Up front: This postfocuses on changes that reduce the ganking potential of nightblades and making them viable in small-scale, 1vX and larger groups as they are pretty bad outside of ganking.
The current problems:
- bad survivability
- missing buffs
- useless skills
- locked to specific builds
1. Bad survivability:
Stamina nightblades have no reliable self heals all class heals are based on killing your target ---> completely trash in PvP unless you gank.
The main defensive ability cloak is broken and often doesn't reliably protects you or is hard countered by other classes e.g. hurricane, talons, curse, vampires bane etc.
Potential solve: give mark target major lifesteal as a debuff resulting in a reliable heal for nightblades anytime they deal damage.
Fix cloak to be more reliable, maybe add a small shield that prevents weak aoes to reveal you with the first impact
2. Missing Buffs
Stamnb has no good skill to get access to major brutality unless you use momentum or the crappy power extraction.
This could be added to surprise attack and in return get rid of that stupid ganking stun for 9.2 seconds with the passives
Stamnb doesn't have access to major mending aswell this could be added to agony, make one morph deal disease damage and the other remains to deal magic damage.
3. Useless skills
Mirage, agony, debilitate andfor a lesser extent mark target
I already provided proposes for agony and mark target.
change debilitate to a stam dot that deals disease damage and restores stamina once the enemy dies
mirage could be revamped to a reverse sun shield , you cast the ball around you and it absorbs 10% of the incoming damage and heals you for that amount. Or give mirage major brutality and major sorcery with 1 stamina and 1 magicka morph
Some passives need to be addressed master assasin is just a stupid gank buff, change it to 8% magic/wep dmg all the time
Give executioner the same buff for stamina as it now has for magicka
Same thing goes for magicka flood
4 locked to one playstyle
Ja you combine every problem I mentioned above you come to the result that stamnb is pushed towards ganking and needs 2h for the extra healing so most nightblades have exactly the same build 2h+ monster set+ medium armor and then gank them all.
This could be changed imo with the adjustments I mentioned above + reduce the stealth multiplier to 100% extra damage that is still a lot but it would make ganking ineffective unless you find 3 others to help you
Please tell me your thoughts and be constructive
rimmidimdim wrote: »Give cloak purge again and the class is good again. But I like the added cost to it within four seconds idea. Like roll dodge and streak. The is would be a buff and also a reasonable compromise. I like the is idea whoever's it was. Cheers.
I'll admit it, I am triggered by all the people that don't know how to StamNB. I don't disagree with your suggestions on some of those skills as they aren't really used much, if at all. However I do disagree that Stamblades are bad outside of ganking.
Strider_Roshin wrote: »I'll admit it, I am triggered by all the people that don't know how to StamNB. I don't disagree with your suggestions on some of those skills as they aren't really used much, if at all. However I do disagree that Stamblades are bad outside of ganking.
Do you play with multiple characters? I do, and I can make any class look OP. I can wipe a small Zerg with my magsorc, and dueling with my magDK is stupid easy. You know what my issue is? I can be successful in every aspect with my stamblade, but it requires a ton more skill, and attention to do so; and the worst part is that it is less rewarding. It pisses me off that I can kill so many more people by myself with my magsorc than I can with my stamblade, and it requires less skill to do it.
If a certain class or play style has a higher skill cap, it better pay off when it comes to performance. But in this game it doesn't.
That needs to change. And I would rather see stamblades get stronger than get simpler because the reason why the stamblade is my favorite is because it requires me to pay attention more which makes me more engaged with the game.
Strider_Roshin wrote: »I'll admit it, I am triggered by all the people that don't know how to StamNB. I don't disagree with your suggestions on some of those skills as they aren't really used much, if at all. However I do disagree that Stamblades are bad outside of ganking.
Do you play with multiple characters? I do, and I can make any class look OP. I can wipe a small Zerg with my magsorc, and dueling with my magDK is stupid easy. You know what my issue is? I can be successful in every aspect with my stamblade, but it requires a ton more skill, and attention to do so; and the worst part is that it is less rewarding. It pisses me off that I can kill so many more people by myself with my magsorc than I can with my stamblade, and it requires less skill to do it.
If a certain class or play style has a higher skill cap, it better pay off when it comes to performance. But in this game it doesn't.
That needs to change. And I would rather see stamblades get stronger than get simpler because the reason why the stamblade is my favorite is because it requires me to pay attention more which makes me more engaged with the game.
Outside of Stamsorc, yes I play every class.
I don't really understand your post to be honest. My statement was just that Stamblades aren't reduced to ganking...
Strider_Roshin wrote: »I'm going to be terrible in every one of those aspects
Strider_Roshin wrote: »I'm going to be terrible in every one of those aspects
So you admit it's an issue
Strider_Roshin wrote: »Strider_Roshin wrote: »I'll admit it, I am triggered by all the people that don't know how to StamNB. I don't disagree with your suggestions on some of those skills as they aren't really used much, if at all. However I do disagree that Stamblades are bad outside of ganking.
Do you play with multiple characters? I do, and I can make any class look OP. I can wipe a small Zerg with my magsorc, and dueling with my magDK is stupid easy. You know what my issue is? I can be successful in every aspect with my stamblade, but it requires a ton more skill, and attention to do so; and the worst part is that it is less rewarding. It pisses me off that I can kill so many more people by myself with my magsorc than I can with my stamblade, and it requires less skill to do it.
If a certain class or play style has a higher skill cap, it better pay off when it comes to performance. But in this game it doesn't.
That needs to change. And I would rather see stamblades get stronger than get simpler because the reason why the stamblade is my favorite is because it requires me to pay attention more which makes me more engaged with the game.
Outside of Stamsorc, yes I play every class.
I don't really understand your post to be honest. My statement was just that Stamblades aren't reduced to ganking...
As I'm sure you know, in this game you can "play how you want". Meaning I can be a stamblade healer for dungeons, I can be a stamblade tank, I can PvP in open world without cloak. But guess what? I'm going to be terrible in every one of those aspects when compared to any other class. Now could I outperform some casual stam DK player at tanking? Or some magplar at healing? Or a magsorc at PvP? Or a magDK at dueling? Most definitely. But put any of those classes in my hands with the mentioned context, and I'll outperform my stamblade in their respective area with ease.
When I say that stamblades are limited to ganking, it's not because some magical genie smacks my hand every time my character comes out of stealth, it's because stamblades have a huge natural disadvantage doing anything outside of ganking. That doesn't mean you can't be successful at it. It means it's a huge uphill battle, and no matter how good you'll get at this game; someone with much less talent can do the same, and be just as successful if not more.
Not a good stam tank, probably the best stam killer (maybe stamsorc), and good utility builds.Strider_Roshin wrote: »Strider_Roshin wrote: »I'll admit it, I am triggered by all the people that don't know how to StamNB. I don't disagree with your suggestions on some of those skills as they aren't really used much, if at all. However I do disagree that Stamblades are bad outside of ganking.
Do you play with multiple characters? I do, and I can make any class look OP. I can wipe a small Zerg with my magsorc, and dueling with my magDK is stupid easy. You know what my issue is? I can be successful in every aspect with my stamblade, but it requires a ton more skill, and attention to do so; and the worst part is that it is less rewarding. It pisses me off that I can kill so many more people by myself with my magsorc than I can with my stamblade, and it requires less skill to do it.
If a certain class or play style has a higher skill cap, it better pay off when it comes to performance. But in this game it doesn't.
That needs to change. And I would rather see stamblades get stronger than get simpler because the reason why the stamblade is my favorite is because it requires me to pay attention more which makes me more engaged with the game.
Outside of Stamsorc, yes I play every class.
I don't really understand your post to be honest. My statement was just that Stamblades aren't reduced to ganking...
As I'm sure you know, in this game you can "play how you want". Meaning I can be a stamblade healer for dungeons, I can be a stamblade tank, I can PvP in open world without cloak. But guess what? I'm going to be terrible in every one of those aspects when compared to any other class. Now could I outperform some casual stam DK player at tanking? Or some magplar at healing? Or a magsorc at PvP? Or a magDK at dueling? Most definitely. But put any of those classes in my hands with the mentioned context, and I'll outperform my stamblade in their respective area with ease.
When I say that stamblades are limited to ganking, it's not because some magical genie smacks my hand every time my character comes out of stealth, it's because stamblades have a huge natural disadvantage doing anything outside of ganking. That doesn't mean you can't be successful at it. It means it's a huge uphill battle, and no matter how good you'll get at this game; someone with much less talent can do the same, and be just as successful if not more.
I don't see where it's reduced to ganking. Running cloak doesn't mean you're a ganker.
Strider_Roshin wrote: »Not a good stam tank, probably the best stam killer (maybe stamsorc), and good utility builds.Strider_Roshin wrote: »Strider_Roshin wrote: »I'll admit it, I am triggered by all the people that don't know how to StamNB. I don't disagree with your suggestions on some of those skills as they aren't really used much, if at all. However I do disagree that Stamblades are bad outside of ganking.
Do you play with multiple characters? I do, and I can make any class look OP. I can wipe a small Zerg with my magsorc, and dueling with my magDK is stupid easy. You know what my issue is? I can be successful in every aspect with my stamblade, but it requires a ton more skill, and attention to do so; and the worst part is that it is less rewarding. It pisses me off that I can kill so many more people by myself with my magsorc than I can with my stamblade, and it requires less skill to do it.
If a certain class or play style has a higher skill cap, it better pay off when it comes to performance. But in this game it doesn't.
That needs to change. And I would rather see stamblades get stronger than get simpler because the reason why the stamblade is my favorite is because it requires me to pay attention more which makes me more engaged with the game.
Outside of Stamsorc, yes I play every class.
I don't really understand your post to be honest. My statement was just that Stamblades aren't reduced to ganking...
As I'm sure you know, in this game you can "play how you want". Meaning I can be a stamblade healer for dungeons, I can be a stamblade tank, I can PvP in open world without cloak. But guess what? I'm going to be terrible in every one of those aspects when compared to any other class. Now could I outperform some casual stam DK player at tanking? Or some magplar at healing? Or a magsorc at PvP? Or a magDK at dueling? Most definitely. But put any of those classes in my hands with the mentioned context, and I'll outperform my stamblade in their respective area with ease.
When I say that stamblades are limited to ganking, it's not because some magical genie smacks my hand every time my character comes out of stealth, it's because stamblades have a huge natural disadvantage doing anything outside of ganking. That doesn't mean you can't be successful at it. It means it's a huge uphill battle, and no matter how good you'll get at this game; someone with much less talent can do the same, and be just as successful if not more.
I don't see where it's reduced to ganking. Running cloak doesn't mean you're a ganker.
Stamblades actually are tied with the worse stam DPS next to Stamplars. The difference between those two is that Stamplars actually provide group utility with minor breach/fracture.
No, cloak doesn't make you a ganker, but whereas other classes get a damage shield or major mending, we get cloak; a move that gets rendered useless if your fighting a Templar (jabs), sorc (hurricane), DK (volatile armor), or Nightblade (piercing mark). Now I don't mind counter play, but the majority of this counter play requires zero effort (Nightblades are the only ones that need to give up a slot) they need to either gives us another means of defense or buff our strengths.
Strider_Roshin wrote: »Not a good stam tank, probably the best stam killer (maybe stamsorc), and good utility builds.Strider_Roshin wrote: »Strider_Roshin wrote: »I'll admit it, I am triggered by all the people that don't know how to StamNB. I don't disagree with your suggestions on some of those skills as they aren't really used much, if at all. However I do disagree that Stamblades are bad outside of ganking.
Do you play with multiple characters? I do, and I can make any class look OP. I can wipe a small Zerg with my magsorc, and dueling with my magDK is stupid easy. You know what my issue is? I can be successful in every aspect with my stamblade, but it requires a ton more skill, and attention to do so; and the worst part is that it is less rewarding. It pisses me off that I can kill so many more people by myself with my magsorc than I can with my stamblade, and it requires less skill to do it.
If a certain class or play style has a higher skill cap, it better pay off when it comes to performance. But in this game it doesn't.
That needs to change. And I would rather see stamblades get stronger than get simpler because the reason why the stamblade is my favorite is because it requires me to pay attention more which makes me more engaged with the game.
Outside of Stamsorc, yes I play every class.
I don't really understand your post to be honest. My statement was just that Stamblades aren't reduced to ganking...
As I'm sure you know, in this game you can "play how you want". Meaning I can be a stamblade healer for dungeons, I can be a stamblade tank, I can PvP in open world without cloak. But guess what? I'm going to be terrible in every one of those aspects when compared to any other class. Now could I outperform some casual stam DK player at tanking? Or some magplar at healing? Or a magsorc at PvP? Or a magDK at dueling? Most definitely. But put any of those classes in my hands with the mentioned context, and I'll outperform my stamblade in their respective area with ease.
When I say that stamblades are limited to ganking, it's not because some magical genie smacks my hand every time my character comes out of stealth, it's because stamblades have a huge natural disadvantage doing anything outside of ganking. That doesn't mean you can't be successful at it. It means it's a huge uphill battle, and no matter how good you'll get at this game; someone with much less talent can do the same, and be just as successful if not more.
I don't see where it's reduced to ganking. Running cloak doesn't mean you're a ganker.
Stamblades actually are tied with the worse stam DPS next to Stamplars. The difference between those two is that Stamplars actually provide group utility with minor breach/fracture.
No, cloak doesn't make you a ganker, but whereas other classes get a damage shield or major mending, we get cloak; a move that gets rendered useless if your fighting a Templar (jabs), sorc (hurricane), DK (volatile armor), or Nightblade (piercing mark). Now I don't mind counter play, but the majority of this counter play requires zero effort (Nightblades are the only ones that need to give up a slot) they need to either gives us another means of defense or buff our strengths.
DPS is different, I didn't use the term on purpose. Stamblade has excellent burst and killing potential, probably the best in game. Also, doesn't SA give Major Fracture?
The argument about cloak I'd make is that DK's/Sorcs/Templars all have to run certain abilities too. Staples of the class. All StamDK's run Igneous Shield, all Stamsorcs run Hurricane, most/all Stamplars run cleanse. Not running cloak, IMO, is equivalent to one of these classes not running their staple abilities.
I hope I'm not coming off as disrespectful, I think it's been good banter.
Strider_Roshin wrote: »Strider_Roshin wrote: »Not a good stam tank, probably the best stam killer (maybe stamsorc), and good utility builds.Strider_Roshin wrote: »Strider_Roshin wrote: »I'll admit it, I am triggered by all the people that don't know how to StamNB. I don't disagree with your suggestions on some of those skills as they aren't really used much, if at all. However I do disagree that Stamblades are bad outside of ganking.
Do you play with multiple characters? I do, and I can make any class look OP. I can wipe a small Zerg with my magsorc, and dueling with my magDK is stupid easy. You know what my issue is? I can be successful in every aspect with my stamblade, but it requires a ton more skill, and attention to do so; and the worst part is that it is less rewarding. It pisses me off that I can kill so many more people by myself with my magsorc than I can with my stamblade, and it requires less skill to do it.
If a certain class or play style has a higher skill cap, it better pay off when it comes to performance. But in this game it doesn't.
That needs to change. And I would rather see stamblades get stronger than get simpler because the reason why the stamblade is my favorite is because it requires me to pay attention more which makes me more engaged with the game.
Outside of Stamsorc, yes I play every class.
I don't really understand your post to be honest. My statement was just that Stamblades aren't reduced to ganking...
As I'm sure you know, in this game you can "play how you want". Meaning I can be a stamblade healer for dungeons, I can be a stamblade tank, I can PvP in open world without cloak. But guess what? I'm going to be terrible in every one of those aspects when compared to any other class. Now could I outperform some casual stam DK player at tanking? Or some magplar at healing? Or a magsorc at PvP? Or a magDK at dueling? Most definitely. But put any of those classes in my hands with the mentioned context, and I'll outperform my stamblade in their respective area with ease.
When I say that stamblades are limited to ganking, it's not because some magical genie smacks my hand every time my character comes out of stealth, it's because stamblades have a huge natural disadvantage doing anything outside of ganking. That doesn't mean you can't be successful at it. It means it's a huge uphill battle, and no matter how good you'll get at this game; someone with much less talent can do the same, and be just as successful if not more.
I don't see where it's reduced to ganking. Running cloak doesn't mean you're a ganker.
Stamblades actually are tied with the worse stam DPS next to Stamplars. The difference between those two is that Stamplars actually provide group utility with minor breach/fracture.
No, cloak doesn't make you a ganker, but whereas other classes get a damage shield or major mending, we get cloak; a move that gets rendered useless if your fighting a Templar (jabs), sorc (hurricane), DK (volatile armor), or Nightblade (piercing mark). Now I don't mind counter play, but the majority of this counter play requires zero effort (Nightblades are the only ones that need to give up a slot) they need to either gives us another means of defense or buff our strengths.
DPS is different, I didn't use the term on purpose. Stamblade has excellent burst and killing potential, probably the best in game. Also, doesn't SA give Major Fracture?
The argument about cloak I'd make is that DK's/Sorcs/Templars all have to run certain abilities too. Staples of the class. All StamDK's run Igneous Shield, all Stamsorcs run Hurricane, most/all Stamplars run cleanse. Not running cloak, IMO, is equivalent to one of these classes not running their staple abilities.
I hope I'm not coming off as disrespectful, I think it's been good banter.
Don't worry, you're not. The major contrast that the Nightblades have with their iconic skill is that their means of defense gets striped away; making them defenseless.
Now with that said, I think adding minor protection to dark cloak was a phenomenal idea since you're still left with something even when you can't effectively cloak. However, they really botched such great potential by giving it such a short duration. If they were to drastically increase the duration of minor protection I would feel a lot better about it.
Strider_Roshin wrote: »