beravinprb19_ESO wrote: »"no one else has..."
wrong - you don't know the other classes/lines
"no one can kill.."
wrong, YOU cannot kill...
start putting you level next to you posts so we can see all the lower levels losing to vets... otherwise stop jumping on the I couldn't catch the pretty trail that went that way bandwagon....
For the record, I am VR1 DK. It looks like this... I charge in and try to stun. They either roll it, or stun break. I have followed up with talons. They roll backwards. They are out of range of my talons, so I charge again. In the time it takes for me to get from where I am to where they are, they have bolted. The snare from my charge happens AFTER they bolt. If I am lucky, I'll get another charge in. Then it becomes a game of cat and mouse to see who runs out of resources first. Charge costs more than bolt, so its a lost cause already. Thus, the fight is concluded, and I will have dropped him to about 50% health at most. Now, with the fight over, I run away and stealth so he can't come back and ambush me.
Now... If I could charge, and have the snare applied BEFORE I actually reach him, then I would be able to deal with a Sorcerer. The down time between charge and the snare is what ruins everything. In the time it takes me to reach the Sorcerer and apply the snare to keep them in the fight, they bolt. While I would more than love for the snare to happen before the charge has finished, it would not make much sense. As such, there is nothing in my build that can counter bolt, in spite of having 3 different forms of crowd control. Either my crowd control needs to move faster, or bolt needs to become weaker.
bolt escape can be spammed more often and faster then the chain, i just got group *** by a 2hand using Sorc and a caster Sorc spamming bold "escape to bounce around avoiding death and chasing kills like the spell had no cost, we could not take them down.scy22b14_ESO wrote: »This ability can be countered by the Dragonknight's Pullchain.
Think of them as opposites.
Knockdowns also work very well against it.
Am I giving away secrets for my own build? You betcha I am!
Using this ability more than once in a short time has a very negative impact on your magicka regeneration.
Read the morphs it gets. Proceed to edit your post. And I've played enough PVP to see sorcs use this in bursts of 5 with very little rest in between. You simply aren't privy to all the facts.
People escaping, major problem. Bows killing you before you get up from a horse knockdown at almost any level, that's fine.
Look at 4:18 for me it is to much advantage from Bolt Escape
http://www.youtube.com/watch?v=_FPi5eYSmfU
Bolt Escape has a morph which negates spells
beravinprb19_ESO wrote: »You talk like someone who has never tried to deal with bolt from a charge point of view.
beravinprb19_ESO wrote: »beravinprb19_ESO wrote: »
1. Charge needs a target. Bolt just needs a direction. (And stunted magicka regeneration, and it doesn't go as far on an incline, and is laughably easy to track, and allows you to recover your resources just as much as him, for the sake of space i'll stop.)
2. Charge takes time to reach the destination. Bolt is instant. (Lightning goes at the speed of light, The guy in heavy armor with the claymore/battleaxe takes longer to reach the destination.-- http://stickerish.com/wp-content/uploads/2012/02/GreatScottBlackWithTextSS.png )
3. Charge costs more stamina than bolt costs magicka. (And causes critical damage, and can be morphed to knockdown ,or here's a wild concept, save your stamina for when they bolt? I'm sorry your rotation doesn't work on everybody.)
4. Stamina is needed for other things. Block, stun break, sneak, etc. (Magicka is needed for all class abilities, Shame on the sorc for using BOLT ESCAPE to escape. Catch him and he's an easy kill.)
5. Charge only applies the snare after it reaches the target. (1. Bolt escape doesn't have a snare unless morphed for the insanely small stun. 2. A snare is better than nothing. 3. You need to morph your charge.)
Furthermore, Charge is not the only gap closer in the game. Again, learn to play.
The defense of this ability usually involves some argument like being "stunlocked" (No, the defense of Bolt Escape is a combination of the name of the ability, The incompetence/Build weakness of the attacker, and the exaggerations of those who have nothing constructive to add.)
CC is apparently the way to kill a Sorc, despite them being able to CC you just as easily, and their primary escape resource being magicka(So, A sorc who just blew all his stamina to break CC, and is casting an ability that just destroys his magicka, is the most overpowered god in existence? Hokay then.. 2 people CC, 2 people break it(What?), you can charge a few times (if you even had a target in range to charge), they can bolt twice as many. Apparently a Sorc simply explodes if you even manage to touch them. (I find it hilarious how the ability intended to kite melee is only being whined about by melee players. Have your alternate weapon be a bow if it bothers you that much, otherwise, get out.)
Sorcs are allegedly "squishy", even though they get a couple abilities that allow them to cap armor without a single piece of heavy armor (You forgot to mention that DKs also have this, but also get an additional "Thorns" esque side-effect.). But they can't heal well, right? Aside from healing on crit, healing from pet, or channeling to full in combat (Everyone who plays a sorc and uses dark conversion is laughing at you right now.) a few seconds after they've LoS'ed you. (Every class has self healing in some form, this is no different, and in fact, harder to do in combat than the others, next?)
I'd have hated to see your reaction during beta, but I digress, It is scrubs like you two that destroy MMOs, and I am of the opinion that you two just can't stand the idea of someone in an unfavorable situation having a tool to help them get out of it.
Hail_Sithis wrote: ». . . Lightning goes at the speed of light, The guy in heavy armor with the claymore/battleaxe takes longer to reach the destination.
Hail_Sithis wrote: »No, the defense of Bolt Escape is a combination of the name of the ability . . .
I looked at the video What a sad bunch of elitists.
There are ways to get bolt escape sorcerer.
It has already a high cost and regen debuff. Move on and stop whining.
Btw morphed mist form is even slightly faster than this teleporting ability.can tank, heal, single target and aoe dps
Other classes can do that just fine.
And some quotes in regard to elitists jerks video:Another one filming himself in his bedroom… I had a 1vs1 fight with an sorc that tried to bolt escape, ending with a 3rd and final Critical Charge killing him. So if he is to fast, you are to slow.Lol my group was there. What I found absolutely hilarious was that ER which had more men lost the fight to a group of pugs and 2 guild grps (seperate guilds) of 4 people. We also had no problems running down your sorcs using bolt escape. Sui can cofirm this
PS Ah you are the same dude from ridiculous Pulsar thread. Now everything is clear to me.
Ignored.
Sorc overpowered, Vamp overpowered, DK overpowered, NB ganking OMG, Siege overpowered vs Walls, Destro Staff overpowered everything overpowered omg this game has not only a few shallow skills that are the same for everyone (with different names) but actually skills that feel powerfull... I dont even...
Sorcs have two broken abilities (bolt escape and their bubble ultimate), the rest is fine.
Templars are immensely better than other classes at healing, actually. Making them perfectly essential to any PvP group. Templar QQ before launch was just a bunch of hysterical whiners who had played the open beta for 5 hours and had no clue. If their mana return on cast hadn't been nerfed, no other class would have ever touched a restoration staff.
Some skills need to be buffed, that's certain, but others have to be nerfed too.
And yes, bolt escape and bubble are over the top.
You're simply defending them because you play sorcerer, you'd be screaming bloody murder if you didn't.
Bubble might more balanced once Broken Talons and Standard of Win are nerfed into oblivion, but it's difficult to foresee.
Mist is also way too powerful, and it's why I said vampires are too strong. (That, and the ability to stack ultimate cost reducing passives until bats become spammable)
Sariiasb14_ESO wrote: »I don't think that people are mad that players are running away, I think they're mad about how easy it is that bolt escape lets someone run away.
Two casts and they're out of range, and you have no hope of ever catching them again. It doesn't take skill to do this, and I've never had luck with chains trying to stop them.