spartaxoxo wrote: »
Theist_VII wrote: »Theist_VII wrote: »Ever since the 30fps menus, performance has been feeling worse than normal, and people are not willing to wait for them to fix it, you can’t even quest proper without having your game freeze up for 5-10 seconds at a time, multiple times, and all for what? An inferior product? No wonder we’re all jumping ship.
Uh. I don't have the problem where the game freezes up on my for 5-10 seconds while questing, or any overland content, on PC or XBox, NA or EU.
Yet there’s a 60+ page thread of others having the same experience, and every guild of mine is experiencing the same issue.
As for Everquest, I played it from 1999 to 2013, and I loved the game and still do. I hear it has regular updates and patches, and has a strong core of people still playing it. Between my wife and I we had 12...14(?) accounts, I forget now. The only reason I don't go back, is so I don't tarnish all the old memories I had of it. Not having all my old friends there, the people we sat with in a corner of a dungeon for days on end, just chatting while waiting on spawns, will sadden me greatly.
I see it mentioned so... what is AwA?
I see it mentioned so... what is AwA?
It's me playing the game not my toons so I don't quite follow this Awa nostalgia.
But I celebrate your holding nice memories.
spartaxoxo wrote: »
Most importantly, however, this change helps keep the game performant as we continue to add new content and achievements in the future.
MISTFORMBZZZ wrote: »spartaxoxo wrote: »
They were saying over years new servers wouldnt help, when the whole community was BEGGING for them.
Then the servers have been changed and voilla the performance is fine.
(at least on PS EU, thought the server is kinda dead and empty)
They just need to start listen to the people who actually play the game, since they are clearly not playing the game.
It's me playing the game not my toons so I don't quite follow this Awa nostalgia.
But I celebrate your holding nice memories.
There are a lot of us who don't "get" that though. I've never in all my game playing life (since 1985) felt that it's "just me playing the game". It's me roleplaying a character in a world not my own.... and for me (and others) every character is different, so when I change characters I enter a totally different girl's mind and world situation.
Now, admittedly, I didn't and don't have any use for achievements, and I never personally needed them as a "marker" for who was where in the game, but I certainly empathize with those for whom AWA took away something intrinsic to their enjoyment of game play.
Warhawke_80 wrote: »CatoUnchained wrote: »
Are you talking about ESO? ....a game who's PvP hasn't seen any support or upgrades in over 5 years? We learned during the last live stream that even Brian Wheeler, ESO's PvP/combat dev very rarely even spends time in Cyrodiil. Meanwhile, essentially every update and addition to ESO since 2018 has been PvE/casual focused.
The year long content was canned to address PVP technical issues...that is huge
They can't add more content until the technical issues are addressed, yet no matter what Zenimax tries, the folks with a Pentium II and the 726 frame line will scream lag, so there is no moving forward.
The PVP player base is infinitesimally small....yet despite that all players pay for Zenimax's decision to "fix PVP"
No matter what Zenimax does, it will not be enough for the PVP community... period
In any event my post was more about the Backslapping network that keeps the masses out of it's small circle, and said network talking down to said masses like the poster I responded to...
My guess is that the ESO is simply not cost-effective and management has chosen to put the budget into other things (new MMO IP?) .The recent updates are so poor compared to previous years. Many ZoS employees have to say yes for a living. However, it is very sad that they ignore the opinions of us users too much and do not respond to anything. I wish they would communicate with us, even if it is just a little bit.
Yet they felt the need this year to put out promo articles about how ESO has grossed over $2bn throughout its lifetime. Granted that's turnover not profit, but if they haven't made good profit on that sort of turnover then I'd be incredibly surprised. It's not even a "this game is old, we can't stop it from declining and feeling increasingly dated" scenario, because GW2 is just as old and doing better (Janthir Wilds has been really well received overall), and WoW is older still and they've just released one of the best expansions (The War Within) in the past decade.
If the spaghetti code they got left to deal with is imposing strict limits on what they can actually do, and/or the top brass just aren't bothered about the ongoing development of ESO and have basically put it into "managed decline" mode, the playerbase has a right to know.
We're customers paying good money with particular expectations as to the value of the product we get for that money (and compared to competitor MMOs we're not getting good value for our money any more). We deserve transparency about the state of ESO and its future, not opaqueness, obfuscation or - most infuriatingly - complete silence.
Theist_VII wrote: »Theist_VII wrote: »Ever since the 30fps menus, performance has been feeling worse than normal, and people are not willing to wait for them to fix it, you can’t even quest proper without having your game freeze up for 5-10 seconds at a time, multiple times, and all for what? An inferior product? No wonder we’re all jumping ship.
Uh. I don't have the problem where the game freezes up on my for 5-10 seconds while questing, or any overland content, on PC or XBox, NA or EU.
Yet there’s a 60+ page thread of others having the same experience, and every guild of mine is experiencing the same issue.
Dunno what to say. Yours is the first I had heard of it freezing for 5-10 seconds during questing.As for Everquest, I played it from 1999 to 2013, and I loved the game and still do. I hear it has regular updates and patches, and has a strong core of people still playing it. Between my wife and I we had 12...14(?) accounts, I forget now. The only reason I don't go back, is so I don't tarnish all the old memories I had of it. Not having all my old friends there, the people we sat with in a corner of a dungeon for days on end, just chatting while waiting on spawns, will sadden me greatly.
Everquest will have another update this year. I just don't see ZOS still updating ESO in 2039. While ESO could probably survive 25 years as a live service, I don't think ZOS will remain really active with the game for the duration.
CatoUnchained wrote: »Warhawke_80 wrote: »CatoUnchained wrote: »
Are you talking about ESO? ....a game who's PvP hasn't seen any support or upgrades in over 5 years? We learned during the last live stream that even Brian Wheeler, ESO's PvP/combat dev very rarely even spends time in Cyrodiil. Meanwhile, essentially every update and addition to ESO since 2018 has been PvE/casual focused.
The year long content was canned to address PVP technical issues...that is huge
They can't add more content until the technical issues are addressed, yet no matter what Zenimax tries, the folks with a Pentium II and the 726 frame line will scream lag, so there is no moving forward.
The PVP player base is infinitesimally small....yet despite that all players pay for Zenimax's decision to "fix PVP"
No matter what Zenimax does, it will not be enough for the PVP community... period
In any event my post was more about the Backslapping network that keeps the masses out of it's small circle, and said network talking down to said masses like the poster I responded to...
You did realize that ESO was advertised since the beginning to have PvP being one of the primary end game activities, right?
Reading some of these posts reminds me of a youtube article Nefas did a while back. Just google nefas + casuals and you'll find it.
It is a dead game ESO when you compare it to Wow, Final fantasy XIV and other mmorpg titles that actually take care of their game and listen to the community and provide content, enough good story material and activities to do.
o_Primate_o wrote: »It's clear that simply adding new content won't grow number of players. They need to leverage what motivates people log in to any mmorpg game (ex. friends online or content? Is server pop an incentive?) and fix what frustrates people (skill rebalances, lag, boots, etc).
I have two images here to show as a comparison and yes they could be made better but I was in hurry.
Wow group finder at approximately 22.00 is literally filled. In both mythic+ dungeons and raids got well over 100 active groups looking for people to join. And that is only one battlegroup/realm group of EU out of 16 I think there is.
While in ESO at the same time 22.00 covering all of what PC/EU has to offer and you can count the whole group finder activity with one hand fingers. There is practically nothing going on if you would look for something to do through group finder tool. And this is the reality of ESO. Ghost towns and nothing truly going on in PVE side and many guilds even those bigger ones are cancelling raids due to lack of people not joining. In cyrodiil you can ride from keep to keep without running into a single player and continue wandering alone for quite a long time. There is something going on in like 2 keeps at best even during the "rush hour". And that place is huuge and meant to be active pvp zone for hundreds of players at one time. There are many reasons why ESO is empty and why Wow is overflowing of activity.
It is a dead game ESO when you compare it to Wow, Final fantasy XIV and other mmorpg titles that actually take care of their game and listen to the community and provide content, enough good story material and activities to do. Crown store and decorating homes, that's what ESO is about it seems and it fails even in player housing because they can't offer more decorating room which community has literally cried for because raising that bar would make it unbearable for older gen. consoles. And they said some time ago they have no intentions to work on this problem/wish of community. These are the main reasons I left ESO for now and cancelled my sub. and returned to Wow and 20 years old graphics but at least that game delivers. Happy to pay the monthly fee again. Zenimax, you have abandoned your loyal ESO community and I hope someone there will wake up and demand a change. It is only a 10 year "old" game and it would have a lot to offer for people who want to enjoy it, if you allow it and work for it.
Bug fixes should be happening all the time, I don't think that we have seen the increase in quality that we were all looking for in Necrom and Gold Road which should be reflecting the fact that the devs have less work to do with no additional chapters. Also, the QoL stuff was less than inspiring, much like the upcoming pvp 'refresh'. Minimum effort all around.
One notable situation is that a portion of the development team seems to be missing. As you said, they are doing less work for Chapters, Zones, and Dungeons, but it is not being put into QoL and Bug Fixes. I hesitate to use "phone it in", but I guess I just did.
It is a dead game ESO when you compare it to Wow, Final fantasy XIV and other mmorpg titles that actually take care of their game and listen to the community and provide content, enough good story material and activities to do.
As someone who been playing WoW for two months and recently came back to playing ESO again, honestly... No. Both games have major issues and problems when it comes to content, and in all honesty I think I would rather play ESO than WoW.
I'm at the point where I believe that they don't have enough people to do any of this. The game feels like it's being ran by a skeleton crew of 10 people with at least half of them being some form of community manager that doesn't do any work on the game. There's too many problems piling up, but not enough solutions are coming out.
You've got that right. I think in between the lines they have even admitted this to be the case. I believe ESO has gone to a state that it is only there to feed money for their new project. They are not willing to fix issues, they are not willing to do any great level of adjustment, they are not willing to fix game engine issues or server issues, and they surely are not willing to listen to the community and give ear to their pleads. As long as the herb gathering home decorators are giving them enough money, they will pretend like everything is just fine. And soon they will release yet another meaningless expansion done with minimum costs and effort and of course the cattle of ESO will buy the deluxe collectors edition no matter the cost because you will get that 1 extra pet, some lame looking mount and because you got to collect them all!
WitchyKiki wrote: »Theist_VII wrote: »Theist_VII wrote: »Ever since the 30fps menus, performance has been feeling worse than normal, and people are not willing to wait for them to fix it, you can’t even quest proper without having your game freeze up for 5-10 seconds at a time, multiple times, and all for what? An inferior product? No wonder we’re all jumping ship.
Uh. I don't have the problem where the game freezes up on my for 5-10 seconds while questing, or any overland content, on PC or XBox, NA or EU.
Yet there’s a 60+ page thread of others having the same experience, and every guild of mine is experiencing the same issue.
Dunno what to say. Yours is the first I had heard of it freezing for 5-10 seconds during questing.As for Everquest, I played it from 1999 to 2013, and I loved the game and still do. I hear it has regular updates and patches, and has a strong core of people still playing it. Between my wife and I we had 12...14(?) accounts, I forget now. The only reason I don't go back, is so I don't tarnish all the old memories I had of it. Not having all my old friends there, the people we sat with in a corner of a dungeon for days on end, just chatting while waiting on spawns, will sadden me greatly.
Everquest will have another update this year. I just don't see ZOS still updating ESO in 2039. While ESO could probably survive 25 years as a live service, I don't think ZOS will remain really active with the game for the duration.
My game freezes for 5-10 seconds just playing tales of tribute. So... its true.
MISTFORMBZZZ wrote: »I have two images here to show as a comparison and yes they could be made better but I was in hurry.
Wow group finder at approximately 22.00 is literally filled. In both mythic+ dungeons and raids got well over 100 active groups looking for people to join. And that is only one battlegroup/realm group of EU out of 16 I think there is.
While in ESO at the same time 22.00 covering all of what PC/EU has to offer and you can count the whole group finder activity with one hand fingers. There is practically nothing going on if you would look for something to do through group finder tool. And this is the reality of ESO. Ghost towns and nothing truly going on in PVE side and many guilds even those bigger ones are cancelling raids due to lack of people not joining. In cyrodiil you can ride from keep to keep without running into a single player and continue wandering alone for quite a long time. There is something going on in like 2 keeps at best even during the "rush hour". And that place is huuge and meant to be active pvp zone for hundreds of players at one time. There are many reasons why ESO is empty and why Wow is overflowing of activity.
It is a dead game ESO when you compare it to Wow, Final fantasy XIV and other mmorpg titles that actually take care of their game and listen to the community and provide content, enough good story material and activities to do. Crown store and decorating homes, that's what ESO is about it seems and it fails even in player housing because they can't offer more decorating room which community has literally cried for because raising that bar would make it unbearable for older gen. consoles. And they said some time ago they have no intentions to work on this problem/wish of community. These are the main reasons I left ESO for now and cancelled my sub. and returned to Wow and 20 years old graphics but at least that game delivers. Happy to pay the monthly fee again. Zenimax, you have abandoned your loyal ESO community and I hope someone there will wake up and demand a change. It is only a 10 year "old" game and it would have a lot to offer for people who want to enjoy it, if you allow it and work for it.
thank you for pointing out how bad it is.
On Thrones and Liberty .
ragnarok6644b14_ESO wrote: »WitchyKiki wrote: »Theist_VII wrote: »Theist_VII wrote: »Ever since the 30fps menus, performance has been feeling worse than normal, and people are not willing to wait for them to fix it, you can’t even quest proper without having your game freeze up for 5-10 seconds at a time, multiple times, and all for what? An inferior product? No wonder we’re all jumping ship.
Uh. I don't have the problem where the game freezes up on my for 5-10 seconds while questing, or any overland content, on PC or XBox, NA or EU.
Yet there’s a 60+ page thread of others having the same experience, and every guild of mine is experiencing the same issue.
Dunno what to say. Yours is the first I had heard of it freezing for 5-10 seconds during questing.As for Everquest, I played it from 1999 to 2013, and I loved the game and still do. I hear it has regular updates and patches, and has a strong core of people still playing it. Between my wife and I we had 12...14(?) accounts, I forget now. The only reason I don't go back, is so I don't tarnish all the old memories I had of it. Not having all my old friends there, the people we sat with in a corner of a dungeon for days on end, just chatting while waiting on spawns, will sadden me greatly.
Everquest will have another update this year. I just don't see ZOS still updating ESO in 2039. While ESO could probably survive 25 years as a live service, I don't think ZOS will remain really active with the game for the duration.
My game freezes for 5-10 seconds just playing tales of tribute. So... its true.
Stuff like this is wild. I got to Arc3 in IA just now with no stutters (and then died to my own ineptitude...).
I do get stutters sometimes - and even 5-10 second freezes which are mysterious. But they seem to be associated with someone else I am engaged in the content with (i.e. someone else in the dungeon will report lag and then crash, and then the lag will be gone for me).
MISTFORMBZZZ wrote: »On Thrones and Liberty all Servers are full right now and there is thousands of people running arround in the same instance with no lag.
Everyone who is playing it - (since its free probably a lot), knows im right.
WitchyKiki wrote: »I am one of those 'herb gathering home decorators' and I can't justify giving this game anymore money. I sub for 6months, I buy crowns, I am loyal to the game. But in this economy I can't do any of those things anymore, especially for a game that seems to be becoming more and more expensive. I bought the $5 house they released recently, because its worth it. Why is everything else soooo expensive? I spend money on other games cash shops more often because 1. No gambling crates 2. its affordable and matches the price for an item that is virtual. I don't want to pay $100+ for a virtual house anymore lol.
Warhawke_80 wrote: »Anyway the biggest complaint is about T&L is... you guessed it... LAG...that and a predatory Business model much worse than ESO...