I don't feel nerfed in PVE at all, I probably even gained damage.If you feel that this is a nerf in PVE, I can see your point, but you should still be able to adapt.
Need I say more? This statement alone proves you never played a sorcI don't feel like we've been nerfed at all, other than me not being able to shield stack whilst mounting anymore.
Ya whatever, you lost all credibility when you said you shield while travelling mounted.
No one does that, no one ever did that.
That's the most stupid thing I've ever heard and only a salty pure-stamina-player would say that.
Just stop
You didn't say buffs,
you said, "Shield stack while mounting"
Just stop, templar. Just stop.
next you're gonna tell me you run 7 infused/divines and wonder why you take 20k crits
next you're gonna tell me you run 7 infused/divines and wonder why you take 20k crits
You seem to be under the impression that you can be crit through damage shields.
You also seem to be under the impression that everyone buys 60% in Speed & Stamina on every character. My particular method is: 60 Speed --> 20 Stamina --> 60 Carry Capacity --> 60 Stamina. It is more beneficial to me this way. Or do you not appreciate the extra bag space. Let me guess, you pay £££ to buy more?
Are you going to reply with anything remotely constructive or are you going to continue with your redundant drivel for the rest of the night?
I can't believe you guys are honestly trying to argue some logical sense into a harry potter fan.
Snape, with the six second shields, you just get stunned 4-5 seconds into a shield, and then destroyed before you can break the CC and re-shield.
The reason is the higher armor penetration in this patch with poisons. Your typical enemy is running 5K sharpened weapon, then another 5k on major breach, then 5K on concentration or spell erosion, crushing enchant, minor breach...
Pretty much. You're naked, it adds up to more than light armor can mitigate. Two shots and your dead while stunned and shield less. Two animation cancelled attacks (heavy plus wrecking, etc). Add a nasty Magicka poison for overkill. It's over.
I'm glad you're doing well in PVP, but that's not the rest of our experience. If you're part of a Zerg, you don't get targeted, and You do great. The rest of us get splattered by bow users, and you can't beat a competent Templar or dragon knight 1v1.
pinchedrug00 wrote: »Sorcs have mobility, mines, damage shield, and high burst what else can you ask for as a meta sorc? Seems like zos does not like ppl running around with builds that are not cookie cutter
OrphanHelgen wrote: »Sorcs are still OP but with different build/ gear / setup.
I wont reveal the secret but wait a month and I bet the meta is out there;)
OrphanHelgen wrote: »Sorcs are still OP but with different build/ gear / setup.
I wont reveal the secret but wait a month and I bet the meta is out there;)
OrphanHelgen wrote: »Sorcs are still OP but with different build/ gear / setup.
I wont reveal the secret but wait a month and I bet the meta is out there;)
Let me guess: Heavy armor, black rose set, with sword and board to make a block battle-Mage? I've heard people making that work in this meta, especially in an open battle.
Problem is that I can't see 30K Magicka with 2300 spell damage, and no magicka cost reduction winning a resource fight against a Templar or Stam DK. You're missing too much lower Magicka cost and damage, like close to 15-20% less cost reduction. This release also added a 10% cost increase to every spell across the board.
OrphanHelgen wrote: »Sorcs are still OP but with different build/ gear / setup.
I wont reveal the secret but wait a month and I bet the meta is out there;)
Let me guess: Heavy armor, black rose set, with sword and board to make a block battle-Mage? I've heard people making that work in this meta, especially in an open battle.
Problem is that I can't see 30K Magicka with 2300 spell damage, and no magicka cost reduction winning a resource fight against a Templar or Stam DK. You're missing too much lower Magicka cost and damage, like close to 15-20% less cost reduction. This release also added a 10% cost increase to every spell across the board.
Snape, with the six second shields, you just get stunned 4-5 seconds into a shield, and then destroyed before you can break the CC and re-shield.
The reason is the higher armor penetration in this patch with poisons. Your typical enemy is running 5K sharpened weapon, then another 5k on major breach, then 5K on concentration or spell erosion, crushing enchant, minor breach...
Pretty much. You're naked, it adds up to more than light armor can mitigate. Two shots and your dead while stunned and shield less. Two animation cancelled attacks (heavy plus wrecking, etc). Add a nasty Magicka poison for overkill. It's over.
I'm glad you're doing well in PVP, but that's not the rest of our experience. If you're part of a Zerg, you don't get targeted, and You do great. The rest of us get splattered by bow users, and you can't beat a competent Templar or dragon knight 1v1.
@Snape2255 Here's a tip for _you_
Heavy attacks with a staff restore magicka, not stamina.
I don't know why you're trying to give magicka players advice considering you don't even have the most basic knowledge ...