I doubt they would reimplement the old animation at this point. What I really want and hope they will do soon is make a proper new animation. A better quality animation that actually looks good.
SilverBride wrote: »Having a different opinion isn't trolling. Not everyone sees things the same way.
I didn't have my Templar when they still had the old animation so I can't compare them, but I really don't see anything wrong with the new one.
gariondavey wrote: »SilverBride wrote: »Having a different opinion isn't trolling. Not everyone sees things the same way.
I didn't have my Templar when they still had the old animation so I can't compare them, but I really don't see anything wrong with the new one.
That puts you in a very small minority
gariondavey wrote: »SilverBride wrote: »Having a different opinion isn't trolling. Not everyone sees things the same way.
I didn't have my Templar when they still had the old animation so I can't compare them, but I really don't see anything wrong with the new one.
That puts you in a very small minority
Flameweaver1951 wrote: »gariondavey wrote: »SilverBride wrote: »Having a different opinion isn't trolling. Not everyone sees things the same way.
I didn't have my Templar when they still had the old animation so I can't compare them, but I really don't see anything wrong with the new one.
That puts you in a very small minority
I suspect that the majority of Templars are ok with the change, [snip] Time to move on.
Flameweaver1951 wrote: »gariondavey wrote: »SilverBride wrote: »Having a different opinion isn't trolling. Not everyone sees things the same way.
I didn't have my Templar when they still had the old animation so I can't compare them, but I really don't see anything wrong with the new one.
That puts you in a very small minority
I suspect that the majority of Templars are ok with the change, [snip] Time to move on.
There have been several forum polls on the matter, where proponents are given equal votes to opponents. And the majority are not ok with the change.
Flameweaver1951 wrote: »gariondavey wrote: »SilverBride wrote: »Having a different opinion isn't trolling. Not everyone sees things the same way.
I didn't have my Templar when they still had the old animation so I can't compare them, but I really don't see anything wrong with the new one.
That puts you in a very small minority
I suspect that the majority of Templars are ok with the change, [snip] Time to move on.
[edited for baiting]
Seraphayel wrote: »Flameweaver1951 wrote: »gariondavey wrote: »SilverBride wrote: »Having a different opinion isn't trolling. Not everyone sees things the same way.
I didn't have my Templar when they still had the old animation so I can't compare them, but I really don't see anything wrong with the new one.
That puts you in a very small minority
I suspect that the majority of Templars are ok with the change, [snip] Time to move on.
There have been several forum polls on the matter, where proponents are given equal votes to opponents. And the majority are not ok with the change.
The majority in the forums is still a tiny fraction of the Templar playerbase. If the majority in the forum is ok or not ok with it doesn't matter - you know that, I know that, ZOS knows that.
ZOS acknowleded the Templar issues with an official statement. That they didn't talk about the Jabs animation is a clear indicator that they don't see this as an issue, let alone as a topic worth discussing about.
[edited to remove quote]
As mad as this is going to sound, the issue is not with jabs in of itself, but it is actually how it no longer synergises with burning light, which inturn has removed a big bite from the ability as it were
soloutiuon would be simple, remove the interal cooldown on burning light, or reduce it to 0.25 seconds at the very least
As mad as this is going to sound, the issue is not with jabs in of itself, but it is actually how it no longer synergises with burning light, which inturn has removed a big bite from the ability as it were
soloutiuon would be simple, remove the interal cooldown on burning light, or reduce it to 0.25 seconds at the very least
celner4_ESO wrote: »I’m would be okay with the new animation if jabs didn’t feel so weak now single target. Comparatively too my other dps being NB and Sorc and Necro and Warden (kind of not playing warden much either).
bulbousb16_ESO wrote: »Been away for a few years. Came back. What did you let them do to my Templar?
I had no issue with the "animation" of new jabs vs old jabs since the "animation" has nothing to do with the power or lack of power of the skill itself.
The look of something changes -> people scream.
The skill gets nerfed -> people scream about the look.