Yeah right, totally impossible. There is no way to kill a sorcerer now , nerf nerf derp derp.
A decently competent sorcerer will escape for sure only without wasting any mana to deal damage to you . Whats the problem? He kept his magicka to do this and wasted it all on escaping ability. He is ENTITLED to escape this way.
If your enemy runs -it means you won.
Check this guys vid and tell me again that the skill is legit/balanced whatever: http://forums.elderscrollsonline.com/discussion/75330/solo-pvp-video-vr1-sorcerer#latestbc there's no counter to a sorc quadruple spamming it and still being > 50% magicka afterwards.scy22b14_ESO wrote: »I'm see a lot of "there are counters" comments. Yet nobody saying that knows what they are. Odd that.
LOL! Add a cooldown on this ability?!?!?!? So you expect them to add a cooldown to one ability in the whole game where no other ability has a cooldown? Couldn't help but laugh at this.I have spent many many hours in pvp and had discussions with vr players who use bolt escape and i can tell u 100% Bolt escape is op. i dont need to list the flaws in this skill u all know what it does and how spammable it can be at high rank.
Im not sure how anyone can argue otherwise and some suggestions in this thread on how to counter it are laughable.
PVP needs balance ! add a cooldown on this ability.
my feed and drain essence has a cd on a singular enemy.LOL! Add a cooldown on this ability?!?!?!? So you expect them to add a cooldown to one ability in the whole game where no other ability has a cooldown? Couldn't help but laugh at this.I have spent many many hours in pvp and had discussions with vr players who use bolt escape and i can tell u 100% Bolt escape is op. i dont need to list the flaws in this skill u all know what it does and how spammable it can be at high rank.
Im not sure how anyone can argue otherwise and some suggestions in this thread on how to counter it are laughable.
PVP needs balance ! add a cooldown on this ability.
you wanna add a cooldown to an escape ability yet gap closers do not have a cooldown.add a cooldown on this ability.
The detection aspect is nearly non-existent.
Defend the ability all you like, players who want balance pvp know it makes sense to add a cooldown or atleast have it cost a huge amount of magika 50% and stop magika regen ? .LOL! Add a cooldown on this ability?!?!?!? So you expect them to add a cooldown to one ability in the whole game where no other ability has a cooldown? Couldn't help but laugh at this.
sethydishub17_ESO wrote: »... Also Nightblades have an ability where they can be invis constantly without stop?? not just 2 or 3 times, but 7-10 times. not as bad as sorc bolt escape, but still pretty silly. GL killing them.