L2block. Seriously, I have buddy running Shield Breaker atm. It's funny as hell watching some sorcs go full "mentally challenged person". They don't hit block, they don't dodge, they don't LoS. They stand there waving their arms and die.
I'm seeing A lot of sorcs never learned to play the game.
Lets talk about what a light armor shield guy can do against this. In a 1v1 he would have to run an instant burst heal and keep pressure on the guy. Sorcs dont have one so they'll now be forcd to use resto. Armor doesnt help. He CANNOT drop his shield because then he will get wrecked with everything else. It's a 1 button hard counter, I win button.
What about all the bow users camping spawn, sniping anyone with a shield? What do we do about that? If this set stays like this, Light Armor will die in PvP, and with it, Magicka Builds will die as well.
Remove shield stacking.
Remove this set, make it have a cooldown, or give it a shield debuff instead.
Or I tell you what... Make Light mitigation equal to Medium, remove all shields, and give us a magicka Vigor morph. I'll roll with that...
but this... this gives us zero options...
While I don't agree with your opinion about the set being OP, I do agree that it's not the solution.
Currently a Sorc can achieve 14-16k Hardened wards without sacrificing any dps. This gives them 30k-32k effective health, renders all crits and most bleed/dot damage moot. Tie that with the massive buff they got in 1.6 being able to apply a new shield over a damaged one, looking at it objectively, stacking is not the only issue.
No medium, let alone light armored person should have 30k+ health (14-16k of it being immune to so much stuff), in a zone where the average health pool sits around 16-22k, without significant investment into armor, health and survivability. Regardless of class, playstyle.
What pvp in this game needs is proper debuff and skill lockout abilities. Offensive purges, targeted silences, skill lockouts all immune to CC break. Allowing for skilled gameplay. Also, shields should not be able to attain such high numbers and be immune to anything or be able to be stacked or rewrote.
I completely agree with one poster I read propose shields being put on the current buff table. Ie.. Major shield, Minor shield and preventing them from being refreshed until they have expired.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
This is not counter play. This is toxic game design. This is an I win button.
This set is in a desperate need of a 4 second cooldown. Or the dmg hitting the shield itself.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
I WAS JUST ABOUT TO POST ABOUT THIS. So Call of Duty ESO Imperial City. You Die....YOu spawn easy....Ive been playing for the last 5 hours. I spawn and I 1VX. The same guy has killed me 57 times out of 72 deaths tonight. WITH SHIELD BREAKER SET.
Hiero_Glyph wrote: »Shield stacking is a problem but the reason why Annulment and Conjured Ward are problematic is because of their duration. I mean, Sun Shield is a short-term form of damage mitigation and requires constant upkeep which lowers the user's DPS. Compare that to Conjured Ward and unless the user takes significant damage they have no reason to reapply it. Worse yet they can simply reapply it early whereas Blazing Shield offers no benefit doing the same thing. I agree that ZoS forced Sorcs into this situation but they need to allow them to heal efficiently, reduce the shield duration, or prevent casting it before the shield expires. All of these solutions are superior to what has been offered as a counter to shields.
Septimus_Magna wrote: »
And you die from the ability and light attack damage in 5 seconds, how can you consider that to be a counter?
Lets talk about what a light armor shield guy can do against this. In a 1v1 he would have to run an instant burst heal and keep pressure on the guy. Sorcs dont have one so they'll now be forcd to use resto. Armor doesnt help. He CANNOT drop his shield because then he will get wrecked with everything else. It's a 1 button hard counter, I win button.
What about all the bow users camping spawn, sniping anyone with a shield? What do we do about that? If this set stays like this, Light Armor will die in PvP, and with it, Magicka Builds will die as well.
Remove shield stacking.
Remove this set, make it have a cooldown, or give it a shield debuff instead.
Or I tell you what... Make Light mitigation equal to Medium, remove all shields, and give us a magicka Vigor morph. I'll roll with that...
but this... this gives us zero options...
While I don't agree with your opinion about the set being OP, I do agree that it's not the solution.
Currently a Sorc can achieve 14-16k Hardened wards without sacrificing any dps. This gives them 30k-32k effective health, renders all crits and most bleed/dot damage moot. Tie that with the massive buff they got in 1.6 being able to apply a new shield over a damaged one, looking at it objectively, stacking is not the only issue.
No medium, let alone light armored person should have 30k+ health (14-16k of it being immune to so much stuff), in a zone where the average health pool sits around 16-22k, without significant investment into armor, health and survivability. Regardless of class, playstyle.
What pvp in this game needs is proper debuff and skill lockout abilities. Offensive purges, targeted silences, skill lockouts all immune to CC break. Allowing for skilled gameplay. Also, shields should not be able to attain such high numbers and be immune to anything or be able to be stacked or rewrote.
I completely agree with one poster I read propose shields being put on the current buff table. Ie.. Major shield, Minor shield and preventing them from being refreshed until they have expired.
DisgracefulMind wrote: »
Telling a Light Armor caster Sorc to not use a shield is absolutely ridiculous. There is no reason that this set should be this out of control just to bypass the only defense a Sorcerer has. Instead of implementing such an insane set, they should have just decreased the bonus shield strength on Hardened Ward and called it good.
Please, you don't understand how to play a Caster Sorcerer at all, your "fix" is not viable at all.
DisgracefulMind wrote: »
Telling a Light Armor caster Sorc to not use a shield is absolutely ridiculous. There is no reason that this set should be this out of control just to bypass the only defense a Sorcerer has. Instead of implementing such an insane set, they should have just decreased the bonus shield strength on Hardened Ward and called it good.
Please, you don't understand how to play a Caster Sorcerer at all, your "fix" is not viable at all.
The set will get nerfed anyway, bc too many QQ.
The biggest issue was that Shieldchanges were useless...ZOS should have had another approach to shieldstack fix.
Like Minor/Major Shield
DisgracefulMind wrote: »
Telling a Light Armor caster Sorc to not use a shield is absolutely ridiculous. There is no reason that this set should be this out of control just to bypass the only defense a Sorcerer has. Instead of implementing such an insane set, they should have just decreased the bonus shield strength on Hardened Ward and called it good.
Please, you don't understand how to play a Caster Sorcerer at all, your "fix" is not viable at all.
The set will get nerfed anyway, bc too many QQ.
The biggest issue was that Shieldchanges were useless...ZOS should have had another approach to shieldstack fix.
Like Minor/Major Shield
Lets talk about what a light armor shield guy can do against this. In a 1v1 he would have to run an instant burst heal and keep pressure on the guy. Sorcs dont have one so they'll now be forcd to use resto. Armor doesnt help. He CANNOT drop his shield because then he will get wrecked with everything else. It's a 1 button hard counter, I win button.
What about all the bow users camping spawn, sniping anyone with a shield? What do we do about that? If this set stays like this, Light Armor will die in PvP, and with it, Magicka Builds will die as well.
Remove shield stacking.
Remove this set, make it have a cooldown, or give it a shield debuff instead.
Or I tell you what... Make Light mitigation equal to Medium, remove all shields, and give us a magicka Vigor morph. I'll roll with that...
but this... this gives us zero options...