiful, huge and immersive, it will require money to keep improving it.


    I just feel like he was taking the worst approach to each individual gripe. If you agree with everything he listed, then I'm sorry that ESO is not the game for you.

    AngryJoe is a hardcore ES fan. I don't think he takes the stance against the game from a pure MMO perspective, but from a fan that was disappointed with the initial launch of the game. And he does have some VERY valid points on the game. It feels unpolished and not ready for launch.

    Take me for instance. I am NOT an ES fan, at all. Never played any of the SP games, ever. Well, I think I played Morrowind for like 10 mins and didn't like it. I tried the first open beta and didn't like it. Then I continued in the next 2 and was sold. The combat is fresh and new....and overall entertaining. The PvP is AWESOME! First MMO to remind me of SWG's open world pvp. Where a skillful player can outwit a more powerful one and win.

    But the shear amount of game breaking bugs that has been with this launch is pretty bad. The bug where you would accidentally log into another players account, the constant crashes, the extremely long load screens, the main quests that completely blocked the progress for some ppl. The imbalances in PvP where the combination of certain weapon lines + a certain class would = almost god mode, if not god mode. The fact that this game, beyond pvp and private group dungeons, pretty much makes you have to solo quest content because of the instancing they have in place for each character.

    I mean, there are a LOT of problems with this game right now. So much, it's to the point where a LOT of ppl think that this game should still be in beta. And they aren't wrong in their opinion. Now, I am enjoying this game much more than any other MMO release in recent memory, but it still remains a fact that there are a lot of bugs, most of which were reported during the closed AND open betas, that they failed to resolve pre-launch.
    Edited by Cydone on 22 April 2014 15:30
  • awkwarrd
    awkwarrd
    ✭✭✭
    I want Gold and Experience
    @Cheatingdeath23
    The sarcasm is strong with this one.

    Because a game with immersion destroyed by many layers of bugs and bots along with crashes and glitches and twice a week maintenance's to fix the "30 days free BETA TESTING" problems.. is a game not for anyone, except people who bought the precious imperial and don't want to have to admit they wasted their money on something that is from launch.. basically broken in more ways than 20 on many levels, then they will ignore everything and turn a blind eye, just so they can argue on the forums over things that everyone can see but them.

    I do believe you missed the point about the mounts.. and everything he mentioned around it that was involved.. like the guild trading, single player mode, 1gold from enemies, phased grouping, and the imperial edition.
    He explained it by saying how the consumer/player would be on-edge about putting them together, as in.. pay real money.. or grind for gold in-game, and at 1gold per mob.. no auction house.. forced into a guild for the store.. etc..

    No-one cares about the mounts cost really, only the combat-mount-bug, because its redundant, by level 30-40 you should have bought a mount easily, so the only real argument you could make is "he didn't get a high enough level".

    And then we can argue.. because he PVP'd alot.. and the EXP from PVP sux.
    You know he PVP'd alot, because he has multiple videos of it, and he even says in this video he loved the PVP, but the EXP sucked.

    To sum up, telling someone "that this game is not for them" who is obviously frustrated with the bugs/glitches and just general broken mechanics that you can clearly see in the video, is far more negative than anything said in the video.. other than his first 10 seconds, but you had to expect that from angry joe.
    P.S. i don't expect you to read this, not even 10minutes of it.
    Edited by awkwarrd on 22 April 2014 16:16
  • Cheatingdeath23
    Cheatingdeath23
    ✭✭✭
    I want Gold and Experience
    awkwarrd wrote: »
    @Cheatingdeath23
    The sarcasm is strong with this one.

    Because a game with immersion destroyed by many layers of bugs and bots along with crashes and glitches and twice a week maintenance's to fix the "30 days free BETA TESTING" problems.. is a game not for anyone, except people who bought the precious imperial and don't want to have to admit they wasted their money on something that is from launch.. basically broken in more ways than 20 on many levels, then they will ignore everything and turn a blind eye, just so they can argue on the forums over things that everyone can see but them.

    I do believe you missed the point about the mounts.. and everything he mentioned around it that was involved.. like the guild trading, single player mode, 1gold from enemies, phased grouping, and the imperial edition.
    He explained it by saying how the consumer/player would be on-edge about putting them together, as in.. pay real money.. or grind for gold in-game, and at 1gold per mob.. no auction house.. forced into a guild for the store.. etc..

    No-one cares about the mounts cost really, only the combat-mount-bug, because its redundant, by level 30-40 you should have bought a mount easily, so the only real argument you could make is "he didn't get a high enough level".

    And then we can argue.. because he PVP'd alot.. and the EXP from PVP sux.
    You know he PVP'd alot, because he has multiple videos of it, and he even says in this video he loved the PVP, but the EXP sucked.

    To sum up, telling someone "that this game is not for them" who is obviously frustrated with the bugs/glitches and just general broken mechanics that you can clearly see in the video, is far more negative than anything said in the video.. other than his first 10 seconds, but you had to expect that from angry joe.
    P.S. i don't expect you to read this, not even 10minutes of it.


    I read all of it, but I am not sure I completely understand some of your points. [For the record, I'm not here to be argumentative or blindly support ESO.]

    I have had one glitch so far and one crash, in 3+ weeks of playing. That is no different than having Skyrim freeze at the loading screen from time to time. Maybe others have had more issues, but I've enjoyed my experience and haven't had any problems.

    Guild trading: I don't want a single global auction house. He says that it will make you more money, but I disagree-- based on supply (everyone gets quest items and random loot) being greater than demand (can only use 7 armor pieces, 3 jewelry and up to 2 weapons), having a global auction house would actually drive prices down. Maybe you would have a higher chance to sell your gear, but you would get less for it.

    Having separate guild auction houses segments the market and allows for less supply with varying demand. I think it adds to the game because you have to hunt around for the right piece, you can't just click a button and buy it immediately.

    Single-player mode: I'm not an expert on this, but I feel like it is to prevent groups from carrying players through the leveling process. I don't love having to do single player missions, but I also don't love doing a quest and having a mob waiting for the final boss to spawn.

    1 gold from enemies: I don't see why this is an issue. If you got 10 gold from enemies, it would really mess with the economy in-game. I agree that you should get more loot from bosses, but I always get decent loot from bosses so I'm not sure what is going on in the videos. The only times I didn't get loot from a boss was because it was part of a quest and I got the quest item instead.



    I guess I see a lot of complaints and not a lot of solutions. I can agree that they designed the Imperial Edition to get an extra $20 from players, but I don't see it as a bad thing-- they offer a real benefit (horse, imperial race, ability to play any race in any faction, etc.) and they are monetizing the game to cover development costs. If you consider how much time you spend playing this game and compare the $80 for the Imperial Edition + monthly subscription to any other hobby (reading books, going to the movies, etc.), it still comes out as a substantial savings.

    Example: $80 for Imperial Edition, $80 for 6 month subscription = $160
    $160 would be equivalent to going to see 16 movies in theater or renting 32 movies. 32 movies x 2 hours = 64 hours of entertainment.

    I've spent more than 64 hours playing ESO in the first month. I have 5 more months to go.

  • Digerati
    Digerati
    ✭✭✭✭
    I want Experience, so i don't have to go PVE to level up.
    awkwarrd wrote: »
    @Cheatingdeath23
    The sarcasm is strong with this one.

    Because a game with immersion destroyed by many layers of bugs and bots along with crashes and glitches and twice a week maintenance's to fix the "30 days free BETA TESTING" problems.. is a game not for anyone, except people who bought the precious imperial and don't want to have to admit they wasted their money on something that is from launch.. basically broken in more ways than 20 on many levels, then they will ignore everything and turn a blind eye, just so they can argue on the forums over things that everyone can see but them.

    I do believe you missed the point about the mounts.. and everything he mentioned around it that was involved.. like the guild trading, single player mode, 1gold from enemies, phased grouping, and the imperial edition.
    He explained it by saying how the consumer/player would be on-edge about putting them together, as in.. pay real money.. or grind for gold in-game, and at 1gold per mob.. no auction house.. forced into a guild for the store.. etc..

    No-one cares about the mounts cost really, only the combat-mount-bug, because its redundant, by level 30-40 you should have bought a mount easily, so the only real argument you could make is "he didn't get a high enough level".

    And then we can argue.. because he PVP'd alot.. and the EXP from PVP sux.
    You know he PVP'd alot, because he has multiple videos of it, and he even says in this video he loved the PVP, but the EXP sucked.

    To sum up, telling someone "that this game is not for them" who is obviously frustrated with the bugs/glitches and just general broken mechanics that you can clearly see in the video, is far more negative than anything said in the video.. other than his first 10 seconds, but you had to expect that from angry joe.
    P.S. i don't expect you to read this, not even 10minutes of it.


    I read all of it, but I am not sure I completely understand some of your points. [For the record, I'm not here to be argumentative or blindly support ESO.]

    I have had one glitch so far and one crash, in 3+ weeks of playing. That is no different than having Skyrim freeze at the loading screen from time to time. Maybe others have had more issues, but I've enjoyed my experience and haven't had any problems.

    Guild trading: I don't want a single global auction house. He says that it will make you more money, but I disagree-- based on supply (everyone gets quest items and random loot) being greater than demand (can only use 7 armor pieces, 3 jewelry and up to 2 weapons), having a global auction house would actually drive prices down. Maybe you would have a higher chance to sell your gear, but you would get less for it.

    Having separate guild auction houses segments the market and allows for less supply with varying demand. I think it adds to the game because you have to hunt around for the right piece, you can't just click a button and buy it immediately.

    Single-player mode: I'm not an expert on this, but I feel like it is to prevent groups from carrying players through the leveling process. I don't love having to do single player missions, but I also don't love doing a quest and having a mob waiting for the final boss to spawn.

    1 gold from enemies: I don't see why this is an issue. If you got 10 gold from enemies, it would really mess with the economy in-game. I agree that you should get more loot from bosses, but I always get decent loot from bosses so I'm not sure what is going on in the videos. The only times I didn't get loot from a boss was because it was part of a quest and I got the quest item instead.



    I guess I see a lot of complaints and not a lot of solutions. I can agree that they designed the Imperial Edition to get an extra $20 from players, but I don't see it as a bad thing-- they offer a real benefit (horse, imperial race, ability to play any race in any faction, etc.) and they are monetizing the game to cover development costs. If you consider how much time you spend playing this game and compare the $80 for the Imperial Edition + monthly subscription to any other hobby (reading books, going to the movies, etc.), it still comes out as a substantial savings.

    Example: $80 for Imperial Edition, $80 for 6 month subscription = $160
    $160 would be equivalent to going to see 16 movies in theater or renting 32 movies. 32 movies x 2 hours = 64 hours of entertainment.

    I've spent more than 64 hours playing ESO in the first month. I have 5 more months to go.

    The frustration expressed about the imperial edition, etc, is that it's perceived as a pay-to-win element.. While it does not really give a significant advantage, it does give an advantage. A subscription model that also has pay-to-win is absolutely offensive to any MMO vet.

    But this is really off-topic.. We all love The Elder Scrolls and the majority of us are having a great time with ESO. Even with numerous problems, there is a lot to love about this game.

    On-topic, we're all just looking for a way to not feel like PvP sub-V10 is not a waste of time. Cyrodiil is really fun but the advancement offered there is so minimal that it's a waste of time.. Playing Cyrodiil as a mid-level is a constant reminder that you really ought to get your butt leveled which provides an incentive to grind through quests, skipping all the dialogue, so you can get back to one of the most enjoyable PvP experiences in MMO history... If PvP was rewarding, with ample character advancement and base-line gear, players could spend several levels there and get back to questing and really enjoy it, rather than it be the price-of-admission for Cyrodiil.
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