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Population shrinking, PLEASE do something

  • MISTFORMBZZZ
    MISTFORMBZZZ
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    spartaxoxo wrote: »
    Jaraal wrote: »
    They sacrificed replayability for a card game. And I wonder how many people still actually play that on a daily basis.

    No, they didn't. They sacrificed it for performance. The game already runs poorly. A lot has been cut for that.


    They were saying over years new servers wouldnt help, when the whole community was BEGGING for them.

    Then the servers have been changed and voilla the performance is fine.

    (at least on PS EU, thought the server is kinda dead and empty)


    They just need to start listen to the people who actually play the game, since they are clearly not playing the game.

  • Elsonso
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    Theist_VII wrote: »
    Elsonso wrote: »
    Theist_VII wrote: »
    Ever since the 30fps menus, performance has been feeling worse than normal, and people are not willing to wait for them to fix it, you can’t even quest proper without having your game freeze up for 5-10 seconds at a time, multiple times, and all for what? An inferior product? No wonder we’re all jumping ship.

    Uh. I don't have the problem where the game freezes up on my for 5-10 seconds while questing, or any overland content, on PC or XBox, NA or EU.

    Yet there’s a 60+ page thread of others having the same experience, and every guild of mine is experiencing the same issue.

    Dunno what to say. Yours is the first I had heard of it freezing for 5-10 seconds during questing.
    pklemming wrote: »
    As for Everquest, I played it from 1999 to 2013, and I loved the game and still do. I hear it has regular updates and patches, and has a strong core of people still playing it. Between my wife and I we had 12...14(?) accounts, I forget now. The only reason I don't go back, is so I don't tarnish all the old memories I had of it. Not having all my old friends there, the people we sat with in a corner of a dungeon for days on end, just chatting while waiting on spawns, will sadden me greatly.

    Everquest will have another update this year. I just don't see ZOS still updating ESO in 2039. While ESO could probably survive 25 years as a live service, I don't think ZOS will remain really active with the game for the duration.
    ESO Plus: No
    PC NA/EU: @Elsonso
    XBox EU/NA: @ElsonsoJannus
    X/Twitter: ElsonsoJannus
  • Idelise
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    I see it mentioned so... what is AwA?
  • Elsonso
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    Idelise wrote: »
    I see it mentioned so... what is AwA?

    Account-wide Achievements. Characters inherit achievements earned by other characters. Applies limits and conditions on repaying the game with a new character. It is possible to replay, but the game has less support for tracking accomplishments on new characters.
    ESO Plus: No
    PC NA/EU: @Elsonso
    XBox EU/NA: @ElsonsoJannus
    X/Twitter: ElsonsoJannus
  • Auldwulfe
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    Idelise wrote: »
    I see it mentioned so... what is AwA?

    AwA is Account wide Achievements - at one point, all your achievements were tracked per character --- but it was listed as a reason for poor performance. So, now, many achievements, when completed are listed to your account, there is a note as to which character got it.... but it is a lot harder to see which alt accomplished what task, and it takes away from each individual character you have.

    For example, using a NEW system... Scribing. Once you have unlocked the achievement for a specific script on one character, you have the achievement on all.... but, it is a bit more difficult to know what scripts a specific character has, as they still force you to learn them, character by character.....

    In other cases, it leads to absurd things, like my newly created character, at level 3 (skipping tutorial), that can put on the Silencer title, and so on......

    Auldwulfe
  • TaSheen
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    Pelanora wrote: »
    It's me playing the game not my toons so I don't quite follow this Awa nostalgia.

    But I celebrate your holding nice memories.

    There are a lot of us who don't "get" that though. I've never in all my game playing life (since 1985) felt that it's "just me playing the game". It's me roleplaying a character in a world not my own.... and for me (and others) every character is different, so when I change characters I enter a totally different girl's mind and world situation.

    Now, admittedly, I didn't and don't have any use for achievements, and I never personally needed them as a "marker" for who was where in the game, but I certainly empathize with those for whom AWA took away something intrinsic to their enjoyment of game play.

    At one point, there was room for different ways to play and enjoy the game. AWA took that away from many players.
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • ragnarok6644b14_ESO
    I like AWA because it helps my roleplaying - it allows me to get dyes/cosmetics (including titles, furnishings, etc) that the character mechanically could not get but should have story-wise.

    For example, it would be hard to clear Vateshran Hollows to get the "Spirit Seeker" title with just the Void Bash set for my Namiran. That is a group content tank set, and is damn near the only Namiran set in the game.
  • Jaraal
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    spartaxoxo wrote: »
    Jaraal wrote: »
    They sacrificed replayability for a card game. And I wonder how many people still actually play that on a daily basis.

    No, they didn't. They sacrificed it for performance. The game already runs poorly. A lot has been cut for that.

    They said:
    Most importantly, however, this change helps keep the game performant as we continue to add new content and achievements in the future.

    And Update 33 axed alt achievements at the same time as they added the card game, and a whole bunch of new achievements associated with it. The original announcement, which was later edited, stated that they were consolidating achievements to make way for new systems. And the new system at the time was the card game.

    https://forums.elderscrollsonline.com/en/discussion/598865/
  • Elsonso
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    spartaxoxo wrote: »
    Jaraal wrote: »
    They sacrificed replayability for a card game. And I wonder how many people still actually play that on a daily basis.

    No, they didn't. They sacrificed it for performance. The game already runs poorly. A lot has been cut for that.


    They were saying over years new servers wouldnt help, when the whole community was BEGGING for them.

    Then the servers have been changed and voilla the performance is fine.

    (at least on PS EU, thought the server is kinda dead and empty)


    They just need to start listen to the people who actually play the game, since they are clearly not playing the game.

    To be honest, I think they waited so long to update the servers that by the time they got around to it, the advances in server hardware compensated for the server programming that is still causing performance problems. If they had updated the servers back when people suggested it, maybe there would not have been as much of an improvement, if any.
    TaSheen wrote: »
    Pelanora wrote: »
    It's me playing the game not my toons so I don't quite follow this Awa nostalgia.

    But I celebrate your holding nice memories.

    There are a lot of us who don't "get" that though. I've never in all my game playing life (since 1985) felt that it's "just me playing the game". It's me roleplaying a character in a world not my own.... and for me (and others) every character is different, so when I change characters I enter a totally different girl's mind and world situation.

    Now, admittedly, I didn't and don't have any use for achievements, and I never personally needed them as a "marker" for who was where in the game, but I certainly empathize with those for whom AWA took away something intrinsic to their enjoyment of game play.

    This is also me. I am playing the game, but it is not me inside the game doing things. It is the character inside the game doing things, and I am watching and directing. It is just the way that I have always done RPGs, and it is likely due to the fact that I have played characters that are very much not "me" long before anyone ever computerized things.
    ESO Plus: No
    PC NA/EU: @Elsonso
    XBox EU/NA: @ElsonsoJannus
    X/Twitter: ElsonsoJannus
  • Quackery
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    I stopped playing ESO about a month ago because of how Cyrodiil keeps getting neglected or straight out stomped on. It's honestly reached the point where it's time for an "ESO 2" where everything is new (servers, code etc).
  • CatoUnchained
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    Are you talking about ESO? ....a game who's PvP hasn't seen any support or upgrades in over 5 years? We learned during the last live stream that even Brian Wheeler, ESO's PvP/combat dev very rarely even spends time in Cyrodiil. Meanwhile, essentially every update and addition to ESO since 2018 has been PvE/casual focused.

    The year long content was canned to address PVP technical issues...that is huge
    They can't add more content until the technical issues are addressed, yet no matter what Zenimax tries, the folks with a Pentium II and the 726 frame line will scream lag, so there is no moving forward.
    The PVP player base is infinitesimally small....yet despite that all players pay for Zenimax's decision to "fix PVP"

    No matter what Zenimax does, it will not be enough for the PVP community... period


    In any event my post was more about the Backslapping network that keeps the masses out of it's small circle, and said network talking down to said masses like the poster I responded to...





    The post I'm quoting is not factually supported. Rather than get into a back and forth it seems more effective to ask a couple simple questions.

    You did realize that ESO was advertised since the beginning to have PvP being one of the primary end game activities, right?

    What, if anything, can you respect about the PvP community and the fact that ZOS designed ESO to have Cyrodiil PvP to be one of only 2 end game activities?

    PvP was a primary focus for ESO during development and ESO was advertised as being a PvP heavy game for the first three years plus. (pics of the back of the box the game originally came in has been posted on this forum many times, and proves this to be the case)

    Reading some of these posts reminds me of a youtube article Nefas did a while back. Just google nefas + casuals and you'll find it.

    Edited by CatoUnchained on 2 October 2024 16:08
  • CatoUnchained
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    Lalothen wrote: »
    Coo_PnT wrote: »
    My guess is that the ESO is simply not cost-effective and management has chosen to put the budget into other things (new MMO IP?) .The recent updates are so poor compared to previous years. Many ZoS employees have to say yes for a living. However, it is very sad that they ignore the opinions of us users too much and do not respond to anything. I wish they would communicate with us, even if it is just a little bit.

    Yet they felt the need this year to put out promo articles about how ESO has grossed over $2bn throughout its lifetime. Granted that's turnover not profit, but if they haven't made good profit on that sort of turnover then I'd be incredibly surprised. It's not even a "this game is old, we can't stop it from declining and feeling increasingly dated" scenario, because GW2 is just as old and doing better (Janthir Wilds has been really well received overall), and WoW is older still and they've just released one of the best expansions (The War Within) in the past decade.

    If the spaghetti code they got left to deal with is imposing strict limits on what they can actually do, and/or the top brass just aren't bothered about the ongoing development of ESO and have basically put it into "managed decline" mode, the playerbase has a right to know.

    We're customers paying good money with particular expectations as to the value of the product we get for that money (and compared to competitor MMOs we're not getting good value for our money any more). We deserve transparency about the state of ESO and its future, not opaqueness, obfuscation or - most infuriatingly - complete silence.

    Sometimes we have to judge people and companies based solely on what they do, not what they say. We haven't heard ZOS say much about most of the issues that players complain about most, most notably performance, but we do know what they've done about it and what has and hasn't been fixed.

    ESO could be the end of ZOS as a viable company if they don't get these perennial performance issues resolved. If they can't or wont do what it takes to keep ESO running smoothly why should anyone trust them with a new IP?
    Edited by CatoUnchained on 2 October 2024 16:06
  • WitchyKiki
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    Elsonso wrote: »
    Theist_VII wrote: »
    Elsonso wrote: »
    Theist_VII wrote: »
    Ever since the 30fps menus, performance has been feeling worse than normal, and people are not willing to wait for them to fix it, you can’t even quest proper without having your game freeze up for 5-10 seconds at a time, multiple times, and all for what? An inferior product? No wonder we’re all jumping ship.

    Uh. I don't have the problem where the game freezes up on my for 5-10 seconds while questing, or any overland content, on PC or XBox, NA or EU.

    Yet there’s a 60+ page thread of others having the same experience, and every guild of mine is experiencing the same issue.

    Dunno what to say. Yours is the first I had heard of it freezing for 5-10 seconds during questing.
    pklemming wrote: »
    As for Everquest, I played it from 1999 to 2013, and I loved the game and still do. I hear it has regular updates and patches, and has a strong core of people still playing it. Between my wife and I we had 12...14(?) accounts, I forget now. The only reason I don't go back, is so I don't tarnish all the old memories I had of it. Not having all my old friends there, the people we sat with in a corner of a dungeon for days on end, just chatting while waiting on spawns, will sadden me greatly.

    Everquest will have another update this year. I just don't see ZOS still updating ESO in 2039. While ESO could probably survive 25 years as a live service, I don't think ZOS will remain really active with the game for the duration.

    My game freezes for 5-10 seconds just playing tales of tribute. So... its true.
    Context is for kings -Captain Gabriel Lorca
  • MISTFORMBZZZ
    MISTFORMBZZZ
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    Yesterday was campaign reset...

    What a healthy population.

    Wonder what caused that, maybe one of the new titles wich have been released yesterday for free?


    9up257vjkpxh.jpg
  • Dimorphos
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    I have two images here to show as a comparison and yes they could be made better but I was in hurry.

    e0i3vzbaooyl.jpg

    io27mw9zr0dv.jpg

    Wow group finder at approximately 22.00 is literally filled. In both mythic+ dungeons and raids got well over 100 active groups looking for people to join. And that is only one battlegroup/realm group of EU out of 16 I think there is.

    While in ESO at the same time 22.00 covering all of what PC/EU has to offer and you can count the whole group finder activity with one hand fingers. There is practically nothing going on if you would look for something to do through group finder tool. And this is the reality of ESO. Ghost towns and nothing truly going on in PVE side and many guilds even those bigger ones are cancelling raids due to lack of people not joining. In cyrodiil you can ride from keep to keep without running into a single player and continue wandering alone for quite a long time. There is something going on in like 2 keeps at best even during the "rush hour". And that place is huuge and meant to be active pvp zone for hundreds of players at one time. There are many reasons why ESO is empty and why Wow is overflowing of activity.

    It is a dead game ESO when you compare it to Wow, Final fantasy XIV and other mmorpg titles that actually take care of their game and listen to the community and provide content, enough good story material and activities to do. Crown store and decorating homes, that's what ESO is about it seems and it fails even in player housing because they can't offer more decorating room which community has literally cried for because raising that bar would make it unbearable for older gen. consoles. And they said some time ago they have no intentions to work on this problem/wish of community. These are the main reasons I left ESO for now and cancelled my sub. and returned to Wow and 20 years old graphics but at least that game delivers. Happy to pay the monthly fee again. Zenimax, you have abandoned your loyal ESO community and I hope someone there will wake up and demand a change. It is only a 10 year "old" game and it would have a lot to offer for people who want to enjoy it, if you allow it and work for it.
    Edited by Dimorphos on 2 October 2024 20:04
  • Warhawke_80
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    Are you talking about ESO? ....a game who's PvP hasn't seen any support or upgrades in over 5 years? We learned during the last live stream that even Brian Wheeler, ESO's PvP/combat dev very rarely even spends time in Cyrodiil. Meanwhile, essentially every update and addition to ESO since 2018 has been PvE/casual focused.

    The year long content was canned to address PVP technical issues...that is huge
    They can't add more content until the technical issues are addressed, yet no matter what Zenimax tries, the folks with a Pentium II and the 726 frame line will scream lag, so there is no moving forward.
    The PVP player base is infinitesimally small....yet despite that all players pay for Zenimax's decision to "fix PVP"

    No matter what Zenimax does, it will not be enough for the PVP community... period


    In any event my post was more about the Backslapping network that keeps the masses out of it's small circle, and said network talking down to said masses like the poster I responded to...







    You did realize that ESO was advertised since the beginning to have PvP being one of the primary end game activities, right?


    Reading some of these posts reminds me of a youtube article Nefas did a while back. Just google nefas + casuals and you'll find it.


    I'm going to try and be diplomatic as possible here...

    Sure I do realize that... I also realize that there was a major backlash from the TES community the moment it was announced, that build to a crescendo when it was revealed that the developers who were creating a TES MMO were basically the same one responsible of Warhammer Age of Reckoning, but that's neither here nor there.....I think the devs did a much needed pivot when they realized the only way to save ESO was to basically make it Skyrim with friends.

    Look it's not like I'm saying turn Cyrodil into a PVE only area....I'm saying that PVP in a TES game was and is and acknowledged bad idea, but we are stuck with it now and the devs are doing the best they can and are trying to support the minuscule PVP fan base despite it no doubt costing them money every month, they believe in the PVP community despite the PVP community obviously not believing in them....as popular as FFXIV is the devs admit that the PVP game actually costs them revenue...I would imagine given the low participation that it's the same way with ESO.

    Western PVP MMO's for the most part just aren't a cash cow...and it saddens me that the devs at Zenimax had to learn that the hard way.


    Again I'm not saying that we should can PVP I'm just saying the situation is what it is and I think the devs get too little credit for keeping a dying PVP game afloat.

    Unlike the original poster...I'm not going to evoke any one content creator but anyone that dose do a google search can also see just how divisive some of them have been to the larger community....and that doesn't help the conversation at all.



    Edited by Warhawke_80 on 2 October 2024 21:16
    ““Elric knew. The sword told him, without words of any sort. Stormbringer needed to fight, for that was its reason for existence...”― Michael Moorcock, Elric of Melniboné
  • o_Primate_o
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    It's clear that simply adding new content won't grow number of players. They need to leverage what motivates people log in to any mmorpg game (ex. friends online or content? Is server pop an incentive?) and fix what frustrates people (skill rebalances, lag, boots, etc).
    Xbox NA as o Primate o
  • Jusey1
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    Dimorphos wrote: »
    It is a dead game ESO when you compare it to Wow, Final fantasy XIV and other mmorpg titles that actually take care of their game and listen to the community and provide content, enough good story material and activities to do.

    As someone who been playing WoW for two months and recently came back to playing ESO again, honestly... No. Both games have major issues and problems when it comes to content, and in all honesty I think I would rather play ESO than WoW.
  • Estin
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    It's clear that simply adding new content won't grow number of players. They need to leverage what motivates people log in to any mmorpg game (ex. friends online or content? Is server pop an incentive?) and fix what frustrates people (skill rebalances, lag, boots, etc).

    I'm at the point where I believe that they don't have enough people to do any of this. The game feels like it's being ran by a skeleton crew of 10 people with at least half of them being some form of community manager that doesn't do any work on the game. There's too many problems piling up, but not enough solutions are coming out.
  • MISTFORMBZZZ
    MISTFORMBZZZ
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    Dimorphos wrote: »
    I have two images here to show as a comparison and yes they could be made better but I was in hurry.

    e0i3vzbaooyl.jpg

    io27mw9zr0dv.jpg

    Wow group finder at approximately 22.00 is literally filled. In both mythic+ dungeons and raids got well over 100 active groups looking for people to join. And that is only one battlegroup/realm group of EU out of 16 I think there is.

    While in ESO at the same time 22.00 covering all of what PC/EU has to offer and you can count the whole group finder activity with one hand fingers. There is practically nothing going on if you would look for something to do through group finder tool. And this is the reality of ESO. Ghost towns and nothing truly going on in PVE side and many guilds even those bigger ones are cancelling raids due to lack of people not joining. In cyrodiil you can ride from keep to keep without running into a single player and continue wandering alone for quite a long time. There is something going on in like 2 keeps at best even during the "rush hour". And that place is huuge and meant to be active pvp zone for hundreds of players at one time. There are many reasons why ESO is empty and why Wow is overflowing of activity.

    It is a dead game ESO when you compare it to Wow, Final fantasy XIV and other mmorpg titles that actually take care of their game and listen to the community and provide content, enough good story material and activities to do. Crown store and decorating homes, that's what ESO is about it seems and it fails even in player housing because they can't offer more decorating room which community has literally cried for because raising that bar would make it unbearable for older gen. consoles. And they said some time ago they have no intentions to work on this problem/wish of community. These are the main reasons I left ESO for now and cancelled my sub. and returned to Wow and 20 years old graphics but at least that game delivers. Happy to pay the monthly fee again. Zenimax, you have abandoned your loyal ESO community and I hope someone there will wake up and demand a change. It is only a 10 year "old" game and it would have a lot to offer for people who want to enjoy it, if you allow it and work for it.

    thank you for pointing out how bad it is.

    On Thrones and Liberty all Servers are full right now and there is thousands of people running arround in the same instance with no lag.
    Everyone who is playing it - (since its free probably a lot), knows im right.

    And ngl the game is doing sooo much right its incredible.

    As predicted this will drain the life out of eso imo.
    Probably not even cross play would change something no more now at this point, at least not on PS EU, where im playing.

    Sry for me being pessimistic but this is what i feel when i see my dead server.
  • Hurbster
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    Elsonso wrote: »
    Hurbster wrote: »
    Bug fixes should be happening all the time, I don't think that we have seen the increase in quality that we were all looking for in Necrom and Gold Road which should be reflecting the fact that the devs have less work to do with no additional chapters. Also, the QoL stuff was less than inspiring, much like the upcoming pvp 'refresh'. Minimum effort all around.

    One notable situation is that a portion of the development team seems to be missing. As you said, they are doing less work for Chapters, Zones, and Dungeons, but it is not being put into QoL and Bug Fixes. I hesitate to use "phone it in", but I guess I just did. :smile:

    Well, there is the other mystery MMO that's been in development for a while...
    So they raised the floor and lowered the ceiling. Except the ceiling has spikes in it now and the floor is also lava.
  • Dimorphos
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    Jusey1 wrote: »
    Dimorphos wrote: »
    It is a dead game ESO when you compare it to Wow, Final fantasy XIV and other mmorpg titles that actually take care of their game and listen to the community and provide content, enough good story material and activities to do.

    As someone who been playing WoW for two months and recently came back to playing ESO again, honestly... No. Both games have major issues and problems when it comes to content, and in all honesty I think I would rather play ESO than WoW.

    And as someone who has played both games very actively I can 100% say that you are wrong and only giving a biased opinion. Yes, every game out there has some issues there is no perfect game. But at this moment with this newest expansion Wow is not facing any major problem that would break the game, whereas ESO has a lot of them to deal with. So much that most people in this forum topic are speaking with one voice and there are tons of examples given here why ESO is failing a big time. You might like it more than Wow for your own reasons, maybe you are into things like decorating your home and picking up flowers and that is enough for you. I do not know and do not care to know. But wrong you are. Wow is doing great at the moment and there are reasons why, ESO is not and haven't been for a long time and there is no better tomorrow in sight and there are reasons why. That is the truth. We wouldn't even need to compare the two. ESO is failing and if zenimax would release official active sub. numbers from the past 5 years for example we would see the downfall. 100%. I have played the game since 2017/18 and I can say that it has become a true graveyard. Casual graveyard with crown store up and running. And now that there have risen yet again new mmorpg titles and they are luring in players with free game time etc., I am positively sure that ESO is losing players like a huge bleeding stab wound. They are not even trying to fight back to keep people staying. And with this level of "commitment" to the cause by zenimax and how they after all the years can not take a good grip of their game and seems like they are abandoning us for their new IP, I can assure you that as long as they do not fix ESO and bring it back to life, they will lose me and my money forever and I am 100% sure there are great many others who feel the same and have said it even here many times. It is up to them, not us.
    Edited by Dimorphos on 2 October 2024 23:00
  • MISTFORMBZZZ
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    Dimorphos youre right and at this point i dont give the game 2 years anymore. With all the games released now no way.

    Just compare the latest releases to eso. Its incredible how much love into details there is, how stable the servers are with thousands players in the same instance are - no lag, Crossplay betwen plattforms, crossplay betwen consoles, great and innovational story and you can just feel the love the devs in the game..

    I love eso and it will always have a special place in my heart. I love the combat system and i met so many great people in the game, but the game itsself is in a downfall 100%, the population shrinking, a lot questionable descisions by the development team who just dont seem to care and also they are just to slow with everything.

    We have 2024, we just got new servers one or two years ago, still no crossplay, all type of weird nerfes plus set intruductions nobody asked for, implementing a cardgame nobody asked for, implementing new bg mode nobody asked for, dont releasing new content / lacking of, we PAY for our inventory with eso plus and get crows wich can be used for a gamble system (crown crates, how high are the drop rates?)

    And the list is longer.

    We getting ignored, got abadonded that is how it feels and its fine, many will just move on because other studios dont sleep.

    I will 100% not buy / play another mmo from zos after the let down i whitnessed here.
    Edited by MISTFORMBZZZ on 2 October 2024 23:54
  • WitchyKiki
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    Dimorphos wrote: »
    Estin wrote: »
    I'm at the point where I believe that they don't have enough people to do any of this. The game feels like it's being ran by a skeleton crew of 10 people with at least half of them being some form of community manager that doesn't do any work on the game. There's too many problems piling up, but not enough solutions are coming out.

    You've got that right. I think in between the lines they have even admitted this to be the case. I believe ESO has gone to a state that it is only there to feed money for their new project. They are not willing to fix issues, they are not willing to do any great level of adjustment, they are not willing to fix game engine issues or server issues, and they surely are not willing to listen to the community and give ear to their pleads. As long as the herb gathering home decorators are giving them enough money, they will pretend like everything is just fine. And soon they will release yet another meaningless expansion done with minimum costs and effort and of course the cattle of ESO will buy the deluxe collectors edition no matter the cost because you will get that 1 extra pet, some lame looking mount and because you got to collect them all!

    I am one of those 'herb gathering home decorators' and I can't justify giving this game anymore money. I sub for 6months, I buy crowns, I am loyal to the game. But in this economy I can't do any of those things anymore, especially for a game that seems to be becoming more and more expensive. I bought the $5 house they released recently, because its worth it. Why is everything else soooo expensive? I spend money on other games cash shops more often because 1. No gambling crates 2. its affordable and matches the price for an item that is virtual. I don't want to pay $100+ for a virtual house anymore lol.

    I knew housing was going downhill the moment I saw furnishings inside crates.
    Context is for kings -Captain Gabriel Lorca
  • ragnarok6644b14_ESO
    WitchyKiki wrote: »
    Elsonso wrote: »
    Theist_VII wrote: »
    Elsonso wrote: »
    Theist_VII wrote: »
    Ever since the 30fps menus, performance has been feeling worse than normal, and people are not willing to wait for them to fix it, you can’t even quest proper without having your game freeze up for 5-10 seconds at a time, multiple times, and all for what? An inferior product? No wonder we’re all jumping ship.

    Uh. I don't have the problem where the game freezes up on my for 5-10 seconds while questing, or any overland content, on PC or XBox, NA or EU.

    Yet there’s a 60+ page thread of others having the same experience, and every guild of mine is experiencing the same issue.

    Dunno what to say. Yours is the first I had heard of it freezing for 5-10 seconds during questing.
    pklemming wrote: »
    As for Everquest, I played it from 1999 to 2013, and I loved the game and still do. I hear it has regular updates and patches, and has a strong core of people still playing it. Between my wife and I we had 12...14(?) accounts, I forget now. The only reason I don't go back, is so I don't tarnish all the old memories I had of it. Not having all my old friends there, the people we sat with in a corner of a dungeon for days on end, just chatting while waiting on spawns, will sadden me greatly.

    Everquest will have another update this year. I just don't see ZOS still updating ESO in 2039. While ESO could probably survive 25 years as a live service, I don't think ZOS will remain really active with the game for the duration.

    My game freezes for 5-10 seconds just playing tales of tribute. So... its true.

    Stuff like this is wild. I got to Arc3 in IA just now with no stutters (and then died to my own ineptitude...).

    I do get stutters sometimes - and even 5-10 second freezes which are mysterious. But they seem to be associated with someone else I am engaged in the content with (i.e. someone else in the dungeon will report lag and then crash, and then the lag will be gone for me).
  • Warhawke_80
    Warhawke_80
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    Dimorphos wrote: »
    I have two images here to show as a comparison and yes they could be made better but I was in hurry.

    e0i3vzbaooyl.jpg

    io27mw9zr0dv.jpg

    Wow group finder at approximately 22.00 is literally filled. In both mythic+ dungeons and raids got well over 100 active groups looking for people to join. And that is only one battlegroup/realm group of EU out of 16 I think there is.

    While in ESO at the same time 22.00 covering all of what PC/EU has to offer and you can count the whole group finder activity with one hand fingers. There is practically nothing going on if you would look for something to do through group finder tool. And this is the reality of ESO. Ghost towns and nothing truly going on in PVE side and many guilds even those bigger ones are cancelling raids due to lack of people not joining. In cyrodiil you can ride from keep to keep without running into a single player and continue wandering alone for quite a long time. There is something going on in like 2 keeps at best even during the "rush hour". And that place is huuge and meant to be active pvp zone for hundreds of players at one time. There are many reasons why ESO is empty and why Wow is overflowing of activity.

    It is a dead game ESO when you compare it to Wow, Final fantasy XIV and other mmorpg titles that actually take care of their game and listen to the community and provide content, enough good story material and activities to do. Crown store and decorating homes, that's what ESO is about it seems and it fails even in player housing because they can't offer more decorating room which community has literally cried for because raising that bar would make it unbearable for older gen. consoles. And they said some time ago they have no intentions to work on this problem/wish of community. These are the main reasons I left ESO for now and cancelled my sub. and returned to Wow and 20 years old graphics but at least that game delivers. Happy to pay the monthly fee again. Zenimax, you have abandoned your loyal ESO community and I hope someone there will wake up and demand a change. It is only a 10 year "old" game and it would have a lot to offer for people who want to enjoy it, if you allow it and work for it.

    thank you for pointing out how bad it is.

    On Thrones and Liberty .

    An MMO...with a Battlepass...that Gives gear


    I just want to make sure what we are all talking about here... because just a few post ago the thread was all about evil casuals wanting things handed to them...but a gear vending machine for a price is okay...

    Anyway the biggest complaint is about T&L is... you guessed it... LAG...that and a predatory Business model much worse than ESO...





    Edited by Warhawke_80 on 3 October 2024 00:58
    ““Elric knew. The sword told him, without words of any sort. Stormbringer needed to fight, for that was its reason for existence...”― Michael Moorcock, Elric of Melniboné
  • WitchyKiki
    WitchyKiki
    ✭✭✭✭✭
    WitchyKiki wrote: »
    Elsonso wrote: »
    Theist_VII wrote: »
    Elsonso wrote: »
    Theist_VII wrote: »
    Ever since the 30fps menus, performance has been feeling worse than normal, and people are not willing to wait for them to fix it, you can’t even quest proper without having your game freeze up for 5-10 seconds at a time, multiple times, and all for what? An inferior product? No wonder we’re all jumping ship.

    Uh. I don't have the problem where the game freezes up on my for 5-10 seconds while questing, or any overland content, on PC or XBox, NA or EU.

    Yet there’s a 60+ page thread of others having the same experience, and every guild of mine is experiencing the same issue.

    Dunno what to say. Yours is the first I had heard of it freezing for 5-10 seconds during questing.
    pklemming wrote: »
    As for Everquest, I played it from 1999 to 2013, and I loved the game and still do. I hear it has regular updates and patches, and has a strong core of people still playing it. Between my wife and I we had 12...14(?) accounts, I forget now. The only reason I don't go back, is so I don't tarnish all the old memories I had of it. Not having all my old friends there, the people we sat with in a corner of a dungeon for days on end, just chatting while waiting on spawns, will sadden me greatly.

    Everquest will have another update this year. I just don't see ZOS still updating ESO in 2039. While ESO could probably survive 25 years as a live service, I don't think ZOS will remain really active with the game for the duration.

    My game freezes for 5-10 seconds just playing tales of tribute. So... its true.

    Stuff like this is wild. I got to Arc3 in IA just now with no stutters (and then died to my own ineptitude...).

    I do get stutters sometimes - and even 5-10 second freezes which are mysterious. But they seem to be associated with someone else I am engaged in the content with (i.e. someone else in the dungeon will report lag and then crash, and then the lag will be gone for me).

    interesting, the lag seems to be correlated to playing the game with other people for me as well. I have experienced crashes just decorating my home by myself, but not the stutters.
    Context is for kings -Captain Gabriel Lorca
  • Elsonso
    Elsonso
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    ✭✭✭✭✭
    On Thrones and Liberty all Servers are full right now and there is thousands of people running arround in the same instance with no lag.
    Everyone who is playing it - (since its free probably a lot), knows im right.

    It's new and shiny. What they have just released needs more polish, from my experience. I found it to be rather boring. I think
    New World is the bigger threat to ESO.

    WitchyKiki wrote: »
    I am one of those 'herb gathering home decorators' and I can't justify giving this game anymore money. I sub for 6months, I buy crowns, I am loyal to the game. But in this economy I can't do any of those things anymore, especially for a game that seems to be becoming more and more expensive. I bought the $5 house they released recently, because its worth it. Why is everything else soooo expensive? I spend money on other games cash shops more often because 1. No gambling crates 2. its affordable and matches the price for an item that is virtual. I don't want to pay $100+ for a virtual house anymore lol.

    ESO has always been expensive. The basic average MMORPG with a premium cash shop. Seems to be working for them, though.

    I did not think the Auridon house was worth $5.00. The Crowns were on sale, though. The house was just bundled with that. Sort of like a candy bar that comes bundled with a wrapper. :smile:
    Edited by Elsonso on 3 October 2024 02:22
    ESO Plus: No
    PC NA/EU: @Elsonso
    XBox EU/NA: @ElsonsoJannus
    X/Twitter: ElsonsoJannus
  • TaSheen
    TaSheen
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    ✭✭✭✭✭
    It's not an "Alinor house". It's an "Auridon house". I bought it for all 4 of my accounts, and I'm really happy with it. The only thing I don't like about it is the stupid wooden ladder to the second floor.
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • AzuraFan
    AzuraFan
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    ✭✭
    Anyway the biggest complaint is about T&L is... you guessed it... LAG...that and a predatory Business model much worse than ESO...

    I have no interest in it, but I was curious so I checked out the reviews on Steam, which are "Mixed". Some players are loving the game but there are a lot of complaints.

    I'm still interested in ESO, which is why I'm hoping we'll still get meaningful story content, even if it's new quests in existing zones.
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