YandereGirlfriend wrote: »Story Mode would be good for the game (Final Fantasy has it) but wishing that group play goes away is an objectively bad take.
Like the meme says: Por que no los dos?
Its realy not the same at all, TES is the universe it is set in, MMO is the genre. You wouldn't play TES legends (genre: card game) and then wonder why it doesn't play like skyrim. Because the genre defines the playstyle, if it is a card game it's played like a card game, not like a singleplayer RPG, if its and MMORPG its played like MMORPG not like a singleplayer RPG. If they make a First Person Shooter where you play as Pelinal Whitestrake killing the ayleids, would it be played like skyrim (RPG) or like DOOM (FPS). Take your guess.Surtalogic wrote: »You do realize you're playing a game that is designed as an MMO right? This story mode crap is ridiculous. Every single thing on normal difficulty in this game is basically story mode.
Same argument but just as ineffective:
"You do realize you're playing an Elder Scrolls game and they've always catered to single player crowds?"
Or how about: "If you don't like this is an Elder Scrolls themed game, go play another MMO" in response to the typical "If you don't like this is an MMO, go play a single player TES game."
YandereGirlfriend wrote: »Story Mode would be good for the game (Final Fantasy has it) but wishing that group play goes away is an objectively bad take.
Like the meme says: Por que no los dos?
YandereGirlfriend wrote: »Story Mode would be good for the game (Final Fantasy has it) but wishing that group play goes away is an objectively bad take.
Like the meme says: Por que no los dos?
Right now, it feels difficult to get ZOS to do one thing that the community/forum has requested, in a manner that feels right. I don't feel like getting them to do options and alternatives is even a possibility.
They can always prove me wrong, of course.
MorganaLaVey wrote: »Its realy not the same at all, TES is the universe it is set in, MMO is the genre. You wouldn't play TES legends (genre: card game) and then wonder why it doesn't play like skyrim. Because the genre defines the playstyle, if it is a card game it's played like a card game, not like a singleplayer RPG, if its and MMORPG its played like MMORPG not like a singleplayer RPG. If they make a First Person Shooter where you play as Pelinal Whitestrake killing the ayleids, would it be played like skyrim (RPG) or like DOOM (FPS). Take your guess.Surtalogic wrote: »You do realize you're playing a game that is designed as an MMO right? This story mode crap is ridiculous. Every single thing on normal difficulty in this game is basically story mode.
Same argument but just as ineffective:
"You do realize you're playing an Elder Scrolls game and they've always catered to single player crowds?"
Or how about: "If you don't like this is an Elder Scrolls themed game, go play another MMO" in response to the typical "If you don't like this is an MMO, go play a single player TES game."
MorganaLaVey wrote: »Its realy not the same at all, TES is the universe it is set in, MMO is the genre..
MorganaLaVey wrote: »Its realy not the same at all, TES is the universe it is set in, MMO is the genre. You wouldn't play TES legends (genre: card game) and then wonder why it doesn't play like skyrim. Because the genre defines the playstyle, if it is a card game it's played like a card game, not like a singleplayer RPG, if its and MMORPG its played like MMORPG not like a singleplayer RPG. If they make a First Person Shooter where you play as Pelinal Whitestrake killing the ayleids, would it be played like skyrim (RPG) or like DOOM (FPS). Take your guess.
But thats the point. If you say a "Massively* Multiplayer" TES game should be singleplayer, because previous TES games were singleplayer, you might as well argue that a "Online" TES game should be playable offline, because previous TES games were playable offline or that a TES cardgame should be an RPG, because previous TES games were RPG's.Technically, MMO is not a genre. It's a modifier to a genre.MorganaLaVey wrote: »Its realy not the same at all, TES is the universe it is set in, MMO is the genre..
Hence why the full genre for ESO is "MMORPG" because it's an RPG, with the MMO modifier.
There have been MMO shooters, which played... Like shooters and completely unlike your standard MMORPG.
The "MMO" modifier also has very little to do with overall gameplay, other than supporting "Massively* Multiplayer" and "Online" aspects.
As such, YOU would expect... Someone else might expect ESO to be like WOW just with TES lore, because it has the MMO modifier. In the end, it doesn't even matter! Because it's up to the developers what kind of game they make, regardless of what previous games looked like. And wanting to change the game after the fact because "previous games"... Everyone can inform himself if his expectations are true or not before buying the game.As such, one would expect that an Elder Scrolls MMORPG would still be much the same as other Elder Scrolls RPGs, just with multiplayer. Just like the online Fallout game plays much like other single player Fallout games, but with multiplayer.
Im not comparing ESO to those games, they where just exemples for why your argument that, every TES game needs to/ should be a single-player RPG because previous TES games were single-player RPG's, is, as you said, invalid but why Surtalogic's argument that ESO"is designed as an MMO" (Massively Multiplayer Online) and therefore may not be the best choice for a solo player, has at least some merit.MorganaLaVey wrote: »Its realy not the same at all, TES is the universe it is set in, MMO is the genre. You wouldn't play TES legends (genre: card game) and then wonder why it doesn't play like skyrim. Because the genre defines the playstyle, if it is a card game it's played like a card game, not like a singleplayer RPG, if its and MMORPG its played like MMORPG not like a singleplayer RPG. If they make a First Person Shooter where you play as Pelinal Whitestrake killing the ayleids, would it be played like skyrim (RPG) or like DOOM (FPS). Take your guess.
Ok but 95% of the game is already playing like a co-op or single-player. So comparing it to Legends/Tales Of Tribute, or a FPS is m00t. 🙄
MorganaLaVey wrote: »As such, YOU would expect... Someone else might expect ESO to be like WOW just with TES lore, because it has the MMO modifier.
MorganaLaVey wrote: »But thats the point. If you say a "Massively* Multiplayer" TES game should be singleplayer, because previous TES games were singleplayer, you might as well argue that a "Online" TES game should be playable offline, because previous TES games were playable offline or that a TES cardgame should be an RPG, because previous TES games were RPG's.
YandereGirlfriend wrote: »Story Mode would be good for the game (Final Fantasy has it) but wishing that group play goes away is an objectively bad take.
Like the meme says: Por que no los dos?
Do you expect the gameplay of ESO to be similar to TES-Legends (Cardgame)?MorganaLaVey wrote: »As such, YOU would expect... Someone else might expect ESO to be like WOW just with TES lore, because it has the MMO modifier.
No.
One would expect ESO to be similar to TES games.
I dont think its up to you to decide what other people expect ESO to be.They wouldn't be expecting WoW or Eve or Doom or Hello Kitty Adventure because it's not "WoW Online" or "Eve Online" or "Doom Online" or "Hello Kitty Adventure Online" it's "Elder Scrolls Online" ergo, the expectation is Elder Scrolls.
There will be differences from the single player titles, due to the included multiplayer aspect, but the general game is expected to be somewhat similar.
Wow... there not even TES games and players still play mostly solo? I wonder why that is... mabye... people just like to play solo and it has nothing to do with TES ? Curios, curios !Except those are false equivalents.MorganaLaVey wrote: »But thats the point. If you say a "Massively* Multiplayer" TES game should be singleplayer, because previous TES games were singleplayer, you might as well argue that a "Online" TES game should be playable offline, because previous TES games were playable offline or that a TES cardgame should be an RPG, because previous TES games were RPG's.
"Massively Multiplayer" games can and often do support single player gaming. [...] (And according to statistics, the majority of MMO players do in fact, play mostly solo)
Today I learned that i cant trust the descriptions that companies give their products. Oh wait, i already knew that !The MMO modifier does not bring with it much in the way of expectations. Even the most basic of expectations like having a "Massively Multiplayer" experience is quite often absent (Realistically, the "MMO" title is simply a way to avoid using the more accurate but negatively charged buzzwords of "Always Online Live Service" in recent times).
MorganaLaVey wrote: »Do you expect the gameplay of ESO to be similar to TES-Legends (Cardgame)?
Or do you expect the setting of ESO to be similar to TES-Legends (Cardgame)?
It tells you nothing about gameplay. It tells you about the lore, the atmosphere (many say glowing flashbang mounts dont fit in to TES. Thats not a gameplay problem.) or the philosophy (many say having to be the hero doesn't fit in to TES, they want more moral ambiguity. Thats not a gameplay problem.).
MorganaLaVey wrote: »I dont think its up to you to decide what other people expect ESO to be.
MorganaLaVey wrote: »Wow... there not even TES games and players still play mostly solo? I wonder why that is... mabye... people just like to play solo and it has nothing to do with TES ? Curios, curios !
MorganaLaVey wrote: »And those are not false equivalents.
I dont even think you read what you are replying to.
I also nerver said Massively Multiplayer games can't support single player gaming. Please only reply to things i said.
MorganaLaVey wrote: »Do you expect the gameplay of ESO to be similar to TES-Legends (Cardgame)?
Or do you expect the setting of ESO to be similar to TES-Legends (Cardgame)?
It tells you nothing about gameplay. It tells you about the lore, the atmosphere (many say glowing flashbang mounts dont fit in to TES. Thats not a gameplay problem.) or the philosophy (many say having to be the hero doesn't fit in to TES, they want more moral ambiguity. Thats not a gameplay problem.).
TES Legends is a card game. It's not an RPG.
ESO is an RPG. It may be an MMORPG, but as we've covered several times, MMO is not a genre, it's a modifier. The genre of ESO is RPG.
You know what else is an RPG? Other TES games.
Ergo, it's not unreasonable for one to expect that a TES RPG game is similar to other TES RPG games.
This is different to say, WoW where it DID shift genres from Warcraft 1-3's RTS to becoming an RPG. Hence the more drastic shift in gameplayMorganaLaVey wrote: »I dont think its up to you to decide what other people expect ESO to be.
I'm not deciding anything. I'm merely deducing the most likely outcome.
It's the whole, when people hear hooves they think horses, not zebras thing.
Someone coming to ESO after playing TES RPG games are likely to have an idea of something like a more developed version of the Skyrim Multiplayer mod as opposed to something drastically different.MorganaLaVey wrote: »Wow... there not even TES games and players still play mostly solo? I wonder why that is... mabye... people just like to play solo and it has nothing to do with TES ? Curios, curios !
Yes, people mostly like to play MMO's solo. Which is telling about both gamers in general and the ludicrosity of MMO developers constantly trying to force multiplayer into their games.
TES series being single player focused, likely caused such solo players to look into ESO hoping that this TES based RPG game would also be very single player focused. I.e. Creating the EXPECTATION that a MMORPG based on a single player RPG series might feature more single player focused that your typical MMORPG.MorganaLaVey wrote: »And those are not false equivalents.
I dont even think you read what you are replying to.
I also nerver said Massively Multiplayer games can't support single player gaming. Please only reply to things i said.
I am reading what I'm replying to. Are you reading your own comments?
Equating "Massively Multiplayer" portion of an MMORPG to something like the "Online" aspect or a game of a completely different genre is not the same.
Since as I've covered, "Massively Multiplayer" is quite flexible in what it actually means. Someone can play many different "Massively Multiplayer" games and still have a solo focused experience and thus can expect another "Massively Multiplayer" game to also feature such things.
The same cannot be said about "Online" aspects or different genres which are actually quite specific in that no-one is playing a bunch of "Online" games offline so they don't expect any other games tagged with "Online" to be offline capable. Nor is anyone playing games of a different genre and experiencing an RPG and thus expecting other games tagged as other genres play like an RPG.
I never claimed anything else. Why are you bringing this up ?TES Legends is a card game. It's not an RPG.
So you want to argue technicalities now ? No thanks.ESO is an RPG. It may be an MMORPG, but as we've covered several times, MMO is not a genre, it's a modifier. The genre of ESO is RPG.
I never claimed anything else. Why are you bringing this up ?You know what else is an RPG? Other TES games.
Ergo, it's not unreasonable for one to expect that a TES RPG game is similar to other TES RPG games.
...This is different to say, WoW where it DID shift genres from Warcraft 1-3's RTS to becoming an RPG. Hence the more drastic shift in gameplay.
Well you deduced wrong, because i did not and still do not expect ESO to be like the singlepalyer games. What now ?I'm not deciding anything. I'm merely deducing the most likely outcome.
How do you know what people think ? When i heard TES MMORPG i thought "cheap cash grab trying to make money of the succsess of Skyrim". I did not expect the game to have more to do with other TES games than Rings of Power has to do with LotR.It's the whole, when people hear hooves they think horses, not zebras thing.
I never claimed anything else. Why are you bringing this up ?Someone coming to ESO after playing TES RPG games are likely to have an idea of something like a more developed version of the Skyrim Multiplayer mod as opposed to something drastically different.
I never claimed anything else. Why are you bringing this up ?TES series being single player focused, likely caused such solo players to look into ESO hoping that this TES based RPG game would also be very single player focused. I.e. Creating the EXPECTATION that a MMORPG based on a single player RPG series might feature more single player focused that your typical MMORPG.
Ok lets see your opinion on why that is.Equating "Massively Multiplayer" portion of an MMORPG to something like the "Online" aspect or a game of a completely different genre is not the same.
I already said this before. What people expect has nothing to do with what it is.Since as I've covered, "Massively Multiplayer" is quite flexible in what it actually means. Someone can play many different "Massively Multiplayer" games and still have a solo focused experience and thus can expect another "Massively Multiplayer" game to also feature such things.
The same cannot be said about "Online" aspects [...] which are actually quite specific in that no-one is playing a bunch of "Online" games offline so they don't expect any other games tagged with "Online" to be offline capable."
Nor is anyone playing games of a different genre and experiencing an RPG and thus expecting other games tagged as other genres play like an RPG.
MISTFORMBZZZ wrote: »Saturday night prime time pvp at PS EU on Greyhost
AFTER CAMPAIGN RESET..............
Bammlschwamml wrote: »If you keep posting the empty bars, they will just reduce the pop cap again...
We need ideas! How do we get players into Cyrodiil?
Something crazy, like a Whitestrake's Mayhem where you can earn 1000 crowns every day...
Bammlschwamml wrote: »If you keep posting the empty bars, they will just reduce the pop cap again...
We need ideas! How do we get players into Cyrodiil?
Something crazy, like a Whitestrake's Mayhem where you can earn 1000 crowns every day...
moderatelyfatman wrote: »MISTFORMBZZZ I think ZOS will be able to fix lag in Cyrodiil before they can get crossplay. Our best hope would be for the new MMO to be ESO2.
moderatelyfatman wrote: »Bammlschwamml wrote: »If you keep posting the empty bars, they will just reduce the pop cap again...
We need ideas! How do we get players into Cyrodiil?
Something crazy, like a Whitestrake's Mayhem where you can earn 1000 crowns every day...
If they reduce the pop cap any further, they could include Cyrodiil in the 8v8 battlegrounds?
@MISTFORMBZZZ I think ZOS will be able to fix lag in Cyrodiil before they can get crossplay. Our best hope would be for the new MMO to be ESO2.
moderatelyfatman wrote: »MISTFORMBZZZ I think ZOS will be able to fix lag in Cyrodiil before they can get crossplay. Our best hope would be for the new MMO to be ESO2.
I think we can be very certain that the new MMO will not be ESO 2.
moderatelyfatman wrote: »MISTFORMBZZZ I think ZOS will be able to fix lag in Cyrodiil before they can get crossplay. Our best hope would be for the new MMO to be ESO2.
I think we can be very certain that the new MMO will not be ESO 2.
I think I read somewhere that the new mmo are in space, maybe starfield online lol