ZeniMax Media is simply following Microsoft's wishes. Nothing you say here on this forum is going to make any difference. In fact, the comunity manager is just there to vaguely muddy everything and extend a response. Am I being banned from this forum for this statement?
ZeniMax Media is simply following Microsoft's wishes. Nothing you say here on this forum is going to make any difference. In fact, the comunity manager is just there to vaguely muddy everything and extend a response. Am I being banned from this forum for this statement?
I will defend the "community manager" by saying that things are much better now than they used to be. Not to slight the other community managers. ZOS just needed more of them. Maybe still does.
ZeniMax Media is simply following Microsoft's wishes. Nothing you say here on this forum is going to make any difference. In fact, the comunity manager is just there to vaguely muddy everything and extend a response. Am I being banned from this forum for this statement?
I will defend the "community manager" by saying that things are much better now than they used to be. Not to slight the other community managers. ZOS just needed more of them. Maybe still does.ZeniMax Media is simply following Microsoft's wishes. Nothing you say here on this forum is going to make any difference. In fact, the comunity manager is just there to vaguely muddy everything and extend a response. Am I being banned from this forum for this statement?
I will defend the "community manager" by saying that things are much better now than they used to be. Not to slight the other community managers. ZOS just needed more of them. Maybe still does.
Can you tell me specifically what is better or worse than before?
Why are you talking about before? Isn't the problem now?
You may have been around for a long time, but isn't now the important thing? In fact the community manager has muddled the response to the following question
ZeniMax Media is simply following Microsoft's wishes. Nothing you say here on this forum is going to make any difference. In fact, the comunity manager is just there to vaguely muddy everything and extend a response. Am I being banned from this forum for this statement?
I will defend the "community manager" by saying that things are much better now than they used to be. Not to slight the other community managers. ZOS just needed more of them. Maybe still does.ZeniMax Media is simply following Microsoft's wishes. Nothing you say here on this forum is going to make any difference. In fact, the comunity manager is just there to vaguely muddy everything and extend a response. Am I being banned from this forum for this statement?
I will defend the "community manager" by saying that things are much better now than they used to be. Not to slight the other community managers. ZOS just needed more of them. Maybe still does.
Can you tell me specifically what is better or worse than before?
Why are you talking about before? Isn't the problem now?
You may have been around for a long time, but isn't now the important thing? In fact the community manager has muddled the response to the following question
In the past you probably would not have gotten an answer. Probably. A lot more things went unanswered. I consider that better. You might not like the answer, but you got one. Ten of them, actually.
Edit... android typing assist... sigh.
ZeniMax Media is simply following Microsoft's wishes. Nothing you say here on this forum is going to make any difference. In fact, the comunity manager is just there to vaguely muddy everything and extend a response. Am I being banned from this forum for this statement?
I will defend the "community manager" by saying that things are much better now than they used to be. Not to slight the other community managers. ZOS just needed more of them. Maybe still does.ZeniMax Media is simply following Microsoft's wishes. Nothing you say here on this forum is going to make any difference. In fact, the comunity manager is just there to vaguely muddy everything and extend a response. Am I being banned from this forum for this statement?
I will defend the "community manager" by saying that things are much better now than they used to be. Not to slight the other community managers. ZOS just needed more of them. Maybe still does.
Can you tell me specifically what is better or worse than before?
Why are you talking about before? Isn't the problem now?
You may have been around for a long time, but isn't now the important thing? In fact the community manager has muddled the response to the following question
In the past you probably would not have gotten an answer. Probably. A lot more things went unanswered. I consider that better. You might not like the answer, but you got one. Ten of them, actually.
Edit... android typing assist... sigh.
ZeniMax Media is simply following Microsoft's wishes. Nothing you say here on this forum is going to make any difference. In fact, the comunity manager is just there to vaguely muddy everything and extend a response. Am I being banned from this forum for this statement?
I will defend the "community manager" by saying that things are much better now than they used to be. Not to slight the other community managers. ZOS just needed more of them. Maybe still does.ZeniMax Media is simply following Microsoft's wishes. Nothing you say here on this forum is going to make any difference. In fact, the comunity manager is just there to vaguely muddy everything and extend a response. Am I being banned from this forum for this statement?
I will defend the "community manager" by saying that things are much better now than they used to be. Not to slight the other community managers. ZOS just needed more of them. Maybe still does.
Can you tell me specifically what is better or worse than before?
Why are you talking about before? Isn't the problem now?
You may have been around for a long time, but isn't now the important thing? In fact the community manager has muddled the response to the following question
In the past you probably would not have gotten an answer. Probably. A lot more things went unanswered. I consider that better. You might not like the answer, but you got one. Ten of them, actually.
Edit... android typing assist... sigh.
I am new to the forum here.
Can you tell me specifically what is better or worse than before? Please answer something important.
Do you mean that before you didn't answer at all, but now you sometimes respond? Is it your perception that not answering is normal? This forum is repeatedly posted by a dozen specific people, including you. Why do you go to such lengths to defend the ZoS comm manager? Isn't this place a closed comity?
What is MUCH better: the communication from @ZOS_Kevin. In the past, only Gina used to post things once in a while, and they weren't really things that addressed much of anything.
ZeniMax Media is simply following Microsoft's wishes. Nothing you say here on this forum is going to make any difference. In fact, the comunity manager is just there to vaguely muddy everything and extend a response. Am I being banned from this forum for this statement?
I will defend the "community manager" by saying that things are much better now than they used to be. Not to slight the other community managers. ZOS just needed more of them. Maybe still does.
The game started going downhill when they started listening to a vocal minority about
- Balance
- How content should be made
- What content should be made
- "The game runs fine give them time to fix the lag"
- PVP balance
- Item sets
- Overland difficulty
- etc...
The list is extensive.
For me, I took a year break, and coming back, the balance is worse than ever. DK, Warden and Sorc run rampant in cyrodiil, if you play any of the other classes, you will have an extremely difficult time, and sometimes they are nearly impossible to kill.
The lag. The lag on PC EU has become ridiculous. Sometimes with "50" ping, I am having to wait 2-3 seconds for my mist form to fire, breaking free is followed with another instantaneous stun, I am hit by 20 meter uppercuts, or through walls.
I would chalk it up to my connection, but this has been the case in three different countries now for me. The EU servers have needed a proper upgrade and update for years. Switching from 2010 servers to 2012 servers didnt cut it.
It really is no surprise really that numbers are dropping. All they really care about are super casuals with deep pockets, or streamers.
MISTFORMBZZZ wrote: »I dont know if i ever seen something like that in ESO, like 400 people arround and no lag.
Only thing was like frame drops when the boss spawned.
This was probably 1x the whole cyro population at one space and game is working fine.
What are the excuses for this to not be possible at eso?
For me, U44 is U35 all over again. The people participating on the forums are a small percentage of the population. The people that play on PTS a fraction of that.
When this hits live, I expect a significant form of pushback. None of this was balancing, it was just heavy handed nerfing. We have precious enough sets that are viable already, and now you are adding AB, Pyre, Tarnished and Stormfist to that list. These are just not going to be used any more,. How is that balancing?
Also, who exactly wanted a class taunt on a charge? Anyone? Did anyone ask for the charge to be a taunt? Same as the change to necro ulti gen, or their blastbones. You are adding 'features' we don't want, whilst ignoring the complaints we have about the game.
This is the same balancing that saw Plaguebreak be only PVP, and Stranglers become super niche. Tanks finally got an AE form of taunt in Tormentor, after asking for it for years, for it to then be removed. I didn't use it outside fun random normals, but the option was there and I know a lot of people enjoyed the playstyle, especially WW AE tanking.
None of this is balancing. Balancing should not push a set in to obscurity, never to be used again.
It does appear that the aim of the game is mass mediocrity. Is that really what you want your game to be?
Like patches previously, people spent a long time getting the sets, making their build and then getting comfortable with it. This is then rendered obsolete in one quick stroke. It happens again, and again, and again, and you don't seem to care.
Half the time, the changes are to an item or skill that you previously 'balanced'. How? Which time was it correctly balanced? This time? Last time? The time before?
It is just tiring. A lot of us are already change-fatigued and with the general dislike they got with this patch, they still intend to go ahead, regardless. This especially bad, considering the trending numbers, but they do like to 'double down' on things.....
Whilst steam is a small portion of the users, it is enough to estimate a trend and rough percentage. I full expect the next month or so, so the average steam player numbers to hit levels we have no seen since early 2018.
licenturion wrote: »MISTFORMBZZZ wrote: »I dont know if i ever seen something like that in ESO, like 400 people arround and no lag.
Only thing was like frame drops when the boss spawned.
This was probably 1x the whole cyro population at one space and game is working fine.
What are the excuses for this to not be possible at eso?
Simple, outdated technology.
If you see what newer games are pulling off these in the MMO genre, full open worlds with no loading screens and hundreds of people rendered at once with no issues.
I can forgive ESO since the game is pretty old but with single player games like Starfield it is pretty unforgivable we have 5 loading screens of separate rooms if I take the elevator to another shop in a city.
moderatelyfatman wrote: »The game started going downhill when they started listening to a vocal minority about
- Balance
- How content should be made
- What content should be made
- "The game runs fine give them time to fix the lag"
- PVP balance
- Item sets
- Overland difficulty
- etc...
The list is extensive.
For me, I took a year break, and coming back, the balance is worse than ever. DK, Warden and Sorc run rampant in cyrodiil, if you play any of the other classes, you will have an extremely difficult time, and sometimes they are nearly impossible to kill.
The lag. The lag on PC EU has become ridiculous. Sometimes with "50" ping, I am having to wait 2-3 seconds for my mist form to fire, breaking free is followed with another instantaneous stun, I am hit by 20 meter uppercuts, or through walls.
I would chalk it up to my connection, but this has been the case in three different countries now for me. The EU servers have needed a proper upgrade and update for years. Switching from 2010 servers to 2012 servers didnt cut it.
It really is no surprise really that numbers are dropping. All they really care about are super casuals with deep pockets, or streamers.
Going to have to respectfully disagree with you here about the changes due to being from a vocal minority:
How are the nerf to Necro the responsibility of a vocal minority when every comment on the forums have been against it? It's like blaming a vocal minority on the changes in the animation of templar jabs. The changes that get rammed through are usually unasked for, unwanted and strongly protested against by the vocal community and get forced through nevertheless.
As someone who has PvP'd primarily on a Sorc and Warden, I am one of the many who have come out requesting a change on certain abilities e.g. Hardened Ward and Polar Wind. Why? Because playing an unkillable tank is not what I consider to be a 'strong' build: it's boring and not in the interest of the game.
And how are a vocal minority responsible for the lag? I can't think of a single post in these forums from players telling ZOS that fixing lag is not a priority. The longest thread on this forum is all about performance.
But yes, the player numbers are dropping. The sad thing is that many of these players aren't quitting by choice but because the game has become unplayable in its current state.
licenturion wrote: »MISTFORMBZZZ wrote: »I dont know if i ever seen something like that in ESO, like 400 people arround and no lag.
Only thing was like frame drops when the boss spawned.
This was probably 1x the whole cyro population at one space and game is working fine.
What are the excuses for this to not be possible at eso?
Simple, outdated technology.
If you see what newer games are pulling off these in the MMO genre, full open worlds with no loading screens and hundreds of people rendered at once with no issues.
I can forgive ESO since the game is pretty old but with single player games like Starfield it is pretty unforgivable we have 5 loading screens of separate rooms if I take the elevator to another shop in a city.
But I hope the next Bethesda games are doing major tech upgrades to get out the this 2015 tech debt instead of doubling down on them. I am happy Toddy gets a lots of pushback these days because of loading screen extravaganza.
licenturion wrote: »MISTFORMBZZZ wrote: »I dont know if i ever seen something like that in ESO, like 400 people arround and no lag.
Only thing was like frame drops when the boss spawned.
This was probably 1x the whole cyro population at one space and game is working fine.
What are the excuses for this to not be possible at eso?
Simple, outdated technology.
If you see what newer games are pulling off these in the MMO genre, full open worlds with no loading screens and hundreds of people rendered at once with no issues.
I can forgive ESO since the game is pretty old but with single player games like Starfield it is pretty unforgivable we have 5 loading screens of separate rooms if I take the elevator to another shop in a city.
GW2 is two years older than ESO and it also handles 100s of players in one location without crippling lag and disconnects — just frame rate drops, which is to be expected when you have that many players in one spot.
Until they make it official that the game is in maintenance mode, there is no excuse to let issues like this linger. They are still producing content, expecting people to pay, and in turn they should make sure the game people pay for, works well. Not works mostly, well.
.licenturion wrote: »MISTFORMBZZZ wrote: »I dont know if i ever seen something like that in ESO, like 400 people arround and no lag.
Only thing was like frame drops when the boss spawned.
This was probably 1x the whole cyro population at one space and game is working fine.
What are the excuses for this to not be possible at eso?
Simple, outdated technology.
If you see what newer games are pulling off these in the MMO genre, full open worlds with no loading screens and hundreds of people rendered at once with no issues.
I can forgive ESO since the game is pretty old but with single player games like Starfield it is pretty unforgivable we have 5 loading screens of separate rooms if I take the elevator to another shop in a city.
GW2 is two years older than ESO and it also handles 100s of players in one location without crippling lag and disconnects — just frame rate drops, which is to be expected when you have that many players in one spot.
I think that this is ZOS adding things to the game that impacted performance without making the necessary changes, or insufficient changes, to maintain performance. Sort of like loading up the pickup truck with bricks and stuff, then wondering why the frame is sitting on the axles. Just don't load it up with junk.Until they make it official that the game is in maintenance mode, there is no excuse to let issues like this linger. They are still producing content, expecting people to pay, and in turn they should make sure the game people pay for, works well. Not works mostly, well.
Right now, based on 2024, I am assuming that announcement is "next year". Probably right after they conclude the 10th Anniversary Yawning Competition
Yeah, I had some people log on for the first time in years to check out the anniversary event.... I think only two have logged back on since and not consistently at all.moderatelyfatman wrote: »I think the 10th Anniversary was perfect, just not the the way ZOS had hoped: instead of bringing back all the old players back into the fold, the old players logged on and were immediately reminded why they left in the first place. The Server Planemeld Event was just icing on the cake.
Once upon a time, Belkarth (Craglorn) was once a thriving throng of impressive warriors and mages, some on fearsome mounts and some flexing their powerful skills in readiness for whatever tough trial awaited. The atmosphere was awesome.
Fast forward to today and the crowds are thin and look more like a school playground with fluffy pets and cartoony mounts the norm.
ESO has been, and continues to be sanitised into blandness with damaging nerfs and an unhealthy focus on casual and childish content.
What was once a challenging adult game has become a pale shadow of itself more suited to teenagers and students, and can't see how the inevitable decline can be reversed or even slowed. I fear the damage has gone on for far too long and there's no sign of a change of direction anyway.
.licenturion wrote: »MISTFORMBZZZ wrote: »I dont know if i ever seen something like that in ESO, like 400 people arround and no lag.
Only thing was like frame drops when the boss spawned.
This was probably 1x the whole cyro population at one space and game is working fine.
What are the excuses for this to not be possible at eso?
Simple, outdated technology.
If you see what newer games are pulling off these in the MMO genre, full open worlds with no loading screens and hundreds of people rendered at once with no issues.
I can forgive ESO since the game is pretty old but with single player games like Starfield it is pretty unforgivable we have 5 loading screens of separate rooms if I take the elevator to another shop in a city.
GW2 is two years older than ESO and it also handles 100s of players in one location without crippling lag and disconnects — just frame rate drops, which is to be expected when you have that many players in one spot.
I think that this is ZOS adding things to the game that impacted performance without making the necessary changes, or insufficient changes, to maintain performance. Sort of like loading up the pickup truck with bricks and stuff, then wondering why the frame is sitting on the axles. Just don't load it up with junk.Until they make it official that the game is in maintenance mode, there is no excuse to let issues like this linger. They are still producing content, expecting people to pay, and in turn they should make sure the game people pay for, works well. Not works mostly, well.
Right now, based on 2024, I am assuming that announcement is "next year". Probably right after they conclude the 10th Anniversary Yawning Competition