caeliusstarbreaker wrote: »Forgive my ignorance... But don't you have a hard counter to melee builds with mines... And arguably the best kiting ability?
They made our shield into a six second damage sponge, to bring it more in line with stam dodge roll and block.
Fair enough. My question now is, where's my breath of life, cloak, or scales?
Stam builds don't just depend on dodge roll to survive. Templars heal to full. Nightblades cloak. And DK's can reflect any projectile. What can sorcs do?
Nothing.
They made our shield into a six second damage sponge, to bring it more in line with stam dodge roll and block.
Fair enough. My question now is, where's my breath of life, cloak, or scales?
Stam builds don't just depend on dodge roll to survive. Templars heal to full. Nightblades cloak. And DK's can reflect any projectile. What can sorcs do?
Nothing.
Takes-No-Prisoner wrote: »caeliusstarbreaker wrote: »Forgive my ignorance... But don't you have a hard counter to melee builds with mines... And arguably the best kiting ability?
In PvP I usually don't see Sorcs using mines cept if he turtles up. They are really good against melee builds, but what shoos Sorcs from using them is the 1-2 seconds they take to 'arm' themselves. Now if you asked me, if i went into PvP with my Sorc, the first part of my rotation would be to place mines down in the event I saw a NB then pop a detect potion. Then on the off chance I see him, camp in my mines and harass him from afar with my magic. Forcing a NB to come to you is the best situation to be in. If he runs away, you both win.
Takes-No-Prisoner wrote: »caeliusstarbreaker wrote: »Forgive my ignorance... But don't you have a hard counter to melee builds with mines... And arguably the best kiting ability?
In PvP I usually don't see Sorcs using mines cept if he turtles up. They are really good against melee builds, but what shoos Sorcs from using them is the 1-2 seconds they take to 'arm' themselves. Now if you asked me, if i went into PvP with my Sorc, the first part of my rotation would be to place mines down in the event I saw a NB then pop a detect potion. Then on the off chance I see him, camp in my mines and harass him from afar with my magic. Forcing a NB to come to you is the best situation to be in. If he runs away, you both win.
They cost a ton of magicka and don't actually protect you against incoming damage, nor do they add their damage to your burst unless an enemy runs straight into them at the wrong time. All stam builds can just gap close into them now, and when facing multiple opponents, they only really help when you can use the terrain to your advantage, like placing them between rocks or trees, since every mine can only hit a single target.
The arming time is not the problem, it's not difficult to survive those 3 seconds if you had enough magicka to spend it on Mines.
Burning_Talons wrote: »They made our shield into a six second damage sponge, to bring it more in line with stam dodge roll and block.
Fair enough. My question now is, where's my breath of life, cloak, or scales?
Stam builds don't just depend on dodge roll to survive. Templars heal to full. Nightblades cloak. And DK's can reflect any projectile. What can sorcs do?
Nothing.
What do sorcs have?
Umm a full health sheild, mines, defensive rune, streak, a 3rd bar. L2P
Burning_Talons wrote: »They made our shield into a six second damage sponge, to bring it more in line with stam dodge roll and block.
Fair enough. My question now is, where's my breath of life, cloak, or scales?
Stam builds don't just depend on dodge roll to survive. Templars heal to full. Nightblades cloak. And DK's can reflect any projectile. What can sorcs do?
Nothing.
What do sorcs have?
Umm a full health sheild, mines, defensive rune, streak, a 3rd bar. L2P
Full health shield? You obviously have no idea what you are talking about, especially when it comes to PvP...
Burning_Talons wrote: »Burning_Talons wrote: »They made our shield into a six second damage sponge, to bring it more in line with stam dodge roll and block.
Fair enough. My question now is, where's my breath of life, cloak, or scales?
Stam builds don't just depend on dodge roll to survive. Templars heal to full. Nightblades cloak. And DK's can reflect any projectile. What can sorcs do?
Nothing.
What do sorcs have?
Umm a full health sheild, mines, defensive rune, streak, a 3rd bar. L2P
Full health shield? You obviously have no idea what you are talking about, especially when it comes to PvP...
@Bramir I've seen sorcs who told me they could get a 17k sheild thats nearly full health with the builds sorcs run nowadayd l2p
Burning_Talons wrote: »They made our shield into a six second damage sponge, to bring it more in line with stam dodge roll and block.
Fair enough. My question now is, where's my breath of life, cloak, or scales?
Stam builds don't just depend on dodge roll to survive. Templars heal to full. Nightblades cloak. And DK's can reflect any projectile. What can sorcs do?
Nothing.
What do sorcs have?
Umm a full health sheild, mines, defensive rune, streak, a 3rd bar. L2P
Doncellius wrote: »The game is not unplayable as a Sorc.
They need major buffs and a massive class overhaul, but they are playable (though handicapped and boring).
Play another class for now until ZOS realizes they need to balance four classes instead of three!
Sandman929 wrote: »I've got 2 templars and neither of them could heal a paper cut.
They made our shield into a six second damage sponge, to bring it more in line with stam dodge roll and block.
Fair enough. My question now is, where's my breath of life, cloak, or scales?
Stam builds don't just depend on dodge roll to survive. Templars heal to full. Nightblades cloak. And DK's can reflect any projectile. What can sorcs do?
Nothing.
DIE
He agrees with you ...
I however do not. Adapt.
I'd love to see a competitive pop build then.
I cant really recommend a magicka sorc build myself, since I have not touched that playstyle for plenty of time now, however @LegendaryMage is usually quite quick to make his build videos after a new update, and it shouldnt be too long till he releases his magicka sorc one.
Here is a sneak peak of what he can do with it :
https://www.youtube.com/watch?v=6yug5EeZmNA
Note: That DK is one of the best duellers EU on one of the strongest duelling classes right now.
Come on now you aren't link pre-DB videos are you? That battle would have been over in the first CC in the current state.
Have you actually looked at the date ? That duel was actually fought yesterday. I know cause i was at the duel spot at the same time.
Burning_Talons wrote: »They made our shield into a six second damage sponge, to bring it more in line with stam dodge roll and block.
Fair enough. My question now is, where's my breath of life, cloak, or scales?
Stam builds don't just depend on dodge roll to survive. Templars heal to full. Nightblades cloak. And DK's can reflect any projectile. What can sorcs do?
Nothing.
What do sorcs have?
Umm a full health sheild, mines, defensive rune, streak, a 3rd bar. L2P
you dont have a sorc, its that obvious. The average sorc will have a 11k hardened ward in Cyrodill. On a yolo magicka build maybe 14k with bastion. I put about 77 pts into bastion with 45k magicka and mine shield is only 13k if that.
how many stam builds out there cant burst that 13-14k? Sounds like you cant.
Its the duration people are upset about, pvp and pve. Since most competent players can take a 14k shield down in a second or two anyway, it forces the sorc to literally do nothing but spam it with zero offensive output. We actually got stronger in regard to shield strength because annulment now also mitigates physical dmg, however not the point.
Ill leave your stupidity with another thought...how many classes and builds can maintain defenses while going on the offensive? BC right now a sorc cannot. ..we have some of the lowest dps as it is and now being forced to run impen on our gear is going to further nerf our dmg output (since those pieces used to be infused/divines).
They made our shield into a six second damage sponge, to bring it more in line with stam dodge roll and block.
Fair enough. My question now is, where's my breath of life, cloak, or scales?
Stam builds don't just depend on dodge roll to survive. Templars heal to full. Nightblades cloak. And DK's can reflect any projectile. What can sorcs do?
Nothing.
Ball lightning, and mines are your anti range and melee abilities if ya ignore shields. if you think you got it rough you're welcome to run a magicka dk out in pvp. See how much those scales save you vs having an actual escape mechanic
An 'escape mechanic' that roots you for half a second at the end JUST to make sure EVERYONE has a chance to hit their gap closer... Doesn't sound like much of an escape does it? It allows you to reposition at best, and wait a half second for the next gap closer to land.
Mines? Most people just plough through one and take the 4-5K damage from one. Less if they have capped spell damage, and mines cost a huge amount of mana.
Yay! My sorc can run away! That's my special power! I'll make emperor with that!
Streak is a glorified gap closer with a negligible amount of damage. Try again.
@Xsorus Bolt escape might be the best escape, but gap closers are better; it also roots you and runs you to 0 magicka so you die anyway if you're chased. Yes, sometimes it works, but only if your opponent is bad or a templar. The assumption if you're escaping is that you already lost, and your opponent is either better than you or stronger than you, so in the general case you're probably not getting away if you try to use bolt escape.
To make bolt escape work, you basically have to be in a defensible position and then use it before you're attacked pro-actively. An out of position sorc is a dead sorc, as you probably know since I'm sure you have killed sorcs before.
Mines got nerfed hard with the change to charge ignoring them, we could use them to stop people from jumping onto us, now we can't. You can now charge through mines as of DB and last patch it wasn't that way. They're still decent damage, you'll mostly see them used in 1v1 duels and by players who like to run around rocks in group play.
HahaYou are more than your class. Pick up and use any weapon, any armor, and choose from an enormous selection of spells and abilities to customize your fighting style—no matter which class you select. Create exactly the hero you envision, try out new abilities, and change out your skills anywhere to adapt to new threats. You’re in control of your character’s fate.
Burning_Talons wrote: »They made our shield into a six second damage sponge, to bring it more in line with stam dodge roll and block.
Fair enough. My question now is, where's my breath of life, cloak, or scales?
Stam builds don't just depend on dodge roll to survive. Templars heal to full. Nightblades cloak. And DK's can reflect any projectile. What can sorcs do?
Nothing.
What do sorcs have?
Umm a full health sheild, mines, defensive rune, streak, a 3rd bar. L2P
you dont have a sorc, its that obvious. The average sorc will have a 11k hardened ward in Cyrodill. On a yolo magicka build maybe 14k with bastion. I put about 77 pts into bastion with 45k magicka and mine shield is only 13k if that.
how many stam builds out there cant burst that 13-14k? Sounds like you cant.
Its the duration people are upset about, pvp and pve. Since most competent players can take a 14k shield down in a second or two anyway, it forces the sorc to literally do nothing but spam it with zero offensive output. We actually got stronger in regard to shield strength because annulment now also mitigates physical dmg, however not the point.
Ill leave your stupidity with another thought...how many classes and builds can maintain defenses while going on the offensive? BC right now a sorc cannot. ..we have some of the lowest dps as it is and now being forced to run impen on our gear is going to further nerf our dmg output (since those pieces used to be infused/divines).