spartaxoxo wrote: »
They said:Most importantly, however, this change helps keep the game performant as we continue to add new content and achievements in the future.
And Update 33 axed alt achievements at the same time as they added the card game, and a whole bunch of new achievements associated with it. The original announcement, which was later edited, stated that they were consolidating achievements to make way for new systems. And the new system at the time was the card game.
https://forums.elderscrollsonline.com/en/discussion/598865/
I have played the game since 2017/18
Tbh ESO started going downhill when they introduced housing and realised how profitable it was with the crown store. The game is pretty much just a housing simulator now.
agelonestar wrote: »Tbh ESO started going downhill when they introduced housing and realised how profitable it was with the crown store. The game is pretty much just a housing simulator now.
I acknowledge this is an opinion and you're entitled to it, but it's patently nonsense. If anything, Housing added a new player base to the game and augmented existing and future playability.
Grendalism wrote: »A big chunk of the “new player” numbers has got to be the increasing number of bots seen in Craglorn & starter areas.
These will show as a ‘steady new increase’ in players, but in reality they are just dead keyboards running on automation.
Take the bots out of the equation and get a better idea on numbers!
agelonestar wrote: »Tbh ESO started going downhill when they introduced housing and realised how profitable it was with the crown store. The game is pretty much just a housing simulator now.
I acknowledge this is an opinion and you're entitled to it, but it's patently nonsense. If anything, Housing added a new player base to the game and augmented existing and future playability.
Added another aspect of play yes, however after this is when the concentration of the crown store really ramped up and the quality of the game started to diminish.
MISTFORMBZZZ wrote: »I have two images here to show as a comparison and yes they could be made better but I was in hurry.
Wow group finder at approximately 22.00 is literally filled. In both mythic+ dungeons and raids got well over 100 active groups looking for people to join. And that is only one battlegroup/realm group of EU out of 16 I think there is.
While in ESO at the same time 22.00 covering all of what PC/EU has to offer and you can count the whole group finder activity with one hand fingers. There is practically nothing going on if you would look for something to do through group finder tool. And this is the reality of ESO. Ghost towns and nothing truly going on in PVE side and many guilds even those bigger ones are cancelling raids due to lack of people not joining. In cyrodiil you can ride from keep to keep without running into a single player and continue wandering alone for quite a long time. There is something going on in like 2 keeps at best even during the "rush hour". And that place is huuge and meant to be active pvp zone for hundreds of players at one time. There are many reasons why ESO is empty and why Wow is overflowing of activity.
It is a dead game ESO when you compare it to Wow, Final fantasy XIV and other mmorpg titles that actually take care of their game and listen to the community and provide content, enough good story material and activities to do. Crown store and decorating homes, that's what ESO is about it seems and it fails even in player housing because they can't offer more decorating room which community has literally cried for because raising that bar would make it unbearable for older gen. consoles. And they said some time ago they have no intentions to work on this problem/wish of community. These are the main reasons I left ESO for now and cancelled my sub. and returned to Wow and 20 years old graphics but at least that game delivers. Happy to pay the monthly fee again. Zenimax, you have abandoned your loyal ESO community and I hope someone there will wake up and demand a change. It is only a 10 year "old" game and it would have a lot to offer for people who want to enjoy it, if you allow it and work for it.
thank you for pointing out how bad it is.
On Thrones and Liberty all Servers are full right now and there is thousands of people running arround in the same instance with no lag.
Everyone who is playing it - (since its free probably a lot), knows im right.
And ngl the game is doing sooo much right its incredible.
As predicted this will drain the life out of eso imo.
Probably not even cross play would change something no more now at this point, at least not on PS EU, where im playing.
Sry for me being pessimistic but this is what i feel when i see my dead server.
agelonestar wrote: »agelonestar wrote: »Tbh ESO started going downhill when they introduced housing and realised how profitable it was with the crown store. The game is pretty much just a housing simulator now.
I acknowledge this is an opinion and you're entitled to it, but it's patently nonsense. If anything, Housing added a new player base to the game and augmented existing and future playability.
Added another aspect of play yes, however after this is when the concentration of the crown store really ramped up and the quality of the game started to diminish.
Again, this is simply not accurate - it's nothing more than an opinion, and an ill-informed one at that.
Housing has been in the game since Update 13. That's February 2017 - not far off 8 years ago. That's not far off 80% of the game's lifespan so far. That period takes in many population highs and lows, including the all-time highs so far. The idea that Housing has somehow helped to diminish the player population is obviously nonsense.
The Crown Store has been a feature of the game since Tamriel Unlimited launched in March 2015, and arguably its prominence was cemented with the launch of Crown Crates in 2016, not Housing.
The reality is that most MMOs saw a significant decline in player populations during the summer months of 2024 (to the best of our knowledge, given that many MMOs don't publish their data). Many are seeing small improvements now.
agelonestar wrote: »agelonestar wrote: »Tbh ESO started going downhill when they introduced housing and realised how profitable it was with the crown store. The game is pretty much just a housing simulator now.
I acknowledge this is an opinion and you're entitled to it, but it's patently nonsense. If anything, Housing added a new player base to the game and augmented existing and future playability.
Added another aspect of play yes, however after this is when the concentration of the crown store really ramped up and the quality of the game started to diminish.
Again, this is simply not accurate - it's nothing more than an opinion, and an ill-informed one at that.
Housing has been in the game since Update 13. That's February 2017 - not far off 8 years ago. That's not far off 80% of the game's lifespan so far. That period takes in many population highs and lows, including the all-time highs so far. The idea that Housing has somehow helped to diminish the player population is obviously nonsense.
The Crown Store has been a feature of the game since Tamriel Unlimited launched in March 2015, and arguably its prominence was cemented with the launch of Crown Crates in 2016, not Housing.
The reality is that most MMOs saw a significant decline in player populations during the summer months of 2024 (to the best of our knowledge, given that many MMOs don't publish their data). Many are seeing small improvements now.
Not ill informed at all.
A large chunk of the end game population on xbox na talked about this very issue at the time and for numerous patches afterwards. Eventually a large chunk to leave the game because of it as well as numerous other issues such as not fixing bugs but release $100 plus houses instead in the crown store as zos knew that people would buy them.
Yes the crown store has been there since day one, i didnt say it only began around that time. Early on, it wasnt as predatory as it had become around the time that housing was released and the store was jam packed with housing packs for ridiculous prices.
Again, im not saying housing itself killed the game, what i mean is that around that time is when people started to see a shift in where zos put their priorities as they found their whales.
MISTFORMBZZZ wrote: »I have two images here to show as a comparison and yes they could be made better but I was in hurry.
Wow group finder at approximately 22.00 is literally filled. In both mythic+ dungeons and raids got well over 100 active groups looking for people to join. And that is only one battlegroup/realm group of EU out of 16 I think there is.
While in ESO at the same time 22.00 covering all of what PC/EU has to offer and you can count the whole group finder activity with one hand fingers. There is practically nothing going on if you would look for something to do through group finder tool. And this is the reality of ESO. Ghost towns and nothing truly going on in PVE side and many guilds even those bigger ones are cancelling raids due to lack of people not joining. In cyrodiil you can ride from keep to keep without running into a single player and continue wandering alone for quite a long time. There is something going on in like 2 keeps at best even during the "rush hour". And that place is huuge and meant to be active pvp zone for hundreds of players at one time. There are many reasons why ESO is empty and why Wow is overflowing of activity.
It is a dead game ESO when you compare it to Wow, Final fantasy XIV and other mmorpg titles that actually take care of their game and listen to the community and provide content, enough good story material and activities to do. Crown store and decorating homes, that's what ESO is about it seems and it fails even in player housing because they can't offer more decorating room which community has literally cried for because raising that bar would make it unbearable for older gen. consoles. And they said some time ago they have no intentions to work on this problem/wish of community. These are the main reasons I left ESO for now and cancelled my sub. and returned to Wow and 20 years old graphics but at least that game delivers. Happy to pay the monthly fee again. Zenimax, you have abandoned your loyal ESO community and I hope someone there will wake up and demand a change. It is only a 10 year "old" game and it would have a lot to offer for people who want to enjoy it, if you allow it and work for it.
thank you for pointing out how bad it is.
On Thrones and Liberty all Servers are full right now and there is thousands of people running arround in the same instance with no lag.
Everyone who is playing it - (since its free probably a lot), knows im right.
And ngl the game is doing sooo much right its incredible.
As predicted this will drain the life out of eso imo.
Probably not even cross play would change something no more now at this point, at least not on PS EU, where im playing.
Sry for me being pessimistic but this is what i feel when i see my dead server.
But the combat system in TL is utter garbage. Targetting feels terrible whether on M&K or controller, and combat itself is clunky. For all its performance faults, ESO’s combat system is at least untouchable compared to classic style MMOs.
MISTFORMBZZZ wrote: »I have two images here to show as a comparison and yes they could be made better but I was in hurry.
Wow group finder at approximately 22.00 is literally filled. In both mythic+ dungeons and raids got well over 100 active groups looking for people to join. And that is only one battlegroup/realm group of EU out of 16 I think there is.
While in ESO at the same time 22.00 covering all of what PC/EU has to offer and you can count the whole group finder activity with one hand fingers. There is practically nothing going on if you would look for something to do through group finder tool. And this is the reality of ESO. Ghost towns and nothing truly going on in PVE side and many guilds even those bigger ones are cancelling raids due to lack of people not joining. In cyrodiil you can ride from keep to keep without running into a single player and continue wandering alone for quite a long time. There is something going on in like 2 keeps at best even during the "rush hour". And that place is huuge and meant to be active pvp zone for hundreds of players at one time. There are many reasons why ESO is empty and why Wow is overflowing of activity.
It is a dead game ESO when you compare it to Wow, Final fantasy XIV and other mmorpg titles that actually take care of their game and listen to the community and provide content, enough good story material and activities to do. Crown store and decorating homes, that's what ESO is about it seems and it fails even in player housing because they can't offer more decorating room which community has literally cried for because raising that bar would make it unbearable for older gen. consoles. And they said some time ago they have no intentions to work on this problem/wish of community. These are the main reasons I left ESO for now and cancelled my sub. and returned to Wow and 20 years old graphics but at least that game delivers. Happy to pay the monthly fee again. Zenimax, you have abandoned your loyal ESO community and I hope someone there will wake up and demand a change. It is only a 10 year "old" game and it would have a lot to offer for people who want to enjoy it, if you allow it and work for it.
thank you for pointing out how bad it is.
On Thrones and Liberty all Servers are full right now and there is thousands of people running arround in the same instance with no lag.
Everyone who is playing it - (since its free probably a lot), knows im right.
And ngl the game is doing sooo much right its incredible.
As predicted this will drain the life out of eso imo.
Probably not even cross play would change something no more now at this point, at least not on PS EU, where im playing.
Sry for me being pessimistic but this is what i feel when i see my dead server.
agelonestar wrote: »agelonestar wrote: »agelonestar wrote: »Tbh ESO started going downhill when they introduced housing and realised how profitable it was with the crown store. The game is pretty much just a housing simulator now.
I acknowledge this is an opinion and you're entitled to it, but it's patently nonsense. If anything, Housing added a new player base to the game and augmented existing and future playability.
Added another aspect of play yes, however after this is when the concentration of the crown store really ramped up and the quality of the game started to diminish.
Again, this is simply not accurate - it's nothing more than an opinion, and an ill-informed one at that.
Housing has been in the game since Update 13. That's February 2017 - not far off 8 years ago. That's not far off 80% of the game's lifespan so far. That period takes in many population highs and lows, including the all-time highs so far. The idea that Housing has somehow helped to diminish the player population is obviously nonsense.
The Crown Store has been a feature of the game since Tamriel Unlimited launched in March 2015, and arguably its prominence was cemented with the launch of Crown Crates in 2016, not Housing.
The reality is that most MMOs saw a significant decline in player populations during the summer months of 2024 (to the best of our knowledge, given that many MMOs don't publish their data). Many are seeing small improvements now.
Not ill informed at all.
A large chunk of the end game population on xbox na talked about this very issue at the time and for numerous patches afterwards. Eventually a large chunk to leave the game because of it as well as numerous other issues such as not fixing bugs but release $100 plus houses instead in the crown store as zos knew that people would buy them.
Yes the crown store has been there since day one, i didnt say it only began around that time. Early on, it wasnt as predatory as it had become around the time that housing was released and the store was jam packed with housing packs for ridiculous prices.
Again, im not saying housing itself killed the game, what i mean is that around that time is when people started to see a shift in where zos put their priorities as they found their whales.
The Crown Store launched in March 2015 - the game launched in April 2014. So, the Crown Store has not been around "since day one".
There is zero evidence that the Crown Store and/or Housing has had anything other than an overall positive impact on game population.
I really do appreciate that you have an opinion and as I said before, you're entitled to it - but your opinion is not based in anything real or factual. And to your point about ZoS priorities, you're apparently missing the point that Housing has been around through the game's biggest high population points.
You not liking housing in ESO doesn't equate to some magic causality for a lower game population that appears to be impacting all major MMOs.
MISTFORMBZZZ wrote: »MISTFORMBZZZ wrote: »I have two images here to show as a comparison and yes they could be made better but I was in hurry.
Wow group finder at approximately 22.00 is literally filled. In both mythic+ dungeons and raids got well over 100 active groups looking for people to join. And that is only one battlegroup/realm group of EU out of 16 I think there is.
While in ESO at the same time 22.00 covering all of what PC/EU has to offer and you can count the whole group finder activity with one hand fingers. There is practically nothing going on if you would look for something to do through group finder tool. And this is the reality of ESO. Ghost towns and nothing truly going on in PVE side and many guilds even those bigger ones are cancelling raids due to lack of people not joining. In cyrodiil you can ride from keep to keep without running into a single player and continue wandering alone for quite a long time. There is something going on in like 2 keeps at best even during the "rush hour". And that place is huuge and meant to be active pvp zone for hundreds of players at one time. There are many reasons why ESO is empty and why Wow is overflowing of activity.
It is a dead game ESO when you compare it to Wow, Final fantasy XIV and other mmorpg titles that actually take care of their game and listen to the community and provide content, enough good story material and activities to do. Crown store and decorating homes, that's what ESO is about it seems and it fails even in player housing because they can't offer more decorating room which community has literally cried for because raising that bar would make it unbearable for older gen. consoles. And they said some time ago they have no intentions to work on this problem/wish of community. These are the main reasons I left ESO for now and cancelled my sub. and returned to Wow and 20 years old graphics but at least that game delivers. Happy to pay the monthly fee again. Zenimax, you have abandoned your loyal ESO community and I hope someone there will wake up and demand a change. It is only a 10 year "old" game and it would have a lot to offer for people who want to enjoy it, if you allow it and work for it.
thank you for pointing out how bad it is.
On Thrones and Liberty all Servers are full right now and there is thousands of people running arround in the same instance with no lag.
Everyone who is playing it - (since its free probably a lot), knows im right.
And ngl the game is doing sooo much right its incredible.
As predicted this will drain the life out of eso imo.
Probably not even cross play would change something no more now at this point, at least not on PS EU, where im playing.
Sry for me being pessimistic but this is what i feel when i see my dead server.
But the combat system in TL is utter garbage. Targetting feels terrible whether on M&K or controller, and combat itself is clunky. For all its performance faults, ESO’s combat system is at least untouchable compared to classic style MMOs.
You can literally turn the auto targetting / chasing stuff off with 2 clicks and its like in eso. Settings , controll , look in the list below and turn everything related to the targetting off
Warhawke_80 wrote: »Anyway the biggest complaint is about T&L is... you guessed it... LAG...that and a predatory Business model much worse than ESO...
I have no interest in it, but I was curious so I checked out the reviews on Steam, which are "Mixed". Some players are loving the game but there are a lot of complaints.
I'm still interested in ESO, which is why I'm hoping we'll still get meaningful story content, even if it's new quests in existing zones.
Warhawke_80 wrote: »Anyway the biggest complaint is about T&L is... you guessed it... LAG...that and a predatory Business model much worse than ESO...
I have no interest in it, but I was curious so I checked out the reviews on Steam, which are "Mixed". Some players are loving the game but there are a lot of complaints.
I'm still interested in ESO, which is why I'm hoping we'll still get meaningful story content, even if it's new quests in existing zones.
We need a really good "ESO Killer", which T&L is not. It will either motivate ZOS to do better with ESO, or people will move to it and ZOS can start thinking about when to turn off the servers. Either way, it is better for the players and will resolve the population uncertainty here.
Veinblood1965 wrote: »From what I hear Nightblade changes to cloak is coming which when it comes I am unsubscribing as that will be the last straw. Cloak is WHY many of us play the class. It's not smart to tinker with a core class ability in games like this. People leave. NB is my main character, I have others I play also but I'm not willing to put any more time into any of them when the rug can be pulled out from under those toons also. I don't trust ZoS not to tinker with core abilities any longer on any class if this change rolls out.
Warhawke_80 wrote: »Anyway the biggest complaint is about T&L is... you guessed it... LAG...that and a predatory Business model much worse than ESO...
I have no interest in it, but I was curious so I checked out the reviews on Steam, which are "Mixed". Some players are loving the game but there are a lot of complaints.
I'm still interested in ESO, which is why I'm hoping we'll still get meaningful story content, even if it's new quests in existing zones.
We need a really good "ESO Killer", which T&L is not. It will either motivate ZOS to do better with ESO, or people will move to it and ZOS can start thinking about when to turn off the servers. Either way, it is better for the players and will resolve the population uncertainty here.
I agree t and l wont really kill eso, however on xbox its drawing a lot of players away from ESO as theres very limited competition to ESO on console.
Hopefully it does give zos a scare so they will actually do something.
valenwood_vegan wrote: »[quote="spartaxoxo;c-8193715"...
I, just for a specific example, used to sub for the whole year but I see little value in subbing for Q3 and Q4 now...
[EDIT: Intended quote didn't work].
MISTFORMBZZZ wrote: »MISTFORMBZZZ wrote: »I have two images here to show as a comparison and yes they could be made better but I was in hurry.
Wow group finder at approximately 22.00 is literally filled. In both mythic+ dungeons and raids got well over 100 active groups looking for people to join. And that is only one battlegroup/realm group of EU out of 16 I think there is.
While in ESO at the same time 22.00 covering all of what PC/EU has to offer and you can count the whole group finder activity with one hand fingers. There is practically nothing going on if you would look for something to do through group finder tool. And this is the reality of ESO. Ghost towns and nothing truly going on in PVE side and many guilds even those bigger ones are cancelling raids due to lack of people not joining. In cyrodiil you can ride from keep to keep without running into a single player and continue wandering alone for quite a long time. There is something going on in like 2 keeps at best even during the "rush hour". And that place is huuge and meant to be active pvp zone for hundreds of players at one time. There are many reasons why ESO is empty and why Wow is overflowing of activity.
It is a dead game ESO when you compare it to Wow, Final fantasy XIV and other mmorpg titles that actually take care of their game and listen to the community and provide content, enough good story material and activities to do. Crown store and decorating homes, that's what ESO is about it seems and it fails even in player housing because they can't offer more decorating room which community has literally cried for because raising that bar would make it unbearable for older gen. consoles. And they said some time ago they have no intentions to work on this problem/wish of community. These are the main reasons I left ESO for now and cancelled my sub. and returned to Wow and 20 years old graphics but at least that game delivers. Happy to pay the monthly fee again. Zenimax, you have abandoned your loyal ESO community and I hope someone there will wake up and demand a change. It is only a 10 year "old" game and it would have a lot to offer for people who want to enjoy it, if you allow it and work for it.
thank you for pointing out how bad it is.
On Thrones and Liberty all Servers are full right now and there is thousands of people running arround in the same instance with no lag.
Everyone who is playing it - (since its free probably a lot), knows im right.
And ngl the game is doing sooo much right its incredible.
As predicted this will drain the life out of eso imo.
Probably not even cross play would change something no more now at this point, at least not on PS EU, where im playing.
Sry for me being pessimistic but this is what i feel when i see my dead server.
But the combat system in TL is utter garbage. Targetting feels terrible whether on M&K or controller, and combat itself is clunky. For all its performance faults, ESO’s combat system is at least untouchable compared to classic style MMOs.
You can literally turn the auto targetting / chasing stuff off with 2 clicks and its like in eso. Settings , controll , look in the list below and turn everything related to the targetting off
Warhawke_80 wrote: »CatoUnchained wrote: »Warhawke_80 wrote: »CatoUnchained wrote: »
Are you talking about ESO? ....a game who's PvP hasn't seen any support or upgrades in over 5 years? We learned during the last live stream that even Brian Wheeler, ESO's PvP/combat dev very rarely even spends time in Cyrodiil. Meanwhile, essentially every update and addition to ESO since 2018 has been PvE/casual focused.
The year long content was canned to address PVP technical issues...that is huge
They can't add more content until the technical issues are addressed, yet no matter what Zenimax tries, the folks with a Pentium II and the 726 frame line will scream lag, so there is no moving forward.
The PVP player base is infinitesimally small....yet despite that all players pay for Zenimax's decision to "fix PVP"
No matter what Zenimax does, it will not be enough for the PVP community... period
In any event my post was more about the Backslapping network that keeps the masses out of it's small circle, and said network talking down to said masses like the poster I responded to...
You did realize that ESO was advertised since the beginning to have PvP being one of the primary end game activities, right?
Reading some of these posts reminds me of a youtube article Nefas did a while back. Just google nefas + casuals and you'll find it.
I'm going to try and be diplomatic as possible here...
Sure I do realize that... I also realize that there was a major backlash from the TES community the moment it was announced, that build to a crescendo when it was revealed that the developers who were creating a TES MMO were basically the same one responsible of Warhammer Age of Reckoning, but that's neither here nor there.....I think the devs did a much needed pivot when they realized the only way to save ESO was to basically make it Skyrim with friends.
Look it's not like I'm saying turn Cyrodil into a PVE only area....I'm saying that PVP in a TES game was and is and acknowledged bad idea, but we are stuck with it now and the devs are doing the best they can and are trying to support the minuscule PVP fan base despite it no doubt costing them money every month, they believe in the PVP community despite the PVP community obviously not believing in them....as popular as FFXIV is the devs admit that the PVP game actually costs them revenue...I would imagine given the low participation that it's the same way with ESO.
Western PVP MMO's for the most part just aren't a cash cow...and it saddens me that the devs at Zenimax had to learn that the hard way.
Again I'm not saying that we should can PVP I'm just saying the situation is what it is and I think the devs get too little credit for keeping a dying PVP game afloat.
Unlike the original poster...I'm not going to evoke any one content creator but anyone that dose do a google search can also see just how divisive some of them have been to the larger community....and that doesn't help the conversation at all.
Warhawke_80 wrote: »MISTFORMBZZZ wrote: »MISTFORMBZZZ wrote: »I have two images here to show as a comparison and yes they could be made better but I was in hurry.
Wow group finder at approximately 22.00 is literally filled. In both mythic+ dungeons and raids got well over 100 active groups looking for people to join. And that is only one battlegroup/realm group of EU out of 16 I think there is.
While in ESO at the same time 22.00 covering all of what PC/EU has to offer and you can count the whole group finder activity with one hand fingers. There is practically nothing going on if you would look for something to do through group finder tool. And this is the reality of ESO. Ghost towns and nothing truly going on in PVE side and many guilds even those bigger ones are cancelling raids due to lack of people not joining. In cyrodiil you can ride from keep to keep without running into a single player and continue wandering alone for quite a long time. There is something going on in like 2 keeps at best even during the "rush hour". And that place is huuge and meant to be active pvp zone for hundreds of players at one time. There are many reasons why ESO is empty and why Wow is overflowing of activity.
It is a dead game ESO when you compare it to Wow, Final fantasy XIV and other mmorpg titles that actually take care of their game and listen to the community and provide content, enough good story material and activities to do. Crown store and decorating homes, that's what ESO is about it seems and it fails even in player housing because they can't offer more decorating room which community has literally cried for because raising that bar would make it unbearable for older gen. consoles. And they said some time ago they have no intentions to work on this problem/wish of community. These are the main reasons I left ESO for now and cancelled my sub. and returned to Wow and 20 years old graphics but at least that game delivers. Happy to pay the monthly fee again. Zenimax, you have abandoned your loyal ESO community and I hope someone there will wake up and demand a change. It is only a 10 year "old" game and it would have a lot to offer for people who want to enjoy it, if you allow it and work for it.
thank you for pointing out how bad it is.
On Thrones and Liberty all Servers are full right now and there is thousands of people running arround in the same instance with no lag.
Everyone who is playing it - (since its free probably a lot), knows im right.
And ngl the game is doing sooo much right its incredible.
As predicted this will drain the life out of eso imo.
Probably not even cross play would change something no more now at this point, at least not on PS EU, where im playing.
Sry for me being pessimistic but this is what i feel when i see my dead server.
But the combat system in TL is utter garbage. Targetting feels terrible whether on M&K or controller, and combat itself is clunky. For all its performance faults, ESO’s combat system is at least untouchable compared to classic style MMOs.
You can literally turn the auto targetting / chasing stuff off with 2 clicks and its like in eso. Settings , controll , look in the list below and turn everything related to the targetting off
Dude no offense...but looking over your post ...you sound like a commercial for Throne and Liberty...I just don't think you're going to move a lot of people over to a pay to win Asian MMO that has gear vending machines in way of the Battlepass....as they typically don't do well in the west and T&L has bombed in Korea so I don't see it taking the west by storm.
There are MMO's in development that will give ESO major competition (Whispers of a Baldures Gate MMO?)...but T&L is not this Dark horse that you claim it is....