The set is not broken and is long needed. Every class has a counter for their core mechanic except sorcs. Well now they have and are equal to all other classes. And thats why you sorcs are whining... Because you are not invincible anymore
The_Outsider wrote: »The above is some of what I was looking for. Some actual numbers and maybe some data means so much more than... Well much of this thread imo.I have been watching this thread and have remained quiet for the most part. No reasonable Sorc is going to sit here and tell you that damage shields do not need a balance pass. They do. We know that and you know that.
There must not be that many reasonable sorcs then. I don't know how many of you said "L2P" and "attack the stamina pool" and other complete nonsense. None of you took the time to detail the multitude of skills that shields themselves break.
Shields break bleeds
Shields break crits
Shields break dots
Shields break ultimate gain (or did)
Shields broke many 5-piece set bonuses
Now, there is a 5 piece set that hurts shield users. And you are expecting sympathy or change?
I pvp'd in Memorial for a couple hours the other night with v15 gold shieldbreaker
I did 10M total damage
150k was shieldbreaker
(I will do some more runs and post more data if you want)
Say some of that was against mobs. Hell, say half of it. So, in the exaggerated example, that's 5 million vs players, with 150k being shieldbreaker. What's that, 3% bonus damage overall?
I'm sure in a couple situations, it led to a win. But you act there is an overall threat to the game with this set. And I don't see it.
Should this have been handled differently? Of course. But this is the solution. You can argue for perfection if you want but you will never get it. Many sorcs are still out there, kicking ass with magicka.
Are they as powerful as before? No. Because they were OP before, as you yourself point out. This is what a nerf feels like. It never should have come to this, but it is what is.
FWIW: my idea was to make shields function almost exactly like health.
Give them mitigation of the user. Make them able to be crit. Allow bleeds etc. So pluses and minuses. THEN you can adjust them properly to be reasonable. The sheer fact that they were implemented in such a weird, undocumented way, is what has led to all this confusion and BS.
Good stuff @Stikato
And yes, moar data plz.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
The_Outsider wrote: »The above is some of what I was looking for. Some actual numbers and maybe some data means so much more than... Well much of this thread imo.I have been watching this thread and have remained quiet for the most part. No reasonable Sorc is going to sit here and tell you that damage shields do not need a balance pass. They do. We know that and you know that.
There must not be that many reasonable sorcs then. I don't know how many of you said "L2P" and "attack the stamina pool" and other complete nonsense. None of you took the time to detail the multitude of skills that shields themselves break.
Shields break bleeds
Shields break crits
Shields break dots
Shields break ultimate gain (or did)
Shields broke many 5-piece set bonuses
Now, there is a 5 piece set that hurts shield users. And you are expecting sympathy or change?
I pvp'd in Memorial for a couple hours the other night with v15 gold shieldbreaker
I did 10M total damage
150k was shieldbreaker
(I will do some more runs and post more data if you want)
Say some of that was against mobs. Hell, say half of it. So, in the exaggerated example, that's 5 million vs players, with 150k being shieldbreaker. What's that, 3% bonus damage overall?
I'm sure in a couple situations, it led to a win. But you act there is an overall threat to the game with this set. And I don't see it.
Should this have been handled differently? Of course. But this is the solution. You can argue for perfection if you want but you will never get it. Many sorcs are still out there, kicking ass with magicka.
Are they as powerful as before? No. Because they were OP before, as you yourself point out. This is what a nerf feels like. It never should have come to this, but it is what is.
FWIW: my idea was to make shields function almost exactly like health.
Give them mitigation of the user. Make them able to be crit. Allow bleeds etc. So pluses and minuses. THEN you can adjust them properly to be reasonable. The sheer fact that they were implemented in such a weird, undocumented way, is what has led to all this confusion and BS.
Good stuff @Stikato
And yes, moar data plz.
his stats proof actually one thing - magica builds are nearly none existant and dying - as all of them rely on shields(NB/Sorcs immensly and DK/temp to a lesser extend thx to instant burstheals both have access too)...
The set is not broken and is long needed. Every class has a counter for their core mechanic except sorcs. Well now they have and are equal to all other classes. And thats why you sorcs are whining... Because you are not invincible anymore
Would you mind sharing what the counter to breath of life of a templar is, because when you come telling me healdebuffs i´ll have to break something.
The_Outsider wrote: »Question: How much of this is hype? --People reacting to a few dramatic screenshots that give no context to the actual situation.
How many people are actually running this set? And how useful is it actually?-- A weighted bow user vs. your typical shield spammer, of course the result is obvious. But does this situation actually exist outside of a few screenshots?
BUT, how long does it take to 100%-0 a Sorc if ALL you are doing is light attacking? Isn't there ample time to counter attack(i.e. frag-to-face)? Especially if the spammer is doing nothing but light attacks?
I'm legitimately curious. Cause even after all the hype about how OP shieldbreaker is, I couldn't bring myself to buy the set last night! I'd be giving up a flat 250- ish weapon damage from my Hunding's Rage 5 piece! I need mah weapon damage!
Anyone else not sure they want to use it?
rfennell_ESO wrote: »The_Outsider wrote: »Question: How much of this is hype? --People reacting to a few dramatic screenshots that give no context to the actual situation.
How many people are actually running this set? And how useful is it actually?-- A weighted bow user vs. your typical shield spammer, of course the result is obvious. But does this situation actually exist outside of a few screenshots?
BUT, how long does it take to 100%-0 a Sorc if ALL you are doing is light attacking? Isn't there ample time to counter attack(i.e. frag-to-face)? Especially if the spammer is doing nothing but light attacks?
I'm legitimately curious. Cause even after all the hype about how OP shieldbreaker is, I couldn't bring myself to buy the set last night! I'd be giving up a flat 250- ish weapon damage from my Hunding's Rage 5 piece! I need mah weapon damage!
Anyone else not sure they want to use it?
It's mostly hype and sorcs raging about no longer being totally invulnerable in fights.
If you are using shield breaker to 100% to 0% a shielded sorc, it takes longer than them putting a healing ward and it healing them to full takes. The entire premise that people are using shieldbreaker to mindless kill sorcs is just rubbish and is an intentional obfuscation of reality.
They are pissed because they let themselves get low and got shield breaked to death. That's really what the set is for and how it is realistically used.
The only realistic time you can hammer down a sorc with it is if you got them low health in the first place. The Fotm sorcs that's jumped on the bandwagon last big patch and really don't know how to play the class past shield stacking and casting crystal shards while standing in a field of daedric mines are the ones raging.
Worst part is they are engaging in misinformation to get the set adjusted and telling lie after lie.
The set is not broken and is long needed. Every class has a counter for their core mechanic except sorcs. Well now they have and are equal to all other classes. And thats why you sorcs are whining... Because you are not invincible anymore
The set is not broken and is long needed. Every class has a counter for their core mechanic except sorcs. Well now they have and are equal to all other classes. And thats why you sorcs are whining... Because you are not invincible anymore
Would you mind sharing what the counter to breath of life of a templar is, because when you come telling me healdebuffs i´ll have to break something.
To be honest heal debuffs work pretty well against breath of life.
If I run Dw, which has more potential dmg output than S&B, I can barely get these Templars down, but on S&B I don't have any problems.
I'd wish for more counters, especially for more interruptable skills tho.
Yesterday I fought a bunch of battle leveled Templars and all they did was spamming cleanse / BoL. There is nothing you could do in a situation like that. They don't run oom anyway.
Heal debuff is a good counter, but only if you got reasonable dmg output and not an enemy knowing how to get rid of the debuff.
rfennell_ESO wrote: »Youre right about 3 as of the date of this post. Give it a couple more weeks.
EDIT
Post above is butthurt and completely false about healing ward. There exists no skill on resto staff that can out hps this set. The only option is to run as soon as they recieve cc immunity from your initial burst.
yah combat prayer that heals for significantly more than shield breaker and is an instant cast couldn't possibly do it.
I see combat prayer crit for 7k regularly, it's far more hps than shield breaker is dps.
I'd bet mutagen could out hps shield breakers dps too.
I'd also wager that healing springs vastly does more hps than shield breaker dps.
I'd guess that if destruction staff x2 is your choice of builds, shield breaker is crazy OP though.
The_Outsider wrote: »Question: How much of this is hype? --People reacting to a few dramatic screenshots that give no context to the actual situation.
How many people are actually running this set? And how useful is it actually?-- A weighted bow user vs. your typical shield spammer, of course the result is obvious. But does this situation actually exist outside of a few screenshots?
BUT, how long does it take to 100%-0 a Sorc if ALL you are doing is light attacking? Isn't there ample time to counter attack(i.e. frag-to-face)? Especially if the spammer is doing nothing but light attacks?
I'm legitimately curious. Cause even after all the hype about how OP shieldbreaker is, I couldn't bring myself to buy the set last night! I'd be giving up a flat 250- ish weapon damage from my Hunding's Rage 5 piece! I need mah weapon damage!
Anyone else not sure they want to use it?
Look, going offensive against this set will only be successfull (and is) against complete noobs. Your health is damaged, your shields fail to protect you, your healing (since you go on the offense) is not enough to outheal the damage (unless you use Surge and get som lucky crits, wich doesn't work well with sustained damage = Force Shock... different topic )..
Your opponent, however, spend literally no resources so far, he can still use all of his defensive mechanisms, can attack you just as well as you him, and even weave his light attacks in wich case he kills you with or without shields, whatever you do, unless you escape.
So no, the effectiveness of this set is not at all exaggerated. Please, try it out, getting some v15 parts doesn't cost a lot of stones, see for yourself. :Prfennell_ESO wrote: »The_Outsider wrote: »Question: How much of this is hype? --People reacting to a few dramatic screenshots that give no context to the actual situation.
How many people are actually running this set? And how useful is it actually?-- A weighted bow user vs. your typical shield spammer, of course the result is obvious. But does this situation actually exist outside of a few screenshots?
BUT, how long does it take to 100%-0 a Sorc if ALL you are doing is light attacking? Isn't there ample time to counter attack(i.e. frag-to-face)? Especially if the spammer is doing nothing but light attacks?
I'm legitimately curious. Cause even after all the hype about how OP shieldbreaker is, I couldn't bring myself to buy the set last night! I'd be giving up a flat 250- ish weapon damage from my Hunding's Rage 5 piece! I need mah weapon damage!
Anyone else not sure they want to use it?
It's mostly hype and sorcs raging about no longer being totally invulnerable in fights.
If you are using shield breaker to 100% to 0% a shielded sorc, it takes longer than them putting a healing ward and it healing them to full takes. The entire premise that people are using shieldbreaker to mindless kill sorcs is just rubbish and is an intentional obfuscation of reality.
They are pissed because they let themselves get low and got shield breaked to death. That's really what the set is for and how it is realistically used.
The only realistic time you can hammer down a sorc with it is if you got them low health in the first place. The Fotm sorcs that's jumped on the bandwagon last big patch and really don't know how to play the class past shield stacking and casting crystal shards while standing in a field of daedric mines are the ones raging.
Worst part is they are engaging in misinformation to get the set adjusted and telling lie after lie.
Except Healing Ward does not heal the Sorc to full health. In fact, shieldbreaker can outdps that skill easily, wether you spam it or wait for the heal.
Talking about engaging in misinformation...The set is not broken and is long needed. Every class has a counter for their core mechanic except sorcs. Well now they have and are equal to all other classes. And thats why you sorcs are whining... Because you are not invincible anymore
We are not invincible anymore where we should be, correct. I could swear, I already said that on the last page. If you want to balance a skill that is supposed to make you invincible but can be broken by about everything, then you obviously should adjust how easily it is broken...The set is not broken and is long needed. Every class has a counter for their core mechanic except sorcs. Well now they have and are equal to all other classes. And thats why you sorcs are whining... Because you are not invincible anymore
Would you mind sharing what the counter to breath of life of a templar is, because when you come telling me healdebuffs i´ll have to break something.
To be honest heal debuffs work pretty well against breath of life.
If I run Dw, which has more potential dmg output than S&B, I can barely get these Templars down, but on S&B I don't have any problems.
I'd wish for more counters, especially for more interruptable skills tho.
Yesterday I fought a bunch of battle leveled Templars and all they did was spamming cleanse / BoL. There is nothing you could do in a situation like that. They don't run oom anyway.
Heal debuff is a good counter, but only if you got reasonable dmg output and not an enemy knowing how to get rid of the debuff.
Yeah, heal debuffs work against everyone who doesn't know how to cleanse them or for whatever reason didn't slot that.
This set works for players who know how to use it, without much the defender could do then, really.rfennell_ESO wrote: »Youre right about 3 as of the date of this post. Give it a couple more weeks.
EDIT
Post above is butthurt and completely false about healing ward. There exists no skill on resto staff that can out hps this set. The only option is to run as soon as they recieve cc immunity from your initial burst.
yah combat prayer that heals for significantly more than shield breaker and is an instant cast couldn't possibly do it.
I see combat prayer crit for 7k regularly, it's far more hps than shield breaker is dps.
I'd bet mutagen could out hps shield breakers dps too.
I'd also wager that healing springs vastly does more hps than shield breaker dps.
I'd guess that if destruction staff x2 is your choice of builds, shield breaker is crazy OP though.
Combat Prayer? Doubtful, as that is not even the increased healing morph and very much sounds like numbers I would expect outside Cyrodiil. In Cyrodiil, my Blessing of Restoration crits for 4.8k, normal heals on 3k. And no, that is not able to outdps the set against a bow spamming light attacks. It costs resources, other than the light attack spam, and your shields go down without you being able to refresh them or you'll lose even more hp.
The only resto skill able to outheal this set is Grand Healing, wich requires to stay in the area and if the attacker knows what he is doing, he'll use other skills and still kill you with the added pressure from weaving.
The_Outsider wrote: »Question: How much of this is hype? --People reacting to a few dramatic screenshots that give no context to the actual situation.
How many people are actually running this set? And how useful is it actually?-- A weighted bow user vs. your typical shield spammer, of course the result is obvious. But does this situation actually exist outside of a few screenshots?
BUT, how long does it take to 100%-0 a Sorc if ALL you are doing is light attacking? Isn't there ample time to counter attack(i.e. frag-to-face)? Especially if the spammer is doing nothing but light attacks?
I'm legitimately curious. Cause even after all the hype about how OP shieldbreaker is, I couldn't bring myself to buy the set last night! I'd be giving up a flat 250- ish weapon damage from my Hunding's Rage 5 piece! I need mah weapon damage!
Anyone else not sure they want to use it?
Look, going offensive against this set will only be successfull (and is) against complete noobs. Your health is damaged, your shields fail to protect you, your healing (since you go on the offense) is not enough to outheal the damage (unless you use Surge and get som lucky crits, wich doesn't work well with sustained damage = Force Shock... different topic )..
Your opponent, however, spend literally no resources so far, he can still use all of his defensive mechanisms, can attack you just as well as you him, and even weave his light attacks in wich case he kills you with or without shields, whatever you do, unless you escape.
So no, the effectiveness of this set is not at all exaggerated. Please, try it out, getting some v15 parts doesn't cost a lot of stones, see for yourself. :Prfennell_ESO wrote: »The_Outsider wrote: »Question: How much of this is hype? --People reacting to a few dramatic screenshots that give no context to the actual situation.
How many people are actually running this set? And how useful is it actually?-- A weighted bow user vs. your typical shield spammer, of course the result is obvious. But does this situation actually exist outside of a few screenshots?
BUT, how long does it take to 100%-0 a Sorc if ALL you are doing is light attacking? Isn't there ample time to counter attack(i.e. frag-to-face)? Especially if the spammer is doing nothing but light attacks?
I'm legitimately curious. Cause even after all the hype about how OP shieldbreaker is, I couldn't bring myself to buy the set last night! I'd be giving up a flat 250- ish weapon damage from my Hunding's Rage 5 piece! I need mah weapon damage!
Anyone else not sure they want to use it?
It's mostly hype and sorcs raging about no longer being totally invulnerable in fights.
If you are using shield breaker to 100% to 0% a shielded sorc, it takes longer than them putting a healing ward and it healing them to full takes. The entire premise that people are using shieldbreaker to mindless kill sorcs is just rubbish and is an intentional obfuscation of reality.
They are pissed because they let themselves get low and got shield breaked to death. That's really what the set is for and how it is realistically used.
The only realistic time you can hammer down a sorc with it is if you got them low health in the first place. The Fotm sorcs that's jumped on the bandwagon last big patch and really don't know how to play the class past shield stacking and casting crystal shards while standing in a field of daedric mines are the ones raging.
Worst part is they are engaging in misinformation to get the set adjusted and telling lie after lie.
Except Healing Ward does not heal the Sorc to full health. In fact, shieldbreaker can outdps that skill easily, wether you spam it or wait for the heal.
Talking about engaging in misinformation...The set is not broken and is long needed. Every class has a counter for their core mechanic except sorcs. Well now they have and are equal to all other classes. And thats why you sorcs are whining... Because you are not invincible anymore
We are not invincible anymore where we should be, correct. I could swear, I already said that on the last page. If you want to balance a skill that is supposed to make you invincible but can be broken by about everything, then you obviously should adjust how easily it is broken...The set is not broken and is long needed. Every class has a counter for their core mechanic except sorcs. Well now they have and are equal to all other classes. And thats why you sorcs are whining... Because you are not invincible anymore
Would you mind sharing what the counter to breath of life of a templar is, because when you come telling me healdebuffs i´ll have to break something.
To be honest heal debuffs work pretty well against breath of life.
If I run Dw, which has more potential dmg output than S&B, I can barely get these Templars down, but on S&B I don't have any problems.
I'd wish for more counters, especially for more interruptable skills tho.
Yesterday I fought a bunch of battle leveled Templars and all they did was spamming cleanse / BoL. There is nothing you could do in a situation like that. They don't run oom anyway.
Heal debuff is a good counter, but only if you got reasonable dmg output and not an enemy knowing how to get rid of the debuff.
Yeah, heal debuffs work against everyone who doesn't know how to cleanse them or for whatever reason didn't slot that.
This set works for players who know how to use it, without much the defender could do then, really.rfennell_ESO wrote: »Youre right about 3 as of the date of this post. Give it a couple more weeks.
EDIT
Post above is butthurt and completely false about healing ward. There exists no skill on resto staff that can out hps this set. The only option is to run as soon as they recieve cc immunity from your initial burst.
yah combat prayer that heals for significantly more than shield breaker and is an instant cast couldn't possibly do it.
I see combat prayer crit for 7k regularly, it's far more hps than shield breaker is dps.
I'd bet mutagen could out hps shield breakers dps too.
I'd also wager that healing springs vastly does more hps than shield breaker dps.
I'd guess that if destruction staff x2 is your choice of builds, shield breaker is crazy OP though.
Combat Prayer? Doubtful, as that is not even the increased healing morph and very much sounds like numbers I would expect outside Cyrodiil. In Cyrodiil, my Blessing of Restoration crits for 4.8k, normal heals on 3k. And no, that is not able to outdps the set against a bow spamming light attacks. It costs resources, other than the light attack spam, and your shields go down without you being able to refresh them or you'll lose even more hp.
The only resto skill able to outheal this set is Grand Healing, wich requires to stay in the area and if the attacker knows what he is doing, he'll use other skills and still kill you with the added pressure from weaving.
Good luck spamming cleanse while my bash costs nothing.
BalticBlues wrote: »
You mean like my roll dodge is reliable against radiant destruction? Like my cloak is reliable against radiant magelight? Like DK wings are reliable against 4+ projectiles? Like templar heals ar reliable against a healing debuff? Like blocking is reliable against fear?
There isn't a defensive ability that would be foolproof and 100% reliable like shields used to be. Shieldbreaker does not bend the rules of the game, shields do. Shieldbreaker simply removes the anomaly.
The_Outsider wrote: »The above is some of what I was looking for. Some actual numbers and maybe some data means so much more than... Well much of this thread imo.I have been watching this thread and have remained quiet for the most part. No reasonable Sorc is going to sit here and tell you that damage shields do not need a balance pass. They do. We know that and you know that.
There must not be that many reasonable sorcs then. I don't know how many of you said "L2P" and "attack the stamina pool" and other complete nonsense. None of you took the time to detail the multitude of skills that shields themselves break.
Shields break bleeds
Shields break crits
Shields break dots
Shields break ultimate gain (or did)
Shields broke many 5-piece set bonuses
Now, there is a 5 piece set that hurts shield users. And you are expecting sympathy or change?
I pvp'd in Memorial for a couple hours the other night with v15 gold shieldbreaker
I did 10M total damage
150k was shieldbreaker
(I will do some more runs and post more data if you want)
Say some of that was against mobs. Hell, say half of it. So, in the exaggerated example, that's 5 million vs players, with 150k being shieldbreaker. What's that, 3% bonus damage overall?
I'm sure in a couple situations, it led to a win. But you act there is an overall threat to the game with this set. And I don't see it.
Should this have been handled differently? Of course. But this is the solution. You can argue for perfection if you want but you will never get it. Many sorcs are still out there, kicking ass with magicka.
Are they as powerful as before? No. Because they were OP before, as you yourself point out. This is what a nerf feels like. It never should have come to this, but it is what is.
FWIW: my idea was to make shields function almost exactly like health.
Give them mitigation of the user. Make them able to be crit. Allow bleeds etc. So pluses and minuses. THEN you can adjust them properly to be reasonable. The sheer fact that they were implemented in such a weird, undocumented way, is what has led to all this confusion and BS.
Good stuff @Stikato
And yes, moar data plz.
his stats proof actually one thing - magica builds are nearly none existant and dying - as all of them rely on shields(NB/Sorcs immensly and DK/temp to a lesser extend thx to instant burstheals both have access too)...
That is why about 80% of PvP players are magicka based >.>
The_Outsider wrote: »Question: How much of this is hype? --People reacting to a few dramatic screenshots that give no context to the actual situation.
How many people are actually running this set? And how useful is it actually?-- A weighted bow user vs. your typical shield spammer, of course the result is obvious. But does this situation actually exist outside of a few screenshots?
BUT, how long does it take to 100%-0 a Sorc if ALL you are doing is light attacking? Isn't there ample time to counter attack(i.e. frag-to-face)? Especially if the spammer is doing nothing but light attacks?
I'm legitimately curious. Cause even after all the hype about how OP shieldbreaker is, I couldn't bring myself to buy the set last night! I'd be giving up a flat 250- ish weapon damage from my Hunding's Rage 5 piece! I need mah weapon damage!
Anyone else not sure they want to use it?
Look, going offensive against this set will only be successfull (and is) against complete noobs. Your health is damaged, your shields fail to protect you, your healing (since you go on the offense) is not enough to outheal the damage (unless you use Surge and get som lucky crits, wich doesn't work well with sustained damage = Force Shock... different topic )..
Your opponent, however, spend literally no resources so far, he can still use all of his defensive mechanisms, can attack you just as well as you him, and even weave his light attacks in wich case he kills you with or without shields, whatever you do, unless you escape.
So no, the effectiveness of this set is not at all exaggerated. Please, try it out, getting some v15 parts doesn't cost a lot of stones, see for yourself. :Prfennell_ESO wrote: »The_Outsider wrote: »Question: How much of this is hype? --People reacting to a few dramatic screenshots that give no context to the actual situation.
How many people are actually running this set? And how useful is it actually?-- A weighted bow user vs. your typical shield spammer, of course the result is obvious. But does this situation actually exist outside of a few screenshots?
BUT, how long does it take to 100%-0 a Sorc if ALL you are doing is light attacking? Isn't there ample time to counter attack(i.e. frag-to-face)? Especially if the spammer is doing nothing but light attacks?
I'm legitimately curious. Cause even after all the hype about how OP shieldbreaker is, I couldn't bring myself to buy the set last night! I'd be giving up a flat 250- ish weapon damage from my Hunding's Rage 5 piece! I need mah weapon damage!
Anyone else not sure they want to use it?
It's mostly hype and sorcs raging about no longer being totally invulnerable in fights.
If you are using shield breaker to 100% to 0% a shielded sorc, it takes longer than them putting a healing ward and it healing them to full takes. The entire premise that people are using shieldbreaker to mindless kill sorcs is just rubbish and is an intentional obfuscation of reality.
They are pissed because they let themselves get low and got shield breaked to death. That's really what the set is for and how it is realistically used.
The only realistic time you can hammer down a sorc with it is if you got them low health in the first place. The Fotm sorcs that's jumped on the bandwagon last big patch and really don't know how to play the class past shield stacking and casting crystal shards while standing in a field of daedric mines are the ones raging.
Worst part is they are engaging in misinformation to get the set adjusted and telling lie after lie.
Except Healing Ward does not heal the Sorc to full health. In fact, shieldbreaker can outdps that skill easily, wether you spam it or wait for the heal.
Talking about engaging in misinformation...The set is not broken and is long needed. Every class has a counter for their core mechanic except sorcs. Well now they have and are equal to all other classes. And thats why you sorcs are whining... Because you are not invincible anymore
We are not invincible anymore where we should be, correct. I could swear, I already said that on the last page. If you want to balance a skill that is supposed to make you invincible but can be broken by about everything, then you obviously should adjust how easily it is broken...The set is not broken and is long needed. Every class has a counter for their core mechanic except sorcs. Well now they have and are equal to all other classes. And thats why you sorcs are whining... Because you are not invincible anymore
Would you mind sharing what the counter to breath of life of a templar is, because when you come telling me healdebuffs i´ll have to break something.
To be honest heal debuffs work pretty well against breath of life.
If I run Dw, which has more potential dmg output than S&B, I can barely get these Templars down, but on S&B I don't have any problems.
I'd wish for more counters, especially for more interruptable skills tho.
Yesterday I fought a bunch of battle leveled Templars and all they did was spamming cleanse / BoL. There is nothing you could do in a situation like that. They don't run oom anyway.
Heal debuff is a good counter, but only if you got reasonable dmg output and not an enemy knowing how to get rid of the debuff.
Yeah, heal debuffs work against everyone who doesn't know how to cleanse them or for whatever reason didn't slot that.
This set works for players who know how to use it, without much the defender could do then, really.rfennell_ESO wrote: »Youre right about 3 as of the date of this post. Give it a couple more weeks.
EDIT
Post above is butthurt and completely false about healing ward. There exists no skill on resto staff that can out hps this set. The only option is to run as soon as they recieve cc immunity from your initial burst.
yah combat prayer that heals for significantly more than shield breaker and is an instant cast couldn't possibly do it.
I see combat prayer crit for 7k regularly, it's far more hps than shield breaker is dps.
I'd bet mutagen could out hps shield breakers dps too.
I'd also wager that healing springs vastly does more hps than shield breaker dps.
I'd guess that if destruction staff x2 is your choice of builds, shield breaker is crazy OP though.
Combat Prayer? Doubtful, as that is not even the increased healing morph and very much sounds like numbers I would expect outside Cyrodiil. In Cyrodiil, my Blessing of Restoration crits for 4.8k, normal heals on 3k. And no, that is not able to outdps the set against a bow spamming light attacks. It costs resources, other than the light attack spam, and your shields go down without you being able to refresh them or you'll lose even more hp.
The only resto skill able to outheal this set is Grand Healing, wich requires to stay in the area and if the attacker knows what he is doing, he'll use other skills and still kill you with the added pressure from weaving.
Good luck spamming cleanse while my bash costs nothing.
I meant that as the action to be taken, not the actual skill. Purifying Ritual is an about medium cost skill, and I never heard of people who bash with bows from range.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
Shields have an innate mitigation against incoming damage, regardless of whether heals can crit or not.
BalticBlues wrote: »
You mean like my roll dodge is reliable against radiant destruction? Like my cloak is reliable against radiant magelight? Like DK wings are reliable against 4+ projectiles? Like templar heals ar reliable against a healing debuff? Like blocking is reliable against fear?
There isn't a defensive ability that would be foolproof and 100% reliable like shields used to be. Shieldbreaker does not bend the rules of the game, shields do. Shieldbreaker simply removes the anomaly.
The_Outsider wrote: »BUT, how long does it take to 100%-0 a Sorc if ALL you are doing is light attacking? Isn't there ample time to counter attack(i.e. frag-to-face)? Especially if the spammer is doing nothing but light attacks?
_adhyffbjjjf12 wrote: »If he did 10 million damage and only 150k through shield breaker then clearly the shield drama is a nonsense since he only encountered shields for 75 seconds in the time it took to generate 10 million lol.
ZOS doen't play Teso, ZOS play WoW....Septimus_Magna wrote: »The fact that there hasnt been a single reaction from ZOS in any shieldbreaker thread proves that they dont care about class balance or are too blind to see the problems.
The set is not broken and is long needed. Every class has a counter for their core mechanic except sorcs. Well now they have and are equal to all other classes. And thats why you sorcs are whining... Because you are not invincible anymore
The_Outsider wrote: »The above is some of what I was looking for. Some actual numbers and maybe some data means so much more than... Well much of this thread imo.I have been watching this thread and have remained quiet for the most part. No reasonable Sorc is going to sit here and tell you that damage shields do not need a balance pass. They do. We know that and you know that.
There must not be that many reasonable sorcs then. I don't know how many of you said "L2P" and "attack the stamina pool" and other complete nonsense. None of you took the time to detail the multitude of skills that shields themselves break.
Shields break bleeds
Shields break crits
Shields break dots
Shields break ultimate gain (or did)
Shields broke many 5-piece set bonuses
Now, there is a 5 piece set that hurts shield users. And you are expecting sympathy or change?
I pvp'd in Memorial for a couple hours the other night with v15 gold shieldbreaker
I did 10M total damage
150k was shieldbreaker
(I will do some more runs and post more data if you want)
Say some of that was against mobs. Hell, say half of it. So, in the exaggerated example, that's 5 million vs players, with 150k being shieldbreaker. What's that, 3% bonus damage overall?
I'm sure in a couple situations, it led to a win. But you act there is an overall threat to the game with this set. And I don't see it.
Should this have been handled differently? Of course. But this is the solution. You can argue for perfection if you want but you will never get it. Many sorcs are still out there, kicking ass with magicka.
Are they as powerful as before? No. Because they were OP before, as you yourself point out. This is what a nerf feels like. It never should have come to this, but it is what is.
FWIW: my idea was to make shields function almost exactly like health.
Give them mitigation of the user. Make them able to be crit. Allow bleeds etc. So pluses and minuses. THEN you can adjust them properly to be reasonable. The sheer fact that they were implemented in such a weird, undocumented way, is what has led to all this confusion and BS.
Good stuff @Stikato
And yes, moar data plz.
his stats proof actually one thing - magica builds are nearly none existant and dying - as all of them rely on shields(NB/Sorcs immensly and DK/temp to a lesser extend thx to instant burstheals both have access too)...
Darnathian wrote: »The_Outsider wrote: »The above is some of what I was looking for. Some actual numbers and maybe some data means so much more than... Well much of this thread imo.I have been watching this thread and have remained quiet for the most part. No reasonable Sorc is going to sit here and tell you that damage shields do not need a balance pass. They do. We know that and you know that.
There must not be that many reasonable sorcs then. I don't know how many of you said "L2P" and "attack the stamina pool" and other complete nonsense. None of you took the time to detail the multitude of skills that shields themselves break.
Shields break bleeds
Shields break crits
Shields break dots
Shields break ultimate gain (or did)
Shields broke many 5-piece set bonuses
Now, there is a 5 piece set that hurts shield users. And you are expecting sympathy or change?
I pvp'd in Memorial for a couple hours the other night with v15 gold shieldbreaker
I did 10M total damage
150k was shieldbreaker
(I will do some more runs and post more data if you want)
Say some of that was against mobs. Hell, say half of it. So, in the exaggerated example, that's 5 million vs players, with 150k being shieldbreaker. What's that, 3% bonus damage overall?
I'm sure in a couple situations, it led to a win. But you act there is an overall threat to the game with this set. And I don't see it.
Should this have been handled differently? Of course. But this is the solution. You can argue for perfection if you want but you will never get it. Many sorcs are still out there, kicking ass with magicka.
Are they as powerful as before? No. Because they were OP before, as you yourself point out. This is what a nerf feels like. It never should have come to this, but it is what is.
FWIW: my idea was to make shields function almost exactly like health.
Give them mitigation of the user. Make them able to be crit. Allow bleeds etc. So pluses and minuses. THEN you can adjust them properly to be reasonable. The sheer fact that they were implemented in such a weird, undocumented way, is what has led to all this confusion and BS.
Good stuff @Stikato
And yes, moar data plz.
his stats proof actually one thing - magica builds are nearly none existant and dying - as all of them rely on shields(NB/Sorcs immensly and DK/temp to a lesser extend thx to instant burstheals both have access too)...
Umm. What burst heal for dk's? Green dragon blood is useless now.
WalksAmongShadows wrote: »Shield breaker is absolutely necessary in the game with shields still being ridiculously powerful against anyone not using said set. I do believe they should perhaps add a slight cooldown to the proc, for example so that every other bow light attack would proc it. The cooldown shouldn't have any effect on 1h and 2h weapon light attacks. I'm not sure if anybody actually uses staves with a medium armor set, so I guess we could ignore those for now.
Also, they should tone down shield mitigation, I suggest remove the complete crit-immunity for one, it's way over the top. When you go for highest possible shields, you aren't sacrificing any damage whatsoever to get it, rather you're just buffing your damage. Shouldn't be able to get best of the both worlds, great offense and great defense in one package, you should have to sacrifice other to gain other. Imagine if DK's got their damage from health and armor for example, it would be absolutely bonkers.
I wouldn't mind a potion that let people completely ignore shields for 10 seconds though, now that would be a true shield breaker. Potion of true strike anyone?
Fact remains, shield stacking sorcs are still overpowered against anyone not using a shield breaker set.
The_Outsider wrote: »Question: How much of this is hype? --People reacting to a few dramatic screenshots that give no context to the actual situation.
How many people are actually running this set? And how useful is it actually?-- A weighted bow user vs. your typical shield spammer, of course the result is obvious. But does this situation actually exist outside of a few screenshots?
BUT, how long does it take to 100%-0 a Sorc if ALL you are doing is light attacking? Isn't there ample time to counter attack(i.e. frag-to-face)? Especially if the spammer is doing nothing but light attacks?
I'm legitimately curious. Cause even after all the hype about how OP shieldbreaker is, I couldn't bring myself to buy the set last night! I'd be giving up a flat 250- ish weapon damage from my Hunding's Rage 5 piece! I need mah weapon damage!
Anyone else not sure they want to use it?
Would you mind sharing what the counter to breath of life of a templar is, because when you come telling me healdebuffs i´ll have to break something.
all they did was spamming cleanse / BoL. There is nothing you could do in a situation like that. They don't run oom anyway.
rokas.juodeikisb16_ESO wrote: »Shield breaker is good, against shield stackers.
You lose 5 piece bonus against anything else, so stop crying.
WalksAmongShadows wrote: »Shield breaker is absolutely necessary in the game with shields still being ridiculously powerful against anyone not using said set. I do believe they should perhaps add a slight cooldown to the proc, for example so that every other bow light attack would proc it. The cooldown shouldn't have any effect on 1h and 2h weapon light attacks. I'm not sure if anybody actually uses staves with a medium armor set, so I guess we could ignore those for now.
Also, they should tone down shield mitigation, I suggest remove the complete crit-immunity for one, it's way over the top. When you go for highest possible shields, you aren't sacrificing any damage whatsoever to get it, rather you're just buffing your damage. Shouldn't be able to get best of the both worlds, great offense and great defense in one package, you should have to sacrifice other to gain other. Imagine if DK's got their damage from health and armor for example, it would be absolutely bonkers.
I wouldn't mind a potion that let people completely ignore shields for 10 seconds though, now that would be a true shield breaker. Potion of true strike anyone?
Fact remains, shield stacking sorcs are still overpowered against anyone not using a shield breaker set.