They made our shield into a six second damage sponge, to bring it more in line with stam dodge roll and block.
Fair enough. My question now is, where's my breath of life, cloak, or scales?
Stam builds don't just depend on dodge roll to survive. Templars heal to full. Nightblades cloak. And DK's can reflect any projectile. What can sorcs do?
Nothing.
DIE
He agrees with you ...
I however do not. Adapt.
I'd love to see a competitive pop build then.
I cant really recommend a magicka sorc build myself, since I have not touched that playstyle for plenty of time now, however @LegendaryMage is usually quite quick to make his build videos after a new update, and it shouldnt be too long till he releases his magicka sorc one.
Here is a sneak peak of what he can do with it :
https://www.youtube.com/watch?v=6yug5EeZmNA
Note: That DK is one of the best duellers EU on one of the strongest duelling classes right now.
Come on now you aren't link pre-DB videos are you? That battle would have been over in the first CC in the current state.
wolfninja101b14_ESO wrote: »Don't need to stack bubbles to play as a magicka sorc. I use Boundless storm more than any of the bubbles. On a destro staff, I have Destructive Reach, Crushing pulse, Boundless Storm, Summon Clannfear(for heals, and pets got a good buff), and Crystal Fragments. I focus on single target damage rather than hide in a bubble. A lot.
@Xsorus Bolt escape might be the best escape, but gap closers are better; it also roots you and runs you to 0 magicka so you die anyway if you're chased. Yes, sometimes it works, but only if your opponent is bad or a templar. The assumption if you're escaping is that you already lost, and your opponent is either better than you or stronger than you, so in the general case you're probably not getting away if you try to use bolt escape.
To make bolt escape work, you basically have to be in a defensible position and then use it before you're attacked pro-actively. An out of position sorc is a dead sorc, as you probably know since I'm sure you have killed sorcs before.
Mines got nerfed hard with the change to charge ignoring them, we could use them to stop people from jumping onto us, now we can't. You can now charge through mines as of DB and last patch it wasn't that way. They're still decent damage, you'll mostly see them used in 1v1 duels and by players who like to run around rocks in group play.
If you're bolt escaping in one direction you deserve to die to gap closers. Let me guess; you're that sorc I see eating crit charge over and over instead of turning and bolt escaping through the target or bolt escaping toward a LOS object. Also running isn't an assumption of losing; it's called kiting or extending and it's a staple of pvp tactics since DAOC. Hell I'll link you a video right now if you want of a stealther in DAOC who would kite via bridges to gain advantage in pvp. Hell I would actively use it on my Valkyrie to gain advantage via healing in DAOC. Or if you want you can watch Sypher or virtually any other 1vx player in this game kite and use terrain to spread out players to gain the upper hand.
In other words kiting is not losing... And you see mines used by virtually ever sorc magicka build in pvp... So I don't know how you think it's only used by duelers.... If you're not using mines then that is something you need to correct.
gamerguy757 wrote: »Sorcs are dead, but they are still possible. I was running the classic Julianos/Kena/torugs build. No longer with the nerf to shields and Surge. You need to be able to sustain big time. Max Magic and Recov are prime now.
Heres my build:
5x Kagrenacs
3x Willpower
3x Spell Power Cure or 3x Transmutation
caeliusstarbreaker wrote: »Forgive my ignorance... But don't you have a hard counter to melee builds with mines... And arguably the best kiting ability?
They made our shield into a six second damage sponge, to bring it more in line with stam dodge roll and block.
Fair enough. My question now is, where's my breath of life, cloak, or scales?
Stam builds don't just depend on dodge roll to survive. Templars heal to full. Nightblades cloak. And DK's can reflect any projectile. What can sorcs do?
Nothing.
DIE
He agrees with you ...
I however do not. Adapt.
I'd love to see a competitive pop build then.
I cant really recommend a magicka sorc build myself, since I have not touched that playstyle for plenty of time now, however @LegendaryMage is usually quite quick to make his build videos after a new update, and it shouldnt be too long till he releases his magicka sorc one.
Here is a sneak peak of what he can do with it :
https://www.youtube.com/watch?v=6yug5EeZmNA
Note: That DK is one of the best duellers EU on one of the strongest duelling classes right now.
s7732425ub17_ESO wrote: »They made our shield into a six second damage sponge, to bring it more in line with stam dodge roll and block.
Fair enough. My question now is, where's my breath of life, cloak, or scales?
Stam builds don't just depend on dodge roll to survive. Templars heal to full. Nightblades cloak. And DK's can reflect any projectile. What can sorcs do?
Nothing.
DIE
He agrees with you ...
I however do not. Adapt.
I'd love to see a competitive pop build then.
I cant really recommend a magicka sorc build myself, since I have not touched that playstyle for plenty of time now, however @LegendaryMage is usually quite quick to make his build videos after a new update, and it shouldnt be too long till he releases his magicka sorc one.
Here is a sneak peak of what he can do with it :
https://www.youtube.com/watch?v=6yug5EeZmNA
Note: That DK is one of the best duellers EU on one of the strongest duelling classes right now.
*Yawn*. If I wanted to play a high sustain, low damage Sorc, I would play a high sustain, low damage Sorc. But it's just boring, as can be seen in the vid.
They made our shield into a six second damage sponge, to bring it more in line with stam dodge roll and block.
Fair enough. My question now is, where's my breath of life, cloak, or scales?
Stam builds don't just depend on dodge roll to survive. Templars heal to full. Nightblades cloak. And DK's can reflect any projectile. What can sorcs do?
Nothing.
DIE
He agrees with you ...
I however do not. Adapt.
I'd love to see a competitive pop build then.
I cant really recommend a magicka sorc build myself, since I have not touched that playstyle for plenty of time now, however @LegendaryMage is usually quite quick to make his build videos after a new update, and it shouldnt be too long till he releases his magicka sorc one.
Here is a sneak peak of what he can do with it :
https://www.youtube.com/watch?v=6yug5EeZmNA
Note: That DK is one of the best duellers EU on one of the strongest duelling classes right now.
Come on now you aren't link pre-DB videos are you? That battle would have been over in the first CC in the current state.
Note: That DK is one of the best duellers EU on one of the strongest duelling classes right now.
LegendaryMage wrote: »s7732425ub17_ESO wrote: »They made our shield into a six second damage sponge, to bring it more in line with stam dodge roll and block.
Fair enough. My question now is, where's my breath of life, cloak, or scales?
Stam builds don't just depend on dodge roll to survive. Templars heal to full. Nightblades cloak. And DK's can reflect any projectile. What can sorcs do?
Nothing.
DIE
He agrees with you ...
I however do not. Adapt.
I'd love to see a competitive pop build then.
I cant really recommend a magicka sorc build myself, since I have not touched that playstyle for plenty of time now, however @LegendaryMage is usually quite quick to make his build videos after a new update, and it shouldnt be too long till he releases his magicka sorc one.
Here is a sneak peak of what he can do with it :
https://www.youtube.com/watch?v=6yug5EeZmNA
Note: That DK is one of the best duellers EU on one of the strongest duelling classes right now.
*Yawn*. If I wanted to play a high sustain, low damage Sorc, I would play a high sustain, low damage Sorc. But it's just boring, as can be seen in the vid.
I run a very high damage build with almost 20k spell penetration. The DKs are just too tanky with malubeth, heavy armor and major mending. Take away malubeth and that fight would have ended long time ago.
Also, if you fought in open world with 2-3 dks like this on you, not having mines would have been the end of you in no time.
LegendaryMage wrote: »s7732425ub17_ESO wrote: »They made our shield into a six second damage sponge, to bring it more in line with stam dodge roll and block.
Fair enough. My question now is, where's my breath of life, cloak, or scales?
Stam builds don't just depend on dodge roll to survive. Templars heal to full. Nightblades cloak. And DK's can reflect any projectile. What can sorcs do?
Nothing.
DIE
He agrees with you ...
I however do not. Adapt.
I'd love to see a competitive pop build then.
I cant really recommend a magicka sorc build myself, since I have not touched that playstyle for plenty of time now, however @LegendaryMage is usually quite quick to make his build videos after a new update, and it shouldnt be too long till he releases his magicka sorc one.
Here is a sneak peak of what he can do with it :
https://www.youtube.com/watch?v=6yug5EeZmNA
Note: That DK is one of the best duellers EU on one of the strongest duelling classes right now.
*Yawn*. If I wanted to play a high sustain, low damage Sorc, I would play a high sustain, low damage Sorc. But it's just boring, as can be seen in the vid.
I run a very high damage build with almost 20k spell penetration. The DKs are just too tanky with malubeth, heavy armor and major mending. Take away malubeth and that fight would have ended long time ago.
Also, if you fought in open world with 2-3 dks like this on you, not having mines would have been the end of you in no time.
Id love to hear how you managed 20K spell pen
LegendaryMage wrote: »LegendaryMage wrote: »s7732425ub17_ESO wrote: »They made our shield into a six second damage sponge, to bring it more in line with stam dodge roll and block.
Fair enough. My question now is, where's my breath of life, cloak, or scales?
Stam builds don't just depend on dodge roll to survive. Templars heal to full. Nightblades cloak. And DK's can reflect any projectile. What can sorcs do?
Nothing.
DIE
He agrees with you ...
I however do not. Adapt.
I'd love to see a competitive pop build then.
I cant really recommend a magicka sorc build myself, since I have not touched that playstyle for plenty of time now, however @LegendaryMage is usually quite quick to make his build videos after a new update, and it shouldnt be too long till he releases his magicka sorc one.
Here is a sneak peak of what he can do with it :
https://www.youtube.com/watch?v=6yug5EeZmNA
Note: That DK is one of the best duellers EU on one of the strongest duelling classes right now.
*Yawn*. If I wanted to play a high sustain, low damage Sorc, I would play a high sustain, low damage Sorc. But it's just boring, as can be seen in the vid.
I run a very high damage build with almost 20k spell penetration. The DKs are just too tanky with malubeth, heavy armor and major mending. Take away malubeth and that fight would have ended long time ago.
Also, if you fought in open world with 2-3 dks like this on you, not having mines would have been the end of you in no time.
Id love to hear how you managed 20K spell pen
About 19k. Elemental drain debuff + sharpened + 5x light armor + CPs.
@Xsorus Bolt escape might be the best escape, but gap closers are better; it also roots you and runs you to 0 magicka so you die anyway if you're chased. Yes, sometimes it works, but only if your opponent is bad or a templar. The assumption if you're escaping is that you already lost, and your opponent is either better than you or stronger than you, so in the general case you're probably not getting away if you try to use bolt escape.
To make bolt escape work, you basically have to be in a defensible position and then use it before you're attacked pro-actively. An out of position sorc is a dead sorc, as you probably know since I'm sure you have killed sorcs before.
Mines got nerfed hard with the change to charge ignoring them, we could use them to stop people from jumping onto us, now we can't. You can now charge through mines as of DB and last patch it wasn't that way. They're still decent damage, you'll mostly see them used in 1v1 duels and by players who like to run around rocks in group play.
If you're bolt escaping in one direction you deserve to die to gap closers. Let me guess; you're that sorc I see eating crit charge over and over instead of turning and bolt escaping through the target or bolt escaping toward a LOS object. Also running isn't an assumption of losing; it's called kiting or extending and it's a staple of pvp tactics since DAOC. Hell I'll link you a video right now if you want of a stealther in DAOC who would kite via bridges to gain advantage in pvp. Hell I would actively use it on my Valkyrie to gain advantage via healing in DAOC. Or if you want you can watch Sypher or virtually any other 1vx player in this game kite and use terrain to spread out players to gain the upper hand.
In other words kiting is not losing... And you see mines used by virtually ever sorc magicka build in pvp... So I don't know how you think it's only used by duelers.... If you're not using mines then that is something you need to correct.
Actually Mines are far from a must-have skill, especially post DB...
@Xsorus Bolt escape might be the best escape, but gap closers are better; it also roots you and runs you to 0 magicka so you die anyway if you're chased. Yes, sometimes it works, but only if your opponent is bad or a templar. The assumption if you're escaping is that you already lost, and your opponent is either better than you or stronger than you, so in the general case you're probably not getting away if you try to use bolt escape.
To make bolt escape work, you basically have to be in a defensible position and then use it before you're attacked pro-actively. An out of position sorc is a dead sorc, as you probably know since I'm sure you have killed sorcs before.
Mines got nerfed hard with the change to charge ignoring them, we could use them to stop people from jumping onto us, now we can't. You can now charge through mines as of DB and last patch it wasn't that way. They're still decent damage, you'll mostly see them used in 1v1 duels and by players who like to run around rocks in group play.
If you're bolt escaping in one direction you deserve to die to gap closers. Let me guess; you're that sorc I see eating crit charge over and over instead of turning and bolt escaping through the target or bolt escaping toward a LOS object. Also running isn't an assumption of losing; it's called kiting or extending and it's a staple of pvp tactics since DAOC. Hell I'll link you a video right now if you want of a stealther in DAOC who would kite via bridges to gain advantage in pvp. Hell I would actively use it on my Valkyrie to gain advantage via healing in DAOC. Or if you want you can watch Sypher or virtually any other 1vx player in this game kite and use terrain to spread out players to gain the upper hand.
In other words kiting is not losing... And you see mines used by virtually ever sorc magicka build in pvp... So I don't know how you think it's only used by duelers.... If you're not using mines then that is something you need to correct.
Actually Mines are far from a must-have skill, especially post DB...
caeliusstarbreaker wrote: »Forgive my ignorance... But don't you have a hard counter to melee builds with mines... And arguably the best kiting ability?
The sorc's that quit, were too lazy to regear or try a new approach in how you pvp. Even some high profile sorc's shifted their builds to create successful iterations that deny shield stacking as a strategy.
Best kite ability and best anti-melee with a large area 1vx unlimited imobilize skill and unbreakable negates. I actually expected sorc pop to not die down this patch .
LegendaryMage wrote: »
About 19k. Elemental drain debuff + sharpened + 5x light armor + CPs.
LegendaryMage wrote: »LegendaryMage wrote: »s7732425ub17_ESO wrote: »They made our shield into a six second damage sponge, to bring it more in line with stam dodge roll and block.
Fair enough. My question now is, where's my breath of life, cloak, or scales?
Stam builds don't just depend on dodge roll to survive. Templars heal to full. Nightblades cloak. And DK's can reflect any projectile. What can sorcs do?
Nothing.
DIE
He agrees with you ...
I however do not. Adapt.
I'd love to see a competitive pop build then.
I cant really recommend a magicka sorc build myself, since I have not touched that playstyle for plenty of time now, however @LegendaryMage is usually quite quick to make his build videos after a new update, and it shouldnt be too long till he releases his magicka sorc one.
Here is a sneak peak of what he can do with it :
https://www.youtube.com/watch?v=6yug5EeZmNA
Note: That DK is one of the best duellers EU on one of the strongest duelling classes right now.
*Yawn*. If I wanted to play a high sustain, low damage Sorc, I would play a high sustain, low damage Sorc. But it's just boring, as can be seen in the vid.
I run a very high damage build with almost 20k spell penetration. The DKs are just too tanky with malubeth, heavy armor and major mending. Take away malubeth and that fight would have ended long time ago.
Also, if you fought in open world with 2-3 dks like this on you, not having mines would have been the end of you in no time.
Id love to hear how you managed 20K spell pen
About 19k. Elemental drain debuff + sharpened + 5x light armor + CPs.
non dueling how does this work in IC 1vx. I watched the video of you in the duel pretty impressive but that hardly pvp. he didn't use los or any other real world pvp moves.
Septimus_Magna wrote: »In pvp? A pet dies literally dies in two hits.
When you need to recast it there's a cast time so this is not an option for fast-passed pvp imo.
Destructive Reach can be reflected, dodged and does low dmg.
Force Pulse is ok but Crushing Shock is usually better for pvp, especially vs beam Templars.
Both skills are not sorc exclusive skills so you wont get an advantage over other classes by using these skills.
Boundless Storm gives 6s major expedition and major ward (a buff that all classes run if played correctly).
Without shields a sorc is toast in 3 seconds (yes, even with boundless storm) if the opponent is somewhat skilled.
Sure, sorcs can be really tanky with high max magicka and magicka regen, its just hard to kill someone with 6 second shields and lackluster dmg abilities.
gamerguy757 wrote: »Sorcs are dead, but they are still possible. I was running the classic Julianos/Kena/torugs build. No longer with the nerf to shields and Surge. You need to be able to sustain big time. Max Magic and Recov are prime now.
Heres my build:
5x Kagrenacs
3x Willpower
3x Spell Power Cure or 3x Transmutation
They made our shield into a six second damage sponge, to bring it more in line with stam dodge roll and block.
Fair enough. My question now is, where's my breath of life, cloak, or scales?
Stam builds don't just depend on dodge roll to survive. Templars heal to full. Nightblades cloak. And DK's can reflect any projectile. What can sorcs do?
Nothing.