Yes that is correct.Poll seems a little biased to me.
You already get gold and experience from PvP.
I agree, because PVE is way better at getting EXP and REWARDS than Cyradiil.I would highly advise all players to not level through pvp.
The reason? Skillpoints.
Not really, the only impact it would make is with the "Main Quest" storyline, and those play out 1 after the other, you won't miss any or skip any, and all the quests are still there to do, and will play out asif you were a new player, the loot however will be worthless, and that is the only thing that will be different.The skyshards and quests you complete in your Alliance zone have a dramatic impact on the development of your character. Going for more than 3-5 levels in Cyrodiil will push you past content that is absolutely vital to making your character as effective as possible.
You say "Best" when im just looking for a middle ground where both PVE and PVP are equal and prefering one over the other would have little impact in the "rewards" rather than storyline that people in PVP would give you the middle finger if you tried to tell them about.Making Cyrodiil the best way to gain experience in the game would render the Alliance zones, and the story of the game, pointless.
Do you really want an Elder Scrolls game where people ignore the story?
5 days in PVE for me to buy a horse. (42,700 gold)You guys are too easy...you want everything now.
Roman? Rome?Talk about "slippery slopes." Polls are subjective, merely by the questions one asks or does not ask.
Again, the game is only five days old. Roman was not built in a day, likewise, this MMO will not be flawless upon release. Game on!
17 hours that's all it took for the PVE people to get to 50 via dungeon farming.SuperJChat wrote: »Considering they had to NERF the pvp quest for 20 player kills because people were getting to level 50+ off it in no time, i would say that PvP is fine the way it is, reward wise.
I disagree.SuperJChat wrote: »I have friends that have only been PvP'ing since lvl10, and they are content with it, and other who have not played PvP at all and just don't care for it, but i don't think you should "reward" one type of player over the other, as i see it, you can get almost if not exactly the same amount of Xp from PvP as you can in PvE (Checked with some guildies with their /played)
You didn't mention anything about being able to afford a Mount.SuperJChat wrote: »On the topic of Getting almost no Gold from PvP, I still think its perfectly fine the way it is. You get alliance points and the Alliance funds so you can buy PvP related gear, but not a lot of gold, since you don't use hardly any anyway. However PvE players get lots more gold and no Alliance points/funds, even though technically through the various quests they ARE assisting their alliance. PvE players need the gold for things like bag space, bank space, Repairs, and such like that, PvP gold isn't a Necessity since you don't lose durability from PvP related deaths.
Mounts and Grand Soul Gems, im pretty sure you knew you were wrong.SuperJChat wrote: »"What about people who collect resources from the battlefield and go questing in Cyrodiil?" If this is what you do, then technically you are playing PvE with occasional PvP aspects (basically Minecraft if you think about it) Yes you are on the PvP map, and yes you can get ambushed by players, but if you are just there for resources and quests then you likely have been playing PvE for a while and already have the bank spaces and such. If you Strictly play PvP then the 60 bag/bank spaces should be enough to compensate.
I honestly cant think of uses for gold in PvP other than that, Let me know if i'm wrong though ;P
SuperJChat wrote: »Considering they had to NERF the pvp quest for 20 player kills because people were getting to level 50+ off it in no time, i would say that PvP is fine the way it is, reward wise.
You don't take Durability damage while in Cyradiil, unless you die by the PVE monsters and Slaughterfish.More gold, the cost of repair is far above what i make during PvP.
In this time i managed to get 400,000 veteran points (42%), basically half a level.
I made 20k gold profit at the end of this run, and got some new gear.
I spent 13k of that gold to refund 130 skillpoints, because i wanted to and i could.
If i skip back a day to when i spent over 6 hours in Cyradiil, to only gain 82,909 veteran points (11%)
I made 800gold (sold all gear, the box rng gear and handed in all the quests) and got no new gear.
I put up with multiple issues that i mentioned in my first post in this thread.
Cousin! Want to go bowling?Talk about "slippery slopes." Polls are subjective, merely by the questions one asks or does not ask.
Again, the game is only five days old. Roman was not built in a day, likewise, this MMO will not be flawless upon release. Game on!
They aren't really that large of an impact. Based on my guild, the grand majority of players leaving Khanarthi's roost have less than 2 of the 6 sky shards. The ones leaving Auridon barely have 7/16. That's only -3- skill points they'd miss, if they were able to hypothetically level 3-15 from PVP alone. And besides, it takes less than an hour to clear a zone of skyshards with a map, especially when you vastly out level it. Get a better excuse.
The skyshards and quests you complete in your Alliance zone have a dramatic impact on the development of your character.
NicoleOnyxheart wrote: »don't obsess cause the company doesn't cater to your whims. they're not here to provide you with enjoyment, simple fact is they're here to make money on their game
drwookieb14_ESO wrote: »THey have this massive, well designed PvP structure that appeals to many people, but I know at least in my guild a couple of people are jumping into PvP at level 10, realizing how painful it is to advance their characters, and then they get depressed and upset about the game. They lose potential customers this way.