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https://forums.elderscrollsonline.com/en/discussion/668861

Game is unplayable as sorc now

bardx86
bardx86
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garbage!
  • SHADOW2KK
    SHADOW2KK
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    adapt
    Once I was a lamb, playing in a green field. Then the wolves came. Now I am an eagle and I fly in a different universe.

    Been taking heads since TeS 3 Morrowind..

    Been enjoying PvP tears since 2014

    LvL 50 - Dragon Knight EP [PC-EU] = Illuvutar = Ex The Wabbajack = (Stam DK)
    LvL 50 - Night Blade DC [PC-EU] = Legendary Blades = Evil Ninja/Dueller = (StamBlade)
    LvL 50 - Sorcerer DC [PC-EU] = Daemon Lord = (Mag Sorc)
    LvL 50 - Dragon Knight DC [PC-EU] = Khal-Bladez = (Mag DK)
    LvL 50 - Dragon Knight DC [PC-EU] = Tenakha Khan = (Stam DK)
    LvL 50 - Templar DC [PC-EU]] = Blades The Disgruntled = (Stamplar)
    LvL 50 - Night Blade DC [PC-EU] = Ghost Blades = (Assassin)
    LvL 50 - Night Blade DC [PC-EU] = Malekith The Shadow = (Mag NB)
    LvL 50 - Warden DC [PC-EU] = Crimson Blades = (Stamden)

    Guild Master of The Bringers Of The Storm.
    Harrods


    Member Of The Old Guard
    PC Closed Betas 2013

    PC Mastah Race

    Anook Page anook.com/shadow2kk

    Been playing since Beta and Early Access

  • Minalan
    Minalan
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    They made our shield into a six second damage sponge, to bring it more in line with stam dodge roll and block.

    Fair enough. My question now is, where's my breath of life, cloak, or scales?

    Stam builds don't just depend on dodge roll to survive. Templars heal to full. Nightblades cloak. And DK's can reflect any projectile. What can sorcs do?

    Nothing.
  • Rakkul
    Rakkul
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    Answer - if you don't like playing a Sorc now then three options:

    1. Play another class
    2. Play another game
    3. [and this can be done in addition to 1&2] - campaign like hell for some decent Sorc changes*

    * whilst options 1&2 will have definite outcomes, option 3 may well fall on deaf ears - or further changes may make the class even poorer.
  • bardx86
    bardx86
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    SHADOW2KK wrote: »
    adapt

    tried may builds, we are to squashy. any change to the kills any limited dps we had. with the burst the way it is we have no skills to mitigate it unless we go full heavy.
  • bardx86
    bardx86
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    Rakkul wrote: »
    Answer - if you don't like playing a Sorc now then three options:

    1. Play another class
    2. Play another game
    3. [and this can be done in addition to 1&2] - campaign like hell for some decent Sorc changes*

    * whilst options 1&2 will have definite outcomes, option 3 may well fall on deaf ears - or further changes may make the class even poorer.

    ya its just lameo, I've only played sorc classes in MMO. guess its time to hang it up for a bit.
  • bardx86
    bardx86
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    Minalan wrote: »
    They made our shield into a six second damage sponge, to bring it more in line with stam dodge roll and block.

    Fair enough. My question now is, where's my breath of life, cloak, or scales?

    Stam builds don't just depend on dodge roll to survive. Templars heal to full. Nightblades cloak. And DK's can reflect any projectile. What can sorcs do?

    Nothing.


    DIE
  • Rakkul
    Rakkul
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    Looking at the state of the Sorc now is like watching an alternative Lord of the Rings.

    "The white wizard approaches"
    "Don't let him speak, he will put a shield up"
    "Lawl a shield"
    "Gandalf!"
    "Yes, that's what they used to call me, Gandalf the Grey, that was my name. I am Gandalf the Shite"

    Edited by Rakkul on 4 June 2016 19:47
  • Ahzek
    Ahzek
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    bardx86 wrote: »
    Minalan wrote: »
    They made our shield into a six second damage sponge, to bring it more in line with stam dodge roll and block.

    Fair enough. My question now is, where's my breath of life, cloak, or scales?

    Stam builds don't just depend on dodge roll to survive. Templars heal to full. Nightblades cloak. And DK's can reflect any projectile. What can sorcs do?

    Nothing.


    DIE

    He agrees with you ...

    I however do not. Adapt.
    Jo'Khaljor
  • bardx86
    bardx86
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    Ahzek wrote: »
    bardx86 wrote: »
    Minalan wrote: »
    They made our shield into a six second damage sponge, to bring it more in line with stam dodge roll and block.

    Fair enough. My question now is, where's my breath of life, cloak, or scales?

    Stam builds don't just depend on dodge roll to survive. Templars heal to full. Nightblades cloak. And DK's can reflect any projectile. What can sorcs do?

    Nothing.


    DIE

    He agrees with you ...

    I however do not. Adapt.


    I'd love to see a competitive pop build then.
  • Rakkul
    Rakkul
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    Ahzek wrote: »
    bardx86 wrote: »
    Minalan wrote: »
    They made our shield into a six second damage sponge, to bring it more in line with stam dodge roll and block.

    Fair enough. My question now is, where's my breath of life, cloak, or scales?

    Stam builds don't just depend on dodge roll to survive. Templars heal to full. Nightblades cloak. And DK's can reflect any projectile. What can sorcs do?

    Nothing.


    DIE

    He agrees with you ...

    I however do not. Adapt.

    Adapt - what do you think this, Star Trek?
    https://youtube.com/watch?v=lDa6qc93nNs
  • Ahzek
    Ahzek
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    bardx86 wrote: »
    Ahzek wrote: »
    bardx86 wrote: »
    Minalan wrote: »
    They made our shield into a six second damage sponge, to bring it more in line with stam dodge roll and block.

    Fair enough. My question now is, where's my breath of life, cloak, or scales?

    Stam builds don't just depend on dodge roll to survive. Templars heal to full. Nightblades cloak. And DK's can reflect any projectile. What can sorcs do?

    Nothing.


    DIE

    He agrees with you ...

    I however do not. Adapt.


    I'd love to see a competitive pop build then.

    I cant really recommend a magicka sorc build myself, since I have not touched that playstyle for plenty of time now, however @LegendaryMage is usually quite quick to make his build videos after a new update, and it shouldnt be too long till he releases his magicka sorc one.

    Here is a sneak peak of what he can do with it :

    https://www.youtube.com/watch?v=6yug5EeZmNA

    Note: That DK is one of the best duellers EU on one of the strongest duelling classes right now.
    Jo'Khaljor
  • bardx86
    bardx86
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    Ahzek wrote: »
    bardx86 wrote: »
    Ahzek wrote: »
    bardx86 wrote: »
    Minalan wrote: »
    They made our shield into a six second damage sponge, to bring it more in line with stam dodge roll and block.

    Fair enough. My question now is, where's my breath of life, cloak, or scales?

    Stam builds don't just depend on dodge roll to survive. Templars heal to full. Nightblades cloak. And DK's can reflect any projectile. What can sorcs do?

    Nothing.


    DIE

    He agrees with you ...

    I however do not. Adapt.


    I'd love to see a competitive pop build then.

    I cant really recommend a magicka sorc build myself, since I have not touched that playstyle for plenty of time now, however @LegendaryMage is usually quite quick to make his build videos after a new update, and it shouldnt be too long till he releases his magicka sorc one.

    Here is a sneak peak of what he can do with it :

    https://www.youtube.com/watch?v=6yug5EeZmNA

    Note: That DK is one of the best duellers EU on one of the strongest duelling classes right now.


    Come on now you aren't link pre-DB videos are you? That battle would have been over in the first CC in the current state.
    Edited by bardx86 on 4 June 2016 20:00
  • Minalan
    Minalan
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    That's a duel, not open PVP.

    His sorc build is a pure sustain and cost reduction one, not much different than his last video. He wins with a LOT of patience and skill. More of the former in my opinion, because his strategy is to apply pressure and run his enemy out of resources and kill them when they can't block, purge, cloak, breath of life, scales, or vigor.

    Open PVP doesn't allow 20-30 minute 1v1 resource grind duels. Sorry. You're going to have to come up with something else.
  • gamerguy757
    gamerguy757
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    Sorcs are dead, but they are still possible. I was running the classic Julianos/Kena/torugs build. No longer with the nerf to shields and Surge. You need to be able to sustain big time. Max Magic and Recov are prime now.
    Heres my build:
    5x Kagrenacs
    3x Willpower
    3x Spell Power Cure or 3x Transmutation
  • Ahzek
    Ahzek
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    bardx86 wrote: »
    Ahzek wrote: »
    bardx86 wrote: »
    Ahzek wrote: »
    bardx86 wrote: »
    Minalan wrote: »
    They made our shield into a six second damage sponge, to bring it more in line with stam dodge roll and block.

    Fair enough. My question now is, where's my breath of life, cloak, or scales?

    Stam builds don't just depend on dodge roll to survive. Templars heal to full. Nightblades cloak. And DK's can reflect any projectile. What can sorcs do?

    Nothing.


    DIE

    He agrees with you ...

    I however do not. Adapt.


    I'd love to see a competitive pop build then.

    I cant really recommend a magicka sorc build myself, since I have not touched that playstyle for plenty of time now, however @LegendaryMage is usually quite quick to make his build videos after a new update, and it shouldnt be too long till he releases his magicka sorc one.

    Here is a sneak peak of what he can do with it :

    https://www.youtube.com/watch?v=6yug5EeZmNA

    Note: That DK is one of the best duellers EU on one of the strongest duelling classes right now.


    Come on now you aren't link pre-DB videos are you? That battle would have been over in the first CC in the current state.

    Have you actually looked at the date ? That duel was actually fought yesterday. I know cause i was at the duel spot at the same time.
    Jo'Khaljor
  • Lokey0024
    Lokey0024
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    Sorcs get an ADD check and start dieing lol
  • ToRelax
    ToRelax
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    It's not about wether Sorcs are viable in PvP, it's about wether they are fun to play for you. It's hard to make a case that they are not viable with Negate, honestly, and shieldstacking is still powerful, if not even more so than previously.
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • Justice31st
    Justice31st
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    Minalan wrote: »
    They made our shield into a six second damage sponge, to bring it more in line with stam dodge roll and block.

    Fair enough. My question now is, where's my breath of life, cloak, or scales?

    Stam builds don't just depend on dodge roll to survive. Templars heal to full. Nightblades cloak. And DK's can reflect any projectile. What can sorcs do?

    Nothing.

    You have shield stacking, streak, and daedric mines. QQ some more.
    "The more you know who you are, and what you want, the less you let things upset you."
  • Dyride
    Dyride
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    Minalan wrote: »
    They made our shield into a six second damage sponge, to bring it more in line with stam dodge roll and block.

    Fair enough. My question now is, where's my breath of life, cloak, or scales?

    Stam builds don't just depend on dodge roll to survive. Templars heal to full. Nightblades cloak. And DK's can reflect any projectile. What can sorcs do?

    Nothing.

    You have shield stacking, streak, and daedric mines. QQ some more.

    Streak is pretty garbage since they forced it to travel in direction your character faces and added a 1/2 sec root to the end of the ability. Not to mention it fails to fire or delay fires about 25% of the time.

    You used to be able to Streak in the direction your were looking and also retain your momentum after streaking, @wrobel ruined stam sorcs with this change.

    Despite any other buff, without reverting this mobility nerf, stam sorcs and sorcs in general will always be a shadow of their former playability.
    V Є H Є M Є И C Є
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    1. Makkir
      Makkir
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      It's really not.

      But truthfully, I had nothing but my sorc main and a bunch of bank alts. Since DB I leveled up a magplar and I have been playing him mostly. Probably going to shelf by sorc not because its unplayable as you claim, because that's not the case, but I just find the sorc class a chore now moreso than enjoyable.
    2. Lokey0024
      Lokey0024
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      ToRelax wrote: »
      It's not about wether Sorcs are viable in PvP, it's about wether they are fun to play for you. It's hard to make a case that they are not viable with Negate, honestly, and shieldstacking is still powerful, if not even more so than previously.

      The fun factor is the most important thing. Taking away from something they have been doing well for 6 months or longer is going to *** people off.
    3. tist
      tist
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      Minalan wrote: »
      They made our shield into a six second damage sponge, to bring it more in line with stam dodge roll and block.

      Fair enough. My question now is, where's my breath of life, cloak, or scales?

      Stam builds don't just depend on dodge roll to survive. Templars heal to full. Nightblades cloak. And DK's can reflect any projectile. What can sorcs do?

      Nothing.

      You forgot medium/heavy armor and shuffle.
    4. Makkir
      Makkir
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      i almost forgot, #SorcLivesMatter
    5. Xsorus
      Xsorus
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      Minalan wrote: »
      They made our shield into a six second damage sponge, to bring it more in line with stam dodge roll and block.

      Fair enough. My question now is, where's my breath of life, cloak, or scales?

      Stam builds don't just depend on dodge roll to survive. Templars heal to full. Nightblades cloak. And DK's can reflect any projectile. What can sorcs do?

      Nothing.

      Ball lightning, and mines are your anti range and melee abilities if ya ignore shields. if you think you got it rough you're welcome to run a magicka dk out in pvp. See how much those scales save you vs having an actual escape mechanic

    6. Minalan
      Minalan
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      Xsorus wrote: »
      Minalan wrote: »
      They made our shield into a six second damage sponge, to bring it more in line with stam dodge roll and block.

      Fair enough. My question now is, where's my breath of life, cloak, or scales?

      Stam builds don't just depend on dodge roll to survive. Templars heal to full. Nightblades cloak. And DK's can reflect any projectile. What can sorcs do?

      Nothing.

      Ball lightning, and mines are your anti range and melee abilities if ya ignore shields. if you think you got it rough you're welcome to run a magicka dk out in pvp. See how much those scales save you vs having an actual escape mechanic

      An 'escape mechanic' that roots you for half a second at the end JUST to make sure EVERYONE has a chance to hit their gap closer... Doesn't sound like much of an escape does it? It allows you to reposition at best, and wait a half second for the next gap closer to land.

      Mines? Most people just plough through one and take the 4-5K damage from one. Less if they have capped spell damage, and mines cost a huge amount of mana.

      Yay! My sorc can run away! That's my special power! I'll make emperor with that!

      Streak is a glorified gap closer with a negligible amount of damage. Try again.

      Edited by Minalan on 5 June 2016 08:01
    7. Septimus_Magna
      Septimus_Magna
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      Well you have Negate for pvp, so a sorc is useful once every minute or so..

      Cant believe developers can look at the state of classes and say, yeah there pretty much all in line now.

      Best option is to reroll a stam DK, its the best at nearly everything atm.
      PC - EU (AD)
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      Septimus Ozurk - Orsimer Sorcerer
    8. bardx86
      bardx86
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      Minalan wrote: »
      Xsorus wrote: »
      Minalan wrote: »
      They made our shield into a six second damage sponge, to bring it more in line with stam dodge roll and block.

      Fair enough. My question now is, where's my breath of life, cloak, or scales?

      Stam builds don't just depend on dodge roll to survive. Templars heal to full. Nightblades cloak. And DK's can reflect any projectile. What can sorcs do?

      Nothing.

      Ball lightning, and mines are your anti range and melee abilities if ya ignore shields. if you think you got it rough you're welcome to run a magicka dk out in pvp. See how much those scales save you vs having an actual escape mechanic

      An 'escape mechanic' that roots you for half a second at the end JUST to make sure EVERYONE has a chance to hit their gap closer... Doesn't sound like much of an escape does it? It allows you to reposition at best, and wait a half second for the next gap closer to land.

      Mines? Most people just plough through one and take the 4-5K damage from one. Less if they have capped spell damage, and mines cost a huge amount of mana.

      Yay! My sorc can run away! That's my special power! I'll make emperor with that!

      Streak is a glorified gap closer with a negligible amount of damage. Try again.

      i *** love your post
    9. Van_0S
      Van_0S
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      For the time being, leave your magicka sorc and switch to Magicka NB/Templar/DK.
    10. holosoul
      holosoul
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      You know what would be great for sorc PVP?
      A second front loaded curse.
    11. covenant_merchant
      covenant_merchant
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      Stam sorcs aren't actually that bad in PVP atm :/ provided you use the cheesy malubeth in 1vX to be able to at least pretend to be on the same level as dks, nbs, and templars when it comes to healing and survivability.
      Following the patch, I tried multiple alternatives on my Breton Magicka sorc, and main char. The shield nerf isn't that bad, and people have gotten used by now to the increasing cost of our escape ability. However, it's the lack of damage, coming from the changes to dawnbreaker and deto that make mana sorc no longer on par with other classes. I could've dealt with 6 second shields and escape that drains my mana pools very quickly, if I knew I could still kill freaking people and not need the aforementioned shields and streak.
      And inb4 people start talking trash about how it's a l2p issue, here's the alternatives available to a mana sorc in PVP as of the moment to do burst damage:

      _Dawnbreaker of Smiting: does decent damage should you put 75 points in Mighty. Inb4 the patch, my DBOS hit like a little kamikaze truck filled with gasoline and fireworks because I had 75CP in Thaumaturge, given that deto and curse used to scale of it too. Now, putting 75 points in Mighty will significally limit your dps in the end, since DBOS is the only attack in your repertoire that deals physical damage (unless you have rearming trap on your overload bar to mine kampf the hell out of the enemies during a tower def). Putting CP into Thaumaturge given that deto and curse no longer scale of it, is also not worth it.

      _Proxy deto/inevitable deto: hits like a wet noodle for groups fewer than 10 people. And in open world, you do not only encounter zergs and streak at them yelling "yolo". So yeah, deto hits for like 3k crit! tops unless you fight a large group, making it not worth it in terms of cost/damage dealt. When before you could successfully kill people by timing your stuff (aka curse, deto, dbos), now it will bring them to 30% health tops should you be lucky.

      _"I lost my source of burst, why not dual wield to compensate for the lack of dps". Great idea, voice in my head. Only dual-wielding sorcs also lost their main dps source, trapping webs. Which leaves them with the mage execute, which is really really lackluster compared to radiant and impale, hardcasted frags, and overload for damage. Overload which can be roll dodged, reflected, BoLed, cloaked, and is not the go-to style for every *** sorc out there.

      _Soul Assault: cheaper than DBOS, despite the mess they've made with the ulti cost reduction. However, it is a single target ulti, and can be easily purged, cleansed, interrupted, and otherwise broken. Also has a channel time of 4 seconds, during which, unlike the templar healing ulti, you do take damage. Conclusion: it is freaking worse than dbos.

      _Meteor/Ice Comet: nice ulti but costs more than DBOS (85 <170), and the dot can be easily rolldodged or even stepped out of, when the DBOS dot stays with you unless you cleanse it. Also, yes, you can use streak + meteor combo, but people do use immovability pots in PVP or can have CC immunity active at that given time. And since, as a sorc you do not have a crowd control ability hitting multiple targets (streak only works on targets right in front of you, so unless they're packed like a *** train, chances are you will cc only one or two guys at most). And unless the target is CCed, meteor is easily blocked.

      _atronach: apart from the fact that the snare can be cleansed or cloaked, the atro only hits one target, costs far more than DBOS, and tbh is only viable in enclosed spaces (cf: behind boxes or in sewers). Though people can break the line of sight until your atro disappears.

      _negate: when you're alone, it seems kind of a waste of ultimates since the targets can roll dodge out of it and rekt you from a distance. In a group however, it is viable, though slightly expensive (192 ultis). But my post isn't about group play, where mana sorc is still viable, it's about open world in general and its survivability alone.

      _Overload: okay, so the damage is nice. However, personally I have no respect for sorcs who spam overload without pets, and just having to rely on overload to do damage seems a bit sad for a class that used to have such diversity. Also, as mentioned before, it can be rolldodged, cloaked, or freaking reflected, which, given the ridiculous amount of fotm dks nowadays, will probably be what happens.

      _Mines, not an ulti but a skill that sorcs get so much crap about. Mines are *** expensive, and are not used to actively deal damage. Unless you can mine kampf behind a tree or in any enclosed space, you will just look silly standing in open field in your mines while enemies snipe, silver shard, force pulse, flying blade, overload, poison inject, swallow soul etc. Etc. You to death. Also, when you're fighting multiple targets, chances are, several of them will go melee on you, and so the damage of yoru mines will be spread across them. Unless a fotm monkey nb ambushes and then rolldodges into all 5 of your mines, I wouldn't consider them to be very helpful. People aren't stupid, though the eso community proves me otherwise every day. When you see mines, you don't go straight for them unless you know you will heal up instantly. You just go distance and kill that poor sorc from afar. Or hell even siege him down since it's quite the tendency these days. Also, again, mines are an expensive skill to "spam".

      So, basically, sorcs have lost a *** ton of damage, in addition to their survivability being nerfed a lot. Yes, they can still shieldstack, but given that they will be able to kill people with a lot more difficulty and far less opportunities to do so, their shieldstacking is doomed from the start.

      Regarding opportunities, who needs burst when you can pressure your opponents. That's true, that's where the shields' duration sucks. You've got to refresh them every 6 seconds, and the target can heal up/recover in the meantime.
      "Well then don't shieldstack". I've heard that so many times, and it pisses me off so much. Just have a look at the sorc passives. They're *** useless!
      The only mildly useful ones are the stam regen one, provided you have curse and/or ward slotted, and even then it's more of a bone thrown to stam sorcs. The increased spell dmg by having mage abilities slotted, and even then, it is surpassed for stam builds by the fighter's guild passive. Also, given that surge has been nerfed, I'd rather play with entropy instead, so yeah one less spell damage bonus. Finally, the other useful passive is the reduced ulti cost, which ZOS in all their skill and competence BROKE, with no ETA on when it'll be fixed.
      We do not have major mending like temps or dks, we do not have increased resistances like NBs do. The only thing that increases our base resistance is boundless storm/hurricane, but on a mana build, you barely can slot it, if at all. We are the only class with an increased cost of our escape ability. We do not have an instant class based heal, nor do we gain resources from activating our damage shield or ultis like dks do.
      For all these reasons, and actually a few more but i'm just tired of ranting, magicka sorc sucks.

      Yes, good players will keep on playing sorcs, and I know I will too, having invested a lot of time into my character already. But overall, the class is not competitive in terms of stats/dps output and survivability, as it used to be before.

      Also, just look at all the heavy armor templars, running around with scissors in hand and BOL spamming like crazy, and then dare complain about sorcs trying, most of the time unsuccesfully, to streak away to launch a 6 second healing ward.
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