Omgwtfbbq321 wrote: »Yesterday I got crystal shareded to the ground, broke to get up, straight into fear. I was then told by someone in area chat that fear, knockdowns and holds have a separate cool downs (CC or what ever its called). Is this true?
I also have very unstable internet, so I'd say you are right about the not breaking free fast enough, to make things worse I am on Xbox.
well not entirly no...Omgwtfbbq321 wrote: »Yesterday I got crystal shareded to the ground, broke to get up, straight into fear. I was then told by someone in area chat that fear, knockdowns and holds have a separate cool downs (CC or what ever its called). Is this true?
I also have very unstable internet, so I'd say you are right about the not breaking free fast enough, to make things worse I am on Xbox.
No.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
Omgwtfbbq321 wrote: »A few things I don't understand in this post:People seem to forget:
- Out heal shield beaker? I can’t find any healing that comes close to 2,400 a second. (Damage I seem to take from SB)
- Shield stacking being that hard to counter? If the player has huge shields, they have no health or stamina, knock them down, they die easy.
- Sorcs need to stop spamming shield? If their shield is big, then their health/stamina are small. Once knocked down or feared, we cant recast ward and cant break out more than maybe twice, easy death.
- - having lots of health and good armor means high damage wont intsta kill you, and you get the benefit of resistance from armor. This also means you can focus on attack and not warding.
- If you have all/mostly light armor and low health, you do get insta killed from high damage, unless you cast shield, which has no mitigation and drops almost instantly anyway forcing a recast. Meaning you aren't *** damage to the enemy and will eventually die from resource depletion.
Any suggestions only dealing with shield breaker? Keeping in mind I have 14k health in cyrodill, I get dropped from SB within a few seconds. Adding health means lowering ward effectiveness, and magika pool. This will just result in my dying from everything else almost instantly, instead of just SB.
Cheers.
I was invited to a dueling guild called Legend. This is the most butthurt group of Non-Sorcs you will ever meet. Anyway I asked for a dual and immediately got one from a Shield Breaker DK, lol... Let's call him "Nate". So my first dual in the guild, I show up to the designated location and he immediately starts light attacking me with shield breaker. I didnt know he was a DK at the time so I immediately dropped a Meteor on his ass, followed by a Crystal Frag & a Mages Fury. He spectacularly exploded.
So he begs and pleads to fight again. He promises not to wear Shield Breaker. He promises to "Block & Jump" to signal when he is ready to fight.
I show up to the designated location... he attacks from stealth with, you guessed it, Shield Breaker. Being a slow poke ass DK I run away to our closest keep. He gives chase, Shield Breaker bow attacks all the way there.
I stop at the front gate where he is met with 4 NPC Gate Guards where he can no longer focus so intently on his left click spam. I promptly switch my bar out with healing ward and mutagen while he is busy with the NPCs. He falls over shortly after with a crystal frag straight to his dome.
True story bro.
rfennell_ESO wrote: »
Just a couple points.
You don't have to "outheal" shieldbreaker. One heal on top of healing ward will make it far more difficult to spam you down.
On "dealing with shieldbreaker" with only 14k health. Get more health. Many to most are running 20k or more now.
I have, I ran around with 22k. It was stupid. wearing all light armor with 22k health meant I was getting 3 shot by most people. My ward was only 5k and my damage was terrible. With most people having battle leveling to 30k health meant I couldn't dps them down faster than they did it to me.
I can guarantee that with 20k health and a heal on top of healing ward you won't be dying from shield breaker much. Just getting 20k+ health makes it a bit harder to get shield broken, regardless of heals.
If you are dead set on the healing ward as the only heal way of sorcing. You can't do a one bolt escape and stand in view method of buying time anymore. You need to use terrain to buy you that time, you need to be moving, ducking behind things like everyone else does. The most annoying thing I can see a shield stacker do is bolt, dodge roll and then totally change their positioning to behind terrain with their 2nd bolt.
That part was pointless. I never once said that healing ward was my only way of healing. (In fact I only recently started to use it on my bar) I don't understand why anyone would just bolt escape and stand in front of an enemy (I don't have bolt escape on my bar either).
Bolting in a straight line away from a shield breaker user (particularly a night blade who can pursue you) will yield you getting shield broken.
I use detection potions and attack them front on, running doesn't work all the time as there isnt always terrain to hide behind.
I can tell you (and everyone else whining in the thread) that I abuse the living hell out of shield breaker every chance I get. I pew pew you with light attacks from a bow and I dark cloak while I'm doing it. The sorcs that aren't a kill waiting to happen are either extremely offensive (light attack spam shield breaker still takes time to kill) or use terrain to make it hard to keep them in the light attack fire. The sorcs that are a kill waiting to happen try to only use repositioning with bolt/streak to buy time or try to evade by bolting away in a strait line.
Not whining, was asking for helpful advice. Which other people have given.
The other point is using healing ward when you are really low on health is also a free kill. To anyone acclimated to using the shield breaker set there isn't a bigger glowing "target me" sign than someone with low health and a red bubble.
Oh, but having my other required ward isn't? Anyone with that set that sees any kind of shield over a health bar/person is going to spam. (and that's fine, as its the point of the damn set)
I don't have any problem with shield breaker being in the game, I was simply looking for ways to counter it that were more intelligent that "get more health".
I have since swapped my bar around a bit, and am having better success. I put defensive rune on too. (damn it was great to see a night blade just kneeling there after hitting me from stealth)
My solution:
Shield Breaker would just break shields. Any damage from someone wearing the set would instantly dispell the shield.
It would still be a very powerful set, but you wouldn't be actively PUNISHED for using a mitigation skill. Instead, it would just be countered. Also, you could never actually harm someone by trying to help them (Healing Ward.)
My solution:
Shield Breaker would just break shields. Any damage from someone wearing the set would instantly dispell the shield.
It would still be a very powerful set, but you wouldn't be actively PUNISHED for using a mitigation skill. Instead, it would just be countered. Also, you could never actually harm someone by trying to help them (Healing Ward.)
Hiero_Glyph wrote: »My solution:
Shield Breaker would just break shields. Any damage from someone wearing the set would instantly dispell the shield.
It would still be a very powerful set, but you wouldn't be actively PUNISHED for using a mitigation skill. Instead, it would just be countered. Also, you could never actually harm someone by trying to help them (Healing Ward.)
I think this is the correct type of counter although an instant dispel would be a bit too strong. Personally, I think having it increase the damage done to shields, and only shields, would be the correct application of a shield breaker bonus. The problem is still the overflow damage bug where any damage above the shield's strength is unmitigates by armor or resistance.
Anyway, shield stacking is still the problem and this set does nothing to fix that other than breaking another mechanic. I think preventing players from refreshing shields until they expire or are depleted would go a long way in countering shield stacking.
My solution:
Shield Breaker would just break shields. Any damage from someone wearing the set would instantly dispell the shield.
It would still be a very powerful set, but you wouldn't be actively PUNISHED for using a mitigation skill. Instead, it would just be countered. Also, you could never actually harm someone by trying to help them (Healing Ward.)
My solution:
Shield Breaker would just break shields. Any damage from someone wearing the set would instantly dispell the shield.
It would still be a very powerful set, but you wouldn't be actively PUNISHED for using a mitigation skill. Instead, it would just be countered. Also, you could never actually harm someone by trying to help them (Healing Ward.)
a better solution would be to make it only apply to melee weapons (dual wield and great sword) and not bows.
If you as a stacking sorc die to only shield breaker in a 1v1 you need to l2p... A single HOT can almost negate it. I have tried shield breaker set myself and any sorc with a brain stem can counter it... The only time it can kill someone with nothing but breaker spam is vs a sorc whose only reaction to being damaged is to put on another shield.. I have witnessed a sorc try and reapply a shield 8 yes 8! times well standing still and not fighting back these are the only kinds of people shield breaker works on and imo the only people on here crying for a shield breaker nerf.
If you as a stacking sorc die to only shield breaker in a 1v1 you need to l2p... A single HOT can almost negate it. I have tried shield breaker set myself and any sorc with a brain stem can counter it... The only time it can kill someone with nothing but breaker spam is vs a sorc whose only reaction to being damaged is to put on another shield.. I have witnessed a sorc try and reapply a shield 8 yes 8! times well standing still and not fighting back these are the only kinds of people shield breaker works on and imo the only people on here crying for a shield breaker nerf.
FriedEggSandwich:
"I still maintain that 2.1k damage per light attack is too much damage. It's disproportionate considering the recent damage nerf in pvp. It's disproportionate considering my velocious curse only hits for 4k (or less) every 4.5 seconds, whereas this set can do 2.1k damage more than once per second. See my point? "
O i see your point....
About as mindless as shield stacking... your point is moronic
countering someone spamming bow light attacks is not hard. as i said in my 1st post dying to this is a L2P problem and a wake up call for the legion of sorcs out there that were under the impression that they were skilled. I fight many sorcs every night 1v1 that will blow me into Oblivion if i do something that stupid and easy to counter...